src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h


Log

Author Commit Date CI Message
Jamie Madill 8415b5fd 2016-04-26T13:41:39 Pass ContextImpl to Framebuffer methods instead of ContextState. BUG=angleproject:1363 Change-Id: I7e7524d95f2ca31c35918f9fe5c0cb681ed93616 Reviewed-on: https://chromium-review.googlesource.com/340746 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 48ef11b2 2016-04-27T15:21:52 Rename gl::Framebuffer::Data to gl::FramebufferState. Moving this out of the Framebuffer class allows us to forward- declare it. BUG=angleproject:1363 Change-Id: I91971c37a92151df508cdf7f0eb8c3e93506d112 Reviewed-on: https://chromium-review.googlesource.com/340741 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 9082b982 2016-04-27T15:21:51 Rename gl::Data to gl::ContextState. Part of the new world order of renaming the Obj::Data classes to ObjState. BUG=angleproject:1363 Change-Id: I15cf002b8b093d687f540b9e86f045874af24a7e Reviewed-on: https://chromium-review.googlesource.com/340740 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 1fbc59fe 2016-02-24T15:25:51 D3D11: Enable dirty bits for Framebuffer11. This patch works using a notification scheme - whenever a Texture or Renderbuffer changes in such a way as to recreate its RenderTarget, we pass a signal to the Framebuffer to invalidate some internal state. Everything is entirely tracked in the Renderer11 layer, and the GL layer is left untouched. A RenderTarget11 now tracks points to which it is bound, and the Framebuffer11 is mostly responsible for managing those links. The three locations where we notify a Framebuffer when its bound RenderTargets might be dirty are: 1) RenderTarget11::~RenderTarget 2) EGLImageD3D::copyToLocalRendertarget 3) TextureStorage11_2D::useLevelZeroWorkaroundTexture This patch gives about a 10% score increase in the D3D11 draw call benchmark on my system. BUG=angleproject:1260 Change-Id: Ide38aeadff4a2681bf5bd685e8ca3c9e2612a380 Reviewed-on: https://chromium-review.googlesource.com/327255 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Dian Xiang 4028159e 2015-11-19T18:24:44 Using dirty bit notification for D3D11 viewport state BUG=angleproject:1161 This is a continuation of the dirty bit refactor Change-Id: I101f415094dd406f6b0a40cb260f1cbbfec7b62c Reviewed-on: https://chromium-review.googlesource.com/313249 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tryjob-Request: Dian Xiang <dianx@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Dian Xiang <dianx@google.com>
Minmin Gong adff67b5 2015-10-14T10:34:45 Re-land "Implements more pack/unpack states." Pack: row length, skip rows, skip pixels. Unpack: image height, skip images, skip rows, skip pixels. Note that PBOs are not covered by this change. Re-land with fix for test expectations. BUG=angleproject:512 BUG=angleproject:1095 Change-Id: I71d8d3bd8fc1f2c75ca16ac2634d5eafcbd71f26 Reviewed-on: https://chromium-review.googlesource.com/305522 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c7473924 2015-10-14T14:33:19 Revert "Implements more pack/unpack states. Pack: row length, skip rows, skip pixels. Unpack: image height, skip images, skip rows, skip pixels. Note that PBOs are not covered by this change." Expectations still not correct. This removes suppressions for two failing tests: functional.texture.specification.teximage3d_depth_pbo.depth_component32f_2d_array dEQP-GLES3.functional.texture.specification.teximage3d_depth_pbo.depth32f_stencil8_2d_array BUG=angleproject:512 BUG=angleproject:1095 This reverts commit 72e7013e68a24107b9082629fc52d59a78998eb2. Change-Id: Id81b6e616e61535b8504890ce57591813e22af69 Reviewed-on: https://chromium-review.googlesource.com/305521 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Minmin Gong 72e7013e 2015-10-01T17:19:45 Implements more pack/unpack states. Pack: row length, skip rows, skip pixels. Unpack: image height, skip images, skip rows, skip pixels. Note that PBOs are not covered by this change. BUG=angleproject:512 BUG=angleproject:1095 Change-Id: Ia2fd7e52615d4aa08011dd615fcc20b79672d355 Reviewed-on: https://chromium-review.googlesource.com/304908 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 000b2f49 2015-10-09T15:33:14 Revert "Implements more pack/unpack states. Pack: row length, skip rows, skip pixels. Unpack: image height, skip images, skip rows, skip pixels." This is causing failures in dEQP-GLES3.functional.texture.specification.teximage3d_depth_pbo.depth_component24_2d_array First failing build on the bot: http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20dEQP%20%28NVIDIA%29/builds/3635 Please fix the failure and re-land your CL with the fix. BUG=angleproject:512 BUG=angleproject:1095 This reverts commit f1bb3f0569d5ef41b17f8ad0add7308f9d0f0de1. Change-Id: I30f61db888b0adf73a1d98bbeeb2428068119627 Reviewed-on: https://chromium-review.googlesource.com/304990 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Minmin Gong f1bb3f05 2015-10-01T17:19:45 Implements more pack/unpack states. Pack: row length, skip rows, skip pixels. Unpack: image height, skip images, skip rows, skip pixels. BUG=angleproject:512 BUG=angleproject:1095 Change-Id: I11e3bc05d23419b72c92b96aabd3f0bacd983626 Reviewed-on: https://chromium-review.googlesource.com/304370 Tryjob-Request: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross 08332634 2015-05-05T13:35:47 Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I52bcf0cfb1aa123e085a35730fdefb006b617c3c Reviewed-on: https://chromium-review.googlesource.com/269232 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 1ea584c5 2015-03-26T21:08:33 Revert "Implement EXT_discard_framebuffer in D3D11 renderer" Causes failures in video related WebGL tests. Either there is a bug in the implementation or how chrome is using it. This reverts commit b13daa8f79f4d16a990d968d7d2c04da6b72d302. Change-Id: Ic0d74840c664bf4de18d85cc3ff7f7153936d9b0 Reviewed-on: https://chromium-review.googlesource.com/262715 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross b13daa8f 2015-03-19T17:00:44 Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I0e39a196796813203c841c46aa2a6b89957f6051 Reviewed-on: https://chromium-review.googlesource.com/261355 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill f75ab350 2015-03-16T10:46:52 Make ClearParameters an rx-only type. This legacy struct duplicates some methods in the gl::State. We can restrict its use to D3D and on newer back-ends use the State directly. BUG=angleproject:930 Change-Id: I2c298e76b072ee73f2b3e17f6696693031ce1f91 Reviewed-on: https://chromium-review.googlesource.com/258070 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill d1405e51 2015-03-05T15:41:39 Share FBO state with object and Impl. This patch introduces a new Framebuffer::Data class, which stores attachment related state. This will eliminate the need to store duplicated state between the classes. BUG=angleproject:930 Change-Id: I80de4db39ab99d623b0ad8306bf3cbb794cd8bd5 Reviewed-on: https://chromium-review.googlesource.com/254100 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang b0e83f46 2015-01-28T17:39:34 Catch errors in TextureStorage creation in TextureD3D::getNativeTexture. BUG=450257 Change-Id: Iba75d9f0607177fff0bec7fcd2564a8d2e26da8e Reviewed-on: https://chromium-review.googlesource.com/243882 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang c2e75afa 2015-01-05T14:26:24 Rename RenderTarget to RenderTargetD3D and move it into the d3d folder. BUG=angle:681 Change-Id: I1946e01ce09d99405c318723c254fe300cc5ac53 Reviewed-on: https://chromium-review.googlesource.com/238471 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang d8a2258c 2014-12-17T15:28:23 Remove all uses of "actual" formats. BUG=angle:861 Change-Id: I7cd2d1a56772fdf18bcf926456399322d13e7a4f Reviewed-on: https://chromium-review.googlesource.com/236305 Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 54bd5a46 2014-12-01T12:51:04 Move blit to the Framebuffer object and Impl. BUG=angle:841 Change-Id: I482e53a90606d9d6b105c7006234215d51ab1a6b Reviewed-on: https://chromium-review.googlesource.com/232692 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang bce529e4 2014-12-01T12:48:41 Move ReadPixels to the Framebuffer object and Impl. BUG=angle:841 Change-Id: I71deac9e755b5dfa010596cd1f8a213c24d895bf Reviewed-on: https://chromium-review.googlesource.com/232691 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang b04dc82e 2014-12-01T12:02:02 Move Framebuffer clearing from Renderer to the Framebuffer object. BUG=angle:841 Change-Id: I95c9cbdc2d1c99731e19c48e18117358d22b9e94 Reviewed-on: https://chromium-review.googlesource.com/232690 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang da88adda 2014-12-01T10:22:01 Create stubs for the FramebufferImpl class. BUG=angle:841 Change-Id: I089409981604abe9c65c3019765d8d9eeffe38f5 Reviewed-on: https://chromium-review.googlesource.com/232381 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>