src/libANGLE/renderer/vulkan/renderervk_utils.cpp


Log

Author Commit Date CI Message
Jamie Madill 5deea723 2017-02-16T10:44:46 Vulkan: Don't store device handles in wrapped objects. BUG=angleproject:1684 Change-Id: I0ec11ec79f2e9893600a8ffd8cdbfc6040fb6f70 Reviewed-on: https://chromium-review.googlesource.com/426402 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 294a5608 2017-02-15T10:41:32 Vulkan: Make CommandPool a wrapped type. This faciliatates an upcoming change to treat all handle types uniformly with respect to releasing. BUG=angleproject:1684 Change-Id: I632262a57b3a447cf4999c28ab359fe931549576 Reviewed-on: https://chromium-review.googlesource.com/442674 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 70ee0f61 2017-02-06T16:04:20 Add destroy handler to SurfaceImpl. This allows the Vulkan back-end to avoid storing a reference to the VkDevice. This will extend to all the Vulkan object handle wrapper types. BUG=angleproject:1684 Change-Id: I3a98e94bc171ca27f225ce57996c3fdf9581e6e1 Reviewed-on: https://chromium-review.googlesource.com/424229 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill df68a6f0 2017-01-13T17:29:53 Vulkan: Implement a simple graphics pipeline. BUG=angleproject:1580 Change-Id: Iceaed896db22dc9eefa3f1bee7d6142fcfb20368 Reviewed-on: https://chromium-review.googlesource.com/412267 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 8ecf7f9b 2017-01-13T17:29:52 Vulkan: Implement shader compilation. This hooks up the Vulkan GLSL, decorated with locations, to glslang, and then pipes the SPIRV back to the Program implementation for later use when making pipelines to run draw calls. The program compilation tests work now, but don't really test anything other than not generating Vulkan validation layer errors during compilation and shader object generation. BUG=angleproject:1576 Change-Id: I625e42219f4b4d1433dd3109b94e1a2f666ba4bd Reviewed-on: https://chromium-review.googlesource.com/408519 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill b8353b01 2017-01-25T12:57:21 Vulkan: Simple buffer creation. This is necessary to initialize vertex arrays. BUG=angleproject:1579 Change-Id: Ic5a232d5cdfaa75b41241901de842e62ff3b173f Reviewed-on: https://chromium-review.googlesource.com/406645 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill ab9f9c31 2017-01-17T17:47:34 Vulkan: Configure a simple RenderPass for drawing. BUG=angleproject:1319 Change-Id: I0668527a338a2f10ca74b43f2a8bd82534e732c0 Reviewed-on: https://chromium-review.googlesource.com/370805 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 7b57b9d7 2017-01-13T09:33:38 Vulkan: Implement basic Clear and ReadPixels. This enables the simple operations clear test on Vulkan. The current implementation is very synchronous - it will block and finish the current command buffer if there is any possibility of a race. BUG=angleproject:1319 Change-Id: If01fe9a19ed6f539639a38786193d3626164cada Reviewed-on: https://chromium-review.googlesource.com/367754 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 4d0bf557 2016-12-28T15:45:24 Vulkan: Initialize the draw surface. This also involves initializing the swap chain and queue. BUG=angleproject:1319 Change-Id: Ia3a2141905f17b2cdddddab07336f33a737d4fc1 Reviewed-on: https://chromium-review.googlesource.com/367752 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0448ec84 2016-12-23T13:41:47 Vulkan: Enable validation layers on request. Also adds the build files for the Vulkan layers. The layers are enabled by default for the tests. BUG=angleproject:1319 Change-Id: I0b442b36312a1299a932922e1c4e39f00801de49 Reviewed-on: https://chromium-review.googlesource.com/367751 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 327ba857 2016-11-30T12:38:28 Vulkan: Hook up loader code. This integrates the build files for the loader SDK, and tests the compilation by calling InitInstance. There's no current way to test the runtime behaviour since there's no way for the tests to initialize the Vulkan back-end, that will come in the next CL. BUG=angleproject:1319 Change-Id: Ia8bf96ca068eaf40744c9753b59ffaaa5ada8a73 Reviewed-on: https://chromium-review.googlesource.com/367519 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>