src/tests/gl_tests/DiscardFramebufferEXTTest.cpp


Log

Author Commit Date CI Message
Shahbaz Youssefi d193d51b 2024-06-17T22:46:08 Replace issue ids post migration to new issue tracker This change replaces anglebug.com/NNNN links. Bug: None Change-Id: I8ac3aec8d2a8a844b3d7b99fc0a6b2be8da31761 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637912 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Eddie Hatfield 89e38b57 2022-06-22T15:04:08 Refactor to use ANGLETest vs ANGLETestWithParam Bug: angleproject:6747 Change-Id: I72ad52d0268eae0e1a401f12f3e94cc5efa402f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3719002 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao 4e1abc75 2020-07-24T10:38:40 Vulkan: Set depthStencil loadOp to DontCare when not used and stored If depth stencil buffer is disabled during entire renderpass, and at the end of renderpass we are not storing the data back to memory, then force the loadOP to DontCare to avoid unnecessary depth stencil load or clear. Bug: b/162080462 Change-Id: I30905a6d45bec038de68e7f363ec699eb2be09ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2317726 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Le Hoang Quyen 05af7590 2019-11-20T01:04:00 Metal: Fix FramebufferMtl's read-after-delete Due to late verification, ContextMtl might call onFinishedDrawingToFrameBuffer() on a deleted framebuffer object inside syncState() Fix: - Switch to call onStartedDrawingToFrameBuffer() on new FBO instead of calling onFinishedDrawingToFrameBuffer() on old (and possibly deleted) FBO. - Also discard framebuffer only takes effect per render pass. The discard flag will be reset when render pass starts. Bug: angleproject:4144 Change-Id: I7c6c96862892f1c241ce4af3b61862fa4b710a94 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924101 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis 1a01b4b3 2019-11-11T16:41:07 Refactor end2end test macros This is a foundational CL to enabling the end2end tests on swiftshader. Refactored infrastructure with new ANGLE_INSTANTIATE_TEST_ES* macros that will run tests over all various combinations of all platforms for different ES versions. Just skipping failing tests initially to get the refactor landed. Bug: angleproject:4081 Bug: angleproject:4092 Change-Id: I017f6c3267179e49b6ae08cc7488096b423dcdb5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1904635 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill ddc4d33a 2019-05-01T15:11:46 Remove several underused platform configs. * Removes D3D11 Warp and Reference configs from tests. * Removes several permutations of OpenGL back-end specific configs. * Removes FL 9_3 since it is no longer supported. * Removes present path "Copy" since it's redundant with normal D3D11. Reduces number of configs from over 60 to 25. Bug: angleproject:3393 Change-Id: Ia5a23de3c4865b17ee50673a4066757b901a4b5a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574675 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill b8149075 2019-04-30T16:14:44 Clean up ANGLE test extension functions. None of these functions needed to be member functions. Also make the naming more consistent. Bug: angleproject:3393 Change-Id: I7aafe2269a48af703a87bd9a8cf4cfab9e177dd3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574673 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill b980c563 2018-11-27T11:34:27 Reformat all cpp and h files. This applies git cl format --full to all ANGLE sources. Bug: angleproject:2986 Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f Reviewed-on: https://chromium-review.googlesource.com/c/1351367 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 0864a7ac 2018-11-07T15:50:15 Vulkan: Enable end2end tests for ES2_VULKAN everywhere Used a script to find test files that have more ES2_OPENGL() invocations than ES2_VULKAN(), and added ES2_VULKAN() to those. There may be false negatives. Bug: angleproject:1578 Change-Id: I938eb3571c909879e9276b355a9f1d324880f99a Reviewed-on: https://chromium-review.googlesource.com/c/1324350 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yunchao He 9550c603 2018-02-13T14:47:05 Code refactoring for end2end tests. This change: 1) uses the new style ANGLE_SKIP_TEST_IF to skip tests. 2) replaces compile-time definition for OSX to skip tests by run-time function IsOSX() to skip tests, in order to align with ANGLE_SKIP_TEST_IF. 3) fixes a couple of typos. BUG=angleproject:2005 Change-Id: I5af77d82257536b9eb79e26afa502f5b91ff6d31 Reviewed-on: https://chromium-review.googlesource.com/915861 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Yunchao He f81ce4a3 2017-04-24T10:49:17 Refactoring: replace NULL by nullptr for pointers (3rd CL). This CL mainly handles passing/returning NULL to/from a function. BUG=angleproject:2001 Change-Id: I34802f792e710e3d7ff697cbe4701dc1bf5ab009 Reviewed-on: https://chromium-review.googlesource.com/485060 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 57ce9ea2 2016-11-24T12:03:14 Implement EXT_discard_framebuffer for the GL backend. BUG=angleproject:1634 Change-Id: I3822b99b59d4653e4d9a2c1d3dd16734f2050fae Reviewed-on: https://chromium-review.googlesource.com/414437 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang e0cc2a4a 2016-01-20T10:58:17 Enable all angle_end2end_tests targeting OpenGL and OpenGL ES backends. Added failure supressions and filed bugs for failing tests. BUG=angleproject:1145 BUG=angleproject:1289 BUG=angleproject:1291 BUG=angleproject:1292 BUG=angleproject:1293 BUG=angleproject:1296 Change-Id: Ida78ba855500fe8a6ce6154d43ee01520330e3b1 Reviewed-on: https://chromium-review.googlesource.com/322695 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Kenneth Russell e4bd0418 2015-10-21T17:00:06 Enable EXT_discard_framebuffer in ANGLE's D3D11 backend. This doesn't seem to cause the video-related WebGL test failures anymore that were previously seen. BUG=497445 Change-Id: I705ae8735823ab7f4b26cf7696cdb746936e4447 Reviewed-on: https://chromium-review.googlesource.com/308001 Tryjob-Request: Kenneth Russell <kbr@chromium.org> Tested-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 322653bf 2015-06-17T18:33:56 Fix Chromium build of angle_end2end_tests BUG=angleproject:892 Change-Id: I9922046fc9e4d82d7034405f5952263f982c6529 Reviewed-on: https://chromium-review.googlesource.com/278159 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang dd323e95 2015-06-09T15:16:31 Only run tests that the current hardware can support. For each config, determine if a context can be created at test instantiation time. This allows skipping of ES3 tests when the hardware does not support ES3. Updated the perf_tests to use the EGLPlatformParameters struct so that they can be filtered in the same way. Change-Id: If664604b057cec4005eb4b63bebd83cd4964b7b2 Reviewed-on: https://chromium-review.googlesource.com/276460 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross 08332634 2015-05-05T13:35:47 Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I52bcf0cfb1aa123e085a35730fdefb006b617c3c Reviewed-on: https://chromium-review.googlesource.com/269232 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>