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bc781f31
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2015-10-26T09:27:38
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Re-re-land "Add GL_OES_vertex_array_object to D3D11 and GL renderers"
+ Include fixed validation logic for GL_UNPACK_SKIP_IMAGES and GL_UNPACK_ROW_LENGTH
+ Include fix for Clang build break
BUG=angleproject:1186
Change-Id: I403a066e29614f532db6931755265d2ee088d442
Reviewed-on: https://chromium-review.googlesource.com/308746
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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5296141b
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2015-10-26T15:33:27
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Revert "Re-land "Add GL_OES_vertex_array_object to D3D11 and GL renderers""
Fails build on Clang because Caps.cpp defines a constructor
initializer out-of-order with the member variable order in the
header.
BUG=angleproject:1186
This reverts commit 7432321e03a70a99639b149f44cf80086feb4ea2.
Change-Id: I2840d02e6e7b6bbc76eb495b5462c43116a5c4a6
Reviewed-on: https://chromium-review.googlesource.com/308800
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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7432321e
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2015-10-23T10:07:18
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Re-land "Add GL_OES_vertex_array_object to D3D11 and GL renderers"
Include fixed validation logic for GL_UNPACK_SKIP_IMAGES and GL_UNPACK_ROW_LENGTH
BUG=angleproject:1186
Change-Id: I9910a67733702a05991f62129d200ea39adb910c
Reviewed-on: https://chromium-review.googlesource.com/308421
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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023a290e
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2015-10-23T16:43:24
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Revert "Add GL_OES_vertex_array_object to D3D11 and GL renderers"
This is failing the WebGL 2 test:
WebglConformance.conformance2_state_gl_get_calls
http://build.chromium.org/p/chromium.gpu.fyi/builders/Win8%20Debug%20%28NVIDIA%29/builds/9807
Also the dEQP-GLES3 tests:
dEQP-GLES3.functional.state_query.integers.unpack_skip_images_get*
BUG=angleproject:1186
This reverts commit eb36e275b8f63ebd442a2580e858ef671ddfe1be.
Change-Id: If903c471f4610ac0b33a268df42f3329d672f429
Reviewed-on: https://chromium-review.googlesource.com/308460
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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eb36e275
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2015-10-20T13:44:10
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Add GL_OES_vertex_array_object to D3D11 and GL renderers
BUG=angleproject:1186
Change-Id: I7c685084b42f977902228cadca3263064881ba77
Reviewed-on: https://chromium-review.googlesource.com/307038
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tryjob-Request: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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6ea6f942
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2015-09-11T13:11:22
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Support GL_ETC1_RGB8_OES.
Passes all dEQP tests related to etc1.
Reland: Updated to work with the D3D11 renderer and re-tested with
chromium's gles2_conform_test.
Change-Id: Id2ce1b0eb58129152f67016ce2dc3ab19208269c
Reviewed-on: https://chromium-review.googlesource.com/299770
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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08528e17
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2015-10-07T16:24:40
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glTexSubImage2D should always allow non-power-of-two inputs
If GL_OES_texture_npot isn't active then ANGLE currently prevents
calls to glTexSubImage2D with:
- level > 0
- width/height NPOT
This isn't correct. It is legitimate to supply data to a NPOT subregion of a
POT texture via glTexSubImage2D.
Fixes these dEQP tests on 9_3:
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a8_2d
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a8_cube
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l8_2d
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l8_cube
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la88_2d
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la88_cube
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb565_2d
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb565_cube
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb888_2d
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb888_cube
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba4444_2d
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba4444_cube
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba5551_2d
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba5551_cube
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba8888_2d
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba8888_cube
Change-Id: I5889a27edbfa807995fa20b16f36456f676b80fc
Reviewed-on: https://chromium-review.googlesource.com/304612
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
Tested-by: Jamie Madill <jmadill@chromium.org>
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0ccd5aee
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2015-10-01T14:33:14
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Correcting INVALID_OPERATION to INVALID_ENUM
Should return INVALID_ENUM when uncompressed texture passed to
compressed image constructor.
BUG=angleproject:1168
Change-Id: If30f0407e7455d6e19432831883d33a1e8bfec9a
Reviewed-on: https://chromium-review.googlesource.com/303750
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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69cce580
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2015-09-17T13:20:36
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Split the SamplerState struct into SamplerState and TextureState.
SamplerState is now only the members that are overridden by a sampler
object, this makes it easy to update those specific members.
Opted for getters and setters for each member in Texture and Sampler
because it will be required to enable dirty bits for these states.
Added maxAnisotropy to the SamplerState instead of texture state. The
sampler objects extension mentions it should be there.
BUG=angleproject:1162
Change-Id: I5aa6d702bd5915ee9df1976afef3c8c1f69d27c8
Reviewed-on: https://chromium-review.googlesource.com/300490
Tryjob-Request: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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bf18ed01
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2015-09-11T10:50:04
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Adding checks in DrawBuffers to return INVALID_ENUM
When a enum is given that is not a BACK, NONE, or COLOR_ATTACHMENTi where
i ranges from 0 to MAX_COLOR_ATTACHMENT, an INVALID_ENUM should be
returned rather than an INVALID_OPERATION.
BUG=angleproject:1148
Change-Id: I3663f897face14f6ba46a15fb982efda6f4f4b05
Reviewed-on: https://chromium-review.googlesource.com/299312
Tryjob-Request: Dian Xiang <dianx@google.com>
Tested-by: Dian Xiang <dianx@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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1170e474
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2015-09-11T21:48:20
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Revert "Support GL_ETC1_RGB8_OES in the OpenGL renderer."
This reverts commit 20bf7034533fbd9ff57296c5f9a5b1b9e06059db.
Broke GL2ExtensionTests_compressed_etc1_rgb8_texture_input_run on win bots
Change-Id: I2b48aac1512d916671d41e03f0409c404d6d7c88
Reviewed-on: https://chromium-review.googlesource.com/299429
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
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20bf7034
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2015-09-11T13:11:22
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Support GL_ETC1_RGB8_OES in the OpenGL renderer.
Passes all dEQP tests related to etc1.
Change-Id: I33f37c44396899d87e9ef19bd7a6e2b2482d232a
Reviewed-on: https://chromium-review.googlesource.com/299342
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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08332634
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2015-05-05T13:35:47
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Implement EXT_discard_framebuffer in D3D11 renderer
Change-Id: I52bcf0cfb1aa123e085a35730fdefb006b617c3c
Reviewed-on: https://chromium-review.googlesource.com/269232
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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1ea584c5
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2015-03-26T21:08:33
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Revert "Implement EXT_discard_framebuffer in D3D11 renderer"
Causes failures in video related WebGL tests. Either there is a bug in the implementation or how chrome is using it.
This reverts commit b13daa8f79f4d16a990d968d7d2c04da6b72d302.
Change-Id: Ic0d74840c664bf4de18d85cc3ff7f7153936d9b0
Reviewed-on: https://chromium-review.googlesource.com/262715
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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b13daa8f
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2015-03-19T17:00:44
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Implement EXT_discard_framebuffer in D3D11 renderer
Change-Id: I0e39a196796813203c841c46aa2a6b89957f6051
Reviewed-on: https://chromium-review.googlesource.com/261355
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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bc393df9
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2015-01-29T13:46:07
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Allow 32-bit float formats in ES2 CopyTexSubImage.
These corner case formats can come about from using floating
point textures and trying to copy between them. There currently
isn't a good alternative in WebGL 1 for copies.
BUG=angle:850
Change-Id: I3dc29e42b5ec7dcf071185bc09c6b3e9e3cb3207
Reviewed-on: https://chromium-review.googlesource.com/241048
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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051dbc79
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2015-01-05T15:48:58
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Create a formatutilsD3D and move some functions from formatutils.
BUG=angle:681
Change-Id: I694073c50dccd05c3117761e446eba0d15c03293
Reviewed-on: https://chromium-review.googlesource.com/238480
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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691e58cd
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2014-12-19T17:03:25
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Merge all gl::Texture* classes.
The validation for sampler completeness had a lot of duplicated code.
The special cases have been merged into the base class by checking mTarget.
BUG=angle:681
Change-Id: I11d94c1432f8fc70a1edaaf8228bbc43c3c8fff3
Reviewed-on: https://chromium-review.googlesource.com/236932
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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a9be0dc6
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2014-12-17T12:34:40
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Refactor Texture to track image information for size and format queries.
BUG=angle:681
Change-Id: Ifb3f52d6348e4479181e66f1c39578f49e9dcf76
Reviewed-on: https://chromium-review.googlesource.com/235613
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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054369e3
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2015-01-07T10:57:08
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Allow the special format BGR5_A1 in CopyTexImage.
We use this format as a backbuffer texture for the EGL surface in
some configs. Thus, the app needs to be able to use it, since they
don't know when they are secretly using BGRA instead of RGBA,
similar to our existing logic which allows BGRA in CopyTexImage.
BUG=angle:811
Change-Id: I3748d38b3b085aa4ccaae67ce88711b13eb2c98e
Reviewed-on: https://chromium-review.googlesource.com/239192
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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27839c6d
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2014-12-03T10:58:53
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Remove unrefed texture validation variables.
These were causing unused variable warnings in Linux GCC builds.
BUG=angle:773
Change-Id: I860d425a1caef07a58f6ff1b6c113ad7b63283dc
Reviewed-on: https://chromium-review.googlesource.com/231856
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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2b5420c0
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2014-11-19T14:20:15
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Merge libGLESv2 and libEGL classes into libANGLE.
BUG=angle:733
Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df
Reviewed-on: https://chromium-review.googlesource.com/230830
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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