|
cc129377
|
2018-04-12T09:13:18
|
|
ImageIndex: Consolidate layer/cube face.
In terms of the Texture or Image resource, a cube face
refers to a layer of a 2D texture. This layer has a special
meaning for cube textures, but it is represented as a layer
with a layer index. Cube array textures are no different,
they just use a different indexing scheme for the array
layers.
This also cleans up the ImageIndex helper to have a class
structure with private data, and cleans up a few cases to
use generic Make functions and iterators where they were
setting properties of the index directly.
This will make it easier to have ImageIndexes address
entire levels of a Cube map in the future, and makes the
layer count logic in Vulkan cleaner.
Bug: angleproject:2318
Change-Id: Iea9842e233f974a9896282ca224cb001f7882bd1
Reviewed-on: https://chromium-review.googlesource.com/987525
Reviewed-by: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
416aaf95
|
2018-04-10T08:10:16
|
|
Autogenerate ANGLE extension entry points
Modify autogeneration script to pull data from gl_ext.xml and generate
entry_points_gles_2_0_ext_autogen.cpp/h as a replacement for
entry_points_gles_2_0_ext.cpp/h
Bug:angleproject:2263
Bug:angleproject:1309
Change-Id: Ie21079f8ec5f85c657b891f6d6d59306a4c3b5fe
Reviewed-on: https://chromium-review.googlesource.com/1005409
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fe4bbe6c
|
2018-04-06T13:50:14
|
|
Create Stubs For Unimplemented Extensions
Create context and validation stubs for unimplemented extensions. This
will allow us to use an autogeneration script in the future to generate
entry_points_gles_2_0_ext.cpp.
Bug:angleproject:2263
Change-Id: If3ad3ebd823d65085c7f143cce9e09187e65d4da
Reviewed-on: https://chromium-review.googlesource.com/998440
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
59770806
|
2018-04-02T13:18:42
|
|
Refactor ANGLE Extensions Context Calls
Refactors ANGLE extensions context calls into a common format for future
autogeneration. Any work that occurred in the entry point has been moved into
its own context member function.
Bug:angleproject:2263
Change-Id: I91cb3aca6a8c135ed3ae80a723d6cf16b54aeda6
Reviewed-on: https://chromium-review.googlesource.com/990809
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
038dd539
|
2018-03-29T17:31:52
|
|
GLES1: glMultiTexCoord4(f|x)
BUG=angleproject:2306
+ common validation for multitexturing units
+ clang-format
Change-Id: I6eb456c273490e85fc7008e7e11d15e22dd20276
Reviewed-on: https://chromium-review.googlesource.com/987298
Commit-Queue: Lingfeng Yang <lfy@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d104918f
|
2018-03-28T10:02:20
|
|
Refactor ANGLE Extensions Validation
Refactors ANGLE Extensions Validation functions into a common format for
future autogeneration. Any writes to output parameters that occurred
within the ANGLE entry point have been moved into the corresponding
validation function.
Bug:angleproject:2263
Change-Id: I7a678310ad481c1379596a493fcb0b0383fcf3b8
Reviewed-on: https://chromium-review.googlesource.com/985244
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
96310cda
|
2018-03-28T11:56:28
|
|
GLES1: glClientActiveTexture
+ adds query for GL_MAX_TEXTURE_UNITS
BUG=angleproject:2306
Change-Id: Ie89fa6a067551170856bf0f7e6d7b4452b3da132
Reviewed-on: https://chromium-review.googlesource.com/984894
Commit-Queue: Lingfeng Yang <lfy@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
13b708f2
|
2018-03-21T12:14:10
|
|
GLES1: glAlphaFunc
BUG=angleproject:2306
Change-Id: I0bf229d3ab8a4a1217c12b434dcd8fa67d7cbadc
Reviewed-on: https://chromium-review.googlesource.com/973897
Commit-Queue: Lingfeng Yang <lfy@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
385b3e03
|
2018-03-21T09:43:28
|
|
Use packed enums on shader types in ANGLE renderer
This patch uses a packed internal enum ShaderType everywhere we
need a shader type instead of the GLenum value of the shader type.
This patch also uses program::getAttachedShader(type) everywhere
we need to get gl::Shader from a program in ANGLE.
BUG=angleproject:2169
Change-Id: I28a7fa1cfe35622c57a486932911110688eaadec
Reviewed-on: https://chromium-review.googlesource.com/972844
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
e98b1b5d
|
2018-03-08T09:47:23
|
|
Framebuffer: Handle errors in checkStatus.
This pipes a lot more errors around in the Validation, where
they now will be caught.
Bug: angleproject:2372
Change-Id: Ibb4e47ddc932995a02dd92e10578b7a4097182a9
Reviewed-on: https://chromium-review.googlesource.com/954406
Reviewed-by: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
5b772312
|
2018-03-08T20:28:32
|
|
Nuke ValidationContext.
This pattern never really took off. It was intended to be used to
unit-test our Validation logic, but it become so complex because
of interactions with Framebuffer::syncState that we could never
really make use of it.
Nuke it entirely and simplify the Context class.
Bug: angleproject:2372
Change-Id: I40b9d46ce7706511a210da496ee19192cf609366
Reviewed-on: https://chromium-review.googlesource.com/954291
Reviewed-by: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e8a93c6e
|
2018-01-04T18:02:24
|
|
New transform feedback buffer binding rules
Detects undefined behavior when a buffer is bound to a transform feedback
binding point and a non transform feedback binding point at the same time.
Also moves the transform feedback buffer generic binding point out of the
transform feedback object and into the context's global state, to match
driver behavior. This way binding a new transform feedback object does not
affect GL_TRANSFORM_FEEDBACK_BUFFER_BINDING which is similar to how VAOs
work with GL_ARRAY_BUFFER_BINDING.
Bug: 696345
Change-Id: If3b9306cde7cd2197a8ce35e10c3af9ee58da0b8
Reviewed-on: https://chromium-review.googlesource.com/853130
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
2878379d
|
2018-03-05T09:37:32
|
|
Add NPOT validation to copyTextureCHROMIUM
copyTextureCHROMIUM should generate INVALID_VALUE when using a NPOT
texture and level not equal to zero, so we should add
validation to catch this case.
BUG=angleproject:2380
Change-Id: I7ca2e657287c11d560db0ad296f8e87ed0c19798
Reviewed-on: https://chromium-review.googlesource.com/956018
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e3688d27
|
2018-03-07T22:14:54
|
|
Revert "Add NPOT validation to copyTextureCHROMIUM"
This reverts commit 2202680c6a5d08ba74d57ce675af2266dddb205c.
Reason for revert: ASAN found error https://ci.chromium.org/buildbot/chromium.gpu.fyi/Mac%20FYI%20GPU%20ASAN%20Release/210
Original change's description:
> Add NPOT validation to copyTextureCHROMIUM
>
> copyTextureCHROMIUM should generate INVALID_VALUE when using a NPOT
> texture and level not equal to zero, so we should add
> validation to catch this case.
>
> BUG=angleproject:2380
>
> Change-Id: I0ea50a981e4d8f10f5913969f6b629617b57aa15
> Reviewed-on: https://chromium-review.googlesource.com/951713
> Commit-Queue: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,jmadill@chromium.org,brandon1.jones@intel.com
Change-Id: I04dcbd5e1d97b1bd968b26a06e4d3e4d175be0d8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2380
Reviewed-on: https://chromium-review.googlesource.com/953343
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
2202680c
|
2018-03-05T09:37:32
|
|
Add NPOT validation to copyTextureCHROMIUM
copyTextureCHROMIUM should generate INVALID_VALUE when using a NPOT
texture and level not equal to zero, so we should add
validation to catch this case.
BUG=angleproject:2380
Change-Id: I0ea50a981e4d8f10f5913969f6b629617b57aa15
Reviewed-on: https://chromium-review.googlesource.com/951713
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
99d492c2
|
2018-02-27T15:17:10
|
|
Use packed enums for the texture types and targets, part 2
This completes the refactor by using the packed enums in the gl:: layer
and in the backends.
The packed enum code generation is modified to support explicitly
assigning values to the packed enums so that the TextureTarget cube map
faces are in the correct order and easy to iterate over.
BUG=angleproject:2169
Change-Id: I5903235e684ccf382e92a8a1e10c5c85b4b16a04
Reviewed-on: https://chromium-review.googlesource.com/939994
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
f0e89be6
|
2017-11-08T14:00:32
|
|
Use packed enums for the texture types and targets, part 1
In OpenGL there are two enum "sets" used by the API that are very
similar: texture types (or bind point) and texture targets. They only
differ in that texture types have GL_TEXTURE_CUBEMAP and target have
GL_TEXTURE_CUBEMAP_[POSITIVE|NEGATIVE]_[X|Y|Z].
This is a problem because in ANGLE we use GLenum to pass around both
types of data, making it difficult to know which of type and target a
variable is.
In addition these enums are placed somewhat randomly in the space of
OpenGL enums, making it slow to have a mapping from texture types to
some data. Such a mapping is in hot-code with gl::State::mTextures.
This commit stack makes the texture types and target enums be
translated to internal packed enums right at the OpenGL entry point
and used throughout ANGLE to have type safety and performance gains.
This is the first of two commit which does the refactor for all of the
validation and stops inside gl::Context. This was the best place to
split patches without having many conversions from packed enums to GL
enums.
BUG=angleproject:2169
Change-Id: Ib43da7e71c253bd9fe210fb0ec0de61bc286e6d3
Reviewed-on: https://chromium-review.googlesource.com/758835
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
41b072b6
|
2018-02-09T10:01:32
|
|
Prepare for -Wimplicit-fallthrough in ANGLE.
Disable the warning for flex-generated output, which contains
lots of intentional fallthrough.
Fixes a bug where GL_SAMPLE_ALPHA_TO_ONE_EXT would fall through
to GL_COVERAGE_MODULATION_CHROMIUM and hence behave like that.
Fixes a bug in the D3D9 state management where invalidating
DIRTY_BIT_POLYGON_OFFSET would also invalidate the stencil bits.
One somewhat common incorrect pattern in ANGLE is nested switch
statements that look like so:
switch (a) {
case a1:
switch (b) {
case b1:
...
break;
}
case a2:
...
}
The assumption here seems to be that the breakk exits the outer
case (here a1), while it in fact only exits the inner switch,
so that we fall through to a2. In most places, I fixed this
by adding an explicit `break` after the inner switch.
This fixes a bug wher GL_PATH_JOIN_STYLE_CHROMIUM would fall through to
GL_PATH_MITER_LIMIT_CHROMIUM in validation (but since the join style
enum is always > 0, this happened to not have an effect in practice).
This also fixes 87 bugs in GetLoadFunctionsMap() where invalid
values would previously return an unrelated function map instead
of the empty load function map.
Bug: chromium:810767
Change-Id: Ib51388c73fbfc229160e2c10f8fb9364cc7c996c
Reviewed-on: https://chromium-review.googlesource.com/911529
Commit-Queue: Nico Weber <thakis@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
fa920ebb
|
2018-01-04T11:45:50
|
|
Entry Points: Auto-generate extensions EPs.
This is partially complete - it is missing the auto-gen for custom
ANGLE and Chromium extensions that aren't present in gl.xml. We
can upstream some of these extensions, but will also need to make
custom handling for some extensions that are too volatile or under-
specced to upstream to Khronos.
This also tweaks some of the Context method names to match what the
auto-generator expects. It also updates some TexStorage entry points.
Also includes a specialized error return value for glTestFenceNV.
Also removes the TexImage3DOES entry point which was neither used
nor accessible to the application.
Bug: angleproject:2263
Change-Id: I3667c22b1b15f84ab4c7dfecb5745aaf73d11e76
Reviewed-on: https://chromium-review.googlesource.com/846420
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
007530ea
|
2017-12-28T14:27:04
|
|
Entry Points: Refactor Extensions Part 2.
This moves the validation and entry point files to use a
consistent syntax. This will facilitate auto-generation.
Bug: angleproject:2263
Change-Id: If5d06e97db66783d7b3d7fb1d6365f8218d956ae
Reviewed-on: https://chromium-review.googlesource.com/846022
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2b7bbc28
|
2017-12-21T17:30:38
|
|
Entry Points: Refactor Extensions Part 1.
This moves the validation and entry point files to use a
consistent syntax. This will facilitate auto-generation.
Bug: angleproject:2263
Change-Id: Ica2dbffff3898103c6827ae7f6b1154a45d14a85
Reviewed-on: https://chromium-review.googlesource.com/841345
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e4477001
|
2017-12-01T14:39:58
|
|
Add PackedEnumBitSet, use it for buffer binding validation
Includes angle::BitSetT changes from jmadill@chromium.org
BUG=angleproject:2169
Change-Id: I9f896613f5c6cdc91281cb9a00134f67291870d9
Reviewed-on: https://chromium-review.googlesource.com/804177
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
2eeb1b34
|
2017-11-29T16:06:43
|
|
WebGLCompat: Fix depthstencil query results.
getFramebufferAttachmentParameter returns incorrect
result for framebuffers in an inconsistent state.
BUG=angleproject:2259
Change-Id: I76fa99f1b8847c30469d344bd93dedd9cf6657bf
Reviewed-on: https://chromium-review.googlesource.com/798318
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
acf2f3ad
|
2017-11-21T19:22:44
|
|
Apply Chromium style fixes.
This addresses several minor code quality issues that are validated
in Chromium, but not yet applied to ANGLE:
* constructors and destructors must be defined out-of-line
* auto is not allowed for simple pointer types
* use override everywhere instead of virtual
* virtual functions must also be defined out-of-line
Slightly reduces binary size for me (~2k on Win, 150k on Linux).
Bug: angleproject:1569
Change-Id: I073ca3365188caf5f29fb28d9eb207903c1843e6
Reviewed-on: https://chromium-review.googlesource.com/779959
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
89be29a5
|
2017-11-06T14:36:45
|
|
ES31: Implement creation and attaching geometry shader on OpenGL
This patch intends to implement the creation of a geometry shader
and attaching a geometry shader to a program on OpenGL back-ends.
This patch also adds all geometry shader related dEQP-GLES31 test
failures to deqp_gles31_test_expectations.txt.
BUG=angleproject:1941
TEST=angle_end2end_tests
Change-Id: Ib0b497030255b15dacd967e48bc59eef0009af46
Reviewed-on: https://chromium-review.googlesource.com/757979
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e8afa902
|
2017-09-27T15:00:43
|
|
Make GL_ANGLE_framebuffer_blit enableable.
BUG=angleproject:1523
Change-Id: I5d6df35d2e65be6d73ec6100e3351ba5f9ff53a2
Reviewed-on: https://chromium-review.googlesource.com/688639
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
48590358
|
2017-11-07T16:03:38
|
|
Remove formatType arg from computeCompressedImageSize.
BUG=angleproject:2230
Change-Id: Ie291ba05efa89bc4ea52966e975d5a21431a461f
Reviewed-on: https://chromium-review.googlesource.com/757877
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
336129f6
|
2017-10-17T15:55:40
|
|
Use a packed enum for buffer targets.
BUG=angleproject:2169
Change-Id: I4e08973d0e16404b7b8ee2f119e29ac502e28669
Reviewed-on: https://chromium-review.googlesource.com/723865
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fb05264b
|
2017-10-24T13:42:09
|
|
Disallow null pixel data for TexSubImage that have non-zero size.
BUG=angleproject:2055
Change-Id: I4c338691776c6d807333c169ed876d686188a97c
Reviewed-on: https://chromium-review.googlesource.com/735786
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
86f8116b
|
2017-10-30T15:10:45
|
|
Make compressed texture format extensions enableable.
Fix allowing CompressedTexSubImage calls on ETC1 texture types
(disallowed in the extension spec).
BUG=angleproject:1523
Change-Id: Ic90175ff4626da0170b6c94f204a9d31fd0154a7
Reviewed-on: https://chromium-review.googlesource.com/744443
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
63458a3e
|
2017-10-30T15:16:53
|
|
CopyTextureCHROMIUM: Validate the texture target enums first.
INVALID_ENUM should be generated before any INVALID_VALUE errors based
on the texture state.
BUG=angleproject:1932
Change-Id: If74440602d56b1a86fa24ff87c38d2b0dec2bfb2
Reviewed-on: https://chromium-review.googlesource.com/744448
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
2a35741b
|
2017-09-05T10:42:47
|
|
WebGLCompatibility: Disable ES format extensions by default.
Prevents format validation errors with WebGL context.
BUG=angleproject:1523
Change-Id: Iddc525eeb467de0139e166dad0893f3bea3ef35f
Reviewed-on: https://chromium-review.googlesource.com/650807
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
335d8bf2
|
2017-10-23T15:41:43
|
|
WebGLCompatibility: Fix shader validation using define macros.
Backslash as line-continutation character is not permitted to be used
within a pre-processor directive for WebGL1.
BUG=angleproject:2093
Change-Id: I649a914b9bc544a3e4f9e7eff23b95a62c9b7008
Reviewed-on: https://chromium-review.googlesource.com/734218
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
111a99e8
|
2017-10-17T10:58:41
|
|
Check that the requested extension is supported by the backend.
Previously, we would only check that the extension was requestable and
not verify that the driver could support it.
BUG=angleproject:1523
Change-Id: I5273920fc08a20beda54d4afaeb406c6c1c2056f
Reviewed-on: https://chromium-review.googlesource.com/723559
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
2e568cfb
|
2017-09-18T17:05:22
|
|
Add generator for packed GL enums.
For testing this also converts two unimportant GLenums, gl::BufferUsage
and gl::CullModeFace.
BUG=angleproject:2169
Change-Id: If1e86a97d0fed3fd567303aca6506ec579503076
Reviewed-on: https://chromium-review.googlesource.com/688000
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b433e872
|
2017-10-05T14:01:47
|
|
Change robust resource init into a context creation attribute.
Enabled support on OpenGL even through the extension is not fully
implemented so that testing with Chromium/Passthrough commmand decoder
is still possible.
BUG=angleproject:1635
Change-Id: Ia417b1779aace1eae19514325701a79cd33f4ef3
Reviewed-on: https://chromium-review.googlesource.com/678479
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
000dab88
|
2017-09-27T14:27:07
|
|
Make pack and unpack image extensions enableable.
BUG=angleproject:1523
Change-Id: Ic728a777ad7e05373de03ee98e9b0a17101cd45d
Reviewed-on: https://chromium-review.googlesource.com/688102
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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536eca10
|
2017-09-13T11:23:35
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|
Simplify GenerateMipmap validation now that sized format info is tracked.
The previous validation used some workarounds because it didn't know if
the texture format was sized or not. Now that the InternalFormat struct
tracks this, the validation can work correctly for floating point
formats.
BUG=angleproject:2149
Change-Id: I583db4a36137a57dd1b7fc81cd4e3b6d5972fc67
Reviewed-on: https://chromium-review.googlesource.com/665163
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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50cac57a
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2017-09-26T17:37:43
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Make GL_EXT_blend_minmax enableable.
BUG=angleproject:1523
Change-Id: I73df8d9a23c3d22792abde44b495be7478abfc22
Reviewed-on: https://chromium-review.googlesource.com/685648
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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f0fd87d8
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2017-09-12T04:55:05
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|
Code refactoring in validation part.
Some code refactoring in this change:
1) It moves some public methods to static.
These methods are only used in validationES3.cpp. They are not necessay to be
exposed to public.
2) The error messages to check context version are inconsistent. It makes them
to be consistent.
BUG:angleproject:2005
Change-Id: I5af4c3300634ccc44aac386c90dcb0522acbff83
Reviewed-on: https://chromium-review.googlesource.com/661324
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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72f58fa3
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2017-09-19T10:47:41
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Change Returned Error For Invalid Hint
When using FRAGMENT_SHADER_DERIVATIVE_HINT_OES as a hint with
OES_standard_derivatives disabled, we should return INVALID_ENUM, not
INVALID_OPERATION.
Bug: angleproject:2158
Change-Id: I5759f1e8bb19d2caed278506054aebc5d82d431c
Reviewed-on: https://chromium-review.googlesource.com/673374
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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ed5b46f1
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2017-07-21T08:39:17
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Add additional ES2 and WebGL 1.0 Validation
Adds validation for various cases.
Adds corresponding unit tests.
Change-Id: I9451d286bcf2d6fa32de495e5d0bdec1eb5c955d
Reviewed-on: https://chromium-review.googlesource.com/633157
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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70b5bb00
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2017-08-28T13:32:37
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Rename gl::FenceSync to gl::Sync.
The spec refers to Sync objects, FenceSyncs being a subtype. The
motivation for this fix is to clear up the FenceSync_ entry point for
auto-generation.
BUG=angleproject:1309
Change-Id: I94c440476d701628575e7a3eea68b6dd110f41c3
Reviewed-on: https://chromium-review.googlesource.com/636516
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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12e957f8
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2017-08-26T21:42:26
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Refactor uniform block and other query EPs.
Also some minor fixes to validation and error messages.
BUG=angleproject:747
Change-Id: I4f97a45c2d39a8deec2255620e5cc2bcb8cad7b9
Reviewed-on: https://chromium-review.googlesource.com/637126
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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d7576737
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2017-08-26T18:49:50
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Refactor VAO entry points.
This also touches the extension EPs for ES2.
BUG=angleproject:747
Change-Id: Iaa04d97465e518f6b0496e64bc7a737914709b8f
Reviewed-on: https://chromium-review.googlesource.com/637124
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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c0094eca
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2017-08-16T14:16:24
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Validate the combination of type and internal format for CopyTextureCHROMIUM.
Sized internal formats with invalid types would pass validation because
GetInternalFormatInfo does not validate that the type is a valid upload
type for the given internal format.
TEST=conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html
BUG=angleproject:1932
Change-Id: I07fd542630a4508383263c1fe3d7a80c037d7ca0
Reviewed-on: https://chromium-review.googlesource.com/617508
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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afa75152
|
2017-07-21T13:11:29
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Refactor More Validation Error Messages
Replace many error string literals with variables existing in
ErrorStrings.h
BUG=:angleproject:1644
Change-Id: If5665a6787a1fa8d789811d774711c3705dfb0ab
Reviewed-on: https://chromium-review.googlesource.com/598588
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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79f7104a
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2017-08-14T16:43:43
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Validate that transform feedback buffers are not mapped.
Mapping a buffer that is bound for active transform feedback or starting
transform feedback on a mapped buffer is undefined behaviour under
section 2.10.3.2 of the ES 3.0 spec "Effects of Mapping Buffers on Other
GL Commands". The spec suggests that an error is generated in this
case.
TEST=ES3MapBufferRangeTest.TransformFeedback
BUG=754000
Change-Id: I613defd07cc1a4348682d992cda61cc898936720
Reviewed-on: https://chromium-review.googlesource.com/614483
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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13c0dd46
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2017-07-04T18:27:01
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Add texture rectangle extension.
This is needed to support binding IOSurfaces to textures on OSX. This
commit adds support in the API and tests, but didn't need to implement
compiler changes as it already supported ARB_texture_rectangle.
Implementation of CHROMIUM_opy_texture for rectangle texture and the
spec are left for follow-up commits.
Change-Id: I45c66be763a9d3f6f619640f9f95f39b05c70867
Reviewed-on: https://chromium-review.googlesource.com/559106
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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6938285b
|
2017-07-21T16:38:44
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Fix BlitFramebuffer validation for BGRA sources and targets.
It is legal to blit between GL_RGBA8 and GL_BGRA8 sources and
destinations when resolving multisampled renderbuffers. Expand
BlitFramebuffer's validation to handle this case.
Query GL_MAX_VERTEX_OUTPUT_COMPONENTS on the Core Profile to work
around an error generated on macOS when querying
GL_MAX_VARYING_COMPONENTS.
Expand the BlitFramebuffer tests to cover these cases and start
running them on the OpenGL backend.
Fix detectition of multisampled D3D11 rendertargets when the sample count
is 1.
BUG=angleproject:891
Change-Id: Ief5531756651caa66f612e647d3d5c05c8c51ff5
Reviewed-on: https://chromium-review.googlesource.com/587459
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
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26cf35a8
|
2017-07-26T11:01:02
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|
Revert "Fix BlitFramebuffer validation for BGRA sources and targets."
This reverts commit 17d270311efcd8c72f251a67e726518278e81c26.
Reason for revert:
- New test fails on NVIDIA and AMD on Windows when using the backbuffer FAST_PATH.
- SetUp code ASSERT_GL_NO_ERROR (line 269) but a GL error happens on all Windows and Linux Intel OpenGL.
Original change's description:
> Fix BlitFramebuffer validation for BGRA sources and targets.
>
> It is legal to blit between GL_RGBA8 and GL_BGRA8 sources and
> destinations when resolving multisampled renderbuffers. Expand
> BlitFramebuffer's validation to handle this case.
>
> Work around a bug in macOS' OpenGL driver querying the number of
> samples for GL_BGRA8.
>
> Query GL_MAX_VERTEX_OUTPUT_COMPONENTS on the Core Profile to work
> around an error generated on macOS when querying
> GL_MAX_VARYING_COMPONENTS.
>
> Expand the BlitFramebuffer tests to cover these cases and start
> running them on the OpenGL backend.
>
> BUG=angleproject:891
>
> Change-Id: I4829585d2b6428ce0bc7509c4734d33709a0930b
> Reviewed-on: https://chromium-review.googlesource.com/582268
> Commit-Queue: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Kenneth Russell <kbr@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,kbr@chromium.org
Change-Id: I220bc482194cf7fad5e7e732a6d043ce0d504d79
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:891
Reviewed-on: https://chromium-review.googlesource.com/586428
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
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17d27031
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2017-07-21T16:38:44
|
|
Fix BlitFramebuffer validation for BGRA sources and targets.
It is legal to blit between GL_RGBA8 and GL_BGRA8 sources and
destinations when resolving multisampled renderbuffers. Expand
BlitFramebuffer's validation to handle this case.
Work around a bug in macOS' OpenGL driver querying the number of
samples for GL_BGRA8.
Query GL_MAX_VERTEX_OUTPUT_COMPONENTS on the Core Profile to work
around an error generated on macOS when querying
GL_MAX_VARYING_COMPONENTS.
Expand the BlitFramebuffer tests to cover these cases and start
running them on the OpenGL backend.
BUG=angleproject:891
Change-Id: I4829585d2b6428ce0bc7509c4734d33709a0930b
Reviewed-on: https://chromium-review.googlesource.com/582268
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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cab92ee4
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2017-07-19T17:32:07
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|
Fix WebGL validation of characters in shader source strings.
Shader source strings are allowed invalid ESSL characters when they are in
comments. Added a simple comment parser to determine which characters
should be validated.
BUG=angleproject:2093
Change-Id: If78a4ecbd61f1700fc18dcb844f3de03314a6a39
Reviewed-on: https://chromium-review.googlesource.com/578567
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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3847f94d
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2017-07-12T11:17:28
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|
Validate that the mip level is not too large for CopyTextureCHROMIUM.
When the mip level was greater than the maximum, it could cause an
out-of-bounds read when trying to query the Texture's size and format
later in the validation.
BUG=740426
Change-Id: Ibd6c977981e5f8b7368c161b7969d9e916c6095b
|
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f69ac0a5
|
2017-07-12T14:18:57
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Merge "Add support for new internalformats in copyTextureCHROMIUM"
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59c41597
|
2017-07-11T13:19:54
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Fix Clear validation assert for default FBOs
The validation was iterating over maxDrawBuffers attachments when
default framebuffers only have one attachment. Use the framebuffer's
drawBufferCount instead.
Also adds a regression test in the form of a WebGLComptibility test for
glClearBuffer with the default framebuffer.
BUG=angleproject:2091
Change-Id: I07ee524db1fcb8a99dab4043248c0885100fd216
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340b7b8b
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2017-06-26T13:02:31
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Add support for new internalformats in copyTextureCHROMIUM
This adds support in blit11::copyTexture for LUMA, LUMA_ALPHA, and ALPHA
formats as destinations. Added is handling for each case to match up
the corresponding shader. This required new premultiply and
unmultiply D3D11 shaders for some cases.
Changed copyTextureCHROMIUM validation to allow new formats.
Tests have been created to demonstrate using copyTextureCHROMIUM with
the new formats with default parameters, as well as with the
unpackPremultiply and unpackUnmultiply parameters.
BUG=:angleproject:2101
Change-Id: Id8cd303a46fe70710bc18172fc938552a6e4cfaf
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6cad5667
|
2017-06-14T13:25:13
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|
Improve Debugging Strings
This change replaces common string literals used for
error messages with const string variables mapped in
a new header file.
Additionally, more validation for WebGL naming scenarios
has been added, along with unit tests.
BUG=:angleproject:1644
Change-Id: Icff44a456aa78221c6df12b0454a7cc147a7d26e
Reviewed-on: https://chromium-review.googlesource.com/535974
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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6be3d4cd
|
2017-06-16T15:54:15
|
|
Fix incorrect format set being used for destination copy formats.
This validation matches Chrome's.
BUG=angleproject:1932
Change-Id: I2dc75c21924231ab75000dff92ef92cbc12adf55
Reviewed-on: https://chromium-review.googlesource.com/538956
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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e7bd218c
|
2017-06-16T16:13:13
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Accept GL_FRAGMENT_SHADER_DERIVATIVE_HINT in ES3 contexts.
BUG=angleproject:2070
TEST=deqp/functional/gles3/shaderderivate_dfdx
TEST=deqp/functional/gles3/shaderderivate_dfdy
TEST=deqp/functional/gles3/shaderderivate_fwidth
Change-Id: I4e10343036a813c122ca41913324051b5c02e785
Reviewed-on: https://chromium-review.googlesource.com/538861
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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4928b7ca
|
2017-06-20T12:57:39
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|
Proliferate gl::Context everywhere.
This gives the D3D back-end access to the GL state almost anywhere.
This uses the onDestroy hook for Textures to push errors up from
destructors, although they still don't quite make it to the Context.
There are places, such as in EGL object (Context/Surface) destruction,
where we end up calling through to GL implementation internals without
having access to a gl::Context. We handle this via a proxy Context
to a Display, basically a null context, that has access to impl-side
state like the Renderer pointer if necessary. It does not have access
to the normal GL state.
Also Pass gl::Context to RefCountObject::release(). Since we're using
destroy() methods now, we should not ever call the destructor directly.
BUG=angleproject:1156
Change-Id: Ie4c32ad6bf6caaff0289901f30b5c6bafa2ce259
Reviewed-on: https://chromium-review.googlesource.com/529707
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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a71a98ee
|
2017-06-19T15:15:00
|
|
Allow '\' characters in shader source for WebGL2.
TEST=deqp/data/gles3/shaders/preprocessor.html
BUG=angleproject:2016
Change-Id: Ia5240a1ff65ebadc15604a5c3eb63042953c43a5
Reviewed-on: https://chromium-review.googlesource.com/540198
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
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bb1b19b6
|
2017-06-16T16:59:00
|
|
Generate INVALID_OPERATION when the copy texture destination level is missing.
TEST=conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements
BUG=angleproject:1932
Change-Id: I6e0e9213d86a72aa092131189ecaefa60afa4194
Reviewed-on: https://chromium-review.googlesource.com/538864
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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165dcf15
|
2017-06-07T15:05:14
|
|
Allow CHROMIUM_copy_texture to copy to non-zero mips.
Fix some errors in the GL backend related to source and destination mipmap
targets.
BUG=angleproject:1356
Change-Id: I030529c8626f3bc30dbb4f7f859a02ba56e315e3
Reviewed-on: https://chromium-review.googlesource.com/527653
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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dbcced8e
|
2017-06-06T15:55:54
|
|
When validating image size, use format for SubImage calls.
internalFormat is GL_NONE when validating these calls for glTexSubImage
and leads to an expected minimum size of 0.
Add extra unsized formats that are never supported to the format tables.
These are needed for determining the size of input data.
BUG=angleproject:2054
Change-Id: Ic827a279a246ff92c9f279232574521692b1c6f2
Reviewed-on: https://chromium-review.googlesource.com/526356
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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c4d18aac
|
2017-03-09T18:45:02
|
|
Use ErrorStream everywhere
Eliminates one more usage of FormatString and its static initializer.
Add more ErrorStream types
and replace gl::Error and egl::Error with them.
BUG=angleproject:1644
Change-Id: Ib498d0ae4b81a332ec71aed7cf709993b154e6bb
Reviewed-on: https://chromium-review.googlesource.com/505429
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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bd044ed8
|
2017-06-05T12:59:21
|
|
Defer shader compiles when possible.
When using the program binary memory cache inside ANGLE, this will
give a potential fast path. If the user doesn't query the shader
compile status or info log before calling LinkProgram, then we can
check the program cache before translating the program, and if it
finds a hit, we don't even need to call the translator.
To preserve the shader settings at compile time, a reference to the
current shader translator is kept in a binding pointer on the call
to compile. This mirrors a similar implementation in Chromium's
command buffer. Also the compile options and source are cached at
compile to preserve the correct shader state.
BUG=angleproject:1897
Change-Id: I3c046d7ac8c3b5c8cc169c4802ffe47f95537212
Reviewed-on: https://chromium-review.googlesource.com/517379
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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6e898aa3
|
2017-06-02T11:17:26
|
|
Allow sized GL_RGB[A]_32F to be used for TexImage2D with the chromium extensions.
GL_CHROMIUM_color_buffer_float_rgb[a] allows these sized formats to be
used in TexImage2D even in ES2. With this patch, the
conformance/extensions/oes-texture-float and
conformance/extensions/oes-texture-half-float tests now pass for WebGL1
and WebGL 2 contexts.
BUG=angleproject:1958
Change-Id: I568dea5da42ba310463d2690c3e764c48598311b
Reviewed-on: https://chromium-review.googlesource.com/522349
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
fc32e8b7
|
2017-05-31T14:16:59
|
|
WebGL: Validate shader entry point names do not contain invalid characters.
Section 6.20 of the WebGL spec states that all shader-related entry points
that accept strings must validate that the string does not contain
characters that are not valid in ESSL.
TEST=conformance/misc/invalid-passed-params
BUG=2016
Change-Id: I220d9dd79c4b0e8e0195277093268b9e1e66f9d9
Reviewed-on: https://chromium-review.googlesource.com/519445
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
4f0e003e
|
2017-05-01T16:04:35
|
|
Implement the new formats/features of the ES3 CHROMIUM_copy_texture.
Some non-renderable texture formats remain unimplemented.
BUG=angleproject:1932
Change-Id: Id206432d6e26a70fc0e84478a4e43e9eefadcf2f
Reviewed-on: https://chromium-review.googlesource.com/491948
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
231c7f56
|
2017-04-26T13:45:37
|
|
Apply clang-format to many files.
This cleans up the formatting in many places.
BUG=None
Change-Id: I6c6652ebc042f1f0ffecced53582d09d66b4f384
Reviewed-on: https://chromium-review.googlesource.com/487884
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
0c09e265
|
2017-05-03T09:43:13
|
|
Add BGRA formats to glCopyTexSubImage validation.
These formats were already accepted by glCopyTexImage and allow
glCopyTexSubImage to work on the default framebuffer for D3D9 and D3D11.
BUG=angleproject:2027
Change-Id: I5d8b839ae2c69e1e8381aa011df6223e18afb308
Reviewed-on: https://chromium-review.googlesource.com/493803
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
65ac5b9c
|
2017-05-01T13:16:30
|
|
Allow glGenerateMipmaps on sRGB textures in WebGL.
The generated mipmaps are still not correct on all ANGLE backends.
TEST=conformance/extensions/ext-sRGB
BUG=angleproject:2009
Change-Id: I6299dcb93c71f48e61ec660347b4747366ecfb71
Reviewed-on: https://chromium-review.googlesource.com/491367
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
677bb6ff
|
2017-04-05T12:40:40
|
|
Update checks for floating point renderability.
* Expose GL_CHROMIUM_color_buffer_float_rgb and
GL_CHROMIUM_color_buffer_float_rgba
* Fix many texture formats that were incorrectly checking the wrong
extension for support or renderability.
* Make all floating point texture extensions dynamically enableable.
BUG=angleproject:1958
BUG=angleproject:1715
Change-Id: Iefccc8b5ae5edd97623affa9de05b1d9af5c9598
Reviewed-on: https://chromium-review.googlesource.com/468450
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
be849e4f
|
2017-05-02T15:49:00
|
|
GLES2: Clean up entry points for auto-gen.
This cleans up a few things:
* refactors a few remaining missed EPs
* removes unnecessary includes
* rename one Context entry point
* moves some ES2 EP validation to validationES2
The last item makes for a significant diff, but this is a refactor
change only, with no functionality change.
BUG=angleproject:747
Change-Id: I7860cc4b6260b6c22faa5f2885297333c0cdb4ed
Reviewed-on: https://chromium-review.googlesource.com/483426
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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876429b7
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2017-04-20T15:46:24
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Update gl2.h and update entry points.
Some method signatures were updated. Types like GLclampf and GLvoid
were replaced with other equivalents.
BUG=angleproject:1309
Change-Id: I05e8e2072c5a063d87ad96a855b907424661e680
Reviewed-on: https://chromium-review.googlesource.com/475011
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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9c9b40ac
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2017-04-26T16:31:57
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Use parameter cache to skip passing IndexRange.
For DrawElements et al., we can use a simple design to store
entry point parameters and compute index ranges lazily. This allows
us to compute the index range outside of the validation layer.
Fixing this will let us implement a few things, such as the no error
extension. It will also allow auto-generation of the entry points,
since we won't have to have special cases for certain entry
points. It will also help fix the syncState layering problem. Now the
cached parameter helper (which is owned by the Context) can make the
impl layer calls, instead of the validation layer calling the impl
directly.
We use a small array in Context to gather parameters in a generic
way without reallocation on call. We also check type safety by storing
a type info struct which can handle inheritance between type classes.
Optional variables for the cache determine when to re-compute values.
The intent with gatherParams is to call this in every entry point, and
have in most cases be a no-op. In some cases like for IndexRange, we
store some parameters for later use. The inheritance scheme enables
auto-generation of the entry points by keeping signatures similar.
BUG=angleproject:747
Change-Id: I871e99e1334cf6e61ef8da62fde3ced094903f8a
Reviewed-on: https://chromium-review.googlesource.com/474119
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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966c940b
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2017-04-18T12:38:27
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Fix validation for compressed texture functions.
* No validation that the format matched the texture level's format for
SubImage calls.
* WebGL does not allow the base level to be smaller than the block size.
* ANGLE used to allow mips of size 3 when this is disallowed.
* Don't early-exit validation when dimensions are 0, imageSize validation
happens later.
TEST=conformance/extensions/webgl-compressed-texture-s3tc
BUG=angleproject:1998
Change-Id: I05f5a0b5180344d67b036fdecc17edd2256e85ab
Reviewed-on: https://chromium-review.googlesource.com/480442
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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4f285443
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2017-04-21T12:15:49
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Refactoring: replace NULL by nullptr for pointers (2nd CL).
This CL mainly handles the pointer comparisons (== or !=).
BUG=angleproject:2001
Change-Id: I25ac3b61032e7ad91459a1c6541cadc87cf9b160
Reviewed-on: https://chromium-review.googlesource.com/483935
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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ca27139e
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2017-04-05T12:30:00
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Key the format tables on internal format and type.
Keying the format tables on internal format alone is not enough to fully
validate the unsized formats which require additional type information.
This CL has no functional changes, it just splits the tables and updates
the calls to GetInternalFormat info to provide type information when the
format is not sized.
BUG=angleproject:1523
BUG=angleproject:1958
BUG=angleproject:1228
Change-Id: I37e5201e7f54fa8eca01b8a6e64b11a6b94484e7
Reviewed-on: https://chromium-review.googlesource.com/468449
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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b2931601
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2017-04-11T15:58:57
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Add robust entry point for CompressedTex(Sub)Image
BUG=angleproject:1354
Change-Id: I925db827c4ccf4e6f037a058f8f6b960a56047e1
Reviewed-on: https://chromium-review.googlesource.com/474964
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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c1d770e8
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2017-04-13T17:31:24
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Refactor remaining GLES 2.0 entry points.
This will pave the way for several features, like auto-generation.
BUG=angleproject:747
Change-Id: Ic390ac412f4e6b61346629093f185a4c07ea0284
Reviewed-on: https://chromium-review.googlesource.com/474118
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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dd43e6cd
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2017-03-24T14:18:49
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Pass Context to VertexArray and Framebuffer syncstate.
This will enable more Vulkan-friendly idioms like clearing the
vulkan pipeline caches correctly on GL state changes immediately
because we have access to the ContextVk.
BUG=angleproject:1898
Change-Id: I16c848d8abdde8e26a38d384e565cec8548a66d0
Reviewed-on: https://chromium-review.googlesource.com/459079
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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76e6565e
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2017-03-27T14:58:02
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Validate clear attachment formats match color clear types.
TEST=conformance2/rendering/clear-func-buffer-type-match.html
BUG=angleproject:1954
Change-Id: Iefeb38041608f11781f87aadb8611737ba2ee96f
Reviewed-on: https://chromium-review.googlesource.com/461270
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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2d62ab72
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2017-03-23T16:54:40
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Apply WebGL validation to glVertexAttribIPointer.
TEST=deqp/functional/gles3/shaderstatequery.html
BUG=angleproject:1523
BUG=chromium:668223
Change-Id: I24230144f8529d84cdbde3d5a8ad9178481550a9
Reviewed-on: https://chromium-review.googlesource.com/458680
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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80957d99
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2017-02-20T21:25:59
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ES31: Implement Vertex Attrib Binding entry points
This patch intends to implement all entry points related to Vertex
Attrib Binding.
(1) Add entry points and validation code on following APIs:
- VertexAttribFormat
- VertexAttribIFormat
- VertexAttribBinding
- BindVertexBuffer
- VertexBindingDivisor
(2) Add queries on following parameters:
- VERTEX_ATTRIB_BINDING
- VERTEX_ATTRIB_RELATIVE_OFFSET
- VERTEX_BINDING_DIVISOR
- VERTEX_BINDING_OFFSET
- VERTEX_BINDING_STRIDE
- VERTEX_BINDING_BUFFER
BUG=angleproject:1593
TEST=angle_end2end_tests
TEST=angle_unittests
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_relative_offset_*
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_bindings_*
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_stride_*
TEST=dEQP-GLES31.functional.state_query.vertex_attribute_binding.*
TEST=dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_pointer
TEST=dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_format
TEST=dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_i_format
Change-Id: I4b477a82df6aad89b89b088580a06d66963e6666
Reviewed-on: https://chromium-review.googlesource.com/446124
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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fc72a073
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2017-03-24T14:52:39
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Update CHROMIUM_copy_texture entry points to the ES3 versions.
BUG=angleproject:1932
Change-Id: Ia45f8522320af1d747fbfb57468e8b881b033543
Reviewed-on: https://chromium-review.googlesource.com/459101
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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146e8a1c
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2017-03-02T23:22:37
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WebGL validation of constant color & alpha blend.
In WebGL, generate INVALID_OPERATION if constant color and constant
alpha are used together as source and destination blend functions.
BUG=angleproject:1817
Change-Id: I9b2d05ab5017c013bb89c13256efbd80198de91b
Reviewed-on: https://chromium-review.googlesource.com/448940
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
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390208b5
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2017-02-28T18:03:06
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Implements ETC lossy decode for ETC2 formats.
This is the 2nd payload of GL_ANGLE_lossy_etc_decode feature. In this change,
RGB8, SRGB8, RGB8A1, and SRGB8A1 formats in ETC2 family can be converted
to BC1.
BUG=angleproject:1285
Change-Id: I96fe2f07c62716a31d37f20a202b6cabbb4ebbd2
Reviewed-on: https://chromium-review.googlesource.com/447846
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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feb8c686
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2017-02-13T16:07:35
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Add extensions to disable client arrays.
Chrome doesn't allow any client data in its command buffer. Add an ANGLE
extension to request a context that disallows client data.
BUG=602737
Change-Id: If9d5144daea3c629a73562396000df59a671aad3
Reviewed-on: https://chromium-review.googlesource.com/441986
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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e8fb640d
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2017-02-14T17:56:40
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Update RenderbufferStorage EPs to new style.
This will facilitate changes for WebGL compatibility.
BUG=angleproject:747
BUG=angleproject:1708
Change-Id: I62e5d684ca10a843b5e958afe9954c1065bfeb19
Reviewed-on: https://chromium-review.googlesource.com/442093
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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6137ddc5
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2017-02-10T18:55:07
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WebGL validation for depthRange.
Generate INVALID_OPERATION for depthRange(zNear, zFar) if zNear > zFar.
Add corresponding test.
BUG=angleproject:1816
Change-Id: I28b5876a74c9765c0eef1e0f6e5e96d0380586d0
Reviewed-on: https://chromium-review.googlesource.com/441207
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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44ff5a76
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2017-02-03T15:15:43
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Validate xoffset and yoffset are multiples of blocksize.
Affects glCompressedTexSubImage and glCopyCompressedTexSubImage calls.
BUG=668223
Change-Id: Ie71faa1fa7dac12cec51a2e29e0ce212ac54e411
Reviewed-on: https://chromium-review.googlesource.com/437605
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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72e27b02
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2017-02-03T15:43:24
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Fix error logging in ValidateBlitFramebufferANGLE
Bundle an error message about whole buffer copies inside gl::Error
instead of delivering it to the Platform.
BUG=angleproject:1660
Change-Id: I13205b74529fbe40af05e7c1896c6315486e90e0
Reviewed-on: https://chromium-review.googlesource.com/437628
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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d73f852f
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2017-01-13T17:48:57
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Reland "Replace gl::trace logging with Chromium style logging"
Removing one usage of FormatString() and its static buffer.
And preparation for Platform logging.
Fix incorrect enabling of ERR() calls in UNIMPLEMENTED() and
UNREACHABLE(), resulting in increased code size and
<iostream> adding 5 static initializers to chrome because of
cerr referenced in statically linked translator.
BUG=angleproject:1660
Change-Id: I7caa18036118d532e0544f75278602559172ae04
Reviewed-on: https://chromium-review.googlesource.com/431457
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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6a6b09c9
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2017-01-12T21:52:29
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Revert "Replace gl::trace logging with Chromium style logging"
Failing Chromium static initializers check:
FAILED linux-release-64/sizes/chrome-si/initializers: actual 8, expected 7, better lower
Possibly due to the static initializer for std::array for
the log severity types. We should change it to POD.
BUG=angleproject:1660
This reverts commit afcc41cee4ff63e7f6c9e60e55fc061adbba7dd4.
Change-Id: Ifb362a4af78542608397c7a0b19e6afe076f2cf3
Reviewed-on: https://chromium-review.googlesource.com/427235
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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afcc41ce
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2016-12-13T12:59:39
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Replace gl::trace logging with Chromium style logging
Removing one usage of FormatString() and its static buffer.
And preparation for Platform logging.
BUG=angleproject:1660
Change-Id: I58192988ad16196706fe48d0c0ab0fd1a10c0210
Reviewed-on: https://chromium-review.googlesource.com/424173
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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02f075c8
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2016-12-22T14:55:46
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Support EXT_texture_compression_s3tc_srgb on DX11
Also passes WEBGL_compressed_texture_s3tc_srgb conformance on WebGL 1/2 on DX11
BUG=angleproject:1553
BUG=chromium:630498
Change-Id: If1d17b54b1e8b998410079fd217626410015d7f1
Reviewed-on: https://chromium-review.googlesource.com/422585
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0c7baf1b
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2016-12-19T15:43:10
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Implement the WebGL VertexAttribPointer restrictions
BUG=angleproject:1523
BUG=chromium:668223
Change-Id: Ic89c476a6c95824069772e22ede596ba85ac8859
Reviewed-on: https://chromium-review.googlesource.com/422347
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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cc507aa0
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2016-12-12T10:09:52
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Make the NPOT extension requestable. Fix NPOT validation in CopyTexImage.
BUG=angleproject:1523
BUG=668223
TEST=conformance/more/functions/copyTexImage2DBadArgs.html
Change-Id: I5fbf4f99fa941c356ecb57d67dd47a33741ce189
Reviewed-on: https://chromium-review.googlesource.com/418944
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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