src/libGLESv2/geometry


Log

Author Commit Date CI Message
daniel@transgaming.com aa1ff879 2010-04-15T20:44:58 Translate/lift vertex attributes when input stride or offset is not a multiple of 4. TRAC #11847 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@149 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 13881545 2010-04-10T05:29:11 Compiling error in x64: WidenToFour template incorrect type. TRAC #11811 Submitted-by: Aitor Moreno Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@117 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 27bf89bb 2010-04-06T16:31:25 Fixes an improper comparison in map TRAC #11649 Implementing this fix here because it's causing the glUniform conformance test not to pass. TranslatedBuffer would have problems during reloadCurrentValues because its required space and its current size were equal. Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@99 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 5e417109 2010-03-26T04:08:53 fix warning for std::copy TRAC #11558 * VertexDataManager::internalPreRenderValidate operates directly on the output pointer. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@74 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f8b58a0c 2010-03-26T04:08:45 Support translating indices. TRAC #11393 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@72 736b8ea6-26fd-11df-bfd4-992fa37f6226
alokp@chromium.org ea0e1af4 2010-03-22T19:33:14 Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work. 1. Added include/GLSLANG which includes compiler API 2. Deleted src/include and moved the header files to the same directory as the corresponding source files 3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from. I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend. Review URL: http://codereview.appspot.com/662042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com bbb6cd0c 2010-03-21T04:30:59 Fix starting indices other than 0 for DrawArrays TRAC #11495 Author: Andrew Lewycky Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@52 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 7c46b9e6 2010-03-17T13:12:58 mv libGLESv2 -> src/libGLESv2 Trac #11406 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@40 736b8ea6-26fd-11df-bfd4-992fa37f6226