src


Log

Author Commit Date CI Message
Shahbaz Youssefi bef8ca7d 2020-01-20T14:19:05 Vulkan: Set vertex attribute locations in SPIR-V The shader translator outputs arbitrary location indices for vertex attributes. Once compiled by glslang, the SPIR-V transformer modifies these decorations. Bug: angleproject:3394 Change-Id: I88453b44e3a8770f51e79228148233ff308f1885 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2011212 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 71e6afb1 2020-01-14T14:12:31 Vulkan: Set set/binding in SPIR-V This change introduces a SPIR-V transformer that modifies shader interface variable decorations directly in SPIR-V instead of manipulating the input GLSL. Currently, descriptor set and binding indices are set by the transformer. The shader translator outputs arbitrary set and binding indices. Once compiled by glslang, the SPIR-V transformer modifies these decorations. The ultimate goal is to be able to modify the SPIR-V again when program pipeline objects decide a different set/binding is necessary. Bug: angleproject:3394 Change-Id: If358265a72bf1fe9f5676562b39a632cb2e05dc4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001477 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Michael Spang 2bc9cc12 2020-01-24T16:40:46 Fuchsia: Blacklist swiftshader on Fuchsia This doesn't work and is highly misleading as the tests run with the real GPU. Bug: angleproject:4353 Change-Id: Id9139436e39d5e8e063bcc679b7c63f589d3b748 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2023912 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Michael Spang 44c75073 2020-01-20T19:59:55 Fuchsia: Disable GLES3 testing on Fuchsia ARM The vulkan driver is missing required extensions so these tests are all failing. Bug: angleproject:4352 Change-Id: Id1af7c40798d8844fbf832c6066260fe3a8bfeda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2023911 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi e28883de 2020-01-25T23:25:43 Vulkan: Fix handling of inactive fragment outputs These were never assigned a location. They are now removed by the translator similar to other inactive variables. Bug: angleproject:4313 Change-Id: I3398d06e1dea3f43b84f206cca07cde5b44b21a8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2021734 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Michael Spang bab2b3de 2020-01-22T14:52:31 Vulkan: Disable global merge for volk This optimization pass breaks the build by exporting volk's internal binding symbols from libGLESv2.so. Since the test binary also links volk, this causes a SEGV as the wrong (uninitialized) function pointer is called. This is an LLVM bug and will be fixed upstream: https://reviews.llvm.org/D73235 Bug: angleproject:4351 Change-Id: Iebe0eabd975f8109231df30eef8c9074af8190e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2023910 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
Michael Spang b630bf9e 2020-01-24T17:27:01 Fuchsia: Implement SystemInfo on Fuchsia The Android vulkan code is reusable, so move that to a new file SystemInfo_vulkan.cpp and call it in the Android & Fuchsia implementations. This is necessary to skip tests based on GPU. Bug: angleproject:4349, angleproject:4352 Change-Id: I8330cfcdbd41f4d51391bd5ed7f0820c55e02801 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2023909 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov e3ba0d7d 2020-01-28T13:46:13 Disable 'nodiscard' warning on MSVC for dEQP. Bug: angleproject:4358 Change-Id: I774b4ba442e27935a676f2ce82356e8c77a0db27 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2024334 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Michael Spang 4a8fa19f 2020-01-27T17:19:57 Fuchsia: Switch to gfx_tests sandbox configuration The default sandbox config for tests built in chromium doesn't allow access to the GPU or display. Switch to the gfx_tests sandbox config to allow the tests to run. Bug: angleproject:4350 Change-Id: Ib80db196ef55df694369cfc7a3cf18327ce7c952 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2023908 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
shrekshao 571ceb5f 2020-01-24T13:11:54 Turn on clampArrayAccess globally but off for compute shaders out-of-bounds-uniform-array-access.html could fail on Linux Nvidia OpenGL even if GL_KHR_robust_buffer_access_behavior is available. Turning clampArrayAccess on globally but turn it off for Compute Shader, which is not used by WebGL so should be okay. FYI: The failures when turning this on globally are all in compute shaders. One could be fixed by using int cast instead of float for the clamp modifier. The other is due to array.length() couldn't return correct result for array in SSBO. Bug: chromium:1042252 Change-Id: Ic6f7adae4600d35207646881b18990a0c25a889a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2020463 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jamie Madill cc414d57 2020-01-28T12:58:30 D3D11: Fix uninitialized BufferEx SRV. This was causing an unrelated error that was complicating diagnosing test failures with the command graph refactor. Bug: angleproject:4029 Change-Id: I31df76e7ea1c7fb731b49e97ac8a527a165efd48 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2024331 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ian Elliott a6dfa11f 2020-01-28T09:09:47 Vulkan: SwiftShader now getting correct sample positions This was fixed in SwiftShader and I verified it Bug: angleproject:4213 Change-Id: I6f591b81a62ec4c586d4abb7e6a2345794602833 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2025066 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Shahbaz Youssefi 7488a096 2020-01-27T22:17:59 Add a test to expose location'ed varying link bug Bug: angleproject:4355 Change-Id: I2b914d3e6bf74ccf5d3f42d7bd010e44e45645ea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2023921 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 086aded3 2020-01-26T13:40:02 Return the correct location count for matrices in structs GetLocationCount() returned secondary size for fields of a struct. For matrices however, the correct value would be the primary size. This is a similar fix to 6423b7fc7ded02a702d24feb0730731ab9f6c061. Bug: angleproject:4200 Change-Id: I2c69b9454729993010766fcde0cabec986b7429d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2021738 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Courtney Goeltzenleuchter d0b4eaf6 2020-01-16T09:38:28 Vulkan: Allow user to specify preferred device On a platform with multiple graphics devices (e.g. laptop with integrated and descrete devices) it's handy to be able to specify the specific device we want ANGLE to use. Setting the environment variable ANGLE_PREFERRED_DEVICE to the device name as returned by VkPhysicalDeviceProperties.deviceName will select that device. Bug: angleproject:4305 Change-Id: Ib16895add2c36a59135942b52401ceb7b6bc0895 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2002737 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 2d1d9d35 2020-01-27T12:09:41 Fix atomicAdd validation w.r.t to swizzles Bug: angleproject:4150 Change-Id: I22c0c0382a2b208dd983fa1981ffc75f1b1945e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2022359 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jonah Ryan-Davis 1a1a1427 2020-01-23T13:57:21 Expose eglGetMscRateCHROMIUM from EGL_CHROMIUM_sync_control When ANGLE is using the GL backend on GLX, we can expose eglGetMscRateCHROMIUM via glXGetMscRateOML. Otherwise, this function should return false. Bug: chromium:1042393 Change-Id: Id9b308c2217e07ee9860e2869be0e23b7a0c7411 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2017048 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi a1f1cce6 2020-01-27T11:34:58 Vulkan: updateActiveImages: process each image once There are two issues with processing the images multiple times: - The graph trips up because on the first addWriteDependency, the current writer pointer of the image will be set to the recorder, and which on the next addWriteDependency creates a self-dependency. - We transition the layout of the whole of the image, so doing that multiple times is inefficient. Bug: angleproject:4312 Change-Id: Ibae72e8698edf5db97139f48d68624d3e9a1d5db Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2022355 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 52ef28dc 2020-01-24T09:55:01 Vulkan: Update active textures before setupDraw(). The linear command graph prohibits rendering outside the render pass *after* we begin a renderpass. The prior code would render outside a render pass (changing image layouts) even after a RenderPass was started in setupDraw(). The new code changes the image layouts in ContextVk::syncState so we no longer need to "prepend" image layout changes after we started a RenderPass. Now we record layout changes followed by the draw calls or other renderpass ops. Bug: angleproject:4029 Bug: angleproject:3539 Change-Id: I420858907ac38f995400c1b566c856d966a4e979 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2015940 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Jeff Vigil 564eb6f2 2019-11-22T16:46:02 Implement EGL_IMG_context_priority Change RendererVk to have 3 VkQueues instead of one. Each queue has a priority. To match extension: Low, Med, High. gl::Context contains priority. ContextVk contains a reference to one of the queues. Every call to vulkan that uses queue, uses the associated context queue. Bug: angleproject:3962 Change-Id: Ibd913a07a81c77bd975921d6dbae6a222842e88b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1978154 Commit-Queue: Jeff Vigil <j.vigil@samsung.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 080d711b 2020-01-08T13:04:44 Tests: Add a perf test using traces This test will load traces and cycle through a set of frames. The new tests are: TracePerfTest.Run/gl_trex_200_210 TracePerfTest.Run/gl_trex_800_810 TracePerfTest.Run/gl_trex_900_910 TracePerfTest.Run/gl_trex_1300_1310 To download the traces, you must be granted access and authenticate with the cloud. See the steps in RestrictedTraces.md for this. Then add the following to the end of your .gclient file: "custom_vars": { "checkout_angle_internal":"True" }, And run `glcient runhooks`. To enable building the test, add the following GN arg: build_angle_trace_perf_tests = true See the new markdown document for ways to execute the tests. Bug: angleproject:3630 Change-Id: Ic25cd94fb36b35fcf187e88d3bf9548c65f59755 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1949605 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3712b2e4 2020-01-24T17:08:30 Vulkan: Command graph linearization (Step 1). This initial prototype introduces a new feature to the Vulkan back-end that disables the deferred command recording. The intent is to have a lower CPU overhead during submission calls which currently walk a DAG. The feature is not complete. Currently it only passes the ANGLE SimpleOperationTests. Moreover it is extremely simple and only allows use of one command buffer at a time. In the future we'll allow open command buffers for recording outside and inside render pass commands at the same time. We'll also support collapsing RenderPasses together for some use cases. Currently the prototype only passes "SimpleOperationTest". There are quite a few unimplemented features like queries, XFB, etc. Bug: angleproject:4029 Change-Id: I82760986683f55e37ac4ea559de6f4cffb6ef84e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1953485 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Tibor Dusnoki d5d8ffa8 2020-01-17T14:59:34 Disable ANGLE GL and Vulkan on Windows on ARM Currently Windows on ARM doesn't support OpenGL but it is enabled in ANGLE by default. Vulkan is only supported via Swiftshader so we should not test native Vulkan. Therefore it causes crashes and fails on Windows on ARM when running angle_end2end_tests. Bug: angleproject:4318 Change-Id: I70349ed53a2248df2dc8e7a0c0b3a6a5537a1110 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2007414 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jeff Gilbert 23521ca3 2020-01-22T18:42:56 Validate `context` before use in ValidateStreamConsumerGLTextureExternalAttribsNV. Firefox bug: https://bugzilla.mozilla.org/show_bug.cgi?id=1608235 Bug: angleproject:4333 Change-Id: I957b6412f7c744e4bbaa7d8084b3c81ee58d45ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2015838 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Artem Bolgar e93a438b 2020-01-10T01:48:24 GL_OVR_multiview shouldn't be defined for WebGL spec'ed shaders According to the latest change in WebGL's OVR_multiview2 spec, the GL_OVR_multiview should NOT be defined. Refer to https://www.khronos.org/registry/webgl/extensions/OVR_multiview2/ I.e. this shader should NOT fail compilation: #version 300 es #extension GL_OVR_multiview2 : require #ifdef GL_OVR_multiview #error legacy GL_OVR_multiview support must be forbidden #endif .... Bug: angleproject:4279 Change-Id: Ic94cba6785ea3a1fa14d5131dc0960214aa574be Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1994830 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
James Darpinian 512abe85 2020-01-23T13:28:01 Clamp array accesses when robust buffer access not available Apple doesn't support GL_KHR_robust_buffer_access_behavior, so we don't know if we can trust the driver to be safe with out of bounds array accesses. It's not currently failing the out of bounds access tests, but this may be coincidental. In general it makes sense to always clamp array accesses when GL_KHR_robust_buffer_access_behavior is not supported. The validating command decoder actually enables this workaround unconditionally, but that seems unnecessary. Bug: angleproject:2978 Change-Id: Ib061dd4db10e044ced0dff95d0aac6a91f15b100 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2018182 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Jamie Madill 0a3f58f1 2020-01-24T09:54:31 Fix undefined behaviour in ClearTest. We were expecting an uninitialized texture to contain black. However the contents of the texture data may be undefined. Discovered when working with the Vulkan command stream refactor. Bug: angleproject:4029 Change-Id: Ia5d24707746819b116ac0053fabb48033574569a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2017978 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 453926f5 2020-01-19T14:49:32 Vulkan: Remove inactive shader inputs in the translator Inactive vertex attributes are harmless to remove. Between two consecutive stages, the input varyings must be a subset of the previous stage's output varyings. This means removing inactive input varyings is also harmless. Removing inactive output varyings is not possible though. GLSL allows a varying to not be written by the previous stage even if it's used in the current stage (values will be undefined, but it's not an error). This means that an inactive output varying may still need to exist as part of the shader interface in case the following stage has that varying as input (and is active). Bug: angleproject:3394 Change-Id: I7302973d2b8356d9f54a66f8259c32f245a99904 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2009986 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 1d480fcc 2020-01-23T16:08:53 Fix image linking not verifying same format Bug: angleproject:4316 Change-Id: I7508c0f9b0546bf3a23f819de49e7a91a74b6bc9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2018046 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi f3b4e6c3 2020-01-13T17:07:13 Vulkan: No inactive samplers left to cleanup in glslang wrapper Loose inactive samplers are already removed in RemoveInactiveInterfaceVariables. In-struct samplers are always marked active by CollectVariables if the uniform is active. If the uniform is inactive, it is removed entirely by the translator. Thus no inactive samplers are left for glslang wrapper to clean up. Bug: angleproject:3394 Change-Id: Ic0fef052afa992bd612fd22ffa1e5b9aa72a17bc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1999488 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 8dfe472c 2020-01-13T15:20:51 Vulkan: Output qualifiers in the translator With the exception of varyings, every other qualifier can be directly output by the translator. This simplifies and optimizes glslang wrapper. Varyings' in/out qualifiers are still placed in @@ QUALIFIER macros so glslang wrapper can remove them, if inactive, not by commenting them out, but by turning them into global variables. Bug: angleproject:3394 Change-Id: I9a3d18df2cfd36a38308bf8f71ac12f1e1513ece Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1998839 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 24627fa4 2020-01-21T11:39:56 Row-major test: switch to compute Based on Nvidia's recommendation that the following: all(lessThan(gl_FragCoord.xy, vec2(1.0, 1.0))) isn't necessarily true for only a single FS invocation, even when not multisampling. The tests that do the above are changed to compute instead. Bug: angleproject:3831 Change-Id: I22d935f797c2e385218bc6af31e98a7f672a7707 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2012743 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 135f8fcb 2020-01-13T16:18:41 Vulkan: Remove inactive uniforms in the translator By removing inactive uniforms in the translator, glslang wrapper doesn't need to comment them out. Additionally, inactive uniforms don't find their way in the default uniform block, reducing its size if there's a mix of active and inactive uniforms. As collateral, it also fixes a bug where inactive uniforms of struct type were not correctly removed by glslang wrapper. Bug: angleproject:3394 Bug: angleproject:4211 Bug: angleproject:4248 Change-Id: I874747070e875fe24bf59d39d1322e319e280a16 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1999278 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Michael Spang abaeb415 2020-01-20T20:33:23 Vulkan: Fix setupDraw when VK_EXT_transform_feedback is not enabled There's no dirty bit handler if VK_EXT_transform_feedback disabled, but we're setting that dirty bit in syncState. This results in calling a null method pointer. Skip the invalidate if the extension is not enabled. gl::LogMessage::~LogMessage() at ./../../third_party/angle/src/common/debug.cpp:0 rx::ContextVk::setupDraw(gl::Context const*, gl::PrimitiveMode, int, int, int, gl::DrawElementsType, void const*, angle::BitSetT<11ul, unsigned long, unsigned long>, rx::vk::priv::SecondaryCommandBuffer**) at ./../../third_party/angle/src/libANGLE/renderer/vulkan/ContextVk.cpp:844 rx::ContextVk::drawArrays(gl::Context const*, gl::PrimitiveMode, int, int) at ./../../third_party/angle/src/libANGLE/renderer/vulkan/ContextVk.cpp:1698 gl::Context::drawArrays(gl::PrimitiveMode, int, int) at ./../../third_party/angle/src/libANGLE/Context.inl.h:112 gl::DrawArrays(unsigned int, int, int) at ./../../third_party/angle/src/libGLESv2/entry_points_gles_2_0_autogen.cpp:926 (anonymous namespace)::AttributeLayoutNonIndexed::Draw(int, unsigned int, unsigned short const*) at ./../../third_party/angle/src/tests/gl_tests/AttributeLayoutTest.cpp:431 (anonymous namespace)::AttributeLayoutTest::Run(bool) at ./../../third_party/angle/src/tests/gl_tests/AttributeLayoutTest.cpp:305 [This stack is from the added assert; calling a null function pointer crashes without producing a useful stack trace.] Bug: angleproject:4326 Change-Id: I036ae322bddc4865229fa3fe7ea72a4344b99f83 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2011408 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Courtney Goeltzenleuchter 13881af3 2020-01-21T12:52:56 Vulkan: Fix cast of float to unsigned int for ARM ARM devices cast float to unsigned int differently than Intel devices. Need to do additional work to ensure consistent behavior. This was causing negative API tests to fail because the invalid parameter was being turned into a 0 which is valid, but not what was intended (should have been 0xffffffff). Bug: angleproject:4323 Change-Id: I7447842d0f56362d9eb2db4d04b5416c78e51d27 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2012746 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi b36e46ab 2020-01-08T15:49:18 Vulkan: Line raster emulation through specialization constant In preparation for compiling shaders early at link time, this change reworks line raster emulation such that it uses specialization constants instead of a preprocessor condition. This means drawing both triangles and lines with this program will still result in a one-time shader compilation. The compilation is still done at draw time in this change. Bug: angleproject:3394 Change-Id: I0bf91398868d7f7147456533b728906b505192b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1992365 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Alexis Hetu 6d6b91a6 2020-01-21T15:58:19 Enable GL_NV_fence with Vulkan backend Implemented FenceNVVk, based on the existing vk::SyncHelper class. Bug: angleproject:4295 Change-Id: I3f44a66e27ce3bd24461894dae4757b25321a6a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2013880 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 230e14dd 2020-01-21T23:32:06 Add support for layout(early_fragment_tests) in; Bug: angleproject:4314 Change-Id: I37b228f37201cc4188834e68459cd7294727c3ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2014240 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 01e28144 2020-01-21T13:15:18 Row-major test: Clarify std140's stride calculation Bug: angleproject:3830 Change-Id: I5fa213927b609ef33c729ded5d42add8f148dcb1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2012622 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5a7356ae 2020-01-16T23:22:31 Add support for non-float mix The non-float variations of the mix builtin were conditioned to desktop GLSL, but they are present in ESSL 3.1+. This change also implements constant folding of these builtins as exercised by dEQP. Bug: angleproject:4300 Change-Id: Iec34de4cf370e00d67fd605148cd7848f9e122f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2006809 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Courtney Goeltzenleuchter a8614528 2020-01-17T15:48:19 Update expectations after dEQP test fixes Latest dEQP roll included some test fixes for GLES 3.1 Remove those exclusions from expectations file. Bug: angleproject:3590 Bug: angleproject:4323 Change-Id: If08c474490c24f63d2f8cc198ee7e3dc85d7f999 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2008128 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com>
Jamie Madill 7d45184d 2020-01-22T08:34:48 Vulkan: Fix naming in CommandGraphResource. Accidentally submitted a patch set without requested changes. This corrects the function names to 'hasRecordedCommands' and 'hasRunningCommands'. Bug: angleproject:4029 Change-Id: I1cf3046052ace304594ef939566b0b36bae822df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2013924 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Anders Leino f6506799 2020-01-22T11:50:08 Reduce fail expectations dEQP-GLES31.functional.program_interface_query.buffer_variable.* There are still a subset of failing tests, but the failures mentioned in angle bug 2277 are no longer expected. Bug: angleproject:2277 Change-Id: I6c55283911bb7be4208b41e9bcd1a4960ed5fc5a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2012948 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Anders Leino 681c707e 2020-01-21T10:48:31 Reduce D3D11 skips in dEQP-GLES31.functional.program_interface_query.buffer_variable.* There is still a failing subset, which is partially investigated in angle bugs 4329 and 4330. Bug: angleproject:4329 Bug: angleproject:4330 Change-Id: I286bb42f521e00b3687bf327feaed47444deafc5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2010114 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexis Hetu 94de306d 2020-01-14T16:18:56 Extensions suffixes Added NV/OES suffixes to relevant Extensions members. Bug: angleproject:3104 Change-Id: Ia1798157086230bde8d11c6fcb4fe93211e996ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2013168 Reviewed-by: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ethan Lee 8c396a9c 2019-12-31T01:37:49 Ignore vulkan-loader dependency for GGP Bug: angleproject:4254 Change-Id: If551d96941bc4aa487514ba3d8f793dcf45131e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1982785 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 13205b93 2020-01-16T14:48:12 Vulkan: Cleanup device feature query and enabling All device extension features and properties queries are now performed in a single call for each (i.e. one for features, one for properties), with all the extension structs chained. Then based on which feature is present (not just whether the extension is supported), the extensions and features are enabled. In the process, it fixes the following issues: - If VK_EXT_vertex_attribute_divisor is present, but the necessary vertexAttributeInstanceRateDivisor feature is not supported, that feature is not enabled and the emulation path is taken. Incidentally, this also fixes an issue with renderdoc that refuses to replay captures on such devices. - If VK_EXT_transform_feedback is present, but the necessary transformFeedback feature is not supported, similarly that feature is not enabled and the emulation path is taken. Bug: angleproject:4306 Bug: angleproject:4027 Change-Id: I0969064cba811d215c37dfe551b0ceedb334051c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2005111 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Ian Elliott 7f8b6e3f 2020-01-20T13:59:32 Vulkan: Add support for GL_IMAGE_FORMAT_COMPATIBILITY_TYPE For some reason, this wasn't implemented when texture image load and store was implemented. Bug: angleproject:4311 Change-Id: I24c508660ad7eb3aa944601175803751b54ce0ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2011324 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Ian Elliott 845a09b8 2020-01-20T12:57:18 Vulkan: glDeleteTexture unbind all image texture units The old code only unbound one image unit when a texture was deleted. The GLES specification is clear that the texture should be unbound from all units: If a texture object bound to one or more image units is deleted by DeleteTextures, it is detached from each such image unit, as though BindImageTexture were called with unit identifying the image unit and texture set to zero. Bug: angleproject:4310 Change-Id: I24c508660ad7eb3aa944601175803751b54ce0dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2011322 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Jamie Madill 62475e95 2020-01-20T11:16:24 Allow tests to pick ANGLE features. This uses the EGL_ANGLE_feature_control extension through the test harness to control feature selection via a test config. This obviates the need for the hacky platform methods table override. Also adds a command graph feature that will be used to prototype the command graph linearization for Vulkan. Bug: angleproject:4029 Change-Id: Id37fadd5d2c317c9d9dd90dfab1fdc8e4ac3701f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2007612 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 579c5940 2020-01-17T13:20:21 Vulkan: Rename onGraphAccess to onResourceAccess. Clarifies the function for the upcoming command graph linearization. Bug: angleproject:4029 Change-Id: Ib50997c007053757de533f69c155a92d7555e0b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2003235 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill 09a2d065 2020-01-17T13:20:20 Vulkan: Clean up naming of ResourceUse checks. Instead of referring to command graphs we can refer to if the resource is in use by "ANGLE" or the "Driver". This will make the methods more consistent when we switch away from the command graph. Bug: angleproject:4029 Change-Id: I3045a4eb2a38234ef331c0662694656065590ae1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2003234 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 3cbeaba4 2020-01-17T12:28:45 Remove suppression of passing test Fixed in https://chromium-review.googlesource.com/c/angle/angle/+/2006813, but suppression was not removed. Bug: angleproject:4309 Change-Id: I430501c0d977a8c5999390f2ad895290e2301dc5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2008129 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Ian Elliott 33a2c43d 2020-01-16T15:24:47 Sort GLES 3.1 expectations to show conformance blockers Sorted by group (i.e. blocking conformance, desktop, general Vulkan, Android). Bug: angleproject:3520 Change-Id: I6f7c702460b3d1908838796d88e5448d4f83b242 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2006018 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
Shahbaz Youssefi 4efa82ed 2020-01-17T01:00:38 Vulkan: Avoid INT_MAX resource limits dEQP queries resource limits in all formats, including float. When INT_MAX is queried as float, the resulting value is INT_MAX+1 due to floating point imprecision. dEQP casts this value back to int for verification, and trips up on the resulting negative number. This change limits every ridiculously-large limit to INT_MAX/2 instead of INT_MAX. Bug: angleproject:4309 Change-Id: I11018c2c5a0c8bfb410928b0a4c34c526fab2269 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2006813 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Shahbaz Youssefi 5860f84a 2020-01-17T00:58:48 Vulkan: Narrow KHR-GLES31 image failures Bug: angleproject:4309 Bug: angleproject:4310 Bug: angleproject:4311 Bug: angleproject:4312 Bug: angleproject:4313 Bug: angleproject:4314 Bug: angleproject:4315 Bug: angleproject:4316 Change-Id: Ibda4eac6a49ad7a8fcf0ec68b6dd199a3f66ebb0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2006812 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexis Hetu 9819e9ed 2020-01-15T17:13:32 GL_EXT_read_format_bgra support Implemented DetermineBGRAReadFormatSupport in order to allow enabling readFormat when possible with the Vulkan backend. While reading the spec, I realized that ANGLE only seems to care about BGRA8888 and not the new types mentioned in the extension. Logged a new issue (http://anglebug.com/4302) to track this. Bug: angleproject:4294 Change-Id: I071ed89574de9b4088df2301c317d3769cb31ce6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2003237 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexis Hetu eb06bc24 2020-01-14T10:35:01 GL_EXT_float_blend support DetermineFloatBlendSupport was added to be able to set floatBlend to true if requirements are met. Essentially GL_EXT_float_blend complements GL_EXT_color_buffer_float by making any non-blendable formats blendable. Bug: angleproject:4291 Change-Id: I40d6bb7a93b8847a63de2d25c6a8dc411d6d8fbb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001479 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexis Hetu 41f6150e 2020-01-14T16:18:56 Stubs for new required extensions Added stubs for these soon to be added extensions: - GL_OES_depth_texture_cube_map - GL_EXT_read_format_bgra - GL_NV_depth_buffer_float2 - GL_NV_read_depth - GL_NV_read_stencil Bug: angleproject:4293 Bug: angleproject:4294 Bug: angleproject:4295 Change-Id: I56cf1fda377e48521f30bd11f5776409bfb88701 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001480 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexis Hetu e0a28ba4 2020-01-14T09:44:27 Add blendable checks to GL_EXT_color_buffer_float The GL_EXT_color_buffer_float spec https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_color_buffer_float.txt mentions that some of the formats must be blendable: "Blending applies only if the color buffer has a fixed-point or floating-point format. If the color buffer has an integer format, proceed to the next operation. Furthermore, an INVALID_OPERATION error is generated by DrawArrays and the other drawing commands defined in section 2.8.3 (10.5 in ES 3.1) if blending is enabled and any draw buffer has 32-bit floating-point format components." So any non 32-bit floating-point must be blendable. Bug: angleproject:4291 Change-Id: I850fb13b71e4ad03fd07e2a265896c9106bc0ce1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001478 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Rafael Cintron 920ef28a 2020-01-15T15:26:17 Fix FL10_0 multisampling The last render-to-texture commit broke FL10_0 multisampling by unconditionally asking for D3D11_STANDARD_MULTISAMPLE_PATTERN quality setting. Per the documentation on https://docs.microsoft.com/en-us/windows/win32/api/d3d11/ne-d3d11-d3d11_standard_multisample_quality_levels applications can only request the standard multisample pattern on feature levels 10_1 and above. For feature levels 10_0 and below, we'll stick with asking for a quality level of 0 like the code previous did. Bug: chromium:1036367 Change-Id: I0dd7704cf144ebce952e1f7d5e148d3382891aed Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2003238 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis d9689725 2020-01-16T14:46:46 Suppress UniformsBenchmark perftest on Win/NVIDIA/Vulkan Started failing on Jan 11, 2020 Bug: chromium:1041672 Change-Id: Ie51c0d363b49025c607c32a1858cdaf8c38ebf87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2003013 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Mohan Maiya df0203a9 2020-01-15T14:05:33 EGL: Add support for EGL_EXT_pixel_format_float extension Add support for floating point configs. On backends that support rendering to floating point formats, add them to EGL's frambuffer config list Bug: angleproject:3958 Tests: dEQP-EGL.functional.wide_color.*fp16* angle_end2end_tests --gtest_filter=EGLFloatSurfaceTest* Change-Id: Ie65f63013483267985c2b308567bf5025acf750e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1993686 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexis Hetu d151b459 2020-01-14T09:44:27 Blendable check - Added a blendable check to InternalFormat - Set the blendable check to the same as the Renderbuffer check for most formats, except true integer formats and 32F formats - True integer formats never support blending - 32F formats support blending based on the GL_EXT_float_blend Bug: angleproject:4291 Change-Id: Icffdd3e6d8791303bdfdad9ec01cfd9a1d511af0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1999495 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexis Hétu <sugoi@chromium.org>
Jamie Madill 441b72f0 2020-01-16T14:48:39 Vulkan: Make ContextVk own ResourceUseList. This moves the resource use tracking functionality out of CommandGraph. Making the list a separate class helps the implementation avoid tricky circular include problems. Bug: angleproject:4029 Change-Id: I3288fc685b21e949f12b0796109a2b7bb117c249 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2002931 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
James Darpinian 82f2cf31 2020-01-09T15:12:35 Require DEBUG_TRACE to enable expensive state validation ANGLE_STATE_VALIDATION_ENABLED is expensive, adding a lot of overhead to draw calls in debug mode. It's causing some of WebKit's layout tests to time out. Instead of enabling it for all debug builds, let's only enable it when ANGLE_ENABLE_DEBUG_TRACE is specified. Bug: angleproject:3900 Change-Id: I9866d7afbb5666f35c56539820d591953bdf7650 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1994440 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
James Darpinian 51179335 2020-01-15T15:47:14 Remove literal tab characters from generate_parser_tools.py WebKit's tools don't like literal tab characters in their repo. Bug: angleproject:3439 Change-Id: Ifd26e0bbcfaa604ed26f6a42dd7d2248e94dfeaa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2003929 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Jamie Madill 4ff1651e 2020-01-16T12:42:27 Vulkan: Add ResourceUseList helper. This abstracts away the ResourceUse tracking from CommandGraph. Pulling it out will allow us to more easily swap resource use tracking into ContextVk. The command graph is eventually going away so we need to move functionality out of CommandGraph. Bug: angleproject:4029 Change-Id: Icc3bcc824510b03e91f8ff010a82751a81516bfa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2002930 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexis Hetu ddb99f21 2020-01-14T09:44:27 Support blendable capability Vulkan distinguishes between a texture format that can be used as a render target (VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) and one that supports blending (VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT). This cl adds a blendable capability and sets it based on the appropriate bit. It also adds the check in GetFormatSupportBase(), but all uses of it are currently set to false. In terms of behavior, this cl should be noop. Bug: angleproject:4291 Change-Id: Ib151ac8ab7b69311b7fdef15ad87186d13e3ed78 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1999494 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
angle-autoroll 50a69a14 2020-01-16T07:01:37 Roll third_party/vulkan-headers/src f63dd5c9d874..881bbb347a08 (1 commits) https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/f63dd5c9d874..881bbb347a08 git log f63dd5c9d874..881bbb347a08 --date=short --first-parent --format='%ad %ae %s' 2020-01-15 oddhack@sonic.net Update for Vulkan-Docs 1.2.131 Created with: gclient setdep -r third_party/vulkan-headers/src@881bbb347a08 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-headers-angle-autoroll Please CC jonahr@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+/master/autoroll/README.md TBR=jonahr@google.com Bug: None Change-Id: I2f78b6d68988172304e50fb17ed882b117faa77c Tbr: jonahr@google.com Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2004368 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Jonah Ryan-Davis df0683b1 2020-01-15T14:00:47 Expose GL_ANGLE_framebuffer_blit in NULL backend The passthrough ASAN fuzzer was hitting a null-dereference trying to call glBlitFramebuffer when ANGLE was not exposing it. The fuzzer uses the NULL backend so we can just expose it. Bug: chromium:1029829 Change-Id: I0f65c65284756fa21821155559a6404d95e25647 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2003230 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Mohan Maiya 01c0d6bd 2020-01-12T13:41:31 Vulkan: Use dynamic buffers for staged updates Dynamic buffers are used to perform staged updates to BufferVk objects instead of recreating staging buffers for each update. Bug: angleproject:4292 Change-Id: I0f64c821c97e0e6014e9df1d4f99e2f495838025 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001461 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Corentin Wallez 0d2c75f4 2020-01-14T19:35:16 DisplayGLX::isValidNativeWindow, avoid X11 exiting the program The previous implementation of the function had an incorrect comment that implied XQueryTree was a great way to check if a Window is valid. Any X11 function taking a Window is a good candidate, what we need to be careful about is X11 exiting the program on any error. Replace it with a call to XGetWindowAttributes while ignoring X11 errors. This fix was found while implementing similar functionality in Dawn. Bug: dawn:269 Change-Id: I777e59cddbe94baf63286d11887b58c63ac2b66c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001301 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Ian Elliott a7b91502 2020-01-15T13:35:08 Vulkan: Updated expectations after recent fixes Bug: angleproject:3569 Bug: angleproject:3596 Bug: angleproject:4106 Bug: angleproject:4108 Bug: angleproject:4300 Change-Id: Iab88bf5db19af802ad41ef8bf68f643420857989 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2003233 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Artem Bolgar ffdd58f5 2019-12-28T15:34:41 Fixing OVR_multiview and OVR_multiview2 issues Found two issues when native OVR_multiview and OVR_multiview2 extensions are generated. 1. OVR_multiview got replaced by the OVR_multiview2 in the translated shader (ESSL & GLSL) 2. Duplicate #extension OVR_multiview2 (for Fragment & Vertex) and 'layout (num_views=x)' (for Vertex) got generated into the translated shader. Bug: angleproject:4247 Change-Id: I9a550883eeb326d95af4557578f8202a9493f4ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1983802 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Kenneth Russell 86f73097 2020-01-10T16:19:02 Upstream support for iOS Simulator. Originally authored in the WebKit repository: https://bugs.webkit.org/show_bug.cgi?id=205618 Has been tested with WebKit's WebGL backend on top of ANGLE inside the iOS Simulator. TODOs will be addressed in forthcoming CLs. Bug: angleproject:4263 Change-Id: Ic879866aaee5f933599d956b0646d0c01db55d0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1995824 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 2e1beb40 2020-01-14T12:08:02 Add a test to expose translator bug w.r.t short circuiting Bug: angleproject:3829 Change-Id: I872118f145886eecaed1680268e95419385b9d9e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001237 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi feb3b6cc 2020-01-13T22:58:59 Vulkan: Remove row->col major shader transformation This was done based on the incorrect assumption that Vulkan GLSL doesn't allow layout qualifiers on interface block fields. This was due to glslang compile failures in some shaders that included mixed row- and column-major fields in interface blocks. However, the failures were only in the case the interface block is inactive, in which case glslang wrapper previously replaced the layout/qualifier of the interface block with |struct|, which left the shader with an unused struct definition with fields that have layout qualifiers; an invalid shader. The change introduced in https://chromium-review.googlesource.com/c/angle/angle/+/1951523 removes inactive shader interface declarations. The above scenario thus never occurs, rendering the row- to column-major transformation unnecessary. Bug: angleproject:3443 Change-Id: Ice34a0fc6e047b79a4d44f04b730ec59bdfafe33 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1961098 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
jchen10 b09d46cc 2020-01-13T10:56:46 Add P010 stream test Makes sure P010 stream can work correctly. Bug: chromium:1033416 Change-Id: I1b49568cd667697337335a0eca74504bd0e36f5c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1996912 Reviewed-by: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 740c4ea7 2020-01-13T17:21:54 Invoke the standalone test harness runner. Previously we were still calling GoogleTest directly. This change switches the test main funtions to call the standalone harness. Only affects standalone and shouldn't affect the tests in Chromium or on the current test setup. Bug: angleproject:3162 Change-Id: Ia5a5a73d47c0b47b4df8f54cd6df71da2d878847 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1998661 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Jamie Madill 238adb7a 2020-01-13T17:21:53 Fix test harness running disabled tests. Adds special handling for the DISABLED_ GTest test name. Fixes the test for the test suite harness itself when run with the new "--bot-mode" flag. Bug: angleproject:3162 Change-Id: Idf34098d2d6bcb78263773be7b01c55df9ec624b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1998660 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 5eadaf85 2020-01-13T17:21:53 Fix and improve UWP build. Reorganizes the build files to work with a more divided setup. It is unclear if we'll ever be able to run tests in a UWP config. This at least sets up the organization so it would at some point be possible. Bug: angleproject:4182 Change-Id: I49dddfcdc0118b11466fe171f949c28d101ac6a2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1953484 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 680a7d3b 2019-12-09T16:07:43 Vulkan: Add test that exposes sampler refactor bug Bug: angleproject:4211 Change-Id: I9e9cdacd4f24131101029d17932625e2e3c7d7e0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1957836 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Jamie Madill 683dd1d6 2020-01-13T17:21:52 GN: Move util build code into util/BUILD.gn. Prepratory clean up for WinUWP support. Bug: angleproject:4182 Change-Id: I97cc6cb42a50c6b57ca7d375d1e0a6b3da7aa9d7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1998673 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Ian Elliott 8b3a0fa8 2020-01-13T15:57:27 Vulkan: Update expectations SwS change fixes 2 tests Changing SwiftShader to return: VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT for for VkPhysicalDeviceLimits::sampledImageIntegerSampleCounts fixes two tests that were failing with SwS. This also fixes the expectations file for another test. Bug: angleproject:4260 Bug: angleproject:4259 Bug: angleproject:3565 Change-Id: I698468ff8421b1c8556c8671b173e1cfde6b7f6e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1999484 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Kenneth Russell 11c35d0e 2020-01-10T18:19:05 Fix uninitialized variable in driver bug workaround. Bug: angleproject:4267 No-Try: True Change-Id: I5d9846779e4ac27313ec57b6ded935dbb40e1970 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1995829 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yan, Shaobo 52cb2a1a 2020-01-07T14:06:25 Allow SamplerVideoWEBGL can sampler compatible texture type For current WEBGL_video_image implementation, VideoImage texture type translates to its native texture type in blink layer. A refactory for this implementation is required but is complicated and need much time. Currently, we need a workaround in ANGLE to support this extension. Current end2end tests can monitor this workaround well. BUG=chromium:776222, angleproject:3889 Change-Id: I864bc2734cfffc8c5aea6166466767e3fb31c1c7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1989864 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi c4053a9e 2020-01-03T15:03:32 Vulkan: Reduce the frequency of driver uniform binds Bind the driver uniforms set only when actually updating them. Bug: angleproject:4261 Change-Id: Ie1f1ab61eef58c5e0c713d285050c79c4cfccb32 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1986928 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Shahbaz Youssefi ed074852 2020-01-07T13:26:27 Add a perf test for drawing with alternating programs The programs have a different shader interface, to force rebinding descriptor sets in the Vulkan backend. Bug: angleproject:4261 Change-Id: I7a18a441483dfe34bd40b5a30ca34b7fd0dc3219 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1990085 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi f0be7c81 2019-12-02T15:42:33 Fix GLSLTest_ES3.MixedRowAndColumnMajorMatrices_ReadSideEffect The test had two array sizes swapped, causing failure on vendors that statically verified index-out-of-bound accesses. Bug: angleproject:3831 Change-Id: I8ec32e9c11b38b69f03b1a22e60dfb6c6e82c2a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1947123 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5e33e647 2020-01-09T14:20:09 Vulkan: Optimize getIndexRange This function was unconditionally calling finishImpl(). This is changed to finishToSerial() to only wait until the serial that actually used the buffer. Bug: angleproject:3072 Change-Id: Ida89bb119b4ba6420f12404b911af0e3b4583a51 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1993407 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 6b275406 2020-01-09T11:14:47 Vulkan: Workaround vertex attributes vs stride issue on AMD Under robustBufferAccess, Vulkan states that: Vertex input attributes are considered out of bounds if the offset of the attribute in the bound vertex buffer range plus the size of the attribute is greater than either: - vertexBufferRangeSize, if bindingStride == 0; or - (vertexBufferRangeSize - (vertexBufferRangeSize % bindingStride)) The latter implies that if the buffer size is not a multiple of the vertex attribute stride, what lies beyond the last multiple of stride is considered out of bounds. It also says: Out-of-bounds buffer loads will return any of the following values: - Values from anywhere within the memory range(s) bound to the buffer (possibly including bytes of memory past the end of the buffer, up to the end of the bound range). - Zero values, or (0,0,0,x) vectors for vector reads where x is a valid value represented in the type of the vector components and may be any of ... The first bullet point indicates that the driver is allowed to load the attribute values from the buffer if its range still lies within the buffer size. Take the following example: - Buffer size = 12 - Attribute stride = 8 - Attribute offset = 0 - Attribute size = 4 Basically the buffer is thus laid out as follows: attr stride _________/\_________ / \ +----------+----------+----------+ | vertex 0 | padding | vertex 1 | +----------+----------+----------+ \___ ____/ V attr size In the above example, the attribute for vertex 1 is considered out of bounds, but the driver is allowed to either read it correctly, or return (0, 0, 0, 1) for it. Most drivers implement the former, while AMD implements the latter. This change introduces a workaround for AMD where GL_MAX_VERTEX_ATTRIB_STRIDE is limited to 2048 (the common value for it according to gpuinfo.org) and conservatively rounds up every buffer allocation to that size. While technically, this workaround should be applied on any device with the robustBufferAccess feature enabled, it is currently limited to AMD to avoid the inefficiency. A possible future revision of Vulkan may relax the above restrictions. Bug: angleproject:2848 Change-Id: Ida5ae5d777da10f22ce8be5a09a7644b5bbd778e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1991709 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 8fde1151 2020-01-09T14:22:35 Vulkan: fix default uniform descriptor rebind on program change When the program binding changes, we set the descriptor sets binding dirty bit if the program had any textures, UBOs, SSBOs, images or atomic counters. The check for default uniforms was missing. So if the two programs had no resources and were only using default uniforms, then drawing with one after the other didn't update the descriptor set binding of the default uniforms for the second draw. Bug: angleproject:4277 Change-Id: I631a1619658ee713484cfaee99fe1e39987e16e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1993408 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Eric Binet 5aed7c74 2020-01-08T17:42:21 Narrow point size range clamping to affected versions Bug: angleproject:2970 Change-Id: Ie14725b0cf30738d394320c24a72bc947135f5cf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1993204 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Eric Binet 23b8857b 2020-01-08T14:07:53 Fix RendererVk::getMaxSupportedESVersion() to truly downgrade max version Added a small helper function (LimitVersionTo) to prevent future mistakes. Bug: angleproject:4168 Change-Id: Ia19312459540adbc2788ad0a5cb3d19ef1ff784f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1992185 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Eric Binet 4ffc254e 2020-01-08T09:58:24 Only initialize the timestamp query pools if the extension is available. Also added a few assertions to ensure that timestamp queries aren't attempted when support is missing. Bug: angleproject:4114 Change-Id: Ie6d7d5face59f9bc137aebd86c9d0e965773e6e6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1992184 Commit-Queue: Eric Binet <ericbinet@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Courtney Goeltzenleuchter f567bac0 2019-12-20T09:29:35 Vulkan: Add fallback for D32_UNORM for Swiftshader Swiftshader does not have support for D24_S8 (typical fallback for 32bit DEPTH_COMPONENTS) but does have D32_FLOAT, so add fallback to that format. This then allows ANGLE to support OES_depth_texture extension when using Swiftshader which is needed to allow Vulkan swiftshader to replace GL swiftshader. Bug: angleproject:4232 Change-Id: Iaf04fcf0bea8d9cca0b9e7a18e3351ce8c704355 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1986413 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kenneth Russell 12ce8f68 2020-01-03T16:40:06 Upstream WebKit's iOS port of ANGLE. Added the EAGL backend authored by Dean Jackson from Apple, and the refactoring changes needed to support it side-by-side with the macOS backend. Ran "git cl format" against these diffs. Defined the EGL_ANGLE_device_eagl extension and allocated an enum out of ANGLE's reserved range. The iOS backend is not yet included in any of the GN files. Bug: angleproject:4263 Change-Id: I631c32930433c03bb16a242955ffedf55174bb29 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1987278 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: James Darpinian <jdarpinian@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Kenneth Russell 7a37d3ac 2020-01-05T13:52:03 Work around Intel driver bug with CopyTex{Sub}Image2D/DeleteTextures. Dependencies seem to be incorrectly tracked in some Intel OpenGL drivers (on macOS specifically), causing crashes in glDeleteTextures if a GL command buffer is being constructed where those textures are destinations of CopyTexImage2D/CopyTexSubImage2D. Work around this bug by flushing before texture deletion if CopyTex{Sub}Image have been called recently. The tracking is only done on a per-context rather than a per-device basis, but seems sufficient to work around the problem as identified. Tested both with new ANGLE test on affected hardware, and in WebKit's ANGLE backend for WebGL. Works around the crash reported in https://bugs.webkit.org/show_bug.cgi?id=205707 . Bug: angleproject:4267 Change-Id: I2266a5590759f6a3f19080def08710ef4b66d463 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1987932 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tobin Ehlis 697b2241 2020-01-09T12:19:07 Vulkan:Clarify volk license file name Need to explicitly specifly volk LICENSE.md filename in README.chromium file. Bug: angleproject:4225 Change-Id: I5d71ef0c28063f6e036f94ddb7d2c9e289fe79d2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1993397 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>