Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| abaab233 | 2017-01-10 12:37:37 | Vulkan: Introduce vk::Format. BUG=angleproject:1319 Change-Id: I88bcc6caa5d29565728848bada1563e47e383b29 Reviewed-on: https://chromium-review.googlesource.com/367753 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| a66779fc | 2017-01-06 10:43:44 | Vulkan: Load layers relative to executable dir. Instead of baking in a relative path and expecting the app to run from a fixed directory, we can change the CWD at runtime so the layers can load relative to the current executable directory. Future alternatives could include modifying the layers SDK to provide a path dynamically, but for now the relative paths must be baked in at compile-time. BUG=angleproject:1319 BUG=chromium:677841 Change-Id: I443b6b35d38276ea667cdf08ec2204ea280b6cec Reviewed-on: https://chromium-review.googlesource.com/425441 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org> | ||
| 3311d474 | 2017-01-02 17:55:02 | Display: Add a shared state object. This will allow us to manage the SurfaceSet in the GL layer. BUG=angleproject:1684 Change-Id: Iab8243157710beab2667ef10275571078ce9ae8e Reviewed-on: https://chromium-review.googlesource.com/424228 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 4d0bf557 | 2016-12-28 15:45:24 | Vulkan: Initialize the draw surface. This also involves initializing the swap chain and queue. BUG=angleproject:1319 Change-Id: Ia3a2141905f17b2cdddddab07336f33a737d4fc1 Reviewed-on: https://chromium-review.googlesource.com/367752 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 0448ec84 | 2016-12-23 13:41:47 | Vulkan: Enable validation layers on request. Also adds the build files for the Vulkan layers. The layers are enabled by default for the tests. BUG=angleproject:1319 Change-Id: I0b442b36312a1299a932922e1c4e39f00801de49 Reviewed-on: https://chromium-review.googlesource.com/367751 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 192745a7 | 2016-12-22 15:58:21 | Add varying packing validation for WebGL. This CL moves the varying packing from the D3D layer up to Program. This is necessary for WebGL validation, and gives us consistency for the various back-ends. There may be some additional cleanup work on the VaryingPacking class, because it does some work that is D3D- specific. WebGL requires strict varying packing. Instead of allowing success unconditionally, it's an explicit error to succeed to pack a set of varyings that the sample algorithm would fail to pack. Introduce a new packing mode option to the varying packing class to handle this different packing style, while keeping our old more relaxed packing method for ES code. BUG=angleproject:1675 Change-Id: I674ae685ba573cc2ad7d9dfb7441efa8cb2d55fc Reviewed-on: https://chromium-review.googlesource.com/423254 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> | ||
| e09bd5d3 | 2016-11-29 16:20:35 | Vulkan: Add display creation, test and extension. With this CL we have the ability to create Vulkan test configs and run basic tests, although the only thing that works is creating a Vulkan Renderer using the extension. BUG=angleproject:1319 Change-Id: I8ad17bba01241334be7da16e68fea38762ca6a20 Reviewed-on: https://chromium-review.googlesource.com/367750 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> | ||
| 327ba857 | 2016-11-30 12:38:28 | Vulkan: Hook up loader code. This integrates the build files for the loader SDK, and tests the compilation by calling InitInstance. There's no current way to test the runtime behaviour since there's no way for the tests to initialize the Vulkan back-end, that will come in the next CL. BUG=angleproject:1319 Change-Id: Ia8bf96ca068eaf40744c9753b59ffaaa5ada8a73 Reviewed-on: https://chromium-review.googlesource.com/367519 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| a26c6b7c | 2016-12-15 11:27:50 | Surface: Make the egl::Config part of SurfaceState. This will be accessible to the Impl, so they won't have to store a copy of the pointer. BUG=angleproject:1319 Change-Id: I298a11a243d3d32f4c885273e55162e6862f3e16 Reviewed-on: https://chromium-review.googlesource.com/419697 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 95401dbb | 2016-12-15 11:27:48 | Surface: Pass DisplayImpl to initialize and swap. In new back-ends (Vulkan) this will allow us to avoid storing a ref to the Renderer in the Surface class. BUG=angleproject:1319 Change-Id: I3b3f50893070d2993e4e91dd82ee539a083b3727 Reviewed-on: https://chromium-review.googlesource.com/419837 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| d9671226 | 2016-11-29 16:30:31 | Implement ES3.1 glDraw*Indirect entry points for OpenGL BUG=angleproject:1595 TEST=dEQP-GLES31.functional.draw_indirect.* Change-Id: I82f5d0864e70d6e7abdccf5f10330ddfa099ec62 Reviewed-on: https://chromium-review.googlesource.com/417250 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> | ||
| a7d12dc7 | 2016-12-13 15:08:19 | Store uniform block bindings in program binaries. This affects all back-ends - we weren't saving this. Note that bindings can only be set after program linking. The spec is fairly clear in that any programs saved must be loadable and runnable under the same set of state, which would include block bindings. Also add validation for zero binary formats in GetProgramBinary. Also add a workaround for AMD where the block bindings were not applied properly after link, similarly to our original bug. This CL also includes a few fixups for GLProgram (raii). BUG=angleproject:1637 Change-Id: Iae068eb4e1e4c763aa9f9332c033e38708026c8f Reviewed-on: https://chromium-review.googlesource.com/418393 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| b0a838bf | 2016-11-13 20:02:12 | Program: Make LinkResult use gl::ErrorOrResult. This simplifies the error handling code, and allows the use of the ANGLE_TRY macro (and friends). BUG=angleproject:1576 Change-Id: I3142388b10d0dd67a7f49a5c8c3d11102996be93 Reviewed-on: https://chromium-review.googlesource.com/411201 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 20c97cac | 2016-11-04 18:27:56 | Squashed commit of the following: commit 0146dfeefa47b520e71f0e74230abd7dac163a79 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:43:03 2016 -0700 Revert "Implementation of eglGetSyncValuesCHROMIUM extension." This reverts commit 5d9f5df01ac5a384d9b7cbb49d9f98a76b62c7ad. commit 0d920fe27bd8e73d831a9002548bde00fea78709 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:23:11 2016 -0700 Revert "Fix EGLSyncControlTest.SyncValuesTest timeout on Windowse Server 2012 R2" This reverts commit d258ca045f31eb43ec01b5501c84e9afd8e82cd6. commit bde8defe53741855bb71fbf27bcb0a91cfafbd01 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:22:58 2016 -0700 Revert "Disabling EGLSyncControlTest.SyncValuesTest" This reverts commit a74183613955bd891f56f6a979a5391c16c64138. commit f78e4b7e97b9d1259878f6902bb6ddeb0aeded87 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:22:36 2016 -0700 Revert "Fix and re-enable EGLSyncControlTest.SyncValuesTest" This reverts commit 138ec92f52da7c0fc8e6df08ac4e4e572bbf6b39. commit f3933e6a04bd23473077d2fd74616023db3c9601 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:20:26 2016 -0700 Revert "Handle nullptr mSwapChain in SwapChain11::getSyncValues" This reverts commit af7f301f6ba9e5f31d1511142a936a9ba84169d0. BUG=angleproject:1402 Change-Id: I99969e906e316574e9f739141de0e360d1edebd9 Reviewed-on: https://chromium-review.googlesource.com/408752 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org> | ||
| acb4b81a | 2016-11-07 13:50:29 | translator: Put ShaderLang APIs in "sh" namespace. Working with glslang in Vulkan means we are static linking libANGLE with functions that have the same name as our translator APIs. We can fix this by scoping our APIs. We don't need to scope the types of the file, since they don't conflict. This will require a follow-up patch to remove the unscoped APIs once we switch over Chromium. We also scope TCompiler and some related classes to avoid multiply defined link errors with glslang. BUG=angleproject:1576 Change-Id: I729b19467d2ff7d374a82044b16dbebdf2dc8f16 Reviewed-on: https://chromium-review.googlesource.com/408337 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 8f775607 | 2016-11-03 16:45:34 | Introduce a gl::BufferState class. This state can share vital pieces of information with the impl. The most elementary state is the buffer size, which then the impl doesn't need to replicate. BUG=angleproject:1579 Change-Id: I341393c64a6e49de65c1d53b1bad2fa143209862 Reviewed-on: https://chromium-review.googlesource.com/406644 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 2018c0ba | 2015-12-08 11:48:51 | Add a EGL_ANGLE_d3d_texture_client_buffer extension. Allows creation of pbuffers from D3D texture objects. BUG=540829 BUG=angleproject:1144 Change-Id: If8ea717ef011608cd01357c217837133d726d3ea Reviewed-on: https://chromium-review.googlesource.com/316804 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 22416868 | 2016-06-08 16:14:36 | Add dirty bits for internal texture state. Synchronize TextureGL internal state using the dirty bits. TexturesBenchmark scores: Before: 5051 After: 7639 Diff: +51.2% BUG=angleproject:1386 Change-Id: Id04aef778a47175d1a284564495a646045855b4b Reviewed-on: https://chromium-review.googlesource.com/393866 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 5d9f5df0 | 2016-09-27 13:28:25 | Implementation of eglGetSyncValuesCHROMIUM extension. This change adds implementation of eglGetSyncValuesCHROMIUM extension on D3D11 with Direct Composition. This should work on Windows 8.1 and above. The implementation is based on IDXGISwapChain::GetFrameStatistics. Extension documentation: https://chromium.googlesource.com/chromium/src/gpu/+/master/GLES2/extensions/CHROMIUM/EGL_CHROMIUM_get_sync_values.txt BUG=angleproject:1402 Change-Id: I306434dd8d85d618b14edfa38fc2a22e50fddacc Reviewed-on: https://chromium-review.googlesource.com/390351 Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 7ebb97fc | 2016-09-08 18:01:50 | Use 64-bits compile options BUG=chromium:645071 Change-Id: I31825123bf4cb45fb37a93f538e8936487beb5ff Reviewed-on: https://chromium-review.googlesource.com/382712 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 29639857 | 2016-09-02 15:00:09 | D3D11: Work around Intel uniform buffers bug. When copying from a staging buffer to a uniform buffer, the first upload would be incorrect. Work around this by trying to upload directly to a uniform buffer on the first BufferSubData call. BUG=chromium:593024 Change-Id: I0df3a1422b962bf3ece5d445f435df01e3544b67 Reviewed-on: https://chromium-review.googlesource.com/368774 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 87fbe1c2 | 2016-08-03 14:41:42 | ContextImpl: only expose getResetStatus for robustness This will allow each backend to implement this method separately. The current set of ContextImpl methods used for robustness are slightly D3D-centric. BUG=angleproject:1463 Change-Id: I101f8ada2c49de4cf110db48b1e8380c52b50fb2 Reviewed-on: https://chromium-review.googlesource.com/365829 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> | ||
| 6230dd54 | 2016-08-23 15:20:03 | Check for OpenGL ES support when creating context Support for an OpenGL ES version can come either through OpenGL ES, OpenGL core or available extensions. The context creation should fail if the requested OpenGL ES version is not supported. BUG=angleproject:1477 TEST=angle_end2end_tests Change-Id: I810d004a1bd62f75f162d775d3cf92c4283252a3 Reviewed-on: https://chromium-review.googlesource.com/374338 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 9c721c64 | 2016-08-02 14:56:23 | Check for device loss on all applicable EGL entry-points This will make applications aware of device loss on all EGL calls that need to have an initialized display. For that purpose, we track the device loss state at the egl::Display level instead of always querying the implementation. This is correct because at device-loss at the display level is non-recoverable. It also deduplicates the tracking that would have to be done in all the EGL backends. Changes made in this commit: - Cached device loss in egl::Display - Check isDeviceLost in ValidateDisplay - Changed EGL entry-points testing isDeviceLost to explicitely request a testDeviceLost - Add calls to ValidateDisplay to entry-points missing it - Removed unused virtual qualifiers for some robustness methods BUG=angleproject:1463 Change-Id: I92bea81f2ecd5423c445cff31557a4d9783557d5 Reviewed-on: https://chromium-review.googlesource.com/365450 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> | ||
| 73bd218e | 2016-07-15 13:01:24 | Support virtualized contexts and transform feedback in Renderer11. Track buffer offets in the transform feedback object and dirty them when a buffer is bound. This fixes problems when a buffer is rebound at the same offset and maintains tracking between context switches. BUG=angleproject:1447 BUG=angleproject:1298 Change-Id: I2f890e3ad5edacab47f624a95a502615c86cc0c8 Reviewed-on: https://chromium-review.googlesource.com/360910 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> | ||
| 46eaa946 | 2016-06-29 10:26:37 | Support CHROMIUM_path_rendering fragment operations This brings two new APIs, BindFragmentInputLocation and ProgramPathFragmentInputGen that together dictate how the fragment shader varyings are used. BUG=angleproject:1382 Change-Id: I4b52fd8a3555235a73aecd4f3dba2d500789cbb0 Reviewed-on: https://chromium-review.googlesource.com/357071 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Sami Väisänen <svaisanen@nvidia.com> Commit-Queue: Sami Väisänen <svaisanen@nvidia.com> | ||
| e45e53bd | 2016-05-25 10:36:04 | Support CHROMIUM_path_rendering This is partial support for CHROMIUM_path_rendering and implements basic path management and non-instanced rendering. BUG=angleproject:1382 Change-Id: I9c0e88183e0a915d522889323933439d25b45b5f Reviewed-on: https://chromium-review.googlesource.com/348630 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| acccc6c9 | 2016-05-03 17:22:10 | Vulkan: Hook up Renderer create functions. Do this in a separate CL to preserve the renderer generation. BUG=angleproject:1319 Change-Id: I6d5768f199f6aabff747b3708c0625ff78e1ceb0 Reviewed-on: https://chromium-review.googlesource.com/349424 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 07529ff8 | 2016-06-04 02:19:03 | Remove const qualifier from generateConfigs Requested in https://chromium-review.googlesource.com/349353 BUG=angleproject:1362 Change-Id: I989757c2fb8f65d5afcfb177b7f8da1414871e6f Reviewed-on: https://chromium-review.googlesource.com/349694 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> | ||
| 9e54b5af | 2016-05-25 12:57:39 | Add Vulkan stubs. Currently enabled for Windows by default. BUG=angleproject:1319 Change-Id: I87921c579bee466465fb1e3f629bb3a40fdff659 Reviewed-on: https://chromium-review.googlesource.com/328730 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> |