src/libANGLE/renderer/FramebufferImpl.h


Log

Author Commit Date CI Message
Jamie Madill 6722009e 2019-05-20T11:12:53 Vulkan: Handle dirty RTs with state messages. Prior to this CL we were handling dirty state change notifications by flushing the RT Images just prior to use or just after they were changed. This could lead to a few redundant checks in several places. It also meant we needed an owner pointer from the RT to the parent Image. This pointer would be null for Surfaces and Renderbuffers. This cleans up the image flushing logic to be handled by dirty bit notifications. When an app updates an attached Texture with TexSubImage or related calls it will send a notification to the Framebuffer. The Framebuffer then sets a dirty contents bit that is handled in the implementation. In Vulkan this means flushing the dirty bits. Requires adding a flag to the FramebufferImpl class to determine if we need to syncState before we checkStatus. Adding the option allows us to only call syncState for the GL back-end. Not calling syncState allows the robust resource init operation to happen *before* we syncState. Which in turn allows FramebuffeVk to initialize the VkImages in one go. Added new regression tests for Texture updates. This might not cover all cases. I found it was very hard to trigger some of the resource update staging in TextureVk. Bug: angleproject:3427 Change-Id: Idfa177436ba7fcb9d398f2b67922e085f778f82a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601552 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill b980c563 2018-11-27T11:34:27 Reformat all cpp and h files. This applies git cl format --full to all ANGLE sources. Bug: angleproject:2986 Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f Reviewed-on: https://chromium-review.googlesource.com/c/1351367 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 64b7c4ff 2018-10-19T11:38:04 Use angle::Result in front-end (Part 3) Handles the gl::Framebuffer class and its implementation. Bug: angleproject:2491 Change-Id: I3b9c0609e9277264ccdb370596500562df3b7d15 Reviewed-on: https://chromium-review.googlesource.com/c/1280743 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 6f755b21 2018-10-09T12:48:54 Use angle::Result in front-end. (Part 1) This covers most of the hot paths used in draw calls. Gives in the order of a 5% reduction in draw call overhead. Bug: angleproject:2491 Change-Id: I2d53afb1163eaceed61fb9cd9ce6c1267c85c0fa Reviewed-on: https://chromium-review.googlesource.com/c/1258149 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang ce07f967 2018-05-09T11:27:06 Merge the Framebuffer onDestroy and onDestroyDefault methods. Pass the proxy context to the onDestroyDefault call. BUG=angleproject:2464 Change-Id: I47f869d623e238ca3680c962387ba9359e7d3844 Reviewed-on: https://chromium-review.googlesource.com/1052220 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 13455079 2018-05-09T11:24:43 Pass a context pointer to Framebuffer[Impl]::getSamplePosition BUG=angleproject:2464 Change-Id: Icd260db9bbd11699b2d0f6152e898c38baa4844d Reviewed-on: https://chromium-review.googlesource.com/1052219 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 19fa1c6f 2018-03-08T09:47:21 Return an Error from Framebuffer::syncState. This pipes errors up from the Impl to the top level. There are still a few places were error swallowing is needed, because the Framebuffer API doesn't support returning an error. Bug: angleproject:2372 Change-Id: Idc06bda1817fd28075940f69874d8b6ba69194f9 Reviewed-on: https://chromium-review.googlesource.com/954290 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org>
Kenneth Russell ce8602ab 2017-10-03T18:23:08 WebGL requires GL_FRAMEBUFFER_UNSUPPORTED for identical FBO attachments. If the same level of a texture is attached to multiple color attachments of a framebuffer object, for example, the WebGL conformance tests require generating a GL_FRAMEBUFFER_UNSUPPORTED error. The Direct3D backend already had this restriction; apply it to all backends when the WebGL compatibility extension is enabled. Fixes the following WebGL conformance tests with the pass-through command decoder in Chrome: conformance/extensions/webgl-draw-buffers-framebuffer-unsupported conformance2/rendering/framebuffer-unsupported BUG=angleproject:2168 Change-Id: I340d06ca0ee969989c6c5725512b1b9542281477 Reviewed-on: https://chromium-review.googlesource.com/699856 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill d4826159 2017-09-21T11:18:59 Vulkan: Only init RenderPass once per frame. This saves some time spent in the driver, by making multiple draw calls happen inside a single RenderPass. This also makes the ReadPixels impl method non-const. I think in the future we should avoid making const Impl methods unless they're totally trivial. BUG=angleproject:1898 Change-Id: I39172270a2f7dc5c1c2e3d4cc50af3bac8a29fa1 Reviewed-on: https://chromium-review.googlesource.com/672148 Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 4928b7ca 2017-06-20T12:57:39 Proliferate gl::Context everywhere. This gives the D3D back-end access to the GL state almost anywhere. This uses the onDestroy hook for Textures to push errors up from destructors, although they still don't quite make it to the Context. There are places, such as in EGL object (Context/Surface) destruction, where we end up calling through to GL implementation internals without having access to a gl::Context. We handle this via a proxy Context to a Display, basically a null context, that has access to impl-side state like the Renderer pointer if necessary. It does not have access to the normal GL state. Also Pass gl::Context to RefCountObject::release(). Since we're using destroy() methods now, we should not ever call the destructor directly. BUG=angleproject:1156 Change-Id: Ie4c32ad6bf6caaff0289901f30b5c6bafa2ce259 Reviewed-on: https://chromium-review.googlesource.com/529707 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill c564c070 2017-06-01T12:45:42 Pass gl::Context to impl methods instead of ContextImpl. In some cases we might have to call back into the GL layer, passing the Context, and if we just have a ContextImpl pointer this isn't possible. It also removes the need for SafeGetImpl. BUG=angleproject:2044 Change-Id: I6363e84b25648c992c25779d4c43f795aa2866d6 Reviewed-on: https://chromium-review.googlesource.com/516835 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 231c7f56 2017-04-26T13:45:37 Apply clang-format to many files. This cleans up the formatting in many places. BUG=None Change-Id: I6c6652ebc042f1f0ffecced53582d09d66b4f384 Reviewed-on: https://chromium-review.googlesource.com/487884 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 876429b7 2017-04-20T15:46:24 Update gl2.h and update entry points. Some method signatures were updated. Types like GLclampf and GLvoid were replaced with other equivalents. BUG=angleproject:1309 Change-Id: I05e8e2072c5a063d87ad96a855b907424661e680 Reviewed-on: https://chromium-review.googlesource.com/475011 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill dd43e6cd 2017-03-24T14:18:49 Pass Context to VertexArray and Framebuffer syncstate. This will enable more Vulkan-friendly idioms like clearing the vulkan pipeline caches correctly on GL state changes immediately because we have access to the ContextVk. BUG=angleproject:1898 Change-Id: I16c848d8abdde8e26a38d384e565cec8548a66d0 Reviewed-on: https://chromium-review.googlesource.com/459079 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 6c1f671b 2017-02-14T19:08:04 Add destroy hooks for several GL objects. These hooks allow the back-end renderer to free object resources without having to store pointers to shared device handles for each and every object. This will allow us to save memory on back-ends that really care about memory overhead. There is a downside in that there is more boilerplate in passing gl::Context handles around everywhere. BUG=angleproject:1684 Change-Id: I89463bba8d23f92920e8956650cb73c7fc6d66b7 Reviewed-on: https://chromium-review.googlesource.com/426401 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill ab9f9c31 2017-01-17T17:47:34 Vulkan: Configure a simple RenderPass for drawing. BUG=angleproject:1319 Change-Id: I0668527a338a2f10ca74b43f2a8bd82534e732c0 Reviewed-on: https://chromium-review.googlesource.com/370805 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
JiangYizhou bddc46b4 2016-12-09T09:50:51 ES31: Implement multisampled Textures. Implement TexStorage2DMultisample and getMultisamplefv entry point. Also modify sample state for Textures and Framebuffers. BUG=angleproject:1590 TEST=angle_unittests TEST=angle_end2end_tests TEST=dEQP-GLES31.functional.texture.multisample.samples_*.sample_position TEST=dEQP-GLES31.functional.texture.multisample.samples_*.use_texture_color_2d TEST=dEQP-GLES31.functional.texture.multisample.samples_*.use_texture_depth_2d TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_sample_count_tex_tex TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_sample_count_tex_rbo TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_non_zero_level TEST=dEQP-GLES31.functional.texture.multisample.negative.texture_high_sample_count TEST=dEQP-GLES31.functional.texture.multisample.negative.texture_zero_sample_count TEST=dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_2d TEST=dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_4_texture_2d Change-Id: I8fa7bd4e73b95745858a3e16b1b92004b4a18712 Reviewed-on: https://chromium-review.googlesource.com/414309 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yunchao He <yunchao.he@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 8415b5fd 2016-04-26T13:41:39 Pass ContextImpl to Framebuffer methods instead of ContextState. BUG=angleproject:1363 Change-Id: I7e7524d95f2ca31c35918f9fe5c0cb681ed93616 Reviewed-on: https://chromium-review.googlesource.com/340746 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 48ef11b2 2016-04-27T15:21:52 Rename gl::Framebuffer::Data to gl::FramebufferState. Moving this out of the Framebuffer class allows us to forward- declare it. BUG=angleproject:1363 Change-Id: I91971c37a92151df508cdf7f0eb8c3e93506d112 Reviewed-on: https://chromium-review.googlesource.com/340741 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 9082b982 2016-04-27T15:21:51 Rename gl::Data to gl::ContextState. Part of the new world order of renaming the Obj::Data classes to ObjState. BUG=angleproject:1363 Change-Id: I15cf002b8b093d687f540b9e86f045874af24a7e Reviewed-on: https://chromium-review.googlesource.com/340740 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 60ec6ea7 2016-01-22T15:27:19 Implement dirty bits for Framebuffer. The dirty bits set the stage for performance improvements in D3D, but don't actually reduce any of the redundant work just yet. BUG=angleproject:1260 Change-Id: Ib84e6a9b7aa40c37c41790f492361b22faaf4742 Reviewed-on: https://chromium-review.googlesource.com/318730 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Dian Xiang 4028159e 2015-11-19T18:24:44 Using dirty bit notification for D3D11 viewport state BUG=angleproject:1161 This is a continuation of the dirty bit refactor Change-Id: I101f415094dd406f6b0a40cb260f1cbbfec7b62c Reviewed-on: https://chromium-review.googlesource.com/313249 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tryjob-Request: Dian Xiang <dianx@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Dian Xiang <dianx@google.com>
Jamie Madill cc86d64e 2015-11-24T13:00:07 Make Framebuffer size check ES2-only. This is an ES2-only incompleteness check. We also need to require matching dimensions in D3D11, but make this an implementation specific check. Also make all implementation specific errors 'UNSUPPORTED' since that catches all "non-ES" framebuffer restrictions. Note that we can't be conformant here in D3D11 currently, since the spec only makes an exception for mismatching formats for UNSUPPORTED, not for size checks. However, we don't have an easy solution. BUG=angleproject:1225 Change-Id: Ic80a04bce397fc12643b010c874f432033babc5d Reviewed-on: https://chromium-review.googlesource.com/313990 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross 08332634 2015-05-05T13:35:47 Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I52bcf0cfb1aa123e085a35730fdefb006b617c3c Reviewed-on: https://chromium-review.googlesource.com/269232 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 7d75e2b7 2015-04-30T09:42:18 Simplify message to FBO Impls of attachment changes. We don't need to pass attachment pointers, since they are now value types, and no longer change their address. BUG=angleproject:963 Change-Id: I02cdce0886512cc847930f61c5bfb62fc1d7cd1a Reviewed-on: https://chromium-review.googlesource.com/265938 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill d1f5ef2e 2015-04-01T14:17:06 Pass gl::Data to Framebuffer::clear. This allows the implementation object to also check the caps. BUG=angleproject:930 Change-Id: I5a48ad942eaa5271b60cffd931829296e5d2a767 Reviewed-on: https://chromium-review.googlesource.com/263481 Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill f0d10f89 2015-03-31T12:56:52 Replace non-copyable macro with a helper class. This class provides a simpler scheme for blocking default copy and assignment operators. It also reduces the amount of code needed since it's inherited to child classes. This also fixes the conflict between our macro and the same-named macro in Chromium code. BUG=angleproject:956 Change-Id: If0dc72aa3f63fbc7b8fa34907418821c64c39e2f Reviewed-on: https://chromium-review.googlesource.com/263257 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Geoff Lang 1ea584c5 2015-03-26T21:08:33 Revert "Implement EXT_discard_framebuffer in D3D11 renderer" Causes failures in video related WebGL tests. Either there is a bug in the implementation or how chrome is using it. This reverts commit b13daa8f79f4d16a990d968d7d2c04da6b72d302. Change-Id: Ic0d74840c664bf4de18d85cc3ff7f7153936d9b0 Reviewed-on: https://chromium-review.googlesource.com/262715 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross b13daa8f 2015-03-19T17:00:44 Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I0e39a196796813203c841c46aa2a6b89957f6051 Reviewed-on: https://chromium-review.googlesource.com/261355 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 28291c5a 2015-03-16T10:46:54 Add an ImplFactory base class. This class helps make mocking easier for unit tests. Also update the back-end generator script. BUG=angleproject:942 Change-Id: Ib0cee2b40c3a0faaac32b22c986b824b7b2dddde Reviewed-on: https://chromium-review.googlesource.com/258900 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill f90353e8 2015-03-05T19:37:58 Fix typo "setDepthttachment". BUG=angleproject:930 Change-Id: I7680bbc912c0d961143c38ad82d19746dc9b113d Reviewed-on: https://chromium-review.googlesource.com/256732 Reviewed-by: Kenneth Russell <kbr@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 85a1804d 2015-03-05T15:41:41 Make getColorAttachmentsForRender D3D-only. This encapsulates the workaround in the D3D renderer, and also optimizes the workaround to only compute a new set of attachments when there is a change to the state. BUG=angleproject:930 Change-Id: Ibdc15078236e2d19b544fae8e65b7f2554f31844 Reviewed-on: https://chromium-review.googlesource.com/254102 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 7147f01a 2015-03-05T15:41:40 Cleanups to FramebufferD3D. With the new shared state structure, we can eliminate a lot of the state tracking within the FramebufferD3D implementation. BUG=angleproject:930 Change-Id: I0953e321bae3afe7cde7b73c55af62546665c890 Reviewed-on: https://chromium-review.googlesource.com/254101 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill d1405e51 2015-03-05T15:41:39 Share FBO state with object and Impl. This patch introduces a new Framebuffer::Data class, which stores attachment related state. This will eliminate the need to store duplicated state between the classes. BUG=angleproject:930 Change-Id: I80de4db39ab99d623b0ad8306bf3cbb794cd8bd5 Reviewed-on: https://chromium-review.googlesource.com/254100 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 811b6352 2015-02-09T10:17:09 Add a script to generate a new Renderer. Also refactor our current Impl headers slightly to facilitate parsing by the generation script. BUG=angle:905 Change-Id: Ib86cff71d18e7f911cf526b27b8a82757bacd738 Reviewed-on: https://chromium-review.googlesource.com/245497 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 1d57ad40 2015-02-02T16:57:06 Add some missing disallow macros. DISALLOW_COPY_AND_ASSIGN was missing from CompilerImpl, FramebufferImpl and DefaultAttachmentImpl. BUG=angle:904 Change-Id: I2e57078cd5b40baf6962f19869c2f3b67ad6dc6e Reviewed-on: https://chromium-review.googlesource.com/245514 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang d8a2258c 2014-12-17T15:28:23 Remove all uses of "actual" formats. BUG=angle:861 Change-Id: I7cd2d1a56772fdf18bcf926456399322d13e7a4f Reviewed-on: https://chromium-review.googlesource.com/236305 Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 54bd5a46 2014-12-01T12:51:04 Move blit to the Framebuffer object and Impl. BUG=angle:841 Change-Id: I482e53a90606d9d6b105c7006234215d51ab1a6b Reviewed-on: https://chromium-review.googlesource.com/232692 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang bce529e4 2014-12-01T12:48:41 Move ReadPixels to the Framebuffer object and Impl. BUG=angle:841 Change-Id: I71deac9e755b5dfa010596cd1f8a213c24d895bf Reviewed-on: https://chromium-review.googlesource.com/232691 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang b04dc82e 2014-12-01T12:02:02 Move Framebuffer clearing from Renderer to the Framebuffer object. BUG=angle:841 Change-Id: I95c9cbdc2d1c99731e19c48e18117358d22b9e94 Reviewed-on: https://chromium-review.googlesource.com/232690 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 748f74ef 2014-12-01T11:25:34 Rename Framebuffer::completeness to checkStatus and add an Impl method. BUG=angle:841 Change-Id: I04b4ffd086424569a15aa21447dd552e0a898928 Reviewed-on: https://chromium-review.googlesource.com/232394 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 9dd95808 2014-12-01T11:12:59 Add set*Attachment methods to FramebufferImpl. BUG=angle:841 Change-Id: Ie819c253a900d105d768aee168a6a2de89754ccc Reviewed-on: https://chromium-review.googlesource.com/232393 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 9ad4bda0 2014-12-01T11:03:09 Move Framebuffer invalidation into the impl. BUG=angle:841 Change-Id: Ibcf58c4f676491f3b2582198c6cf9fd4a7a38b42 Reviewed-on: https://chromium-review.googlesource.com/232392 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang da88adda 2014-12-01T10:22:01 Create stubs for the FramebufferImpl class. BUG=angle:841 Change-Id: I089409981604abe9c65c3019765d8d9eeffe38f5 Reviewed-on: https://chromium-review.googlesource.com/232381 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 0a73dd85 2014-11-19T16:18:08 Fix include guards. BUG=angle:733 Change-Id: I08b2c11c4831f1161c178c1842b10e807185aced Reviewed-on: https://chromium-review.googlesource.com/230831 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2b5420c0 2014-11-19T14:20:15 Merge libGLESv2 and libEGL classes into libANGLE. BUG=angle:733 Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df Reviewed-on: https://chromium-review.googlesource.com/230830 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>