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360daeef
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2017-06-29T10:36:19
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Add platform hook for program cache updates.
This will need to be matched with a corresponding browser-side CL.
It will enable writing out binary shaders to disk.
BUG=angleproject:1897
Change-Id: I443281086050b9711b92a034cf37f808dd919007
Reviewed-on: https://chromium-review.googlesource.com/542963
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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3244736a
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2017-06-28T14:53:52
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Use MemoryProgramCache.
Add the member functions for saving and loading from the binary cache,
and hook them into the Program class. Requires that the Renderer
supports the program binary extension.
BUG=angleproject:1897
Change-Id: I2dc8d21b02da705ded58c5cd1943562c9c97c49b
Reviewed-on: https://chromium-review.googlesource.com/522874
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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4f86d053
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2017-06-05T12:59:26
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Introduce MemoryProgramCache.
This class will manage GPU binary programs in memory. It will be
owned by the Display, and shared between Contexts. Currently this
CL just refactors the Program binary saving and loading into static
members of this new class.
BUG=angleproject:1897
Change-Id: I34f5afb2c02416f6fd80dd65ba3827a8637ce190
Reviewed-on: https://chromium-review.googlesource.com/522873
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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