src/common


Log

Author Commit Date CI Message
Shahbaz Youssefi 90b1865e 2019-03-29T00:00:27 More unittests for BitSet Bug: angleproject:2361 Change-Id: Icca49086d95ddb0d2d50e5ba71ae9b748eeabf3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1545203 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tobin Ehlis a8ff8814 2019-03-05T07:06:32 Vulkan:Optimize SecondaryCommandBuffers RELAND of this commit. Had to fix fuzzer build errors. Optimize performance of SecondaryCommandBuffers and enable them as the default build option. To disable this set angle_enable_custom_vulkan_cmd_buffers=false in your build args. This CL enhances the PoolAllocator to have a "fast" mode that can be enabled at class creation. This mode uses an alignment of 1 byte and enables a fastAllocation() call that avoids some bookkeeping overhead. The SecondaryCommandBuffer uses this fastAllocation() function. Furthermore the fast path of fast allocate, using the current page, is inlined for maximum speed. Jamie Madill also updated the SecondaryCommandBuffers to pre-allocate blocks so that the commands occur linearly in memory. This speeds up processing with improved cache coherency and minimizes overhead when recording commands. Also the core Draw functions and their state updates are all inlined as well as the common functions to initialize commands and to copy command pointer data. This change also includes some new, custom commands. One is imageBarrier that is a specialized version of pipelineBarrier that only performs a single image layout transition. There are customized versions of various Draw commands to minimize copying of parameters. There are also specialized commands to bind[Graphics|Compute]Pipeline that have the pipeline type built in to the command. More custom commands and command data size optimizations will be made in follow-on commits. Bug: angleproject:3136 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1497418 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Change-Id: I621d8f8893308fca240b32390928e8ba0036cf06 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1535385 Reviewed-by: Tobin Ehlis <tobine@google.com>
Jamie Madill 896e7811 2019-03-22T14:56:33 Revert "Vulkan:Optimize SecondaryCommandBuffers" This reverts commit 2219b18c984ed69251f3db3c7b5fd69a2fa68c77. Reason for revert: Failing to compile on ASAN builders: https://ci.chromium.org/p/chromium/builders/try/linux-libfuzzer-asan-rel/134782 Currently blocking roll. Original change's description: > Vulkan:Optimize SecondaryCommandBuffers > > Optimize performance of SecondaryCommandBuffers and enable them as the > default build option. > To disable this set angle_enable_custom_vulkan_cmd_buffers=false in > your build args. > > This CL enhances the PoolAllocator to have a "fast" mode that can > be enabled at class creation. This mode uses an alignment of 1 byte and > enables a fastAllocation() call that avoids some bookkeeping overhead. > The SecondaryCommandBuffer uses this fastAllocation() function. > Furthermore the fast path of fast allocate, using the current page, > is inlined for maximum speed. > Jamie Madill also updated the SecondaryCommandBuffers to pre-allocate > blocks so that the commands occur linearly in memory. This speeds up > processing with improved cache coherency and minimizes overhead when > recording commands. > Also the core Draw functions and their state updates are all inlined > as well as the common functions to initialize commands and to copy > command pointer data. > > This change also includes some new, custom commands. One is > imageBarrier that is a specialized version of pipelineBarrier that only > performs a single image layout transition. > There are customized versions of various Draw commands to minimize > copying of parameters. > There are also specialized commands to bind[Graphics|Compute]Pipeline > that have the pipeline type built in to the command. > More custom commands and command data size optimizations will be made > in follow-on commits. > > Bug: angleproject:3136 > Change-Id: I35453cc2656bc8c51f0d84d1adef106900aca9a5 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1497418 > Commit-Queue: Tobin Ehlis <tobine@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=tobine@google.com,syoussefi@chromium.org,jmadill@chromium.org Change-Id: I1c0bfe864ff343eb8ea6c88556523f8715c981d5 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3136 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1535998 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis 2219b18c 2019-03-05T07:06:32 Vulkan:Optimize SecondaryCommandBuffers Optimize performance of SecondaryCommandBuffers and enable them as the default build option. To disable this set angle_enable_custom_vulkan_cmd_buffers=false in your build args. This CL enhances the PoolAllocator to have a "fast" mode that can be enabled at class creation. This mode uses an alignment of 1 byte and enables a fastAllocation() call that avoids some bookkeeping overhead. The SecondaryCommandBuffer uses this fastAllocation() function. Furthermore the fast path of fast allocate, using the current page, is inlined for maximum speed. Jamie Madill also updated the SecondaryCommandBuffers to pre-allocate blocks so that the commands occur linearly in memory. This speeds up processing with improved cache coherency and minimizes overhead when recording commands. Also the core Draw functions and their state updates are all inlined as well as the common functions to initialize commands and to copy command pointer data. This change also includes some new, custom commands. One is imageBarrier that is a specialized version of pipelineBarrier that only performs a single image layout transition. There are customized versions of various Draw commands to minimize copying of parameters. There are also specialized commands to bind[Graphics|Compute]Pipeline that have the pipeline type built in to the command. More custom commands and command data size optimizations will be made in follow-on commits. Bug: angleproject:3136 Change-Id: I35453cc2656bc8c51f0d84d1adef106900aca9a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1497418 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis 134425c7 2019-03-15T17:02:17 Vulkan:Integrate SecondaryCommandBuffers Integrate the custom SecondaryCommandBuffer type into the CommandGraph nodes by adding new ANGLE_USE_CUSTOM_VULKAN_CMD_BUFFERS define that can be set in the BUILD gn args with angle_enable_custom_vulkan_cmd_buffers set to "true." Initially the custom cmd buffers are disabled by default. This adds some support functions to SecondaryCommandBuffer to make the integration easier by matching the wrapped cmd buffer interface: initialize(), end(), valid(). Bug: angleproject:3136 Change-Id: Ib910554583192550757bb8ce89914e3ea8737988 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1526556 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
James Darpinian 38e28257 2019-03-13T16:11:15 Fix ASSERT macro not printing message ANGLE's ASSERT macro was often not printing the error message before crashing. The printing happens in the destructor of a temporary object, but the temporary object is not guaranteed to be destroyed before ASSERT calls __builtin_trap(). This change fixes it by introducing a new FATAL log severity that moves the __builtin_trap() call into the destructor after the message is printed. Bug: 780507, angleproject:2215 Change-Id: Ica91e00d67cc95d7b59c3d59e6925ac3a93c19c5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1521839 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 0f34f3f2 2019-03-11T10:18:57 Use auto_script in run_code_generation. Cleans up the generator scripts to prepare for listing outputs in the generated hashes file. Also reorganizes the scripts somewhat to make them a bit more maintainable. Bug: angleproject:3227 Change-Id: If40946c2004941d3f6cd51d5521c7db8cc0b52df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1512052 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 14126505 2019-03-06T21:13:20 Revert "Use a constexpr array for es3 copy conversion table." This reverts commit f30808db86e31b8b301eb9ec07cfe785d60b6a16. Reason for revert: build/android/gyp/assert_static_initializers.py thinks this adds a static initializer. See https://ci.chromium.org/p/chromium/builders/try/android-marshmallow-arm64-rel/208664 Need to revert since this is blocking the roll. Original change's description: > Use a constexpr array for es3 copy conversion table. > > With the relaxed C++14 constexpr rules allowed in Chromium, we can > use a constexpr sorted array to store our table data. This can lead > to very fast lookups while being more maintanable than using auto- > generator scripts for every lookup table. > > Note that to be sure this syntax is permitted, we should land this > through the bots and let it sit for a little while. > > Bug: angleproject:1389 > Change-Id: I9395c40276470108ce3e5786d8f1b8d85462c517 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/777544 > Commit-Queue: Jamie Madill <jmadill@google.com> > Reviewed-by: Yuly Novikov <ynovikov@chromium.org> TBR=ynovikov@chromium.org,jmadill@google.com,syoussefi@chromium.org,jmadill@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:1389 Change-Id: I482729b6f16975896b0e5c29999f9a081056e800 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1506238 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill f30808db 2019-03-05T10:55:39 Use a constexpr array for es3 copy conversion table. With the relaxed C++14 constexpr rules allowed in Chromium, we can use a constexpr sorted array to store our table data. This can lead to very fast lookups while being more maintanable than using auto- generator scripts for every lookup table. Note that to be sure this syntax is permitted, we should land this through the bots and let it sit for a little while. Bug: angleproject:1389 Change-Id: I9395c40276470108ce3e5786d8f1b8d85462c517 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/777544 Commit-Queue: Jamie Madill <jmadill@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 4d153383 2019-02-26T15:08:11 Reland "Vulkan: Implement debug markers" This reverts commit 0c01e36783b20a0177c653490cb4f8ea4a896075. Reason for revert: Its dependency that was reverted has now relanded: https://chromium-review.googlesource.com/c/angle/angle/+/1489153 Original change's description: > Revert "Vulkan: Implement debug markers" > > This reverts commit 983e446921946734fe47217c345a8fe2f079319d. > > Reason for revert: Depends on a CL that's reverted: https://chromium-review.googlesource.com/c/angle/angle/+/1470605 > > Original change's description: > > Vulkan: Implement debug markers > > > > Covers both GL_KHR_debug and GL_EXT_debug_marker. > > > > Debug markers are used to specify events or hierarchically categorize a > > set of commands within the command buffer. When debugging, this allows > > for quicker navigation to the draw calls of interest, and otherwise > > provides context to debug output. > > > > Bug: angleproject:2853 > > Change-Id: Id65e11fc877d9e70b6fd0fae7f0bbbcb1164bf10 > > Reviewed-on: https://chromium-review.googlesource.com/c/1403956 > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > TBR=geofflang@chromium.org,jmadill@chromium.org,syoussefi@chromium.org > > Change-Id: I7fcfc8683195d396aec61848719f52c0fa049ece > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: angleproject:2853 > Reviewed-on: https://chromium-review.googlesource.com/c/1470606 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> TBR=geofflang@chromium.org,jmadill@google.com,syoussefi@chromium.org Bug: angleproject:2853 Change-Id: Ie19ae103244d54dcf7108d5f61c24e318fc44057 Reviewed-on: https://chromium-review.googlesource.com/c/1489154 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@google.com>
Shahbaz Youssefi a9f89313 2019-02-25T16:31:57 Reland "Add system util to execute app and retrieve its output" This reverts commit fe14b2e503a5991aeb033836bb4d525508475b52. Reason for revert: failing test is reworked not to run angle_unittests itself, but another binary. Previously, this test was calling angle_unittests itself, but with a different target. On the bots, that was in turn calling angle_unittests with even more arguments, including the addition of a log file location. Under some configurations, this separate process was thus trying to access files that were already opened by the parent process, leading to a test failure. In this CL, a new helper executable is created for the sake of this unittest. > Revert "Add system util to execute app and retrieve its output" > > This reverts commit c63d95525cde8d28963148bb5894456c1d39018d. > > Reason for revert: Test fails on Win7 > > Original change's description: > > Add system util to execute app and retrieve its output > > > > This will be useful to run external applications, such as benchmarks, > > and process their output. > > > > Bug: angleproject:3125 > > Change-Id: Ic13c69f2e034f4b47498fb2f299c62423c355c4a > > Reviewed-on: https://chromium-review.googlesource.com/c/1452534 > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Jamie Madill <jmadill@google.com> Bug: angleproject:3125, angleproject:3168 Change-Id: I74815750484a79f33c36e0b4f941d4dd98f99aa5 Reviewed-on: https://chromium-review.googlesource.com/c/1487631 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Tobin Ehlis 5546fb4f 2019-01-17T12:25:54 Vulkan:Adding custom pool allocator Migrated pool allocator used by compiler to common. Planning to use this for ANGLE custom command buffers so this some refactoring in preparation for that work. Added a unit test to check PoolAllocator functionality. Bug: angleproject:2951 Reviewed-on: https://chromium-review.googlesource.com/c/1476953 Reviewed-by: Jamie Madill <jmadill@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com> Change-Id: I0b4f3d55ea1799e35c9799c221f7129233f30b24 Reviewed-on: https://chromium-review.googlesource.com/c/1492972
Geoff Lang 009696c5 2019-01-31T14:47:07 Vulkan: Support EGL_ANDROID_image_native_buffer on Android. BUG=angleproject:2668 BUG=angleproject:3121 Change-Id: I0dfb2ec0737ebd963b0fadb78cf720a90874f00b Reviewed-on: https://chromium-review.googlesource.com/c/1452264 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 0546b538 2019-02-25T22:47:17 Revert "Vulkan:Adding custom pool allocator" This reverts commit 941717496141b96f1d5817f31c2bb4a4e19847b9. Reason for revert: crashes on Debug bots Original change's description: > Vulkan:Adding custom pool allocator > > Migrated pool allocator used by compiler to common. > > Planning to use this for ANGLE custom command buffers so this some > refactoring in preparation for that work. > > Added a unit test to check PoolAllocator functionality. > > Bug: angleproject:2951 > Change-Id: I29618cfdb065b8a5fefd40719a35d27b1f6e99ef > Reviewed-on: https://chromium-review.googlesource.com/c/1476953 > Reviewed-by: Jamie Madill <jmadill@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Tobin Ehlis <tobine@google.com> TBR=ynovikov@chromium.org,jmadill@google.com,tobine@google.com,syoussefi@chromium.org Change-Id: Id8c522bd1d94154e871211d975e801a55cc9c257 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2951, angleproject:3169 Reviewed-on: https://chromium-review.googlesource.com/c/1487977 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov fe14b2e5 2019-02-25T19:22:28 Revert "Add system util to execute app and retrieve its output" This reverts commit c63d95525cde8d28963148bb5894456c1d39018d. Reason for revert: Test fails on Win7 Original change's description: > Add system util to execute app and retrieve its output > > This will be useful to run external applications, such as benchmarks, > and process their output. > > Bug: angleproject:3125 > Change-Id: Ic13c69f2e034f4b47498fb2f299c62423c355c4a > Reviewed-on: https://chromium-review.googlesource.com/c/1452534 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@google.com> TBR=jmadill@google.com,syoussefi@chromium.org,jmadill@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:3125, angleproject:3168 Change-Id: I389c0ee639c7c0176c87abe92fc88f99d1b20cc4 Reviewed-on: https://chromium-review.googlesource.com/c/1487104 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Tobin Ehlis 94171749 2019-01-17T12:25:54 Vulkan:Adding custom pool allocator Migrated pool allocator used by compiler to common. Planning to use this for ANGLE custom command buffers so this some refactoring in preparation for that work. Added a unit test to check PoolAllocator functionality. Bug: angleproject:2951 Change-Id: I29618cfdb065b8a5fefd40719a35d27b1f6e99ef Reviewed-on: https://chromium-review.googlesource.com/c/1476953 Reviewed-by: Jamie Madill <jmadill@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Shahbaz Youssefi c63d9552 2019-02-04T13:41:51 Add system util to execute app and retrieve its output This will be useful to run external applications, such as benchmarks, and process their output. Bug: angleproject:3125 Change-Id: Ic13c69f2e034f4b47498fb2f299c62423c355c4a Reviewed-on: https://chromium-review.googlesource.com/c/1452534 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@google.com>
jchen10 23ed69cb 2019-01-23T10:36:34 Make WARN() and ERR() thread safe This adds a global mutex lock to protect logging messages from worker threads. BUG=922936 Change-Id: I42e2a7b560da6f6a8b120b74252adce115ccda20 Reviewed-on: https://chromium-review.googlesource.com/c/1429479 Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 0c01e367 2019-02-13T21:27:23 Revert "Vulkan: Implement debug markers" This reverts commit 983e446921946734fe47217c345a8fe2f079319d. Reason for revert: Depends on a CL that's reverted: https://chromium-review.googlesource.com/c/angle/angle/+/1470605 Original change's description: > Vulkan: Implement debug markers > > Covers both GL_KHR_debug and GL_EXT_debug_marker. > > Debug markers are used to specify events or hierarchically categorize a > set of commands within the command buffer. When debugging, this allows > for quicker navigation to the draw calls of interest, and otherwise > provides context to debug output. > > Bug: angleproject:2853 > Change-Id: Id65e11fc877d9e70b6fd0fae7f0bbbcb1164bf10 > Reviewed-on: https://chromium-review.googlesource.com/c/1403956 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> TBR=geofflang@chromium.org,jmadill@chromium.org,syoussefi@chromium.org Change-Id: I7fcfc8683195d396aec61848719f52c0fa049ece No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2853 Reviewed-on: https://chromium-review.googlesource.com/c/1470606 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 983e4469 2019-01-18T16:04:50 Vulkan: Implement debug markers Covers both GL_KHR_debug and GL_EXT_debug_marker. Debug markers are used to specify events or hierarchically categorize a set of commands within the command buffer. When debugging, this allows for quicker navigation to the draw calls of interest, and otherwise provides context to debug output. Bug: angleproject:2853 Change-Id: Id65e11fc877d9e70b6fd0fae7f0bbbcb1164bf10 Reviewed-on: https://chromium-review.googlesource.com/c/1403956 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Michael Spang 229fc83d 2019-01-21T18:09:15 Vulkan: Port renderer to Fuchsia (reland) Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan renderer, as well as an implementation of OSWindow that renders fullscreen for the test suite. Disallow use of the vulkan loader from third_party as Fuchsia uses a fork of the loader and has not sent those changes upstream yet. Add a small wayland-inspired library libfuchsia-egl to provide a type "struct fuchsia_egl_window" to use as EGLNativeWindowType. This type combines a zx_handle_t to an image pipe channel and a surface size. Image pipes can only be used once to create a VkSurfaceKHR. This means we have to recreate the pipe in tests that call eglCreateWindowSurface more than once with a single OSWindow, or the second call will fail. Add a resetNativeWindow() method to accomplish this. Reland disabling -Wextra-semi. BUG=angleproject:2475 TEST=angle_end2end_tests on Fuchsia Change-Id: Ie91715bcd760c6c04d4b8a02a91daa71e32ee30c Reviewed-on: https://chromium-review.googlesource.com/c/1467603 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3f0ff409 2019-02-12T03:08:51 Revert "Vulkan: Port renderer to Fuchsia" This reverts commit 991d1cfb5e5a2f20a46961da3ad85b95da30b88a. Reason for revert: Failing compile on the fuchsia bots on the ANGLE auto-roller. https://ci.chromium.org/p/chromium/builders/luci.chromium.try/fuchsia_x64/209198 In file included from ../../third_party/angle/util/fuchsia/ScenicWindow.cpp:10: In file included from ../../third_party/angle/util/fuchsia/ScenicWindow.h:13: In file included from gen/third_party/fuchsia-sdk/sdk/fidl/fuchsia/ui/policy/cpp/fidl.h:5: In file included from ../../third_party/fuchsia-sdk/sdk/pkg/fidl_cpp/include/lib/fidl/cpp/internal/header.h:12: ../../third_party/fuchsia-sdk/sdk/pkg/fit/include/lib/fit/function.h:135:6: error: extra ';' after member function definition [-Werror,-Wextra-semi] }; ^ 1 error generated. Original change's description: > Vulkan: Port renderer to Fuchsia > > Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan > renderer, as well as an implementation of OSWindow that renders > fullscreen for the test suite. > > Disallow use of the vulkan loader from third_party as Fuchsia uses a fork > of the loader and has not sent those changes upstream yet. > > Add a small wayland-inspired library libfuchsia-egl to provide a type > "struct fuchsia_egl_window" to use as EGLNativeWindowType. This type > combines a zx_handle_t to an image pipe channel and a surface size. > > Image pipes can only be used once to create a VkSurfaceKHR. This means we > have to recreate the pipe in tests that call eglCreateWindowSurface more > than once with a single OSWindow, or the second call will fail. Add a > resetNativeWindow() method to accomplish this. > > BUG=angleproject:2475 > TEST=angle_end2end_tests on Fuchsia > > Change-Id: I71a613a362dd1c8aada49a3c02ae461e064457bf > Reviewed-on: https://chromium-review.googlesource.com/c/1446496 > Commit-Queue: Michael Spang <spang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=spang@chromium.org,geofflang@chromium.org,jmadill@chromium.org,syoussefi@chromium.org Change-Id: I2d9abefa9db5363ba63a17c1773d0e147040d055 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2475 Reviewed-on: https://chromium-review.googlesource.com/c/1465761 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Michael Spang 991d1cfb 2019-01-21T18:09:15 Vulkan: Port renderer to Fuchsia Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan renderer, as well as an implementation of OSWindow that renders fullscreen for the test suite. Disallow use of the vulkan loader from third_party as Fuchsia uses a fork of the loader and has not sent those changes upstream yet. Add a small wayland-inspired library libfuchsia-egl to provide a type "struct fuchsia_egl_window" to use as EGLNativeWindowType. This type combines a zx_handle_t to an image pipe channel and a surface size. Image pipes can only be used once to create a VkSurfaceKHR. This means we have to recreate the pipe in tests that call eglCreateWindowSurface more than once with a single OSWindow, or the second call will fail. Add a resetNativeWindow() method to accomplish this. BUG=angleproject:2475 TEST=angle_end2end_tests on Fuchsia Change-Id: I71a613a362dd1c8aada49a3c02ae461e064457bf Reviewed-on: https://chromium-review.googlesource.com/c/1446496 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 238c19e1 2019-02-07T09:09:41 Add fuzzer for xxHash. Local testing did not turn up any crashes. Bug: angleproject:2983 Change-Id: I5e87ed0768e5bc4454c1a896f96d09ddd92baf44 Reviewed-on: https://chromium-review.googlesource.com/c/1458656 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill c09ae15c 2019-02-01T14:16:32 Enable -Wextra-semi and -Wextra-semi-stmt. This will prevent users from accidentally making semicolon errors in the future. Bug: chromium:926235 Change-Id: I79a6fa376fb1ad8f0fcf1b65b1f572a035d1f4e9 Reviewed-on: https://chromium-review.googlesource.com/c/1446493 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Nico Weber <thakis@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tobin Ehlis 47ca1b2f 2019-01-23T16:11:41 Revert "Vulkan: Adding custom pool allocator" This reverts commit 05459e06fde5047ae8f5f90fe091c3255e6bc88e. Reason for revert: Clusterfuzz bugs flagged this commit Original change's description: > Vulkan: Adding custom pool allocator > > Copied pool allocator used by compiler to common and hooking it up as > custom allocator for CommandPools. Modified it to support reallocation. > > RendererVk now has a private poolAllocator and VkAllocationCallbacks > struct. The allocation callbacks are initialized to static functions > in RendererVk::initializeDevice() and then passed to CommandPool init() > and destroy() functions. > > Using the pool allocator saves Command Pool/Buffer clean-up time which > was showing us as a bottleneck is some cases. > > Bug: angleproject:2951 > Change-Id: I81aa8a7ec60397676fa722d6435029db27947ef4 > Reviewed-on: https://chromium-review.googlesource.com/c/1409867 > Commit-Queue: Tobin Ehlis <tobine@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=jmadill@chromium.org,tobine@google.com,ianelliott@google.com,syoussefi@chromium.org Change-Id: I363a351667c4dddef79833061790da90de477e70 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2951 Reviewed-on: https://chromium-review.googlesource.com/c/1430679 Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
Tobin Ehlis 05459e06 2019-01-17T12:25:54 Vulkan: Adding custom pool allocator Copied pool allocator used by compiler to common and hooking it up as custom allocator for CommandPools. Modified it to support reallocation. RendererVk now has a private poolAllocator and VkAllocationCallbacks struct. The allocation callbacks are initialized to static functions in RendererVk::initializeDevice() and then passed to CommandPool init() and destroy() functions. Using the pool allocator saves Command Pool/Buffer clean-up time which was showing us as a bottleneck is some cases. Bug: angleproject:2951 Change-Id: I81aa8a7ec60397676fa722d6435029db27947ef4 Reviewed-on: https://chromium-review.googlesource.com/c/1409867 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 5fe7c5b9 2019-01-17T12:16:34 Include common/platform.h where used Bug: 922443 Change-Id: I35b9e34266d4a15f8d0769c2770801b1b0511398 Reviewed-on: https://chromium-review.googlesource.com/c/1418091 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill bab0302b 2019-01-16T14:12:28 Make path utils return std::string. This avoids potential issues with returning local variables. It also solves potential threading conflicts by returning the string value instead of a pointer. The code should be optimized with RVO with a modern c++ compiler. Bug: angleproject:2601 Change-Id: I8a01702d2675a17dd060f27920105efab0c49454 Reviewed-on: https://chromium-review.googlesource.com/c/1415910 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jeff Gilbert 465d6090 2019-01-02T16:21:18 Add GL_ANGLE_provoking_vertex on D3D11 and GL. This extension is a subset of GL_ARB_provoking_vertex without the QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION query. Bug: angleproject:2829 Change-Id: I907a4d16b7b13d3bbfb948842091eedd7b6a8b77 Reviewed-on: https://chromium-review.googlesource.com/c/1410289 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill dd34b3b9 2019-01-16T09:59:54 Pack VertexAttribType enum. This improves performance slightly in vertex array format checks. Instead of needing to switch on GLenum values we can use packed arrays and tables to determine the values we need. Does not significantly affect performance but will enable future work. Bug: angleproject:3074 Change-Id: I6f4821a463e9b41fe3f8c8967eb3ed4c1d6b84be Reviewed-on: https://chromium-review.googlesource.com/c/1393903 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill ab2bfa81 2019-01-15T19:06:47 Enable Chromium clang style plugin for libANGLE. This fixes a few style warnings: * auto should not deduce to raw pointer type * inlined virtual methods are not allowed * non-trivial constructors and destructors should be explicit * inlined non-trivial constructors should not be in-class * missing override keywords Bug: angleproject:3069 Change-Id: I3b3e55683691da3ebf6da06a5d3c729c71b6ee53 Reviewed-on: https://chromium-review.googlesource.com/c/1407640 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 7098cff5 2019-01-15T18:33:42 Make BUILD.gn targets into templates. This allows us to "globally" add and remove certain configs as long as we use the new templates. This simplifies the logic of adding configs for stuff like extra warnings and default include dirs. As well it simplifies removing certain common unwanted configs. Generally simplifies the logic in BUILD.gn. Will allow for easily suppressing the clang-plugins config instead of using a global setting in .gn. Then we can enable the additional warnings config-by-config. Also fixes some warnings that turned up after we enabled the extra warnings config in our tests. Also moves the dEQP tests main to be consistent with the other test main files. Bug: angleproject:3069 Change-Id: I5a8166cd0f5a7926822c171fcaf473fc86b3ffc1 Reviewed-on: https://chromium-review.googlesource.com/c/1409871 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Xinghua Cao f3179a6a 2018-07-12T16:22:06 ES31: Implement bindImageTexture binds a single layer on D3D backend Dynamically generate image2D variables' declaration and function definition in libANGLE. Bug: angleproject:1987 TEST=angle_end2end_tests.ComputeShaderTest.* Change-Id: Idacc756f7bd15f22eccb1d689e18e997f3e74159 Reviewed-on: https://chromium-review.googlesource.com/c/1142885 Commit-Queue: Xinghua Cao <xinghua.cao@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3f0c4a56 2019-01-10T10:20:35 Vulkan: Faster state transitions. Implements a transition table from Pipeline Cache entry to state change neighbouring Pipeline Cache entries. We use a 64-bit mask to do a quick scan over the pipeline desc. This ends up being a lot faster than doing a full hash and memcmp over the pipeline description. Note that there could be future optimizations to this design. We might keep a hash map of the pipeline transitions instead of a list. Or use a sorted list. This could speed up the search when there are many transitions for cache entries. Also we could skip the transition table and opt to do a full hash when there are more than a configurable number of dirty states. This might be a bit faster in some cases. Likely this will be something we can add performance tests for in the future. Documentation is also added in a README file for the Vulkan back end. This will be extended over time. Improves performance about 30-35% on the VBO state change test. Bug: angleproject:3013 Change-Id: I793f9e3efd8887acf00ad60e4ac2502a54c95dee Reviewed-on: https://chromium-review.googlesource.com/c/1369287 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill dbc605ce 2019-01-04T16:39:14 Vulkan: Optimize VBO state changes. Also has some minor optimizations for the front-end. 12% improvement on the Vulkan VBO change test. Bug: angleproject:3014 Change-Id: I38e1a8194edfc14bfe57424be348cb9688e928f4 Reviewed-on: https://chromium-review.googlesource.com/c/1369286 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
James Darpinian e4109f27 2018-12-13T16:25:53 WebGL: validate texture format matches sampler type WebGL requires that drawing produces INVALID_OPERATION if a texture's format doesn't match the sampler type it is bound to. This is a little confusing because samplers have two attributes that could be called "type": addressing mode (2D/3D/Cube), and component format (float/signed/unsigned/shadow). ANGLE already handled checking the addressing mode; this change adds checking for the component format. Fixes WebGL conformance test conformance2/uniforms/incompatible-texture-type-for-sampler.html Bug: chromium:809237 Change-Id: I52ebfecd92625e3ee10274cb5f548d7e53de72dd Reviewed-on: https://chromium-review.googlesource.com/c/1377611 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Jamie Madill 1f56ed2a 2019-01-03T15:24:22 Add WGLWindow and WGL test configs. WGLWindow lets us use a Windows driver's bindings instead of ANGLE. This only works if the underlying driver supports OpenGL ES compatibility. Also adds the WGL headers, WGL XML, and a specialized WGL loader. Because of a small driver issue with NVIDIA I added a retry for the WGL Window initialization. Bug: angleproject:2995 Change-Id: Ie5148ece470dd03df33015f4919ad1fa79a859ec Reviewed-on: https://chromium-review.googlesource.com/c/1366021 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill ba319ba3 2018-12-29T10:29:33 Re-land "Load entry points dynamically in tests and samples." Fixes the Android/ChromeOS/Fuchsia builds by using consistent EGL headers. This CL adds a dynamic loader generator based on XML files. It also refactors the entry point generation script to move the XML parsing into a helper class. Additionally this includes a new GLES 1.0 base header. The new header allows for function pointer types and hiding prototypes. All tests and samples now load ANGLE dynamically. In the future this will be extended to load entry points from the driver directly when possible. This will allow us to perform more accurate A/B testing. The new build configuration leads to some tests having more warnings applied. The CL includes fixes for the new warnings. Bug: angleproject:2995 Change-Id: I5a8772f41a0f89570b3736b785f44b7de1539b57 Reviewed-on: https://chromium-review.googlesource.com/c/1392382 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Markus Tavenrath 957eb07f 2019-01-01T12:36:48 Remove redundant masking of the bits in angle::BitSet when using ternary operators. Bug: angleproject:3040 Change-Id: I59e69ddb27ec9c5723aff04858ac5c052e2775da Reviewed-on: https://chromium-review.googlesource.com/c/1392806 Commit-Queue: Markus Tavenrath <matavenrath@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Markus Tavenrath cc37cbf2 2018-12-30T23:35:25 Apply several small micro-optimizations to ValidateDrawElementsCommon * Remove indirection when getting CotextState from Context * Reduce number of branches from 2 to 1 when checking for an InvalidEnum in FromGLEnum<DrawElementsType> * Provide IndexRange constructor which doesn't initialize the member variables * Reduce number of branches to 1 when checking for BasicDrawStateErrors for the fast path * Remove a few branches and reduce math cost during the buffer range check in ValidateDrawElementsCommon Bug: angleproject:2966 Change-Id: Ibdbed8a59ad9d7abce76622e9f507498e67ab997 Reviewed-on: https://chromium-review.googlesource.com/c/1392805 Commit-Queue: Markus Tavenrath <matavenrath@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 9f088621 2018-12-29T20:46:15 Revert "Load entry points dynamically in tests and samples." This reverts commit 03923558a7103827ffec6a4d2a1453ed91f01c6f. Reason for revert: fails compilation on Android, ChromeOS and Fuchsia during roll https://chromium-review.googlesource.com/c/chromium/src/+/1392624 Original change's description: > Load entry points dynamically in tests and samples. > > This CL adds a dynamic loader generator based on XML files. It also > refactors the entry point generation script to move the XML parsing > into a helper class. > > Additionally this includes a new GLES 1.0 base header. The new > header allows for function pointer types and hiding prototypes. > > All tests and samples now load ANGLE dynamically. In the future this > will be extended to load entry points from the driver directly when > possible. This will allow us to perform more accurate A/B testing. > > The new build configuration leads to some tests having more warnings > applied. The CL includes fixes for the new warnings. > > Bug: angleproject:2995 > Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05 > Reviewed-on: https://chromium-review.googlesource.com/c/1359516 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> TBR=ynovikov@chromium.org,jmadill@chromium.org,syoussefi@chromium.org Change-Id: I902bec2d733c2b879be29c02ab52a0b7d4eaa077 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2995 Reviewed-on: https://chromium-review.googlesource.com/c/1392381 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 03923558 2018-12-29T10:29:33 Load entry points dynamically in tests and samples. This CL adds a dynamic loader generator based on XML files. It also refactors the entry point generation script to move the XML parsing into a helper class. Additionally this includes a new GLES 1.0 base header. The new header allows for function pointer types and hiding prototypes. All tests and samples now load ANGLE dynamically. In the future this will be extended to load entry points from the driver directly when possible. This will allow us to perform more accurate A/B testing. The new build configuration leads to some tests having more warnings applied. The CL includes fixes for the new warnings. Bug: angleproject:2995 Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05 Reviewed-on: https://chromium-review.googlesource.com/c/1359516 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 2b35654d 2018-12-20T12:43:37 compiler: Fix const non-square matrix component mult. It seems like there weren't any dEQP tests for constant folding of nonsquare matrices component-wise multiplication. There were a couple bugs in our implementation which could lead to undefined behaviour. Fixes the code and cleans up a few style issues. Also includes a regression test. Bug: chromium:912505 Bug: chromium:912508 Change-Id: I7fb85d1404a32950fa9fe4c3bbba9edc9f38ddd1 Reviewed-on: https://chromium-review.googlesource.com/c/1387065 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 4638dc9d 2018-12-17T13:13:49 Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 175d918a 2018-12-16T19:53:23 Revert "Load correct libGLESv2 on Linux and Mac." This reverts commit dd815b623e60a1e1550f328104ffcd7caf20fde1. Reason for revert: Broke https://luci-milo.appspot.com/p/chromium/builders/luci.chromium.ci/win-rel/8006 Original change's description: > Load correct libGLESv2 on Linux and Mac. > > libEGL was implicitly loading libGLESv2 on startup. This is bad > because on platforms like Linux and Mac we could sometimes use the > incorrect rpath. This in turn meant we needed workarounds like using > "_angle" extensions to our shared objects to get the correct loading > behaviour. > > Fix this by loading libGLESv2 dynamically in libEGL. We build the > loader automatically from egl.xml. The loader itself is lazily > initialized on every EGL entry point call. This is necessary because > on Linux, etc, there is no equivalent to Windows' DLLMain. > > We also use an EGL.h with different generation options so we have the > proper function pointer types. A README is included for instructions > on how to regenerate EGL.h. > > The entry point generation script is refactored into a helper class > that is used in the loader generator. Also adds the libGLESv2 versions > of the EGL entry points in the DEF file on Windows. This allows them to > be imported properly in 32-bit configurations. > > Also fixes up some errors in ANGLE's entry point definitions. Also > includes a clang-format disable rule for the Khronos headers. > > This CL will help us to run ANGLE tests against native drivers. > > Bug: angleproject:2871 > Change-Id: Id6ecf969308f17b1be4083538428c9c1a1836572 > Reviewed-on: https://chromium-review.googlesource.com/c/1370725 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> TBR=ynovikov@chromium.org,geofflang@chromium.org,jmadill@chromium.org Change-Id: I921b3c45435ab4f05cbc2d1c1172b4185d6257b0 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2871 Reviewed-on: https://chromium-review.googlesource.com/c/1378887 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill dd815b62 2018-12-15T10:39:00 Load correct libGLESv2 on Linux and Mac. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Change-Id: Id6ecf969308f17b1be4083538428c9c1a1836572 Reviewed-on: https://chromium-review.googlesource.com/c/1370725 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 8dc27f99 2018-11-29T11:45:44 Use packed enum for DrawElementsType. The packing and unpacking take a few extra instructions. But it completely obviates the need for any switches in the validation code. Speed is slightly faster or the similar depending on the back-end. Also add gl_angle_ext.xml to GL entry point generator inputs. This was missing and would cause the code generation to miss certain changes. Bug: angleproject:2985 Change-Id: I1ea41a71db71135000166ead8305ec42d22ff7b3 Reviewed-on: https://chromium-review.googlesource.com/c/1351729 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Markus Tavenrath f7f8c518 2018-11-18T15:56:45 Optimize State::syncDirtyObjects Create a function table for State::syncDirtyObjects to avoid the costly switch and inline calls along the Context::syncDirtyObjects calling hierarchy. Bug: angleproject:2975 Change-Id: I1ec797452af41bc767578e4017c8eccb7d83628b Reviewed-on: https://chromium-review.googlesource.com/c/1340222 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 4f6592fa 2018-11-27T16:37:45 Remove gl::Error. Removes several TODOs. Only egl::Error remains. Also slightly decreases binary size. Bug: angleproject:2491 Change-Id: I3a9d1c22eb0884ca9e37362463fddd0083faf826 Reviewed-on: https://chromium-review.googlesource.com/c/1337462 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 752d220a 2018-11-27T13:29:48 Use flat enum for PrimitiveMode. The GLenum was already mostly packed. There were just a few missing values because of the exclusion of things like GL_QUADS and GL_POLYGON from GLES. Also update the PackedEnumMap initialization to take an intializer. The initializer is a list of key/values which is much more robust to changes in the packed map. Improves draw call speed slightly as there is no conversion needed any more for the mode enum. Bug: angleproject:2966 Change-Id: Icae658272c6234f29335f6a57a63cf341cf5b2a0 Reviewed-on: https://chromium-review.googlesource.com/c/1346529 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill b980c563 2018-11-27T11:34:27 Reformat all cpp and h files. This applies git cl format --full to all ANGLE sources. Bug: angleproject:2986 Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f Reviewed-on: https://chromium-review.googlesource.com/c/1351367 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 7fa8824b 2018-11-26T13:22:57 Update clang-format settings. To allow for extern "C" declarations to not break on a brace. This preserves the current code style. Also add indented preprocessor definitions. This makes the formatting of "platform.h" much nicer. Bug: angleproject:2971 Change-Id: I392babe0c8d67539a8e026a36a023a7404bb63c2 Reviewed-on: https://chromium-review.googlesource.com/c/1347452 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tobin Ehlis 573f76b3 2018-05-03T11:10:44 Debug: Add Systrace Markers Update ScopedPerfEventHelper class to add systrace markers by default. This change unifies ANGLE EVENT* macro system so that at the base level in LoggingAnnotator class, systrace markers will be added by default. Modify the base DebugLogger to use char* by default and move any conversions to wchar_t to the Windows specializations where wchar is used. This limits type conversions to only where they're needed. This change also includes some new TRACE_EVENT() calls in the VK backend which will result in systrace markers for those calls on the Android platform. The new build flag "angle_enable_trace" is added to enable the tracing calls. Bug: angleproject:2528 Change-Id: Icefc197d4407e1cd31338710e37865abae6a0b15 Reviewed-on: https://chromium-review.googlesource.com/c/1042785 Commit-Queue: Tobin Ehlis <tobine@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 35fd3063 2018-11-20T10:02:48 Use xxHash for faster hash map lookups. This most strongly affects the Vulkan back-end which uses a hash map to cache VkPipelines. It also should speed up some parts of the D3D11 back-end. Bug: angleproject:2522 Change-Id: I10801654f043abce17339c30d7bf62bc8644e49c Reviewed-on: https://chromium-review.googlesource.com/c/1316889 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 6ba22ee1 2018-10-26T16:15:40 GL: Implement EGL_ANDROID_get_frame_timestamps. BUG=angleproject:2936 Change-Id: I758d797d185b2de330cce3401bfeef76c7df590e Reviewed-on: https://chromium-review.googlesource.com/c/1302836 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 763cec07 2018-10-26T14:19:54 Vulkan: Add warnings for cache struct packing. This adds diagnostic warnings for packed cache structures. It ensures the packed versions of the structures don't have any unexpected misalignments or inserted members. This gives us consistent behaviour and ensures all memory is initialized. Implemented for Clang/GCC/MSVC. Bug: angleproject:2522 Change-Id: I6ec453a40d292e4a498319ffa767988a502d225e Reviewed-on: https://chromium-review.googlesource.com/c/1302533 Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill bfe31c42 2018-10-25T17:03:47 Remove uses of DrawCallParams. Packing and referencing this structure was causing unnecessary draw call overhead. This improves performance on all the back-ends. Impacts the GL back-end the most. In total this patch series reduces overhead by up to 5%. Bug: angleproject:2933 Change-Id: Ief416ab874e481baf960d02965978a311214a146 Reviewed-on: https://chromium-review.googlesource.com/c/1299477 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Till Rathmann b8543630 2018-10-02T19:46:14 Support GL_OES_texture_border_clamp Added support for GL_TEXTURE_BORDER_COLOR and GL_CLAMP_TO_BORDER in OpenGL/OpenGLES, Direct3D9 and Direct3D11 backends. For integer textures in OpenGLES3 contexts these additional entry points are available now: void glTexParameterIivOES(enum target, enum pname, const int *params); void glTexParameterIuivOES(enum target, enum pname, const uint *params); void glGetTexParameterIivOES(enum target, enum pname, int *params); void glGetTexParameterIuivOES(enum target, enum pname, uint *params); void glSamplerParameterIivOES(uint sampler, enum pname, const int *params); void glSamplerParameterIuivOES(uint sampler, enum pname, const uint *params); void glGetSamplerParameterIivOES(uint sampler, enum pname, int *params); void glGetSamplerParameterIuivOES(uint sampler, enum pname, uint *params); BUG=angleproject:2890 TEST=angle_end2end_tests.TextureBorderClamp* Change-Id: Iee3eeb399d8d7851b3b30694ad8f21a2111f5828 Reviewed-on: https://chromium-review.googlesource.com/c/1257824 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi a390ebd9 2018-10-18T13:04:40 Add compiler printf attribute to relevant functions Relands 27a472c60 with reinterpret_cast changed to C-style cast to support types that are pointers on some platforms and integers on others. This commit includes fixes to undefined behavior caught by this attribute. The following changes have been made: - 0x%0.8p is changed to %016 PRIxPTR. Both 0 and . have undefined behavior with p. Additionally, %p already prints 0x with both gcc and clang. This results in a small output change: void *x = (void *)0x1234; void *y = (void *)0x1234567890abcdef; printf("|%0.8p|\n", x); printf("|%0.8p|\n", y); printf("|%016" PRIxPTR "|\n", (uintptr_t)x); printf("|%016" PRIxPTR "|\n", (uintptr_t)y); prints: |0x00001234| |0x1234567890abcdef| |0x0000000000001234| |0x1234567890abcdef| - %d used for GLintptr, GLsizeiptr, EGLTime and EGLnsecsANDROID is changed to %llu and the relevant argument is cast to unsigned long long. This is due to these types being typedefs to unknown types (on Linux for example, these are unsigned long, and my guess would be unsigned long long on Windows where long is 32 bits). - %llu is used for GLuint64, which could be unsigned long (as is on Linux). Those arguments are cast to unsigned long long. - %p is used for some EGLNative types, but those types may not be a pointer. Those arguments are cast to uintptr_t and printed as above. Bug: angleproject:2928 Change-Id: Idf9f705c3d00f69e41e7603453016276a2e13a64 Reviewed-on: https://chromium-review.googlesource.com/c/1300913 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill e9503ae9 2018-10-25T17:55:04 Revert "Add compiler printf attribute to relevant functions" This reverts commit 27a472c601aa542f48ca5944fb769e2971a0594f. Reason for revert: Causing failures on 32-bit Linux configs: https://logs.chromium.org/logs/chromium/buildbucket/cr-buildbucket.appspot.com/8931673733828416640/+/steps/compile/0/stdout ../../third_party/angle/src/libGLESv2/entry_points_egl.cpp:257:11: error: reinterpret_cast from 'EGLNativeWindowType' (aka 'unsigned long') to 'uintptr_t' (aka 'unsigned int') is not allowed reinterpret_cast<uintptr_t>(win), reinterpret_cast<uintptr_t>(attrib_list)); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ../../third_party/angle/src/common/debug.h:230:112: note: expanded from macro 'EVENT' #define EVENT(message, ...) gl::ScopedPerfEventHelper scopedPerfEventHelper("%s" message "\n", __FUNCTION__, ##__VA_ARGS__); ^~~~~~~~~~~ ../../third_party/angle/src/libGLESv2/entry_points_egl.cpp:314:11: error: reinterpret_cast from 'EGLNativePixmapType' (aka 'unsigned long') to 'uintptr_t' (aka 'unsigned int') is not allowed reinterpret_cast<uintptr_t>(pixmap), reinterpret_cast<uintptr_t>(attrib_list)); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Original change's description: > Add compiler printf attribute to relevant functions > > This commit includes fixes to undefined behavior caught by this > attribute. The following changes have been made: > > - 0x%0.8p is changed to %016 PRIxPTR. Both 0 and . have undefined behavior with > p. Additionally, %p already prints 0x with both gcc and clang. This > results in a small output change: > > void *x = (void *)0x1234; > void *y = (void *)0x1234567890abcdef; > > printf("|%0.8p|\n", x); > printf("|%0.8p|\n", y); > > printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(x)); > printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(y)); > > prints: > > |0x00001234| > |0x1234567890abcdef| > |0x0000000000001234| > |0x1234567890abcdef| > > - %d used for GLintptr, GLsizeiptr, EGLTime and EGLnsecsANDROID is > changed to %llu and the relevant argument is cast to unsigned long > long. This is due to these types being typedefs to unknown types (on > Linux for example, these are unsigned long, and my guess would be > unsigned long long on Windows where long is 32 bits). > - %llu is used for GLuint64, which could be unsigned long (as is on > Linux). Those arguments are cast to unsigned long long. > - %p is used for some EGLNative types, but those types may not be a > pointer. Those arguments are cast to uintptr_t and printed as above. > > Bug: angleproject:2928 > Change-Id: I63e9e998c72701ce8582f1ebf25d6374be9090e4 > Reviewed-on: https://chromium-review.googlesource.com/c/1289232 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Yuly Novikov <ynovikov@chromium.org> TBR=ynovikov@chromium.org,jmadill@chromium.org,syoussefi@chromium.org Change-Id: I4f3cea64977bee9f889db6c995371bd2bbc6d81b No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2928 Reviewed-on: https://chromium-review.googlesource.com/c/1299480 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 27a472c6 2018-10-18T13:04:40 Add compiler printf attribute to relevant functions This commit includes fixes to undefined behavior caught by this attribute. The following changes have been made: - 0x%0.8p is changed to %016 PRIxPTR. Both 0 and . have undefined behavior with p. Additionally, %p already prints 0x with both gcc and clang. This results in a small output change: void *x = (void *)0x1234; void *y = (void *)0x1234567890abcdef; printf("|%0.8p|\n", x); printf("|%0.8p|\n", y); printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(x)); printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(y)); prints: |0x00001234| |0x1234567890abcdef| |0x0000000000001234| |0x1234567890abcdef| - %d used for GLintptr, GLsizeiptr, EGLTime and EGLnsecsANDROID is changed to %llu and the relevant argument is cast to unsigned long long. This is due to these types being typedefs to unknown types (on Linux for example, these are unsigned long, and my guess would be unsigned long long on Windows where long is 32 bits). - %llu is used for GLuint64, which could be unsigned long (as is on Linux). Those arguments are cast to unsigned long long. - %p is used for some EGLNative types, but those types may not be a pointer. Those arguments are cast to uintptr_t and printed as above. Bug: angleproject:2928 Change-Id: I63e9e998c72701ce8582f1ebf25d6374be9090e4 Reviewed-on: https://chromium-review.googlesource.com/c/1289232 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang c3ee7ec0 2018-09-21T16:15:03 Implement EGL_ANDROID_image_native_buffer. BUG=angleproject:2508 Change-Id: I8ef2ce8320edeb336727905055f47bb299dec2ea Reviewed-on: https://chromium-review.googlesource.com/c/1238886 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 0cc11c68 2018-10-12T18:07:18 StateManagerGL: Remove setGenericShaderState. We can mutate the BitSetIterator as it clears dirty bits. This removes the risk of doing a double state update. Improves the proformance of the GL back-end state update. Also do an early-out before calling syncDrawArraysState. Bug: angleproject:2763 Change-Id: Idd25bdd67a6aceff05529a533260b661b07c2928 Reviewed-on: https://chromium-review.googlesource.com/c/1262740 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill f4a789f9 2018-10-18T16:56:20 Use angle::Result in front-end (Part 6) Refactors the gl::Program, gl::Compiler and gl::Query classes. Bug: angleproject:2491 Change-Id: I96acecdc6af301a89201bd7f5222a180433e5eb2 Reviewed-on: https://chromium-review.googlesource.com/c/1289711 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill cd0a0a3c 2018-10-18T18:41:57 Introduce SubjectBindingPointer. We can share the same pointer for the subject binding and the binding pointer. This further allows us to optimize buffer re-binding. The shared memory increases cache coherency and reduces the number of instructions needed. Bug: angleproject:2891 Change-Id: Id3162fa79de203f75989e7289ea02cb2ea1bec73 Reviewed-on: https://chromium-review.googlesource.com/c/1270217 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jamie Madill ca8eda41 2018-10-18T18:41:56 Use dispatch table to optimize buffer binding. Using a table of function pointers is faster than using a switch followed by a function call. Also more aggressively inline binding methods. Based on contribution by mtavenrath@nvidia.com. In total this patch sequence improves the performance of a buffer binding perf test by up to 27%. Test: BindingsBenchmark.Run/gl_100_objects_allocated_at_initialization Bug: angleproject:2891 Change-Id: Iaab1e2a135b635bd72736d7d1d4271562c3a4ece Reviewed-on: https://chromium-review.googlesource.com/c/1281783 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Shahbaz Youssefi 3a482179 2018-10-11T10:34:44 Vulkan: Implement glFlush A semaphore pool is implemented to allow dynamic allocation of semaphores as needed when breaking up a frame with flushes. The pool is used both for acquiring the next image and for chaining mid-frame submissions. RendererVk::flush() is changed so that instead of taking the wait/signal semaphores as parameters, it would use the last known signaled semaphore as wait semaphore and allocates a semaphore for signaling. It would additionally wait for any extra semaphore provided externally (i.e. the surface's image acquire semaphore). Bug: angleproject:2504 Change-Id: Iecd2d5535230c48b26a6b7d078710af8730121da Reviewed-on: https://chromium-review.googlesource.com/c/1276805 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 6f1dc51b 2018-10-04T14:36:04 Vulkan: Use a specialized macro for wrapped vulkan calls Vulkan wrapper functions are fairly straightforward. They call the Vulkan function and return immediately. The specialized macros introduced in this commit take care of the final return for brevity of the warpper. Additionally, this commit gets rid of ANGLE_EMPTY_STATEMENT in favor of the more robust macro definition using do {} while (0). Bug: none Change-Id: Ia7c68962d1aeee2c06ef210122b345b1a2e54f08 Reviewed-on: https://chromium-review.googlesource.com/c/1262020 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill ac66f982 2018-10-09T18:30:01 Optimize ValidateBindTexture type check. This switch can be cached in a very fast packed map. The map contents only change if different extensions are exposed. This reduces the number of instructions we hit in ValidateBindTexture. Bug: angleproject:2763 Change-Id: I6ba8a4124d85e4c193d0dee3e03e50713d51b1f4 Reviewed-on: https://chromium-review.googlesource.com/c/1262739 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@google.com>
Jamie Madill abfbc0fe 2018-10-09T12:48:52 Use angle::Result in allocation and math check macros. Replace these with ANGLE_CHECK_*_ALLOC and ANGLE_CHECK_*_MATH depending on the specific error type. Bug: angleproject:2491 Change-Id: Ic4395101fe701c563ae2b92aa2c55c93b934a7de Reviewed-on: https://chromium-review.googlesource.com/c/1262737 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Nico Weber 079a6bc3 2018-10-01T14:30:09 Remove an exit-time destructor from a frequently-included header. Bug: angleproject:1459 Change-Id: I2bfd7a34ef8ca6d367af7e1d9dd740c4e93727ac Reviewed-on: https://chromium-review.googlesource.com/1255382 Commit-Queue: Nico Weber <thakis@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 996628a4 2018-09-24T16:39:26 Vulkan: Add support for VkPipelineCache The cache is initialized from the application's blob cache and is occasionally written back to it for disk storage. Bug: angleproject:2516 Change-Id: I4cba4b00a7b9641c2983ef07159bc62cd10a5519 Reviewed-on: https://chromium-review.googlesource.com/1241373 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jeff Gilbert c0b82333 2018-09-26T18:04:05 Polyfill BitCount for ARM/ARM64 on MSVC. Also _WIN64 implies _WIN32. Bug: angleproject:2858 Change-Id: I63e2ffd2e9e304171ea6adb99836733981cc1813 Reviewed-on: https://chromium-review.googlesource.com/1248441 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill b36a4816 2018-09-25T10:15:11 Vulkan: Add OpenGL line segment rasterization. Line rasterization rules are implemented using a shader patch. The patch does a small test and discards pixels that are outside of the OpenGL line region. The feature is disabled on Android until we can determine the root cause of the test failures. Bug: angleproject:2598 Change-Id: Ic76c5e40fa3ceff7643e735e66f5a9050240c80b Reviewed-on: https://chromium-review.googlesource.com/1120153 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 20c01390 2018-09-19T15:43:28 Fix FastVector::resize when count < size. Also update a test to trigger the bug. Bug: angleproject:2763 Change-Id: I8e6735320a34dcc4cc8beee1b7a22b768912f24f Reviewed-on: https://chromium-review.googlesource.com/1234338 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill bf7cfbea 2018-09-19T03:56:20 Re-land "Add FastVector for simple dynamic vector cases." Re-land fixes memory leak and adds inline to a few more methods. This optimized vector keeps an initial fixed size storage but has unbounded growth like a normal std::vector. It operates like a FixedVector initially but then switches the storage to an allocated pool when the element count exceeds the array limit. This gives fast performance in the small case since no dynamic allocation is needed. It also handles the "slow" big case. Bug: angleproject:2763 Change-Id: Ib3cc7b652a14ed346528bf15820023ab0b5317ce Reviewed-on: https://chromium-review.googlesource.com/1233453 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov dc8fb937 2018-09-19T01:35:59 Revert "Add FastVector for simple dynamic vector cases." This reverts commit 4d45e7dc7553b071b0c2a054bdb59bfd844012fe. Reason for revert: Memory leak detected during roll in https://ci.chromium.org/p/chromium/builders/luci.chromium.try/linux_chromium_asan_rel_ng/101750 Original change's description: > Add FastVector for simple dynamic vector cases. > > This optimized vector keeps an initial fixed size storage but has > unbounded growth like a normal std::vector. It operates like a > FixedVector initially but then switches the storage to an allocated > pool when the element count exceeds the array limit. > > This gives fast performance in the small case since no dynamic > allocation is needed. It also handles the "slow" big case. > > Bug: angleproject:2763 > Change-Id: I9c002b205bd4ac9fc171d1fdc42bc8ea5fe8dabe > Reviewed-on: https://chromium-review.googlesource.com/1227794 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Jamie Madill <jmadill@chromium.org> TBR=ynovikov@chromium.org,jmadill@chromium.org,syoussefi@chromium.org Change-Id: Iaec76244cc736a8469b80bfc8534fb0fd6c49e11 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2763 Reviewed-on: https://chromium-review.googlesource.com/1232978 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 4d45e7dc 2018-09-18T11:32:41 Add FastVector for simple dynamic vector cases. This optimized vector keeps an initial fixed size storage but has unbounded growth like a normal std::vector. It operates like a FixedVector initially but then switches the storage to an allocated pool when the element count exceeds the array limit. This gives fast performance in the small case since no dynamic allocation is needed. It also handles the "slow" big case. Bug: angleproject:2763 Change-Id: I9c002b205bd4ac9fc171d1fdc42bc8ea5fe8dabe Reviewed-on: https://chromium-review.googlesource.com/1227794 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8a561914 2018-09-12T11:03:06 Pack SamplerState into small struct. Is much faster for completeness cache checks in syncProgramTextures. Bug: angleproject:2763 Change-Id: Iffdacbb8a4f6640caa5051643c379a7b4c3311b6 Reviewed-on: https://chromium-review.googlesource.com/1171508 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 44286dc8 2018-09-12T11:03:05 Allow an extra slot in PackedEnumMap. This can be used for fast lookups with InvalidEnum. Will be useful for optimizing valid primitive mode lookups. Bug: angleproject:2747 Change-Id: I5d668863eb23d3c1eb85a775b3e9e46f25a0a335 Reviewed-on: https://chromium-review.googlesource.com/1171504 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Olli Etuaho dff32a0d 2018-08-28T14:35:50 Support multisample arrays in shader programs The added tests check that using textureSize() and texelFetch() on textures with a fixed point format return expected results. texelFetch is also covered for integer format textures. dEQP GLES 3.1 tests also cover a variety of multisampled array texture formats. BUG=angleproject:2775 TEST=angle_end2end_tests, angle_deqp_gles31_tests Change-Id: I99b422e24b39e3563ed72f0fb85c9c1907df807d Reviewed-on: https://chromium-review.googlesource.com/1196521 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 9137adea 2018-08-27T14:22:37 Add support for EGL_ANDROID_blob_cache The functionality of MemoryProgramCache is divided up in two. BlobCache is now a generic binary cache, which interfaces with the callbacks from EGL_ANDROID_blob_cache. MemoryProgramCache handles program [de]serialization and interacts with BlobCache. Bug: angleproject:2516 Change-Id: Ie4328a2e56a26338e033d84f4e53a1103411937d Reviewed-on: https://chromium-review.googlesource.com/1194285 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Olli Etuaho 064458a8 2018-08-30T14:02:02 Remove separate ANGLE_texture_multisample_array We can just expose OES_texture_storage_multisample_2d_array instead. The compiler was already changed to accept OES_texture_storage_multisample_2d_array, and now the change is made also at the API level. Out-of-bounds access guarantees provided by ANGLE were the only big difference between the ANGLE spec and the OES spec, so it's simpler to just expose the native extension. Safe out-of-bounds accesses can be guaranteed without having them in the extension spec. This also adds missing texStorage3DMultisample entry point to the proc table, which will enable running dEQP tests. BUG=angleproject:2775 TEST=angle_end2end_tests Change-Id: Idf376ee877a3374a33de177df023f0531ec8f01d Reviewed-on: https://chromium-review.googlesource.com/1196722 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Tobin Ehlis 1bf963b6 2018-07-19T14:56:37 Clean up PlatformMethods attribute enum Centralize definition of EGL_PLATFORM_ANGLE_PLATFORM_METHODS_ANGLEX in Platform.h. Bug: angleproject:2528 Change-Id: Id2b022c4ea08d2e98cbd6c3b248b58d096c20dfb Reviewed-on: https://chromium-review.googlesource.com/1144265 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Olli Etuaho d310a434 2018-08-24T15:40:23 Add validation and negative tests for multisample arrays This adds errors for binding and allocating multisample array textures. New tests in TextureMultisampleTest.cpp check that the errors are generated as specified. Tests for querying supported sample counts are also improved and extended for multisample array textures. BUG=angleproject:2775 TEST=angle_end2end_tests Change-Id: I6a0fe7ae04bb3d0072f6cbe09026b05e2bc47325 Reviewed-on: https://chromium-review.googlesource.com/1188576 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Thomas Miller cb4ae446 2018-08-02T08:19:09 Make Angle compile for Arm64 Windows Change-Id: Iee947a5abf4a833f155f7cb100577c92323a34e5 Reviewed-on: https://chromium-review.googlesource.com/1160863 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 306b6c16 2018-07-27T08:12:49 D3D11: Use angle::Result error pattern. 1/3 This CL improves performance on the draw call microbenchmark by 10% when no-oping driver calls. Bug: angleproject:2738 Change-Id: I4f5c11db90d9056ce4557b2a4432bc55b42b5bba Reviewed-on: https://chromium-review.googlesource.com/1150093 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang dbd16127 2018-07-19T11:30:21 EGL: Implement EGL Image extensions. BUG=angleproject:2507 Change-Id: Ica33166e9e23e933977c3ab034d4f5a8cada9fb1 Reviewed-on: https://chromium-review.googlesource.com/1143454 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill b436aac3 2018-07-18T17:23:48 Vulkan: Support inverted blit for depth/stencil. Depth/stencil formats are packed tightly when reading back Images with vkCmdCopyImageToBuffer. Same for the reverse. Thus we need to take this into account when doing our blitWithReadback implementation. This splits the depth/stencil blit into two separate steps. Fixes all the remaining blit failures in BlitFramebufferANGLETest. Bug: angleproject:2673 Change-Id: Ie9f43f782a82b5a0746d00122b24f81088d57c4c Reviewed-on: https://chromium-review.googlesource.com/1140740 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Lingfeng Yang 0df813c3 2018-07-12T12:52:06 GLES1: GL_OES_draw_texture BUG=angleproject:2306 This implements GL_OES_draw_texture using a few bits of new state in the renderer and adding a code path for it in the shader, using gl_VertexID to draw the quad backing the texture draw. This allows us to avoid allocating a separate vertex array for the texture draw and reuses the current shader as much as possible, plugging in to the existing multitexturing pipeline. - Add unit test and sample - No new test expectations, but advertising GL_OES_draw_texture makes the DrawTex GLES1 conformance test non-trivial and actually test glDrawTex*. Change-Id: I1485098249fe44d46a01cab4bb7b2c39d0492923 Reviewed-on: https://chromium-review.googlesource.com/1135930 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Omar El Sheikh 80d4ef10 2018-07-13T17:08:19 Vulkan: Fixed improperly set env variable After the first test using the Mock ICD runs, an environment variable VK_ICD_FILENAMES is set when previously it did not exists. The cleanup of that test, rather than deleting the environment variable, set it to an empty string, which the Vulkan loader would use for subsequent Vulkan tests, causing issues with Vulkan not finding the correct extensions. Had to disable two more tests since they started failing once those backends were enabled. Bug: angleproject:2604 Change-Id: Ie103756eed60d255d1dd92d7ef3b726183feeb1e Reviewed-on: https://chromium-review.googlesource.com/1137342 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Omar El Sheikh <theoking@google.com>
Jamie Madill 6b873dd7 2018-07-12T23:56:30 Add gl::ErrorSet and angle::Result. gl::ErrorSet can handle errors and is accessible from ContextImpl. It allows the implementation to mutate the error set without using the gl::Context directly. angle::Result is the faster POD return value class. It should generate optimal code. It can also be used seamlessly with the ANGLE_TRY macro. Also introduces an internal enum as a workaround for generating and consuming errors in the back-end. When the internal enum is used as an error return value the error is not consumed in the front-end. This is a temporary workaround only. Bug: angleproject:2491 Bug: angleproject:2713 Change-Id: I6cbdaadd075ccbdf241844cbcbc4ed5c3be40a8b Reviewed-on: https://chromium-review.googlesource.com/1133200 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jamie Madill dec86230 2018-07-11T09:01:18 Generalize Context scratch buffer errors. This refactor will allow us to generate different error types in different backends. This makes Vulkan happy because it won't have to generate gl::Errors and can stay with vk::Error. Bug: angleproject:2713 Change-Id: I981402450f3b519d4f79851982547695d583355a Reviewed-on: https://chromium-review.googlesource.com/1128921 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jamie Madill ca2ff38b 2018-07-11T09:01:17 Refactor internal format pixel math methods. This removes the use of the ErrorOrResult class from these methods. This will enable more performant Error handling. Also cleans up the ANGLE_TRY_CHECKED_MATH macro to be more general. Bug: angleproject:2713 Change-Id: I349947d320907839ca88ec1f9251e6ddc3858a08 Reviewed-on: https://chromium-review.googlesource.com/1128920 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jacek Caban 63cc351f 2018-06-27T17:35:19 Fix PMurHash.cpp mingw clang 64-bit compilation. Tested with Firefox build, upstream bug: https://bugzilla.mozilla.org/show_bug.cgi?id=1471632 Change-Id: I4b44847dfc69ee26cf2215b0a0b7573becfd369d Reviewed-on: https://chromium-review.googlesource.com/1117187 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c2136b67 2018-07-09T10:35:33 Allow constexpr initialization of PackedEnumMap. By making mData public we can use aggregate initialization. The syntax is the same as for initializing a std::array. It might be possible to also use std::map initialization syntax using a list of pairs. That is left for a follow-up. Bug: angleproject:2568 Change-Id: I30a6f280172cb197208d14b1a53b9cc12b7834d8 Reviewed-on: https://chromium-review.googlesource.com/1127181 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Oystein Eftevaag 33e72d99 2018-06-29T10:49:38 Removed an assert about addTraceEvent not returning empty handles. There are several codepaths where this is the expected result: * Other threads disabling the category in question. * The TraceBuffer being fill and no new chunks available. * Perfetto being active as the tracing backend. In all cases, the single use of a handle to a TraceEvent is TraceLog::UpdateTraceEventDuration which handles the above cases correctly. BUG=844421 Change-Id: Ieaf3aa5c913cee8c51cfea637907d5bc3b560ceb Reviewed-on: https://chromium-review.googlesource.com/1120841 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov f5fd5c6c 2018-06-22T17:52:32 Remove FormatString for real Forgot to remove it from the header in https://chromium-review.googlesource.com/577922 Bug: angleproject:1644 Change-Id: I89f9c975b3fc3b7161edd2c2907549eaa672c223 Reviewed-on: https://chromium-review.googlesource.com/1112647 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Rafael Cintron 05a449a7 2018-06-20T18:08:04 Replace reinterpret_cast with safer or no cast When casting types to one another in C++, the weaker the cast, the better. This change replaces instances of reinterpret_cast with static_cast or no cast where it safe and correct to do so. BUG=angleproject:2683 Change-Id: I99c9033614a65282ae1d78cf0f4b80fabd75877a Reviewed-on: https://chromium-review.googlesource.com/1109396 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>