src/libANGLE/validationES3.h


Log

Author Commit Date CI Message
Olli Etuaho 4f66748d 2016-03-30T15:56:35 Fix buffer mapping validation and refactor entry points Checks for extension support are added to GetBufferPointervOES, mapBufferOES, unmapBufferOES, mapBufferRangeEXT and flushMappedBufferRangeEXT. The GetBufferPointerv function now checks if state is queried from buffer object zero. The code is also refactored so that validation happens in separate validation functions and the implementations are in Context functions. BUG=angleproject:1101 TEST=dEQP-GLES3.functional.negative_api.state.get_buffer_pointerv dEQP-GLES3.functional.*buffer*map* (no regression) Change-Id: I0f439abd12c92c51324f2e5a31bf621f61534306 Reviewed-on: https://chromium-review.googlesource.com/336164 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Olli Etuaho f0fee07a 2016-03-30T15:11:58 Fix ProgramParameteri validation dEQP tests suggest that passing a value other than GL_FALSE or GL_TRUE to ProgramParameteri generates INVALID_VALUE. The code is also refactored so that the implementation of ProgramParameteri is in the Context object. BUG=angleproject:1101 TEST=dEQP-GLES3.functional.negative_api.shader.program_parameteri Change-Id: I432d19fb574e58a7e0059189ab5b1863de029cdc Reviewed-on: https://chromium-review.googlesource.com/336163 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Olli Etuaho 37477918 2016-03-30T14:54:40 Fix samplerParameter validation Refactor the validation out from the API and into a separate Validate function. Also check the sampler parameter first to match dEQP expectations. BUG=angleproject:1101 TEST=dEQP-GLES3.functional.negative_api.shader.sampler* (all pass) Change-Id: I5f4072d9e52d37f741bd4c90f1bffe13371af3f5 Reviewed-on: https://chromium-review.googlesource.com/336162 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Olli Etuaho c3e55a43 2016-03-09T16:29:18 Validate program changes wrt transform feedback UseProgram can't be called while transform feedback is active and unpaused. Validate this by checking the presence of active transform feedback in UseProgram. LinkProgram or ProgramBinary can't be called while transform feedback associated with the program is active. Validate this by going through all of the existing transform feedback objects when one of these functions is called and checking whether they are associated with the program being changed. A program association is added to gl::TransformFeedback to facilitate this. BeginTransformFeedback can't be used to unpause a transform feedback object, so code for that is removed. The validation of the entry points touched in this patch is refactored to follow the current convention of separate Validate* functions, though with LinkProgram following this convention fully isn't practical. This patch also makes sure that ANGLE doesn't invoke behavior that the GL spec doesn't specify if a program object associated with a paused transform feedback is deleted. Tests are edited so that they don't call UseProgram when it generates an error. BUG=angleproject:1101 TEST=dEQP-GLES3.functional.negative_api.shader.* (2 more tests pass), dEQP-GLES3.functional.transform_feedback.* (no regressions), angle_end2end_tests Change-Id: I2e5b3a027ced11249b762ec01a29fa41d2c0dd96 Reviewed-on: https://chromium-review.googlesource.com/332141 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Olli Etuaho 71dfb369 2016-03-10T14:04:27 Add validation for DrawRangeElements end < start end < start must generate an INVALID_VALUE error. Before this patch INVALID_OPERATION was generated from the check which validated the actual index range against end and start in this case. BUG=angleproject:1101 TEST=dEQP-GLES3.functional.negative_api.vertex_array.* (few more subtests pass) Change-Id: Ida9c5a8bc9dc416f1955e9012e5715c0848a0307 Reviewed-on: https://chromium-review.googlesource.com/332143 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Olli Etuaho 41997e76 2016-03-10T13:38:39 Improve validation of Gen/Delete calls Add checks for negative count to GenTransformFeedbacks and DeleteTransformFeedbacks, and check for active transform feedbacks in DeleteTransformFeedbacks. Unify validation and error messages of all other Gen/Delete calls. BUG=angleproject:1101 TEST=dEQP-GLES3.functional.negative_api.* (two more tests pass) Change-Id: I128063fab3db27a25e282a10c916c53646d68b9c Reviewed-on: https://chromium-review.googlesource.com/332142 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Jamie Madill 73a84969 2016-02-12T09:27:23 Refactor more Texture entry points to a consistent style. TexImage, SubImage and the Compressed variants were all taking a GL Context as the first parameter, which is a layering violation and also caused problems with reworking how the sync works. Fix this by refactoring them in the same style as the CopyTex* entry points. BUG=angleproject:1260 BUG=angleproject:747 Change-Id: Ibe5e87d0ebc790e2dcadb8ba153cf40fec73d1f6 Reviewed-on: https://chromium-review.googlesource.com/327258 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ian Ewell 3ffd78bc 2016-01-22T16:09:42 Add initial support for EXT_disjoint_timer_query. Basic timer queries are supported and tested in the OpenGL backend but are not enabled by default. A good portion of the existing query code was also refactored for improved validation - specifically for validating that the appropriate extensions are available. BUG=angleproject:1265 Change-Id: Iebae994cd7a8d3ed3e9fc3776fe2f3d99caa9237 Reviewed-on: https://chromium-review.googlesource.com/323450 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tryjob-Request: Ian Ewell <ewell@google.com> Tested-by: Ian Ewell <ewell@google.com>
Ian Ewell fc7cf8e9 2016-01-20T15:57:46 Fixed validation errors in teximage3d and friends. BUG=angleproject:1169 BUG=angleproject:1101 Change-Id: I3770335d04cafd652c2f3839afca3e4a854e6e76 Reviewed-on: https://chromium-review.googlesource.com/322381 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Tested-by: Ian Ewell <ewell@google.com>
Jamie Madill c29968bb 2016-01-20T11:17:23 Refactor FBO related entry points. Change the validation to the consistent style for easy auto-generation and make the context itself implement the entry points. This will more easily allow us to sync state without passing the Context to the Texture methods, or doing work in the entry point. BUG=angleproject:1260 BUG=angleproject:747 Change-Id: I7ed6ec5418b7f51d9e59529267b14b76b87743fb Reviewed-on: https://chromium-review.googlesource.com/319823 Tryjob-Request: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang c5629759 2015-12-07T16:29:04 Implement full program binary support for ES3. Refactor validation to be used in both the OES and ES3 entry points. BUG=angleproject:600 BUG=angleproject:1101 Change-Id: I2008c4ea04ce07910f03ae0b997f8a77b66203d8 Reviewed-on: https://chromium-review.googlesource.com/316620 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross bc781f31 2015-10-26T09:27:38 Re-re-land "Add GL_OES_vertex_array_object to D3D11 and GL renderers" + Include fixed validation logic for GL_UNPACK_SKIP_IMAGES and GL_UNPACK_ROW_LENGTH + Include fix for Clang build break BUG=angleproject:1186 Change-Id: I403a066e29614f532db6931755265d2ee088d442 Reviewed-on: https://chromium-review.googlesource.com/308746 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5296141b 2015-10-26T15:33:27 Revert "Re-land "Add GL_OES_vertex_array_object to D3D11 and GL renderers"" Fails build on Clang because Caps.cpp defines a constructor initializer out-of-order with the member variable order in the header. BUG=angleproject:1186 This reverts commit 7432321e03a70a99639b149f44cf80086feb4ea2. Change-Id: I2840d02e6e7b6bbc76eb495b5462c43116a5c4a6 Reviewed-on: https://chromium-review.googlesource.com/308800 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross 7432321e 2015-10-23T10:07:18 Re-land "Add GL_OES_vertex_array_object to D3D11 and GL renderers" Include fixed validation logic for GL_UNPACK_SKIP_IMAGES and GL_UNPACK_ROW_LENGTH BUG=angleproject:1186 Change-Id: I9910a67733702a05991f62129d200ea39adb910c Reviewed-on: https://chromium-review.googlesource.com/308421 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 023a290e 2015-10-23T16:43:24 Revert "Add GL_OES_vertex_array_object to D3D11 and GL renderers" This is failing the WebGL 2 test: WebglConformance.conformance2_state_gl_get_calls http://build.chromium.org/p/chromium.gpu.fyi/builders/Win8%20Debug%20%28NVIDIA%29/builds/9807 Also the dEQP-GLES3 tests: dEQP-GLES3.functional.state_query.integers.unpack_skip_images_get* BUG=angleproject:1186 This reverts commit eb36e275b8f63ebd442a2580e858ef671ddfe1be. Change-Id: If903c471f4610ac0b33a268df42f3329d672f429 Reviewed-on: https://chromium-review.googlesource.com/308460 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross eb36e275 2015-10-20T13:44:10 Add GL_OES_vertex_array_object to D3D11 and GL renderers BUG=angleproject:1186 Change-Id: I7c685084b42f977902228cadca3263064881ba77 Reviewed-on: https://chromium-review.googlesource.com/307038 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tryjob-Request: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 86af3d27 2015-07-21T15:14:07 ES3: Fix assertion failure in validation edge case. Passing a 2D texture type to a 3D texture function could result in an explosion. BUG=angleproject:1079 TEST=dEQP-GLES3.functional.negative_api.texture.compressedteximage3d Change-Id: Ibfcc4bdb334270f8fa27ebed6bcc3911986e7c7c Reviewed-on: https://chromium-review.googlesource.com/286852 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross 08332634 2015-05-05T13:35:47 Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I52bcf0cfb1aa123e085a35730fdefb006b617c3c Reviewed-on: https://chromium-review.googlesource.com/269232 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 1ea584c5 2015-03-26T21:08:33 Revert "Implement EXT_discard_framebuffer in D3D11 renderer" Causes failures in video related WebGL tests. Either there is a bug in the implementation or how chrome is using it. This reverts commit b13daa8f79f4d16a990d968d7d2c04da6b72d302. Change-Id: Ic0d74840c664bf4de18d85cc3ff7f7153936d9b0 Reviewed-on: https://chromium-review.googlesource.com/262715 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross b13daa8f 2015-03-19T17:00:44 Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I0e39a196796813203c841c46aa2a6b89957f6051 Reviewed-on: https://chromium-review.googlesource.com/261355 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill b885e571 2015-02-03T16:16:04 Implement ReadBuffer functionality. This enables ReadPixels from non-0 FBO attachments. Tested with: dEQP-GLES3.functional.negative_api.buffer.read_buffer (fails due to a possible error in dEQP) dEQP-GLES3.functional.shaders.fragdata.draw_buffers (passes) BUG=angle:903 Change-Id: Ib095e1d50b8fbbc6f197de25f19ec0993309145a Reviewed-on: https://chromium-review.googlesource.com/244841 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Geoff Lang 9d9132df 2014-12-03T14:46:48 Remove support for compiling libANGLE as a dynamic library. BUG=angle:733 Change-Id: Iacef45b89f234091eb5df505437adabece1e564b Reviewed-on: https://chromium-review.googlesource.com/232961 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 8bc361e1 2014-11-20T16:23:31 Support compiling libANGLE as a static or shared library. BUG=angle:733 Change-Id: If27d3330534bce0f5b691010ea7d97bcb7579122 Reviewed-on: https://chromium-review.googlesource.com/231052 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 0a73dd85 2014-11-19T16:18:08 Fix include guards. BUG=angle:733 Change-Id: I08b2c11c4831f1161c178c1842b10e807185aced Reviewed-on: https://chromium-review.googlesource.com/230831 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2b5420c0 2014-11-19T14:20:15 Merge libGLESv2 and libEGL classes into libANGLE. BUG=angle:733 Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df Reviewed-on: https://chromium-review.googlesource.com/230830 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>