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2916b30e
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2013-11-28T13:41:10
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Removed extra AddRef and Release calls on D3D11 objects.
Change-Id: I5918c67735658912663c79e964b8edfb288784a3
Reviewed-on: https://chromium-review.googlesource.com/178450
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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a049fe1e
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2013-12-02T13:14:57
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Add NULL init for swizzle SRVs with eglBindTexImage textures.
Change-Id: I8a1069013f37988632db07359d65f8215041978e
Reviewed-on: https://chromium-review.googlesource.com/178431
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
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644bbf24
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2013-09-17T17:02:43
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Added a swizzle cache to TextureStorage11.
Change-Id: Iebf297ef5b8560bb468428fc369eb3df8f43ec11
Reviewed-on: https://chromium-review.googlesource.com/177032
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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6b7440ca
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2013-10-24T17:49:47
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Remove TextureStorage::GetActualLevelCount.
TRAC #23978
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4cfff5f3
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2013-10-24T17:49:46
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Modify texture storage classes to store a base and max level, instead of a range of levels.
TRAC #23978
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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b16b8ed7
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2013-10-24T17:49:45
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Add helper functions for returning the dimensions of a level in a texture storage.
TRAC #23978
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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2db197cd
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2013-10-24T17:49:35
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Use a consistent naming scheme for the cube map face index variables in Texture.cpp.
TRAC #23961
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
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d4589c97
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2013-10-24T17:49:34
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Simplify passing the texture usage parameters through the texture classes.
Avoid passing a raw GLenum when possible.
TRAC #23961
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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005df41f
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2013-10-16T14:12:50
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Use GLenum instead of GLint to store internal format variables.
TRAC #23785
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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d47e0fcc
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2013-08-29T11:40:43
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Split the d3d9 and d3d11 backends into folders and updated the gyp file to use a python script to generate the file lists for the libGLESv2 and libEGL projects.
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