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0c99b1b0
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2013-09-30T15:07:43
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Add functions to check if texture data initialization is required.
Change-Id: I54c3b90780c304d6001b9e52278672981c96cb83
Reviewed-on: https://chromium-review.googlesource.com/176853
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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00f6bc32
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2013-09-20T14:59:06
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Add GetSwizzle*Format functions to formatutils11.
Change-Id: Idcd4aa5fd18c1629168ba7cdd41e8fb3f6c3ead3
Reviewed-on: https://chromium-review.googlesource.com/177031
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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95f9f986
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2013-10-21T17:09:19
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Remove use of DXGI_FORMAT_R32G32B32_FLOAT as a backing format for GL_LUMINANCE32F_EXT.
TRAC #24036
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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1ec57f80
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2013-10-16T11:43:23
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Add support for GL_EXT_color_buffer_float.
TRAC #23794
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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632192dd
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2013-10-04T13:40:46
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Added support for EXT_texture_rg in D3D9 and D3D11.
TRAC #22423
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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4133f5c2
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2013-10-10T13:51:18
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24bit depth formats need to flip the depth and stencil bits when loading.
TRAC #23540
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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005df41f
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2013-10-16T14:12:50
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Use GLenum instead of GLint to store internal format variables.
TRAC #23785
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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d47e0fcc
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2013-08-29T11:40:43
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Split the d3d9 and d3d11 backends into folders and updated the gyp file to use a python script to generate the file lists for the libGLESv2 and libEGL projects.
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