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4fd95d54
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2017-04-05T11:22:18
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Stop using FramebufferAttachment::Target.
Target includes the binding (DEPTH/STENCIL/COLOR), which is not useful
for many operations. Simplify this to just passing the mip/layer.
This allows us to stop using this internal struct in other classes.
BUG=angleproject:1635
Change-Id: Ic5a11781bf45fe7835437fa1e363c190b876d453
Reviewed-on: https://chromium-review.googlesource.com/469152
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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d08f3b3d
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2016-09-23T15:56:30
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Add stubs for a NULL renderer.
BUG=angleproject:1468
Change-Id: I2ed2b65a4b6f6ea3dda61c0467aef95e407cd38c
Reviewed-on: https://chromium-review.googlesource.com/388844
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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35170f5c
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2016-05-25T12:57:38
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Fix Renderer generator script.
This script breaks peridocially because we don't have automated tests
for it. Split the FBO attachment object class into its own file, and
also fix a couple other small snags that prevented the script from
running.
This will facilitate generating Vulkan renderer stubs.
BUG=angleproject:1319
Change-Id: I30a6ce4ab0adad962cea76731dbe82837c5c9a1b
Reviewed-on: https://chromium-review.googlesource.com/347064
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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