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73f9cf00
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2023-03-31T00:00:00
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GL: Implement polygon mode extensions
* Implemented polygon mode extensions
on the OpenGL backend
* Supported capture and serialization
of the new commands and state
* Added PolygonModeTest end2end tests
Bug: angleproject:1791
Bug: angleproject:8132
Change-Id: I3bc08546a02f110dd739950129bee25ccc507bf6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4492683
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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4c8ab49d
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2023-04-13T18:00:31
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Use MESA variant of glFramebufferParameteri if possible
The GL_MESA_framebuffer_flip_y extension lets the client flip reads
and writes to the a fb via glFramebufferParameteri.
glFramebufferParameteri, however, is only available on GLES 3.1+, but
the flip y extension spec states that GLES 3.0 implementations can
still implement this extension by providing
glFramebufferParameteriMESA (see "Revision History" [1]).
Some old ChromeOS Flex devices only support GLES 3.0, but still
expose this extension. Currently, ANGLE segfaults when trying to
update the FLIP_Y param [2] (e.g. when we create a WebGL canvas) on
these devices because framebufferParameteri is only initialized on
GLES 3.1+ [3].
This CL fixes the crash by falling back to the MESA variant of
framebufferParameteri when framebufferParameteri is unavailable.
[1]:https://registry.khronos.org/OpenGL/extensions/MESA/MESA_framebuffer_flip_y.txt
[2]:https://source.chromium.org/chromium/chromium/src/+/main:third_party/angle/src/libANGLE/renderer/gl/FramebufferGL.cpp;l=1330;drc=bf5e9dbc89e2dddb9c36200396139e938467f58e
[3]:https://source.chromium.org/chromium/chromium/src/+/refs/heads/main:third_party/angle/src/libANGLE/renderer/gl/DispatchTableGL_autogen.cpp;l=2552;drc=837cc12de25a288edf3ac222f7265c9936e69552
Bug: b/264681962
Change-Id: I079937bcd54b580b79d875f57c2b80ae796f2d83
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4425929
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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ef0fe638
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2023-01-16T00:00:00
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Implement EXT_polygon_offset_clamp
* Added polygonOffsetClamp to the RasterizerState
* Adjusted State::setPolygonOffsetParams
* Added PolygonOffsetClampTest end2end tests
* Added StateChangeTestES3.PolygonOffsetClamp test
* Suppressed the affected dEQP test as it has a bug
Capture
* Updated serialized rasterizer state
* Updated CaptureMidExecutionSetup
OpenGL
* Rely on the EXT extension defined both
for desktop and ES contexts
* On desktops, might as well use the ARB extension
or GL 4.6 once ANGLE supports them
D3D11
* Requires FL10_0 or higher
* Maps to D3D11_RASTERIZER_DESC.DepthBiasClamp
* Drive-by cleanup of extensions init code
Vulkan
* Requires depthBiasClamp physical device feature
* Maps to the depthBiasClamp parameter
of the vkCmdSetDepthBias command
Metal
* Maps to the clamp parameter
of the setDepthBias command
Bug: angleproject:7957
Change-Id: If6b28df4084f0a81db29f75fb434e75d394c8730
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4169945
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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a81679bc
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2022-09-26T23:56:34
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Support EXT_shader_framebuffer_fetch on GLES
All the frontend functionality for EXT_shader_framebuffer_fetch is
already present, but only supported on Vulkan. This change wires it up
for the native GLES backend as well.
Bug: angleproject:7279
Bug: angleproject:7703
Change-Id: Ie1fce79e08a78662c8af65d33f3d8417c96cf58e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3920577
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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64f41972
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2022-08-25T11:16:23
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Use canonical gl.xml and update enum to string function.
This replaces our copy of gl.xml with the upstream canonical copy.
Note that one patch is required before we can remove ANGLE's copy:
https://github.com/KhronosGroup/OpenGL-Registry/pull/538
Because the upstream version uses a new method of enum groups, we
also update our enum-to-string generator to use the new groups.
This new code includes many more enums and groups in the mapping.
Bug: angleproject:6461
Change-Id: I1c0ab44c36afce8db04c9661b377bbe5762c913e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3856649
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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f410e81a
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2021-04-20T14:26:54
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GL: Implement multisampled_render_to_texture
Bug: angleproject:2894, angleproject:5988
Change-Id: I17b55f0655d32d9f41cb55a0467b93a00fba751b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2841084
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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37752956
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2021-02-11T16:12:48
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Generators: Use fixed year in license headers.
Remove dynamic year generation from generator scripts, as required by
the Chromium C++ style guide.
The dynamic year values were replaced by the current year at the time
the file was created according to git log. The code to dynamically
generate the year was removed.
This patch also refreshes generated files and hashes.
Bug: angleproject:5516
Change-Id: I735028bccb5c83217e92c380538f1abf0a906b2c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2690950
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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956a358d
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2020-12-23T15:43:00
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GL: Add function pointers for EXT/NV_framebuffer_blit
Allow the GL backend to call BlitFramebuffer through these
extensions.
Bug: angleproject:5474
Change-Id: Ic19b0535056c3e2b098dedc60e2eb8da5f862433
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2602702
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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4f7f4387
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2020-07-24T11:44:02
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Add entry points for OES/EXT_texture_buffer
This extension is core in 3.2
Bug: angleproject:3573
Change-Id: If08736759da2fdc680cfa396d354dbfa97d1a60f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2317040
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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07467b4a
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2020-03-20T10:40:56
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Remove GL_CHROMIUM_path_rendering
Bug: chromium:1063193
Bug: angleproject:4270
Change-Id: I35b24b7d8d892181955e49dd2495655bc57cb0df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2112275
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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58fc8b11
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2020-01-31T19:03:12
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Implement RGTC (BC4, BC5) compressed texture formats
gl.xml was modified as two enums were missing from their proper group.
dxgi_support_data.json was fixed to not expect BC4 and BC5 on FL9_3
Bug: angleproject:3149
Change-Id: Ieb97a8cf8e92258c1b44e090e823fac227997174
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2033068
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
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5c6a6cb6
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2019-07-04T15:51:48
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GL: Load external object extension entry points.
BUG=angleproject:3656
Change-Id: I360d5a0eda820a4138e5400614332ae919216db6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688506
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Clemen Deng <clemendeng@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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7d64c486
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2019-03-12T14:27:40
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GL_ANGLE_multiview has been renamed to GL_OVR_multiview2.
changes include:
1) GL_OVR_multiview to GL_OVR_multiview2 extension directive change
2) Removal of all references to side by side. We no longer support multiple views in a single 2DTexture. Only 2DTextureArray's are supported
3) WebGL 2 (ES3) is required for multiview
Bug: angleproject:3341
Change-Id: Ie0c1d21d7610f8feebdb2e4d01c6947f57e69328
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552023
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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7d53c60b
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2019-02-15T21:06:42
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ParallelCompile: use the native extensions
This enhances to use the native parallel compile extensions if
available.
Bug: 873724
Change-Id: I0aaed314accd75e1bfa596b322225b56d729d3a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1475234
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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ab2bfa81
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2019-01-15T19:06:47
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Enable Chromium clang style plugin for libANGLE.
This fixes a few style warnings:
* auto should not deduce to raw pointer type
* inlined virtual methods are not allowed
* non-trivial constructors and destructors should be explicit
* inlined non-trivial constructors should not be in-class
* missing override keywords
Bug: angleproject:3069
Change-Id: I3b3e55683691da3ebf6da06a5d3c729c71b6ee53
Reviewed-on: https://chromium-review.googlesource.com/c/1407640
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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b980c563
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2018-11-27T11:34:27
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Reformat all cpp and h files.
This applies git cl format --full to all ANGLE sources.
Bug: angleproject:2986
Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f
Reviewed-on: https://chromium-review.googlesource.com/c/1351367
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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16f391d4
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2018-06-22T08:57:40
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ParallelCompile: Update gl.xml
Updated from https://raw.githubusercontent.com/KhronosGroup/OpenGL-Registry/master/xml/gl.xml.
BUG=chromium:849576
Change-Id: I92520d53844f7fff7e68ca49207151d4fa69c79e
Reviewed-on: https://chromium-review.googlesource.com/1111469
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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f0e89be6
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2017-11-08T14:00:32
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Use packed enums for the texture types and targets, part 1
In OpenGL there are two enum "sets" used by the API that are very
similar: texture types (or bind point) and texture targets. They only
differ in that texture types have GL_TEXTURE_CUBEMAP and target have
GL_TEXTURE_CUBEMAP_[POSITIVE|NEGATIVE]_[X|Y|Z].
This is a problem because in ANGLE we use GLenum to pass around both
types of data, making it difficult to know which of type and target a
variable is.
In addition these enums are placed somewhat randomly in the space of
OpenGL enums, making it slow to have a mapping from texture types to
some data. Such a mapping is in hot-code with gl::State::mTextures.
This commit stack makes the texture types and target enums be
translated to internal packed enums right at the OpenGL entry point
and used throughout ANGLE to have type safety and performance gains.
This is the first of two commit which does the refactor for all of the
validation and stops inside gl::Context. This was the best place to
split patches without having many conversions from packed enums to GL
enums.
BUG=angleproject:2169
Change-Id: Ib43da7e71c253bd9fe210fb0ec0de61bc286e6d3
Reviewed-on: https://chromium-review.googlesource.com/758835
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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5d5253a3
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2017-11-22T14:51:12
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Clean up usage of EXT_debug_marker and KHR_debug in the backends.
In RendererGL, the EXT_debug_marker functions were calling the
KHR_debug entry points, now they fall back only when EXT_debug_marker is
missing.
Separated the ContextImpl methods for the two extensions.
BUG=781164
Change-Id: I615b5965b705e55eb730ebefa6e27e0ee6d86c31
Reviewed-on: https://chromium-review.googlesource.com/786337
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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6d94f064
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2017-10-21T22:19:40
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Add more complete NULL driver for the GL back-end.
This implements a NULL driver in OpenGL by stubbing out most of the
GL functions in FunctionsGL except a few static "Gets" that are needed
for initialization with Chromium and the tests. It is intended to be
used for performance testing ONLY and will not have correct behaviour.
It also adds a define to enable conditionally excluding the null entry
points for implementations that wish to save on a bit of binary size.
Also fixes some of the typedefs in functionsgl_typesdefs.h that were
turned up after implementing the direct assignment from NULL stub
entry point, generated from gl.xml, to the function pointer with type
defined from functionsgl_typedefs.h.
BUG=angleproject:2188
Change-Id: Ifa1e4739cb471ab6b52a4bf24c16d9eb4b334ac5
Reviewed-on: https://chromium-review.googlesource.com/727530
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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