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db1899ce
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2013-02-28T23:08:33
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VertexDataManager now supports direct buffers when vertex conversion is not needed.
TRAC #22297
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1886 736b8ea6-26fd-11df-bfd4-992fa37f6226
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00032cb2
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2013-01-25T21:56:30
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Implement instancing support in D3D11.
TRAC #22414
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1791 736b8ea6-26fd-11df-bfd4-992fa37f6226
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cd9458d9
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2012-12-20T21:10:09
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Created InputLayoutCache for D3D11 input layouts and vertex buffer application.
TRAC #22235
Author: Geoff Lang
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1609 736b8ea6-26fd-11df-bfd4-992fa37f6226
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