src/libANGLE/renderer/vulkan


Log

Author Commit Date CI Message
Jiawei-Shao 2597fb64 2016-12-09T16:38:02 ES31: Refactor VertexArray for Vertex Attrib Binding OpenGL ES3.1 feature Vertex Attrib Binding requires vertex arrays should be split into two arrays: 1. an array of vertex buffer binding points, each of which specifies: - a bound buffer object, - a starting offset for vertex attribute data in that buffer object, - a stride used by all attributes using that binding point, - a frequency divisor used by all attributes using that binding point. 2. an array of generic vertex attribute format information records, each of which specifies: - a reference to one of the new buffer binding points above, - a component count and format, and a normalization flag for the attribute data, - the offset of the attribute data relative to the base offset of each vertex found at the associated binding point. Current ANGLE implementation simply uses a struct to represent a vertex attribute object, which does not meet the requirements above. This patch aims to be the the basis of the implementation of all ES3.1 Vertex Attrib Binding APIs by refactoring the struct VertexAttribute and the class VertexArray to fit the new data layout and ensuring all current functionality is retained. BUG=angleproject:1593 TEST=angle_unittests, angle_end2end_tests, gpu_unittests Change-Id: Ieb41f1bf503f815fd0476d2ea045dcb863465254 Reviewed-on: https://chromium-review.googlesource.com/418880 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Frank Henigman 5a53d54e 2017-02-16T21:24:10 Remove unneeded ContextImpl::syncState parameter. The 'state' parameter passed to ContextImpl::syncState() is already available in ContextImpl as mState.getState(). BUG=none Change-Id: I13283664579fa04ae67b1d1bbc0cb4426a950b97 Reviewed-on: https://chromium-review.googlesource.com/444099 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5deea723 2017-02-16T10:44:46 Vulkan: Don't store device handles in wrapped objects. BUG=angleproject:1684 Change-Id: I0ec11ec79f2e9893600a8ffd8cdbfc6040fb6f70 Reviewed-on: https://chromium-review.googlesource.com/426402 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 294a5608 2017-02-15T10:41:32 Vulkan: Make CommandPool a wrapped type. This faciliatates an upcoming change to treat all handle types uniformly with respect to releasing. BUG=angleproject:1684 Change-Id: I632262a57b3a447cf4999c28ab359fe931549576 Reviewed-on: https://chromium-review.googlesource.com/442674 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8897afa1 2017-02-06T17:17:23 Pass Context around to Texture::copyImage. Passing this through the chain will allow us to have access to the platform methods, as well as be useful in the future for Vulkan. BUG=angleproject:1660 Change-Id: I819984fceeb5a2a299aa54e59ef3b428f5f9c91f Reviewed-on: https://chromium-review.googlesource.com/438684 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5f56ddb9 2017-01-13T17:29:55 Buffer: Pass Context to all impl methods. This allows us to retrieve Device handles for Vulkan, and could allow us to avoid storing some pointers for other back-ends. BUG=angleproject:1684 Change-Id: Iccd5b97cf1c3a332d62a38ad0fcf21c352270439 Reviewed-on: https://chromium-review.googlesource.com/426400 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 70ee0f61 2017-02-06T16:04:20 Add destroy handler to SurfaceImpl. This allows the Vulkan back-end to avoid storing a reference to the VkDevice. This will extend to all the Vulkan object handle wrapper types. BUG=angleproject:1684 Change-Id: I3a98e94bc171ca27f225ce57996c3fdf9581e6e1 Reviewed-on: https://chromium-review.googlesource.com/424229 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuly Novikov bcb3f9ba 2017-01-27T22:45:18 Direct logging to Platform when available All logging should be done via ERR() and WARN(), which call angle::Platform's logError and logWarning, if there is current Platform which supports logging. Otherwise, ERR() is directed to std::cerr. Misc fixes to keep tests passing. BUG=angleproject:1660, angleproject:1644 Change-Id: I2bca33a021537185d0c236a3083789af3236b5f3 Reviewed-on: https://chromium-review.googlesource.com/434188 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill df68a6f0 2017-01-13T17:29:53 Vulkan: Implement a simple graphics pipeline. BUG=angleproject:1580 Change-Id: Iceaed896db22dc9eefa3f1bee7d6142fcfb20368 Reviewed-on: https://chromium-review.googlesource.com/412267 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 8ecf7f9b 2017-01-13T17:29:52 Vulkan: Implement shader compilation. This hooks up the Vulkan GLSL, decorated with locations, to glslang, and then pipes the SPIRV back to the Program implementation for later use when making pipelines to run draw calls. The program compilation tests work now, but don't really test anything other than not generating Vulkan validation layer errors during compilation and shader object generation. BUG=angleproject:1576 Change-Id: I625e42219f4b4d1433dd3109b94e1a2f666ba4bd Reviewed-on: https://chromium-review.googlesource.com/408519 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang c5a2a172 2017-01-13T15:55:07 Add EGL_EXT_pixel_format_float support, enables float EGL surfaces. Add floating point EGL configs for the D3D11 backend. BUG=angleproject:1707 Change-Id: Ic84cd3a0d41e78cc39d0275d83e7695f55673ddf Reviewed-on: https://chromium-review.googlesource.com/428294 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill b8353b01 2017-01-25T12:57:21 Vulkan: Simple buffer creation. This is necessary to initialize vertex arrays. BUG=angleproject:1579 Change-Id: Ic5a232d5cdfaa75b41241901de842e62ff3b173f Reviewed-on: https://chromium-review.googlesource.com/406645 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Yuly Novikov d73f852f 2017-01-13T17:48:57 Reland "Replace gl::trace logging with Chromium style logging" Removing one usage of FormatString() and its static buffer. And preparation for Platform logging. Fix incorrect enabling of ERR() calls in UNIMPLEMENTED() and UNREACHABLE(), resulting in increased code size and <iostream> adding 5 static initializers to chrome because of cerr referenced in statically linked translator. BUG=angleproject:1660 Change-Id: I7caa18036118d532e0544f75278602559172ae04 Reviewed-on: https://chromium-review.googlesource.com/431457 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill ab9f9c31 2017-01-17T17:47:34 Vulkan: Configure a simple RenderPass for drawing. BUG=angleproject:1319 Change-Id: I0668527a338a2f10ca74b43f2a8bd82534e732c0 Reviewed-on: https://chromium-review.googlesource.com/370805 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
JiangYizhou bddc46b4 2016-12-09T09:50:51 ES31: Implement multisampled Textures. Implement TexStorage2DMultisample and getMultisamplefv entry point. Also modify sample state for Textures and Framebuffers. BUG=angleproject:1590 TEST=angle_unittests TEST=angle_end2end_tests TEST=dEQP-GLES31.functional.texture.multisample.samples_*.sample_position TEST=dEQP-GLES31.functional.texture.multisample.samples_*.use_texture_color_2d TEST=dEQP-GLES31.functional.texture.multisample.samples_*.use_texture_depth_2d TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_sample_count_tex_tex TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_sample_count_tex_rbo TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_non_zero_level TEST=dEQP-GLES31.functional.texture.multisample.negative.texture_high_sample_count TEST=dEQP-GLES31.functional.texture.multisample.negative.texture_zero_sample_count TEST=dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_2d TEST=dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_4_texture_2d Change-Id: I8fa7bd4e73b95745858a3e16b1b92004b4a18712 Reviewed-on: https://chromium-review.googlesource.com/414309 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yunchao He <yunchao.he@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 7b57b9d7 2017-01-13T09:33:38 Vulkan: Implement basic Clear and ReadPixels. This enables the simple operations clear test on Vulkan. The current implementation is very synchronous - it will block and finish the current command buffer if there is any possibility of a race. BUG=angleproject:1319 Change-Id: If01fe9a19ed6f539639a38786193d3626164cada Reviewed-on: https://chromium-review.googlesource.com/367754 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill abaab233 2017-01-10T12:37:37 Vulkan: Introduce vk::Format. BUG=angleproject:1319 Change-Id: I88bcc6caa5d29565728848bada1563e47e383b29 Reviewed-on: https://chromium-review.googlesource.com/367753 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill a66779fc 2017-01-06T10:43:44 Vulkan: Load layers relative to executable dir. Instead of baking in a relative path and expecting the app to run from a fixed directory, we can change the CWD at runtime so the layers can load relative to the current executable directory. Future alternatives could include modifying the layers SDK to provide a path dynamically, but for now the relative paths must be baked in at compile-time. BUG=angleproject:1319 BUG=chromium:677841 Change-Id: I443b6b35d38276ea667cdf08ec2204ea280b6cec Reviewed-on: https://chromium-review.googlesource.com/425441 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jamie Madill 3311d474 2017-01-02T17:55:02 Display: Add a shared state object. This will allow us to manage the SurfaceSet in the GL layer. BUG=angleproject:1684 Change-Id: Iab8243157710beab2667ef10275571078ce9ae8e Reviewed-on: https://chromium-review.googlesource.com/424228 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 4d0bf557 2016-12-28T15:45:24 Vulkan: Initialize the draw surface. This also involves initializing the swap chain and queue. BUG=angleproject:1319 Change-Id: Ia3a2141905f17b2cdddddab07336f33a737d4fc1 Reviewed-on: https://chromium-review.googlesource.com/367752 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0448ec84 2016-12-23T13:41:47 Vulkan: Enable validation layers on request. Also adds the build files for the Vulkan layers. The layers are enabled by default for the tests. BUG=angleproject:1319 Change-Id: I0b442b36312a1299a932922e1c4e39f00801de49 Reviewed-on: https://chromium-review.googlesource.com/367751 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 192745a7 2016-12-22T15:58:21 Add varying packing validation for WebGL. This CL moves the varying packing from the D3D layer up to Program. This is necessary for WebGL validation, and gives us consistency for the various back-ends. There may be some additional cleanup work on the VaryingPacking class, because it does some work that is D3D- specific. WebGL requires strict varying packing. Instead of allowing success unconditionally, it's an explicit error to succeed to pack a set of varyings that the sample algorithm would fail to pack. Introduce a new packing mode option to the varying packing class to handle this different packing style, while keeping our old more relaxed packing method for ES code. BUG=angleproject:1675 Change-Id: I674ae685ba573cc2ad7d9dfb7441efa8cb2d55fc Reviewed-on: https://chromium-review.googlesource.com/423254 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill e09bd5d3 2016-11-29T16:20:35 Vulkan: Add display creation, test and extension. With this CL we have the ability to create Vulkan test configs and run basic tests, although the only thing that works is creating a Vulkan Renderer using the extension. BUG=angleproject:1319 Change-Id: I8ad17bba01241334be7da16e68fea38762ca6a20 Reviewed-on: https://chromium-review.googlesource.com/367750 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 327ba857 2016-11-30T12:38:28 Vulkan: Hook up loader code. This integrates the build files for the loader SDK, and tests the compilation by calling InitInstance. There's no current way to test the runtime behaviour since there's no way for the tests to initialize the Vulkan back-end, that will come in the next CL. BUG=angleproject:1319 Change-Id: Ia8bf96ca068eaf40744c9753b59ffaaa5ada8a73 Reviewed-on: https://chromium-review.googlesource.com/367519 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill a26c6b7c 2016-12-15T11:27:50 Surface: Make the egl::Config part of SurfaceState. This will be accessible to the Impl, so they won't have to store a copy of the pointer. BUG=angleproject:1319 Change-Id: I298a11a243d3d32f4c885273e55162e6862f3e16 Reviewed-on: https://chromium-review.googlesource.com/419697 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 95401dbb 2016-12-15T11:27:48 Surface: Pass DisplayImpl to initialize and swap. In new back-ends (Vulkan) this will allow us to avoid storing a ref to the Renderer in the Surface class. BUG=angleproject:1319 Change-Id: I3b3f50893070d2993e4e91dd82ee539a083b3727 Reviewed-on: https://chromium-review.googlesource.com/419837 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jiajia Qin d9671226 2016-11-29T16:30:31 Implement ES3.1 glDraw*Indirect entry points for OpenGL BUG=angleproject:1595 TEST=dEQP-GLES31.functional.draw_indirect.* Change-Id: I82f5d0864e70d6e7abdccf5f10330ddfa099ec62 Reviewed-on: https://chromium-review.googlesource.com/417250 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill a7d12dc7 2016-12-13T15:08:19 Store uniform block bindings in program binaries. This affects all back-ends - we weren't saving this. Note that bindings can only be set after program linking. The spec is fairly clear in that any programs saved must be loadable and runnable under the same set of state, which would include block bindings. Also add validation for zero binary formats in GetProgramBinary. Also add a workaround for AMD where the block bindings were not applied properly after link, similarly to our original bug. This CL also includes a few fixups for GLProgram (raii). BUG=angleproject:1637 Change-Id: Iae068eb4e1e4c763aa9f9332c033e38708026c8f Reviewed-on: https://chromium-review.googlesource.com/418393 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill b0a838bf 2016-11-13T20:02:12 Program: Make LinkResult use gl::ErrorOrResult. This simplifies the error handling code, and allows the use of the ANGLE_TRY macro (and friends). BUG=angleproject:1576 Change-Id: I3142388b10d0dd67a7f49a5c8c3d11102996be93 Reviewed-on: https://chromium-review.googlesource.com/411201 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Stanislav Chiknavaryan 20c97cac 2016-11-04T18:27:56 Squashed commit of the following: commit 0146dfeefa47b520e71f0e74230abd7dac163a79 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:43:03 2016 -0700 Revert "Implementation of eglGetSyncValuesCHROMIUM extension." This reverts commit 5d9f5df01ac5a384d9b7cbb49d9f98a76b62c7ad. commit 0d920fe27bd8e73d831a9002548bde00fea78709 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:23:11 2016 -0700 Revert "Fix EGLSyncControlTest.SyncValuesTest timeout on Windowse Server 2012 R2" This reverts commit d258ca045f31eb43ec01b5501c84e9afd8e82cd6. commit bde8defe53741855bb71fbf27bcb0a91cfafbd01 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:22:58 2016 -0700 Revert "Disabling EGLSyncControlTest.SyncValuesTest" This reverts commit a74183613955bd891f56f6a979a5391c16c64138. commit f78e4b7e97b9d1259878f6902bb6ddeb0aeded87 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:22:36 2016 -0700 Revert "Fix and re-enable EGLSyncControlTest.SyncValuesTest" This reverts commit 138ec92f52da7c0fc8e6df08ac4e4e572bbf6b39. commit f3933e6a04bd23473077d2fd74616023db3c9601 Author: Stanislav Chiknavaryan <stanisc@chromium.org> Date: Fri Nov 4 17:20:26 2016 -0700 Revert "Handle nullptr mSwapChain in SwapChain11::getSyncValues" This reverts commit af7f301f6ba9e5f31d1511142a936a9ba84169d0. BUG=angleproject:1402 Change-Id: I99969e906e316574e9f739141de0e360d1edebd9 Reviewed-on: https://chromium-review.googlesource.com/408752 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
Jamie Madill acb4b81a 2016-11-07T13:50:29 translator: Put ShaderLang APIs in "sh" namespace. Working with glslang in Vulkan means we are static linking libANGLE with functions that have the same name as our translator APIs. We can fix this by scoping our APIs. We don't need to scope the types of the file, since they don't conflict. This will require a follow-up patch to remove the unscoped APIs once we switch over Chromium. We also scope TCompiler and some related classes to avoid multiply defined link errors with glslang. BUG=angleproject:1576 Change-Id: I729b19467d2ff7d374a82044b16dbebdf2dc8f16 Reviewed-on: https://chromium-review.googlesource.com/408337 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8f775607 2016-11-03T16:45:34 Introduce a gl::BufferState class. This state can share vital pieces of information with the impl. The most elementary state is the buffer size, which then the impl doesn't need to replicate. BUG=angleproject:1579 Change-Id: I341393c64a6e49de65c1d53b1bad2fa143209862 Reviewed-on: https://chromium-review.googlesource.com/406644 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang 2018c0ba 2015-12-08T11:48:51 Add a EGL_ANGLE_d3d_texture_client_buffer extension. Allows creation of pbuffers from D3D texture objects. BUG=540829 BUG=angleproject:1144 Change-Id: If8ea717ef011608cd01357c217837133d726d3ea Reviewed-on: https://chromium-review.googlesource.com/316804 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 22416868 2016-06-08T16:14:36 Add dirty bits for internal texture state. Synchronize TextureGL internal state using the dirty bits. TexturesBenchmark scores: Before: 5051 After: 7639 Diff: +51.2% BUG=angleproject:1386 Change-Id: Id04aef778a47175d1a284564495a646045855b4b Reviewed-on: https://chromium-review.googlesource.com/393866 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Stanislav Chiknavaryan 5d9f5df0 2016-09-27T13:28:25 Implementation of eglGetSyncValuesCHROMIUM extension. This change adds implementation of eglGetSyncValuesCHROMIUM extension on D3D11 with Direct Composition. This should work on Windows 8.1 and above. The implementation is based on IDXGISwapChain::GetFrameStatistics. Extension documentation: https://chromium.googlesource.com/chromium/src/gpu/+/master/GLES2/extensions/CHROMIUM/EGL_CHROMIUM_get_sync_values.txt BUG=angleproject:1402 Change-Id: I306434dd8d85d618b14edfa38fc2a22e50fddacc Reviewed-on: https://chromium-review.googlesource.com/390351 Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Qiankun Miao 7ebb97fc 2016-09-08T18:01:50 Use 64-bits compile options BUG=chromium:645071 Change-Id: I31825123bf4cb45fb37a93f538e8936487beb5ff Reviewed-on: https://chromium-review.googlesource.com/382712 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 29639857 2016-09-02T15:00:09 D3D11: Work around Intel uniform buffers bug. When copying from a staging buffer to a uniform buffer, the first upload would be incorrect. Work around this by trying to upload directly to a uniform buffer on the first BufferSubData call. BUG=chromium:593024 Change-Id: I0df3a1422b962bf3ece5d445f435df01e3544b67 Reviewed-on: https://chromium-review.googlesource.com/368774 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 87fbe1c2 2016-08-03T14:41:42 ContextImpl: only expose getResetStatus for robustness This will allow each backend to implement this method separately. The current set of ContextImpl methods used for robustness are slightly D3D-centric. BUG=angleproject:1463 Change-Id: I101f8ada2c49de4cf110db48b1e8380c52b50fb2 Reviewed-on: https://chromium-review.googlesource.com/365829 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Martin Radev 6230dd54 2016-08-23T15:20:03 Check for OpenGL ES support when creating context Support for an OpenGL ES version can come either through OpenGL ES, OpenGL core or available extensions. The context creation should fail if the requested OpenGL ES version is not supported. BUG=angleproject:1477 TEST=angle_end2end_tests Change-Id: I810d004a1bd62f75f162d775d3cf92c4283252a3 Reviewed-on: https://chromium-review.googlesource.com/374338 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 9c721c64 2016-08-02T14:56:23 Check for device loss on all applicable EGL entry-points This will make applications aware of device loss on all EGL calls that need to have an initialized display. For that purpose, we track the device loss state at the egl::Display level instead of always querying the implementation. This is correct because at device-loss at the display level is non-recoverable. It also deduplicates the tracking that would have to be done in all the EGL backends. Changes made in this commit: - Cached device loss in egl::Display - Check isDeviceLost in ValidateDisplay - Changed EGL entry-points testing isDeviceLost to explicitely request a testDeviceLost - Add calls to ValidateDisplay to entry-points missing it - Removed unused virtual qualifiers for some robustness methods BUG=angleproject:1463 Change-Id: I92bea81f2ecd5423c445cff31557a4d9783557d5 Reviewed-on: https://chromium-review.googlesource.com/365450 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 73bd218e 2016-07-15T13:01:24 Support virtualized contexts and transform feedback in Renderer11. Track buffer offets in the transform feedback object and dirty them when a buffer is bound. This fixes problems when a buffer is rebound at the same offset and maintains tracking between context switches. BUG=angleproject:1447 BUG=angleproject:1298 Change-Id: I2f890e3ad5edacab47f624a95a502615c86cc0c8 Reviewed-on: https://chromium-review.googlesource.com/360910 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Sami Väisänen 46eaa946 2016-06-29T10:26:37 Support CHROMIUM_path_rendering fragment operations This brings two new APIs, BindFragmentInputLocation and ProgramPathFragmentInputGen that together dictate how the fragment shader varyings are used. BUG=angleproject:1382 Change-Id: I4b52fd8a3555235a73aecd4f3dba2d500789cbb0 Reviewed-on: https://chromium-review.googlesource.com/357071 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Sami Väisänen <svaisanen@nvidia.com> Commit-Queue: Sami Väisänen <svaisanen@nvidia.com>
Sami Väisänen e45e53bd 2016-05-25T10:36:04 Support CHROMIUM_path_rendering This is partial support for CHROMIUM_path_rendering and implements basic path management and non-instanced rendering. BUG=angleproject:1382 Change-Id: I9c0e88183e0a915d522889323933439d25b45b5f Reviewed-on: https://chromium-review.googlesource.com/348630 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill acccc6c9 2016-05-03T17:22:10 Vulkan: Hook up Renderer create functions. Do this in a separate CL to preserve the renderer generation. BUG=angleproject:1319 Change-Id: I6d5768f199f6aabff747b3708c0625ff78e1ceb0 Reviewed-on: https://chromium-review.googlesource.com/349424 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 07529ff8 2016-06-04T02:19:03 Remove const qualifier from generateConfigs Requested in https://chromium-review.googlesource.com/349353 BUG=angleproject:1362 Change-Id: I989757c2fb8f65d5afcfb177b7f8da1414871e6f Reviewed-on: https://chromium-review.googlesource.com/349694 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 9e54b5af 2016-05-25T12:57:39 Add Vulkan stubs. Currently enabled for Windows by default. BUG=angleproject:1319 Change-Id: I87921c579bee466465fb1e3f629bb3a40fdff659 Reviewed-on: https://chromium-review.googlesource.com/328730 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>