Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 999f0ff6 | 2012-06-16 02:45:24 | Removed static destructors in DependencyGraphBuilder. Review URL: https://codereview.appspot.com/6296079/ git-svn-id: https://angleproject.googlecode.com/svn/trunk@1154 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 77222c97 | 2012-06-04 21:06:05 | Apply SH_TIMING_RESTRICTIONS to all samplers. Issue: 332 Review URL: https://codereview.appspot.com/6273044/ git-svn-id: https://angleproject.googlecode.com/svn/trunk@1131 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 679280b2 | 2012-05-31 22:41:21 | Fix gyp build and disable warning that is an error in Chrome. Review URL: https://codereview.appspot.com/6260063 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1127 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 66ebd014 | 2012-05-30 22:18:11 | Add the SH_TIMING_RESTRICTIONS compile flag and dependency graph implementation. Description of the algorithm: http://code.google.com/p/mvujovic/wiki/ShaderControlFlowAnalysis This flag is one potential solution to timing attacks on textures containing cross-domain content or user agent data. This kind of analysis could be useful for both WebGL and CSS Shaders. The SH_TIMING_RESTRICTIONS flag will reject a shader if it uses texture dependent data to affect control flow. Other ways of affecting shader timing such as using NaNs in basic arithmetic operations or using built-in functions (e.g. atan) with different inputs are still under investigation. Issue=329 Review URL: http://codereview.appspot.com/6195062/ git-svn-id: https://angleproject.googlecode.com/svn/trunk@1101 736b8ea6-26fd-11df-bfd4-992fa37f6226 |