src/libGLESv2/renderer/d3d11/formatutils11.cpp


Log

Author Commit Date CI Message
Geoff Lang 0c99b1b0 2013-09-30T15:07:43 Add functions to check if texture data initialization is required. Change-Id: I54c3b90780c304d6001b9e52278672981c96cb83 Reviewed-on: https://chromium-review.googlesource.com/176853 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 00f6bc32 2013-09-20T14:59:06 Add GetSwizzle*Format functions to formatutils11. Change-Id: Idcd4aa5fd18c1629168ba7cdd41e8fb3f6c3ead3 Reviewed-on: https://chromium-review.googlesource.com/177031 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 95f9f986 2013-10-21T17:09:19 Remove use of DXGI_FORMAT_R32G32B32_FLOAT as a backing format for GL_LUMINANCE32F_EXT. TRAC #24036 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 1ec57f80 2013-10-16T11:43:23 Add support for GL_EXT_color_buffer_float. TRAC #23794 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 632192dd 2013-10-04T13:40:46 Added support for EXT_texture_rg in D3D9 and D3D11. TRAC #22423 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 4133f5c2 2013-10-10T13:51:18 24bit depth formats need to flip the depth and stencil bits when loading. TRAC #23540 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 005df41f 2013-10-16T14:12:50 Use GLenum instead of GLint to store internal format variables. TRAC #23785 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang d47e0fcc 2013-08-29T11:40:43 Split the d3d9 and d3d11 backends into folders and updated the gyp file to use a python script to generate the file lists for the libGLESv2 and libEGL projects.