Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 5804dc8e | 2018-04-13 14:11:46 | Refactor GL tests to use a shader library Instead of having the same simple shaders repeated over and over in the test code, reuse a single shader library. BUG=angleproject:2474 TEST=angle_end2end_tests Change-Id: I13f8ca8c0125e6d30f1761639bf8c3f69e0e77d2 Reviewed-on: https://chromium-review.googlesource.com/1012078 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> | ||
| f7480ad2 | 2017-10-24 11:46:02 | D3D11 FL 10: Create cubemap SRVs as cube maps instead of 2D arrays. The creation of these SRVs would fail and spew D3D11 runtime errors. BUG=angleproject:2171 Change-Id: I80b6390822f74128b3443db7b6d48c4d318ec34d Reviewed-on: https://chromium-review.googlesource.com/735745 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> | ||
| a20af6d7 | 2017-09-18 13:32:29 | Use C++11 raw string literals instead of SHADER_SOURCE macro This is better in many ways: 1. It doesn't confuse clang format 2. \n doesn't need to be included after preprocessor directives like the version directive. 3. It's using built-in functionality instead of something custom. Raw string literals should be the preferred way to include shader source in C++ files going forward. BUG=angleproject:2157 TEST=angle_end2end_tests Change-Id: I8b236a6e2d5c25d920297e5bc5b5b143eddeba1f Reviewed-on: https://chromium-review.googlesource.com/671046 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> | ||
| c4e93668 | 2017-05-01 10:45:59 | Update end2end tests to function without EXT_texture_storage. This also exposed an issue in our glTexSubImage2D validation where the sized format would be used for the texture support check when the unsized format was provided. The GL_ALPHA32F format is not valid unless EXT_texture_storage is present but using GL_ALPHA + GL_FLOAT is valid. BUG=angleproject:1958 Change-Id: Ice0b7549c39559990942176481c5175df17aaf92 Reviewed-on: https://chromium-review.googlesource.com/491246 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| e0cc2a4a | 2016-01-20 10:58:17 | Enable all angle_end2end_tests targeting OpenGL and OpenGL ES backends. Added failure supressions and filed bugs for failing tests. BUG=angleproject:1145 BUG=angleproject:1289 BUG=angleproject:1291 BUG=angleproject:1292 BUG=angleproject:1293 BUG=angleproject:1296 Change-Id: Ida78ba855500fe8a6ce6154d43ee01520330e3b1 Reviewed-on: https://chromium-review.googlesource.com/322695 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> | ||
| 4d61f7ed | 2015-08-12 10:56:50 | Reland Fixed compiler warning C4267 'conversion from 'size_t' to 'type', possible loss of data' Additional warnings found with more testing and added C4267 warning disable only for angle_libpng BUG=angleproject:1120 Change-Id: Ic403dcff5a8018056fa51a8c408e64207f3362eb Reviewed-on: https://chromium-review.googlesource.com/293028 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| f34d1db9 | 2015-05-20 14:10:46 | Add table entries for almost all the remaining GL texture formats. BUG=angleproject:884 BUG=angleproject:967 Change-Id: I113757dd9e1fae8fe0241a7286be979a90891b53 Reviewed-on: https://chromium-review.googlesource.com/270275 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/273135 | ||
| 859dcb88 | 2015-05-25 15:12:54 | Revert "Add table entries for almost all the remaining GL texture formats." Missing include of <limits> for linux. This reverts commit aa3a5fadebb2bad0be07eb2963a9d23f901c4c49. Change-Id: Iafebfbc6154b4fe3a94e3f8b91b5ff496631c1f1 Reviewed-on: https://chromium-review.googlesource.com/273134 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| aa3a5fad | 2015-05-20 14:10:46 | Add table entries for almost all the remaining GL texture formats. BUG=angleproject:884 BUG=angleproject:967 Change-Id: I0b05841272f4410c33ee4e4c3654846f07b7c39b Reviewed-on: https://chromium-review.googlesource.com/270275 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| d3970de4 | 2015-05-14 11:07:48 | Move ANGLETest back in test_utils, leaving a proxy header for Chromium BUG=angleproject:892 Change-Id: Ibd494813be87e996096077d6e208cc92461b8f49 Reviewed-on: https://chromium-review.googlesource.com/271154 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org> | ||
| ac3ab882 | 2015-05-12 13:31:28 | Temporarily move back ANGLETest in end2end_tests This path needs to a Chrome change before it can change. BUG=angleproject:892 Change-Id: I549737383b9720a2e7d83ee5e3145d71716f04cb Reviewed-on: https://chromium-review.googlesource.com/270457 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org> | ||
| 9cb9583e | 2015-05-11 10:21:48 | Move end2end and standalone tests to gl_tests and egl_tests Also introduce a test_utils directory that contains helpers used for all types of tests. BUG=angleproject:892 Change-Id: I9e1bff895020ffd3a109162283971a290a1098bd Reviewed-on: https://chromium-review.googlesource.com/270198 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org> |