|   | f41a7151 | 2016-09-19T15:11:17 |  | Add an extension to disable resource generation on bind.
BUG=angleproject:1518
Change-Id: I662f7b07da5c97831496f2617b0adadf9858bdc9
Reviewed-on: https://chromium-review.googlesource.com/386799
Reviewed-by: Antoine Labour <piman@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org> | 
            
              |   | c287ea6e | 2016-09-16T14:46:51 |  | Add WebGL validation extensions to ANGLE.
BUG=angleproject:1523
Change-Id: I6fecb5055ed8087665aeee34b3a066ea8f38d51b
Reviewed-on: https://chromium-review.googlesource.com/386281
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Antoine Labour <piman@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 2a63b3f8 | 2016-02-08T12:29:08 |  | Re-land "Implement EGL_experimental_present_path_angle"
- Re-land with clang fix.
This allows ANGLE to render directly onto a D3D swapchain in the correct
orientation when using the D3D11 renderer.
The trick is to add an extra uniform to each shader which takes either
the value +1.0 or -1.0. When rendering to a texture, ANGLE sets this
value to -1.0. When rendering to the default framebuffer, ANGLE sets
this value to +1.0. ANGLE multiplies vertex positions by this value in
the VS to invert rendering when appropriate. It also corrects other
state (e.g. viewport/scissor rect) and shader built-in values
(e.g. gl_FragCoord).
This saves a substantial amount of GPU time and lowers power
consumption. For example, the old method (where ANGLE renders all
content onto an offscreen texture, and then copies/inverts this onto the
swapchain at eglSwapBuffers() time) uses about 20% of the GPU each frame
on a Lumia 630.
Verification:
+ dEQP GL ES2 tests pass when "present path fast" is enabled
+ all ANGLE_end2end_tests pass when "present path fast" is enabled
BUG=angleproject:1219
Change-Id: I56b339897828753a616d7bae837a2f354dba9c63
Reviewed-on: https://chromium-review.googlesource.com/326730
Tryjob-Request: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | d1c46228 | 2016-02-08T14:51:18 |  | Revert "Implement EGL_experimental_present_path_angle"
Compile failure on Clang/Win:
The reason for reverting is: FAILED: ninja -t msvc -e environment.x86 --
"..\..\third_party/llvm-build/Release+Asserts/bin/clang-cl" -m32 /nologo
/showIncludes /FC
@obj\third_party\angle\src\tests\egl_tests\angle_end2end_tests.EGLPresentPathD3D11Test.obj.rsp
/c ..\..\third_party\angle\src\tests\egl_tests\EGLPresentPathD3D11Test.cpp
/Foobj\third_party\angle\src\tests\egl_tests\angle_end2end_tests.EGLPresentPathD3D11Test.obj
/Fdobj\gpu\angle_end2end_tests.cc.pdb 
In file included from
..\..\third_party\angle\src\tests\egl_tests\EGLPresentPathD3D11Test.cpp:7:
In file included from
..\..\third_party\angle\src\tests\test_utils/ANGLETest.h:13:
..\..\testing\gtest\include\gtest/gtest.h(1392,16) :  error: comparison of
integers of different signs: 'const int' and 'const unsigned int'
[-Werror,-Wsign-compare]
  if (expected == actual) {
      ~~~~~~~~ ^  ~~~~~~
..\..\testing\gtest\include\gtest/gtest.h(1422,12) :  note: in instantiation of
function template specialization 'testing::internal::CmpHelperEQ<int, unsigned
int>' requested here
    return CmpHelperEQ(expected_expression, actual_expression, expected,
           ^
..\..\third_party\angle\src\tests\egl_tests\EGLPresentPathD3D11Test.cpp(281,9) :
 note: in instantiation of function template specialization
'testing::internal::EqHelper<false>::Compare<int, unsigned int>' requested here
        ASSERT_EQ(mWindowWidth * 4, mappedSubresource.RowPitch);
        ^
..\..\testing\gtest\include\gtest/gtest.h(1960,32) :  note: expanded from macro
'ASSERT_EQ'
# define ASSERT_EQ(val1, val2) GTEST_ASSERT_EQ(val1, val2)
                               ^
..\..\testing\gtest\include\gtest/gtest.h(1943,67) :  note: expanded from macro
'GTEST_ASSERT_EQ'
                      EqHelper<GTEST_IS_NULL_LITERAL_(expected)>::Compare, \
                                                                  ^
BUG=angleproject:1219
This reverts commit 6b3c1db5170450bbc4946d8f18ba0d8619da43a0.
Change-Id: Ia67ab82dd13295dc03235d57fa417c73f20a49e6
Reviewed-on: https://chromium-review.googlesource.com/326680
Reviewed-by: Jamie Madill <jmadill@chromium.org> | 
            
              |   | 6b3c1db5 | 2015-12-18T14:01:46 |  | Implement EGL_experimental_present_path_angle
This allows ANGLE to render directly onto a D3D swapchain in the correct
orientation when using the D3D11 renderer.
The trick is to add an extra uniform to each shader which takes either
the value +1.0 or -1.0. When rendering to a texture, ANGLE sets this
value to -1.0. When rendering to the default framebuffer, ANGLE sets
this value to +1.0. ANGLE multiplies vertex positions by this value in
the VS to invert rendering when appropriate. It also corrects other
state (e.g. viewport/scissor rect) and shader built-in values
(e.g. gl_FragCoord).
This saves a substantial amount of GPU time and lowers power
consumption. For example, the old method (where ANGLE renders all
content onto an offscreen texture, and then copies/inverts this onto the
swapchain at eglSwapBuffers() time) uses about 20% of the GPU each frame
on a Lumia 630.
Verification:
+ dEQP GL ES2 tests pass when "present path fast" is enabled
+ all ANGLE_end2end_tests pass when "present path fast" is enabled
BUG=angleproject:1219
Change-Id: Ib6eeea46bafa6ebce4adada0ae9db3a433b8fc4c
Reviewed-on: https://chromium-review.googlesource.com/321360
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 60ec6ea7 | 2016-01-22T15:27:19 |  | Implement dirty bits for Framebuffer.
The dirty bits set the stage for performance improvements in D3D, but
don't actually reduce any of the redundant work just yet.
BUG=angleproject:1260
Change-Id: Ib84e6a9b7aa40c37c41790f492361b22faaf4742
Reviewed-on: https://chromium-review.googlesource.com/318730
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org> | 
            
              |   | 82e3f3de | 2016-01-22T17:55:44 |  | Cast display parm for eglGetPlatformDisplayEXT.
The native display parameter to eglGetPlatformDisplayEXT has type void*.
When building with -DUSE_OZONE the native display type is intptr_t so
a cast is needed.
BUG=angleproject:1297
Change-Id: I947f5f9016926b6e3d590a2e29b5ee1fc883384d
Reviewed-on: https://chromium-review.googlesource.com/323471
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Tested-by: Frank Henigman <fjhenigman@chromium.org> | 
            
              |   | 70d0f499 | 2015-12-10T17:45:46 |  | Implement GL_KHR_debug.
BUG=angleproject:520
Change-Id: I9ced3e7ab1515feddf2ec103c26b2610a45b1784
Reviewed-on: https://chromium-review.googlesource.com/319830
Tryjob-Request: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 66988745 | 2015-12-22T19:39:19 |  | Revert "Implement GL_KHR_debug."
This reverts commit 6c521b7a70a53b1c9f7762e53e34b5a8146b0f7b.
Change-Id: I6ff981198e31f34d3e405edea6277ee75516d6ee
Reviewed-on: https://chromium-review.googlesource.com/319820
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 6c521b7a | 2015-12-10T17:45:46 |  | Implement GL_KHR_debug.
BUG=angleproject:520
Change-Id: I78d14cc8c94f5cef58604220f0ca847473b25bf8
Reviewed-on: https://chromium-review.googlesource.com/317820
Tryjob-Request: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 5ade8459 | 2015-09-02T11:00:30 |  | Properly check for EGL_KHR_create_context before creating ES3 context.
Mark EGL_KHR_create_context as supported in the DisplayGLs.
BUG=angleproject:1149
Change-Id: I20671535680eb2c3b9c08205cee243b3aa5c5821
Reviewed-on: https://chromium-review.googlesource.com/297080
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 4d61f7ed | 2015-08-12T10:56:50 |  | Reland Fixed compiler warning C4267 'conversion from 'size_t' to 'type', possible loss of data'
Additional warnings found with more testing and added C4267 warning disable only for angle_libpng
BUG=angleproject:1120
Change-Id: Ic403dcff5a8018056fa51a8c408e64207f3362eb
Reviewed-on: https://chromium-review.googlesource.com/293028
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | f3357ee2 | 2015-07-22T14:10:19 |  | EGLWindow: remove the unused width and height
EGLWindow does nothing with it per se, but some code was relying on it
to store it. Add width and height to ANGLETest and SampleApplication
instead. Also fix a typo in PerfTestParams, widowWidth -> windowWidth.
BUG=angleproject:1105
Change-Id: I26da607a2e6342864b508a50ee3cf8944608f868
Reviewed-on: https://chromium-review.googlesource.com/287379
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org> | 
            
              |   | 40888aab | 2015-07-13T15:53:23 |  | EGLWindow: correctly retrieve mAlphaBits
BUG=angleproject:1065
Change-Id: I1e396d1bd4d1c65edc3ad07bb32f895135d59474
Reviewed-on: https://chromium-review.googlesource.com/285180
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org> | 
            
              |   | 1bd7dd45 | 2015-06-11T08:58:53 |  | Added 16-bit formats to GLConfigs to reduce offscreen texture memory usage.
BUG=angleproject:1042
Change-Id: I7024bd47601a21b08cafbf6460d512151b53d035
Reviewed-on: https://chromium-review.googlesource.com/277002
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org> | 
            
              |   | 87bef77c | 2015-06-19T15:42:09 |  | Compile end2end tests on MacOS
This includes an implementation of OSX timer and path_utils.
BUG=angleproject:891
Change-Id: Id5440a8321bcfd4a61f3fe35b4a3fc0c651f564f
Reviewed-on: https://chromium-review.googlesource.com/278211
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org> | 
            
              |   | 8e695edb | 2015-06-15T17:00:44 |  | Fix support for GL_MAX_ATTRIBS attributes.
*re-land with fix for AMD/ES2/OpenGL.*
An off-by-one bug slipped in that broke support for these edge case
shaders.
Bug introduced in https://chromium-review.googlesource.com/#/c/266928/
BUG=angleproject:1045
BUG=500116
Change-Id: If44f809d432221d1e17afc407d49e87e0cb7504c
Reviewed-on: https://chromium-review.googlesource.com/277664
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | dd323e95 | 2015-06-09T15:16:31 |  | Only run tests that the current hardware can support.
For each config, determine if a context can be created at test
instantiation time.  This allows skipping of ES3 tests when the hardware
does not support ES3.
Updated the perf_tests to use the EGLPlatformParameters struct so that
they can be filtered in the same way.
Change-Id: If664604b057cec4005eb4b63bebd83cd4964b7b2
Reviewed-on: https://chromium-review.googlesource.com/276460
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 39fcf263 | 2015-06-08T14:39:07 |  | Use both null and real renders for draw call perf.
Introduce a "null" GL renderer for this specific benchmark, which
does not do any work on drawArrays and drawElements. We could use
the same kind of trick for buffer and texture updates, if we need
it. This gives us a good baseline for comparing GL and D3D perf.
BUG=angleproject:1040
Change-Id: I4bf7c75df01932de45ddd0a4e42e8fc82f15e37e
Reviewed-on: https://chromium-review.googlesource.com/276192
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | ce232678 | 2015-05-28T13:26:02 |  | Add a perf test for eglInitialize.
Also shutdown performance, since it's not easy to only test one.
BUG=angleproject:1014
Change-Id: I9d06426788ed336031271f8876589b111f1294b7
Reviewed-on: https://chromium-review.googlesource.com/273974
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org> | 
            
              |   | 91c2fadf | 2015-05-15T10:34:14 |  | Fix more warnings in samples and tests
These warnings are currently disabled because these files are not with
angle_code set to 1 in the gyp files to avoid gtest's code warnings.
We hope to either fix warnings in gtest or change our build system to
not use warnings for gtest.
BUG=angleproject:1003
Change-Id: I281781b77f92ef8c394dd53fbbd50d525e4da5c9
Reviewed-on: https://chromium-review.googlesource.com/271412
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org> | 
            
              |   | 1f67547b | 2015-05-14T11:47:33 |  | EGLWindow: remove redundant EGL_NONE to finish attrib list.
Only one EGL_NONE is needed to signal the end of the list.
BUG=angleproject:892
Change-Id: I7de349bef9d674344ccd1b2c4801d8b42c801299
Reviewed-on: https://chromium-review.googlesource.com/271157
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org> | 
            
              |   | 12fe4dc8 | 2015-05-04T12:50:08 |  | Fix pointer to int conversion warning in EGLWindow.cpp
BUG=angleproject:892
Change-Id: Ic40f29c811d18efea0e081c269ca43d0170488a4
Reviewed-on: https://chromium-review.googlesource.com/269122
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-on: https://chromium-review.googlesource.com/270125 | 
            
              |   | bf9e4050 | 2015-05-06T15:13:05 |  | EGLWindow: specify the device type only on d3d platform
BUG=angleproject:892
Change-Id: I0406e26910f5a012ccb9e533af18e831522161b1
Reviewed-on: https://chromium-review.googlesource.com/269666
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-on: https://chromium-review.googlesource.com/269827 | 
            
              |   | 4ea209f1 | 2015-05-07T15:32:26 |  | Revert "EGLWindow: specify the device type only on d3d platform"
Causing failures in EGLSurfaceTest.MakeCurrentTwice on Windows
BUG=angleproject:892
This reverts commit 118e7195fdaa76a1f3aa52bbed30fdb97cc3fd4a.
Change-Id: Ifbb17d1c9bc0390abadbfb8f78cf14dbf1bb8e83
Reviewed-on: https://chromium-review.googlesource.com/269950
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org> | 
            
              |   | 118e7195 | 2015-05-06T15:13:05 |  | EGLWindow: specify the device type only on d3d platform
BUG=angleproject:892
Change-Id: I2dda3a8d15e58d15a401258a5a64c5783ea1a132
Reviewed-on: https://chromium-review.googlesource.com/269666
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org> | 
            
              |   | fe2f3d63 | 2015-05-05T17:37:39 |  | Add a basic support for Linux for utils/
* Timer and path utils are done.
* Window only implements initialize and setVisible
BUG=angleproject:892
Change-Id: I3f49b68ef9ec5be324b25e211199bac2953ae11e
Reviewed-on: https://chromium-review.googlesource.com/269520
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org> | 
            
              |   | c07c43e4 | 2015-05-04T18:20:24 |  | Revert "Fix pointer to int conversion warning in EGLWindow.cpp"
Causes a compile error.
BUG=angleproject:892
This reverts commit d424da4a4c5f9eb08632738c53ca4604c3b808f1.
Change-Id: Ieb8bb99d02f7050306974db5dab72d26474891ac
Reviewed-on: https://chromium-review.googlesource.com/268996
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org> | 
            
              |   | 72196b74 | 2015-05-04T12:50:53 |  | Add missing trailing newline before EGLWindow.cpp EOF
BUG=angleproject:892
Change-Id: Iaf175a310ce2acb5a8715902b3d367aa3dae8e2c
Reviewed-on: https://chromium-review.googlesource.com/269124
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org> | 
            
              |   | 75af569c | 2015-05-04T12:50:30 |  | Add missing include in EGLWindow.cpp
BUG=angleproject:892
Change-Id: I23cfbd9cfbe7d41e048a2b2a4eea048f5de72d12
Reviewed-on: https://chromium-review.googlesource.com/269123
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org> | 
            
              |   | d424da4a | 2015-05-04T12:50:08 |  | Fix pointer to int conversion warning in EGLWindow.cpp
BUG=angleproject:892
Change-Id: If6f0eb13bca10f9328faeaab35665a67e7ef6e44
Reviewed-on: https://chromium-review.googlesource.com/269122
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org> | 
            
              |   | 77a72f6e | 2015-04-14T11:18:32 |  | Release Surface when calling makeCurrent with null.
Refactorings to egl::Surface to enable ref-counting were causing
a situation where we could have two Window surfaces alive at the
same time. This would confuse the window procedure logic in
SurfaceD3D. Releasing the surface fixes this issue and conforms
closely to the wording on the spec on when Surfaces should be
deleted. Also add a test for message loops and surfaces.
BUG=475085
BUG=angleproject:963
Change-Id: Icdee3a7db97c9b54d779dabf1e1f82a89fefc546
Reviewed-on: https://chromium-review.googlesource.com/265064
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org> | 
            
              |   | 7825f619 | 2014-11-26T16:19:41 |  | Update ANGLE_platform_angle_d3d to use a device type enum instead of WARP bool.
BUG=angle:490
Change-Id: I1555e7f09b23138753e52ddf720d088587f7cadb
Reviewed-on: https://chromium-review.googlesource.com/232104
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 15dc05fc | 2015-01-22T13:31:46 |  | Only request PostSubBuffer support when the extension is available.
BUG=angle:658
Change-Id: I6828290ef89c57e8c794f0fca6e5991c492b67aa
Reviewed-on: https://chromium-review.googlesource.com/242572
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 0d3683c4 | 2014-10-23T11:08:16 |  | Update ANGLE_platform_angle to allow requesting of Renderer versions.
Added enums to allow users to request major and minor versions of the
underlying API and if a WARP device is used.
BUG=angle:490
Change-Id: I0bfb2ac8d327da28a47cc8e6346300e47ab9538c
Reviewed-on: https://chromium-review.googlesource.com/225081
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 4119ed3d | 2014-10-01T10:41:40 |  | Make OSWindow a non-static member of ANGLETest.
BUG=angle:611
Change-Id: I455e1dd0ad5582191621e316c4808a2d753e9aaa
Reviewed-on: https://chromium-review.googlesource.com/219867
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 18b931d5 | 2014-09-29T12:58:31 |  | Configure Google Tests to run against multiple renderers/GLES versions
BUG=angle:611
Change-Id: I7d43612171c439045038db9ae82fd8716c0b31c6
Reviewed-on: https://chromium-review.googlesource.com/220400
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com> | 
            
              |   | 3757a5ae | 2014-08-26T13:16:36 |  | Allow app to specify EGL Window extra parameters.
Extra parameters include pixel bit sizes, swap interval
and if we want multisampling. This gives parity between
the tests and samples EGL creation options.
BUG=angle:730
Change-Id: I68d619c2ea141794f0089456bb6bba3d3b1c2a07
Reviewed-on: https://chromium-review.googlesource.com/213296
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org> | 
            
              |   | 586666ce | 2014-08-21T10:04:05 |  | Make the sample app own the OS Window object.
This allows us to use OS Windows and EGL contexts differently
for different implementations - eg, tests and samples.
BUG=angle:730
Change-Id: I65e69fd829c3dbf2f1b406d90045bc296798ebb6
Reviewed-on: https://chromium-review.googlesource.com/213290
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org> | 
            
              |   | 1cfaaf8a | 2014-08-21T10:04:04 |  | Add a util project to share between samples and tests.
This code shares the Window and EGL logic between the two
projects.
BUG=angle:730
Change-Id: I8940371226a8f7b02579c332f51679c4a5d0e2a5
Reviewed-on: https://chromium-review.googlesource.com/212799
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org> |