util


Log

Author Commit Date CI Message
Jamie Madill fe54834f 2017-06-19T11:13:24 Proliferate gl::Context. This enables a few small things: it will enable making the platform a property of the Display rather than a global. The same goes for the global logging annotator. Also it ensures all back-end implementations have access to the GL / EGL state when available. Also introduces a smart pointer helper class to angleutils for objects that prefer to be destroyed with a context (gl::Context/egl::Display) parameter. We were using std::unique_ptr in a few places that would not work well with these objects. BUG=angleproject:1156 Change-Id: I59e288a3d6f766ff8a0f4b48ff3a1fbf7489daba Reviewed-on: https://chromium-review.googlesource.com/529706 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill bd044ed8 2017-06-05T12:59:21 Defer shader compiles when possible. When using the program binary memory cache inside ANGLE, this will give a potential fast path. If the user doesn't query the shader compile status or info log before calling LinkProgram, then we can check the program cache before translating the program, and if it finds a hit, we don't even need to call the translator. To preserve the shader settings at compile time, a reference to the current shader translator is kept in a binding pointer on the call to compile. This mirrors a similar implementation in Chromium's command buffer. Also the compile options and source are cached at compile to preserve the correct shader state. BUG=angleproject:1897 Change-Id: I3c046d7ac8c3b5c8cc169c4802ffe47f95537212 Reviewed-on: https://chromium-review.googlesource.com/517379 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 948bbe51 2017-06-01T13:10:42 Redesign robust resource init as a display extension. Also correct the enum allocation to values that are available to ANGLE. BUG=angleproject:1635 Change-Id: I443f5654aa6a5049b4a1ae4c253cd6473b4e446e Reviewed-on: https://chromium-review.googlesource.com/520002 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 98de826c 2017-05-29T13:01:02 Platform: Fix initialization order in tests. Because of the platform refactor in abf38572062b91 we broke the way the tests override the D3D workarounds for the tiny depth/stencil bug. This change passes a pointer to the platform directly in the EGL init logic, which solves this issue. It also removes all decltype code in the platform header which might fix the UBSAN problem we were seeing previously. Also change a present mode selection error into a warning in the Vk back-end, since this was being triggered on AMD, but is safe. BUG=angleproject:2042 Change-Id: Ibbd0c69ce11a840cf4b33c616f56020001e553aa Reviewed-on: https://chromium-review.googlesource.com/513519 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 6811a316 2017-05-24T16:50:06 Use GetPlatformDisplay instead of GetPlatformDisplayEXT. This will allow us to use EGLAttrib and pass pointers as Display init parameters if necessary. BUG=angleproject:2042 Change-Id: Ib0f85d71bc9d3dff2db9453012f40303f3c3bd7c Reviewed-on: https://chromium-review.googlesource.com/513518 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yunchao He f81ce4a3 2017-04-24T10:49:17 Refactoring: replace NULL by nullptr for pointers (3rd CL). This CL mainly handles passing/returning NULL to/from a function. BUG=angleproject:2001 Change-Id: I34802f792e710e3d7ff697cbe4701dc1bf5ab009 Reviewed-on: https://chromium-review.googlesource.com/485060 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Bryan Bernhart (Intel Americas Inc) 151d5de6 2017-04-13T09:52:23 Enable MSAA for texture client buffers Enhancement to the EGL_ANGLE_d3d_texture_client_buffer extension to allow use of a shared D3D texture that can be multi-sampled. BUG=angleproject:1917 Change-Id: Iaf59bbd575a5dfb29345f55b549bc4017bf2d7d0 Reviewed-on: https://chromium-review.googlesource.com/446907 Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill e08a1d36 2017-03-07T17:24:06 Plumb robust resource init extensions. This also cleans up a few minor glitches in the extension texts, and renames the EGL extension for consistency. It incidentally fixes a bug in our EGL init where we were checking the wrong client versions for KHR_create_context. It also implements a new feature for tests which allow them to defer Context creation until the test body. This allows tests to check for EGL extension available before trying to create a context with certain extensions. BUG=angleproject:1635 Change-Id: I9311991332c357e36214082b16f2a4a57bfa8865 Reviewed-on: https://chromium-review.googlesource.com/450920 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tom Anderson 61f0db8e 2017-02-24T15:34:19 Fix GCC build Change-Id: I30e6e8d82821ed86cc7f53a48b1b23fc0cbf060c Reviewed-on: https://chromium-review.googlesource.com/446866 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang feb8c686 2017-02-13T16:07:35 Add extensions to disable client arrays. Chrome doesn't allow any client data in its command buffer. Add an ANGLE extension to request a context that disallows client data. BUG=602737 Change-Id: If9d5144daea3c629a73562396000df59a671aad3 Reviewed-on: https://chromium-review.googlesource.com/441986 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Fredrik Hubinette 5714a202 2016-12-13T14:08:44 D3D11: Add RGB10_A2 as a supported EGL pbuffer config format. Update EGLWindow to select configs that exactly match the requested config. Too many tests make assumptions about the default framebuffer's format. BUG=angleproject:1662 Change-Id: I4cf8aedf51013ca0f3f40f6bbd40f24a4a90561f Reviewed-on: https://chromium-review.googlesource.com/419681 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang c5a2a172 2017-01-13T15:55:07 Add EGL_EXT_pixel_format_float support, enables float EGL surfaces. Add floating point EGL configs for the D3D11 backend. BUG=angleproject:1707 Change-Id: Ic84cd3a0d41e78cc39d0275d83e7695f55673ddf Reviewed-on: https://chromium-review.googlesource.com/428294 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill cc6ac25e 2017-01-25T12:57:21 GLES: Expose OES_mapbuffer in GLES2 on GLES3. This extension is mandatory for EXT_map_buffer_range support. We can emulate it using GLES 3.0 core map functionality. BUG=angleproject:1751 Change-Id: Idba09ce7276603d5556039f4a49aa0b87cae22aa Reviewed-on: https://chromium-review.googlesource.com/431826 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill dcab56a1 2017-01-05T14:47:34 Move some file utils to common. Since common is shared through all ANGLE code (libANGLE/tests/samples) this is the most general place for these utils, and will give libANGLE access to them. We'll need them to get the current executable dir for loading the Vulkan layers. This also means we'll need to fix the global static variable use when we have the ability. BUG=angleproject:1319 BUG=chromium:677841 Change-Id: I7af61920635135b28a2f02f4a8d019ee88c9dd28 Reviewed-on: https://chromium-review.googlesource.com/425440 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 80ab03c5 2017-01-03T11:03:23 Add angle_white_box_tests for libANGLE render tests. angle_end2end_tests included tests that used both the entry points from our shared libraries as well as calling libANGLE classes like gl::Context directly. Split these into a new test executable. This also removes the libANGLE code from all the end2end tests. It's necessary to add static versions of libEGL and libGLESv2 so that we call safely call methods in libANGLE an the entry points from the same target. BUG=angleproject:1660 Change-Id: I6d82021b9300231ddb5fee435e5d77728f8f1292 Reviewed-on: https://chromium-review.googlesource.com/419175 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0448ec84 2016-12-23T13:41:47 Vulkan: Enable validation layers on request. Also adds the build files for the Vulkan layers. The layers are enabled by default for the tests. BUG=angleproject:1319 Change-Id: I0b442b36312a1299a932922e1c4e39f00801de49 Reviewed-on: https://chromium-review.googlesource.com/367751 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill a7d12dc7 2016-12-13T15:08:19 Store uniform block bindings in program binaries. This affects all back-ends - we weren't saving this. Note that bindings can only be set after program linking. The spec is fairly clear in that any programs saved must be loadable and runnable under the same set of state, which would include block bindings. Also add validation for zero binary formats in GetProgramBinary. Also add a workaround for AMD where the block bindings were not applied properly after link, similarly to our original bug. This CL also includes a few fixups for GLProgram (raii). BUG=angleproject:1637 Change-Id: Iae068eb4e1e4c763aa9f9332c033e38708026c8f Reviewed-on: https://chromium-review.googlesource.com/418393 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 922cbfcb 2016-11-25T16:23:18 common: Add a vector arithmetic helper classes Change-Id: I2f96baedf10d346eaa150bab04f8f6ca3ba573b9 Reviewed-on: https://chromium-review.googlesource.com/414272 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 7f07caa9 2016-10-25T07:43:33 Rename the build/ directory. GYP related files went in gypfiles/, and the gni went in gni/ this changes frees up the build/ directory name for Chromium's build/ directory. BUG=angleproject:1569 Change-Id: I76fe343d569239c2732ba87986fcf7debc21d417 Reviewed-on: https://chromium-review.googlesource.com/403029 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Corentin Wallez b526f541 2016-11-02T14:11:01 OSXWindow: ignore deprecated warnings We can't fix them yet because our continuous testing doesn't compile with the updated definitions yet. BUG=angleproject:1598 Change-Id: I40bdeaa6bafbd03b5e3e6c16ac8485e3f488fe59 Reviewed-on: https://chromium-review.googlesource.com/406452 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 1c2faacb 2016-10-25T11:11:34 OSXWindow: Suppress a flaky crash when running end2end tests For some reason while running the end2end tests, when the application gets an NSAppKitDefinedEventType with subtype NSApplicationActivateEventType (and of course window = 0), a null dereference happens. The crash seems timing dependent, since the root cause was not found and this is test code, add an ugly suppression. BUG=angleproject:1570 Change-Id: I3af2188ddae8ca3c0a4458e15a8af01e66215e3f Reviewed-on: https://chromium-review.googlesource.com/403049 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 4c655248 2016-10-04T10:27:21 D3D11: Fix unreferenced XFB vars getting dropped. Our for-loop logic was confused so that some unreferenced transform feedback varyings might get dropped. BUG=chromium:651493 Change-Id: Id283230da0a47fc647b2a3862da60be5538e439e Reviewed-on: https://chromium-review.googlesource.com/391945 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang f41a7151 2016-09-19T15:11:17 Add an extension to disable resource generation on bind. BUG=angleproject:1518 Change-Id: I662f7b07da5c97831496f2617b0adadf9858bdc9 Reviewed-on: https://chromium-review.googlesource.com/386799 Reviewed-by: Antoine Labour <piman@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang c287ea6e 2016-09-16T14:46:51 Add WebGL validation extensions to ANGLE. BUG=angleproject:1523 Change-Id: I6fecb5055ed8087665aeee34b3a066ea8f38d51b Reviewed-on: https://chromium-review.googlesource.com/386281 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Antoine Labour <piman@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Corentin Wallez adaeb85f 2016-09-14T10:54:24 Fix standalone tests failing to find angle_util.dylib on Mac BUG= Change-Id: I69bddf27c1b019f71382d69c03eba94a268d2025 Reviewed-on: https://chromium-review.googlesource.com/385497 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill d08163d7 2016-09-01T13:56:24 Fix standalone build. BUG=angleproject:1471 Change-Id: I52aadeb58f75d5b944421bd0cd4a5dddead3f6d1 Reviewed-on: https://chromium-review.googlesource.com/379916 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov e3352f94 2016-08-12T20:40:14 Change angle_util to be a shared library So that there will be one instance of static thread synchronization variables in AndroidWindow. Previously there was one instance in lib_angle_deqp_gles2_tests__library and one in libangle_deqp_libgles2, resulting in AndroidWindow::initialize waiting forever. Also make the change in GYP build to fix standalone build, and fix rpath issues on Mac. BUG=angleproject:1471 TEST=end2end and deqp tests on standalone Win10 and end2end on GN Mac 10.11 Change-Id: I731578459400bb47d269df129aabed9b67b555e6 Reviewed-on: https://chromium-review.googlesource.com/376202 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Martin Radev 4c4c8e72 2016-08-04T12:25:34 Add compute program compilation and linking support Compute shaders can be now compiled and linked to create programs. Some tests are added to verify successful and unsuccessful compute shader linking. The patch also replaces std::array<int, 3> with a custom struct WorkGroupSize. BUG=angleproject:1442 TEST=angle_end2end_tests TEST=angle_unittests Change-Id: I4ab0ac05755d0167a6d2a798f8d7f1516cf54d84 Reviewed-on: https://chromium-review.googlesource.com/366740 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Yuly Novikov 55033e58 2016-08-25T17:32:12 Revert "Change angle_util to be a shared library" This reverts commit 2f9b5e6f79cd576bd3b7110272d58f143801bf0f. Change-Id: I90a7ba0596e79795c9549bc268eabff69c96d572 Reviewed-on: https://chromium-review.googlesource.com/376079 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov 2f9b5e6f 2016-08-12T20:40:14 Change angle_util to be a shared library So that there will be one instance of static thread synchronization variables in AndroidWindow. Previously there was one instance in lib_angle_deqp_gles2_tests__library and one in libangle_deqp_libgles2, resulting in AndroidWindow::initialize waiting forever. BUG=angleproject:1471 Change-Id: Ia529c91e34960eb352730c1bb89a91ce6336c8a0 Reviewed-on: https://chromium-review.googlesource.com/368983 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov ca05a081 2016-08-12T14:46:30 Compile deqp_gles2 on Android Add some missing functions, modify preprocessor conditions and build files to include some other missing functions when building for Android. BUG=angleproject:1471 Change-Id: Iadc0a0b9fed2444b8bc9a894ee65c8b66ea7f3c9 Reviewed-on: https://chromium-review.googlesource.com/368982 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov a6426d67 2016-06-03T00:18:38 Android GL backend and end2end tests Just the bare minimum implementation for end2end tests to run. BUG=angleproject:1362 TEST=angle_end2end_tests on Nexus 5X Change-Id: I92293e0f8bdc2ffaa5d4661927750d7cb3d931e6 Reviewed-on: https://chromium-review.googlesource.com/349353 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov 87ae8cdf 2016-05-19T17:59:55 Fix Linux standalone compilation. simple_texture_2d, hello_triangle, stencil_operations, simple_texture_cubemap fail to compile after https://chromium-review.googlesource.com/342050. BUG=angleproject:1319 TEST=ninja -C out/Release all Change-Id: Ib70008036f8688b737f3f40b5224437a7afdea19 Reviewed-on: https://chromium-review.googlesource.com/346121 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 776a75b4 2016-05-17T13:43:17 Make Platform errors trigger test failures. This can be useful in the Vulkan back-end to make validation layer errors cause test cases to fail. BUG=angleproject:1319 Change-Id: I523f3c874e892a2646600e4c5c554319ed8d770c Reviewed-on: https://chromium-review.googlesource.com/342050 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Frank Henigman 538281f6 2016-04-13T23:36:55 Initial Chrome OS support. Samples and end2end tests mostly work. Only one config, and no input. BUG=angleproject:1297 Change-Id: I5b69babccc5b97e486d86e1721a0a1740ad80941 Reviewed-on: https://chromium-review.googlesource.com/319460 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Frank Henigman 7d52be02 2016-03-24T14:40:58 Move -lrt where it belongs. Only deqp uses librt so the dependency belongs there, not in util.gyp, and the condition should be OS==linux, not use_x11. This lets things work on Chrome OS. BUG=angleproject:1297 Change-Id: If397da5463b9c2d5217eb3b20841fa5a44bf56a3 Reviewed-on: https://chromium-review.googlesource.com/334813 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Olli Etuaho 67946766 2016-03-08T15:43:55 Improve info log length checks Extend the info log length checks to shader_utils used by tests, and treat info log with length 1 as empty, since it can only include the null terminator. At least the Intel GL driver may generate "\0" as info log in some situations, for example when compiling a user-defined function with 50000 parameters. BUG=angleproject:1323 Change-Id: I00f2965539ec235cb949c80c2a9e1d063d32fa15 Reviewed-on: https://chromium-review.googlesource.com/331461 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Austin Kinross 2a63b3f8 2016-02-08T12:29:08 Re-land "Implement EGL_experimental_present_path_angle" - Re-land with clang fix. This allows ANGLE to render directly onto a D3D swapchain in the correct orientation when using the D3D11 renderer. The trick is to add an extra uniform to each shader which takes either the value +1.0 or -1.0. When rendering to a texture, ANGLE sets this value to -1.0. When rendering to the default framebuffer, ANGLE sets this value to +1.0. ANGLE multiplies vertex positions by this value in the VS to invert rendering when appropriate. It also corrects other state (e.g. viewport/scissor rect) and shader built-in values (e.g. gl_FragCoord). This saves a substantial amount of GPU time and lowers power consumption. For example, the old method (where ANGLE renders all content onto an offscreen texture, and then copies/inverts this onto the swapchain at eglSwapBuffers() time) uses about 20% of the GPU each frame on a Lumia 630. Verification: + dEQP GL ES2 tests pass when "present path fast" is enabled + all ANGLE_end2end_tests pass when "present path fast" is enabled BUG=angleproject:1219 Change-Id: I56b339897828753a616d7bae837a2f354dba9c63 Reviewed-on: https://chromium-review.googlesource.com/326730 Tryjob-Request: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill d1c46228 2016-02-08T14:51:18 Revert "Implement EGL_experimental_present_path_angle" Compile failure on Clang/Win: The reason for reverting is: FAILED: ninja -t msvc -e environment.x86 -- "..\..\third_party/llvm-build/Release+Asserts/bin/clang-cl" -m32 /nologo /showIncludes /FC @obj\third_party\angle\src\tests\egl_tests\angle_end2end_tests.EGLPresentPathD3D11Test.obj.rsp /c ..\..\third_party\angle\src\tests\egl_tests\EGLPresentPathD3D11Test.cpp /Foobj\third_party\angle\src\tests\egl_tests\angle_end2end_tests.EGLPresentPathD3D11Test.obj /Fdobj\gpu\angle_end2end_tests.cc.pdb In file included from ..\..\third_party\angle\src\tests\egl_tests\EGLPresentPathD3D11Test.cpp:7: In file included from ..\..\third_party\angle\src\tests\test_utils/ANGLETest.h:13: ..\..\testing\gtest\include\gtest/gtest.h(1392,16) : error: comparison of integers of different signs: 'const int' and 'const unsigned int' [-Werror,-Wsign-compare] if (expected == actual) { ~~~~~~~~ ^ ~~~~~~ ..\..\testing\gtest\include\gtest/gtest.h(1422,12) : note: in instantiation of function template specialization 'testing::internal::CmpHelperEQ<int, unsigned int>' requested here return CmpHelperEQ(expected_expression, actual_expression, expected, ^ ..\..\third_party\angle\src\tests\egl_tests\EGLPresentPathD3D11Test.cpp(281,9) : note: in instantiation of function template specialization 'testing::internal::EqHelper<false>::Compare<int, unsigned int>' requested here ASSERT_EQ(mWindowWidth * 4, mappedSubresource.RowPitch); ^ ..\..\testing\gtest\include\gtest/gtest.h(1960,32) : note: expanded from macro 'ASSERT_EQ' # define ASSERT_EQ(val1, val2) GTEST_ASSERT_EQ(val1, val2) ^ ..\..\testing\gtest\include\gtest/gtest.h(1943,67) : note: expanded from macro 'GTEST_ASSERT_EQ' EqHelper<GTEST_IS_NULL_LITERAL_(expected)>::Compare, \ ^ BUG=angleproject:1219 This reverts commit 6b3c1db5170450bbc4946d8f18ba0d8619da43a0. Change-Id: Ia67ab82dd13295dc03235d57fa417c73f20a49e6 Reviewed-on: https://chromium-review.googlesource.com/326680 Reviewed-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross 6b3c1db5 2015-12-18T14:01:46 Implement EGL_experimental_present_path_angle This allows ANGLE to render directly onto a D3D swapchain in the correct orientation when using the D3D11 renderer. The trick is to add an extra uniform to each shader which takes either the value +1.0 or -1.0. When rendering to a texture, ANGLE sets this value to -1.0. When rendering to the default framebuffer, ANGLE sets this value to +1.0. ANGLE multiplies vertex positions by this value in the VS to invert rendering when appropriate. It also corrects other state (e.g. viewport/scissor rect) and shader built-in values (e.g. gl_FragCoord). This saves a substantial amount of GPU time and lowers power consumption. For example, the old method (where ANGLE renders all content onto an offscreen texture, and then copies/inverts this onto the swapchain at eglSwapBuffers() time) uses about 20% of the GPU each frame on a Lumia 630. Verification: + dEQP GL ES2 tests pass when "present path fast" is enabled + all ANGLE_end2end_tests pass when "present path fast" is enabled BUG=angleproject:1219 Change-Id: Ib6eeea46bafa6ebce4adada0ae9db3a433b8fc4c Reviewed-on: https://chromium-review.googlesource.com/321360 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tryjob-Request: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 5c896691 2016-01-26T14:29:20 X11Window: fix the behavior of setVisible An obvious bug crept in setVisible where setVisible(true) twice would end up hiding the window. BUG=angleproject:1145 Change-Id: Iea8ca3de4ab8c05e6da66fb04c8d377824547b41 Reviewed-on: https://chromium-review.googlesource.com/324090 Tryjob-Request: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Jamie Madill f83cbc65 2016-01-22T15:27:21 Use std::random functions for test and samples RNG. These standard functions are much more powerful than the C random() routines. Use them to improve the random utils, and use a class to clean things up further. This fixes a problem I was having using random_utils where I was having trouble generating random 32 bit unsigned integers. BUG=angleproject:1290 Change-Id: I5081764053d0667a4e323553b7dea531256aa778 Reviewed-on: https://chromium-review.googlesource.com/323440 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 60ec6ea7 2016-01-22T15:27:19 Implement dirty bits for Framebuffer. The dirty bits set the stage for performance improvements in D3D, but don't actually reduce any of the redundant work just yet. BUG=angleproject:1260 Change-Id: Ib84e6a9b7aa40c37c41790f492361b22faaf4742 Reviewed-on: https://chromium-review.googlesource.com/318730 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Frank Henigman 82e3f3de 2016-01-22T17:55:44 Cast display parm for eglGetPlatformDisplayEXT. The native display parameter to eglGetPlatformDisplayEXT has type void*. When building with -DUSE_OZONE the native display type is intptr_t so a cast is needed. BUG=angleproject:1297 Change-Id: I947f5f9016926b6e3d590a2e29b5ee1fc883384d Reviewed-on: https://chromium-review.googlesource.com/323471 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Commit-Queue: Frank Henigman <fjhenigman@chromium.org> Tested-by: Frank Henigman <fjhenigman@chromium.org>
Corentin Wallez 7acd7354 2016-01-20T15:12:07 Revert "Revert "OSXWindow: fix window size and position computations"" This reverts commit 67d810449c661460770ba7812856cd3da30ad8d6. Change-Id: I4fcaffeb161d22c1cea72fd764461b0c38024e01 Reviewed-on: https://chromium-review.googlesource.com/322214 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 67d81044 2016-01-19T10:28:30 Revert "OSXWindow: fix window size and position computations" This reverts commit 34087533024da6a7253a57c83e23b8fa07ee66a8. Change-Id: Ide87d79791aa37095127f048929e1b7a925259ab Reviewed-on: https://chromium-review.googlesource.com/322391 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 34087533 2016-01-15T10:58:03 OSXWindow: fix window size and position computations Also improve debug messages in window_test. BUG=angleproject:1273 Change-Id: Ie47dc1d7ad3be5a55d2a199334bba606f2b45ad0 Reviewed-on: https://chromium-review.googlesource.com/322350 Tryjob-Request: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 732703e6 2016-01-13T15:56:45 Don't duplicate calls to X11Window's setVisible. Calling setVisible multiple times in a row can cause a hang while X11Window waits for events that will never be generted. Change-Id: I43af8d4c79c7010dae78aa38c9716ed5b7b02865 Reviewed-on: https://chromium-review.googlesource.com/322380 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 70d0f499 2015-12-10T17:45:46 Implement GL_KHR_debug. BUG=angleproject:520 Change-Id: I9ced3e7ab1515feddf2ec103c26b2610a45b1784 Reviewed-on: https://chromium-review.googlesource.com/319830 Tryjob-Request: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 66988745 2015-12-22T19:39:19 Revert "Implement GL_KHR_debug." This reverts commit 6c521b7a70a53b1c9f7762e53e34b5a8146b0f7b. Change-Id: I6ff981198e31f34d3e405edea6277ee75516d6ee Reviewed-on: https://chromium-review.googlesource.com/319820 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 6c521b7a 2015-12-10T17:45:46 Implement GL_KHR_debug. BUG=angleproject:520 Change-Id: I78d14cc8c94f5cef58604220f0ca847473b25bf8 Reviewed-on: https://chromium-review.googlesource.com/317820 Tryjob-Request: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Sam Clegg 31aabdfb 2015-12-16T10:53:46 gyp: Always use pkg-config wrapper Calling pkg-config directly doesn't work when building with a sysroot image as it will looks for host libraries rather than those within the sysroot. BUG=chromium:569947 Change-Id: I6f3e63c1816cd9393110cb3060744a69a93c9a2e Reviewed-on: https://chromium-review.googlesource.com/318771 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tryjob-Request: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Sam Clegg <sbc@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 90c253a6 2015-12-15T15:14:08 Add an instancing perf test. BUG=526217 BUG=angleproject:1164 Change-Id: Ia353a3b2fa0ab0e8b7fd15d72bb63e5ecb7833b1 Reviewed-on: https://chromium-review.googlesource.com/301469 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Corentin Wallez f33b58d0 2015-12-07T12:46:29 Win32Window: Implement Event::EVENT_MOUSE_ENTERED BUG=angleproject:1000 Change-Id: I9b61564fa086318c3ffa9a6b85bb100c52cfad54 Reviewed-on: https://chromium-review.googlesource.com/316590 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tryjob-Request: Corentin Wallez <cwallez@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 508a5b7d 2015-12-08T11:26:14 Windows: Write test name in debug log. This helps isolate particular debug log messages to specific tests. BUG=angleproject:667 Change-Id: I6be37d50cc41a13abbceb395e6e9b603bd44c7bd Reviewed-on: https://chromium-review.googlesource.com/316611 Tryjob-Request: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 3d677ea6 2015-11-16T13:38:47 Implement EGL_ANGLE_x11_visual Reland with a fixed tests on AMD. This extension will be used by Chrome to advertise the visual it will use for its windows. Having ANGLE use the same visual will bring several benefits: - A blit will be avoided, and the content of the window might be rendered on the system framebuffer directly. - There will be less latency when resizing windows which will make it much less likely to see a black border when resizing. BUG=522149 Change-Id: I66004b6ac45453330af7c4c810ddf2c26941be42 Reviewed-on: https://chromium-review.googlesource.com/314661 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 9fc3682c 2015-11-18T13:08:07 D3D: Rework varying packing code. In D3D we pack varyings by making a register map, and using the recommended GLSL ES algorithm to reserve register space. We use this map to assign row and column slots to each varying and then produce a semantic index value. The existing scheme had a number of bugs, and was failing several angle_end2end_tests. The new design cleans up the code somewhat and uses a different counting scheme for the semantic indexes: just sort the varyings in packing order and use a simple incrementing semantic index per varying. In SM4+, the HLSL compiler sorts and packs the varyings correctly itself, and in SM3, handle the cases we don't support by returning an error instead of a D3D compiler link error. Also refactor how we store varying information for TF Feedback/ StreamOut. Only store the necessary D3D information, instead of extra information like the name and type. This fixes several tests in GLSLTest/*. This also will allow us to fix interpolation qualifier packing and the structure packing in HLSL, which seems to work differently than the rest of the varying types. BUG=angleproject:1202 TEST=bots,dEQP-GLES3.functional.transform_feedback.* Change-Id: Ie5bfbb4f71d8bf97f39115fc46d2e61b131df639 Reviewed-on: https://chromium-review.googlesource.com/311241 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Corentin Wallez b0228e18 2015-10-14T16:05:03 OSXWindow fix a use after free of the WindowDelegate This use after free was triggered when a window was made key and destroyed, then another window was made key. dedResignKey was called on the former's WindowDelegate which had already been freed, causing a crash. BUG=angleproject:891 Change-Id: If47e88419f9a407a6a77c5cd9853b7b4860dc698 Reviewed-on: https://chromium-review.googlesource.com/305817 Tryjob-Request: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 8fc63104 2015-09-30T13:17:34 OSXWindow release the tracking area instead of deallocing it The Mac AMD GPU FYI bots were crashing on end2end tests exit because the NSView was trying to deallocated an NSTrackingArea that had been previously deallocated. BUG=angleproject:891 Change-Id: I933e437254cad65f18cb0518a401b8b8e9dc59a0 Reviewed-on: https://chromium-review.googlesource.com/303302 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill ad60e8ee 2015-09-22T12:40:31 Move more sample_util sources to util. These sample utils can also be useful for writing perf tests. BUG=angleproject:1164 Change-Id: I44b5d63b57bfce7a541442fd02cd729a1bab17f0 Reviewed-on: https://chromium-review.googlesource.com/301468 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross 9f2fd2b4 2015-09-02T12:29:07 Add WinrtWindow.cpp and WinRT version of angle_util Change-Id: If4ff4b966f5bd388d32c72a2d1bcf9cf29e6032d Reviewed-on: https://chromium-review.googlesource.com/297308 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>
Corentin Wallez 27593e05 2015-09-15T08:19:09 Implement missing util/ functions on Mac SetLowPriorityProcess's implementation can be shared between Mac and Linux so even though it isn't using a Posix API, it lives in the posix file. CreateOSPixmap needed to be implemented but will never be used by dEQP as our Mac EGL backend doesn't expose configs supporting pixmaps. Reland with a Linux compilation fix (forgot to delete SetLowPriorityProcess). BUG=angleproject:891 Change-Id: If8145501e1787d08d82402a6baa60a5404cac6b1 Reviewed-on: https://chromium-review.googlesource.com/299773 Tested-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 83634d6b 2015-09-16T20:12:42 Revert "Implement missing util/ functions on Mac" This reverts commit 959e197c84065267811b0a28e1d8e4aa5f98cf82. BUG= Change-Id: I71ea2894c74be8fda80a59c99bc53f4fcb7e9115 Reviewed-on: https://chromium-review.googlesource.com/299873 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 959e197c 2015-09-15T08:19:09 Implement missing util/ functions on Mac SetLowPriorityProcess's implementation can be shared between Mac and Linux so even though it isn't using a Posix API, it lives in the posix file. CreateOSPixmap needed to be implemented but will never be used by dEQP as our Mac EGL backend doesn't expose configs supporting pixmaps. BUG=angleproject:891 Change-Id: I7b53b44b3465045954ec8e5997f703525ece92d0 Reviewed-on: https://chromium-review.googlesource.com/299851 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tryjob-Request: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang ee48376c 2015-09-15T13:12:07 Update to the latest versions of the GL and EGL headers. Add GLES 3.1 and 3.2 headers. Remove GLES 3.0 extension headers and entry point files. Re-land fixes double define from different style defines in libGLESv2.gypi and other projects. Re-land fixes missing defines in angle_util project in gn. Change-Id: I1952413cd4390e6f5450df809f8f5867bf6f49e2 Reviewed-on: https://chromium-review.googlesource.com/299771 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 0393310f 2015-09-15T16:59:59 Revert "Update to the latest versions of the GL and EGL headers." Issues with GN build. This reverts commit 8284436798dd184afe61cbb586185cb68e503d6f. Change-Id: I99d186019135bbbe250e95c9567854108d31c556 Reviewed-on: https://chromium-review.googlesource.com/299870 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 2f29d78b 2015-09-14T12:15:53 Use SDKROOT in the paths to OSX framework to match Chromium BUG=angleproject:891 Change-Id: I458a12bd6b4be3b262d76184c51bde1f2b803c67 Reviewed-on: https://chromium-review.googlesource.com/299730 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tryjob-Request: Corentin Wallez <cwallez@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez f0ca9a0c 2015-09-14T11:53:10 Remove the usage of some c++11 library features That were causing compilation error in Chromium Mac builds BUG=angleproject:891 Change-Id: I45777451b300928e8c8d232a5b7ecffa7f1c3cbe Reviewed-on: https://chromium-review.googlesource.com/299721 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tryjob-Request: Corentin Wallez <cwallez@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 178e5974 2015-09-14T11:52:44 In Chromium Mac builds do not find cstdint, use stdint.h instead BUG=angleproject:891 Change-Id: Idf2a89ad26955df3579bb2c1883137589f68f573 Reviewed-on: https://chromium-review.googlesource.com/299720 Tryjob-Request: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez b3c6a992 2015-09-14T11:54:17 OSXWindow::setMousePosition add a workaround for OSX 10.6 SDK -[NSWindow convertRectToScreen] was introduced in OSX 10.7, use convertBaseToScreen instead for OSX 10.6 BUG=angleproject:891 Change-Id: I255a71d98bc9bf22735a7cb8b9ce1ea24061742f Reviewed-on: https://chromium-review.googlesource.com/299722 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 82844367 2015-09-11T13:52:12 Update to the latest versions of the GL and EGL headers. Add GLES 3.1 and 3.2 headers. Remove GLES 3.0 extension headers and entry point files. Re-land fixes double define from different style defines in libGLESv2.gypi and other projects. Change-Id: I6204dc767bd83b7aa7e4d6e2fa338b2ce7f304d8 Reviewed-on: https://chromium-review.googlesource.com/299401 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang e12150fe 2015-09-11T20:06:27 Revert "Update to the latest versions of the GL and EGL headers." Linux compile failures to do gyp defines. This reverts commit 8bbeabc1795473f7b3141219be3970fea3b95a71. Change-Id: Icb31dd817414b3a9ab36e88cedab9c725af26b6b Reviewed-on: https://chromium-review.googlesource.com/299173 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 8bbeabc1 2015-09-11T13:52:12 Update to the latest versions of the GL and EGL headers. Add GLES 3.1 and 3.2 headers. Remove GLES 3.0 extension headers and entry point files. Change-Id: Icaa444efa52f3b9d1497189da92bc364545a6e3a Reviewed-on: https://chromium-review.googlesource.com/299172 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 7aef6020 2015-09-11T19:04:00 Revert "Update to the latest versions of the GL and EGL headers." Broke the Clang compile. In file included from ../../third_party/angle/include/GLSLANG/ShaderLang.h:28: ../../third_party/angle/include/KHR/khrplatform.h:282:30: error: no newline at end of file [-Werror,-Wnewline-eof] #endif /* __khrplatform_h_ */ Several other similar errors. BUG=None This reverts commit aac2035d851fc92b159dc8e01cfd2ebb86e99e4a. Change-Id: I407e7e65bb6a46d1d941c54cdf14a14758e22d96 Reviewed-on: https://chromium-review.googlesource.com/298834 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang aac2035d 2015-09-11T13:52:12 Update to the latest versions of the GL and EGL headers. Add GLES 3.1 and 3.2 headers. Remove GLES 3.0 extension headers and entry point files. Change-Id: I8e9df6262dc1b2536a409c5791734e4a4d63b115 Reviewed-on: https://chromium-review.googlesource.com/299341 Tryjob-Request: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 86f8dd7c 2015-08-12T12:37:48 Implement a minimal EGL -> CGL backend This succesfully renders HelloTriangle and some samples but fails on a lot of tests. In particular it doesn't handle resizing the window and doesn't have depth or stencil buffers. BUG=angleproject:891 Change-Id: I16356471b470f764acb38e8dd3589e9c0129829d Reviewed-on: https://chromium-review.googlesource.com/290770 Tested-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 5ade8459 2015-09-02T11:00:30 Properly check for EGL_KHR_create_context before creating ES3 context. Mark EGL_KHR_create_context as supported in the DisplayGLs. BUG=angleproject:1149 Change-Id: I20671535680eb2c3b9c08205cee243b3aa5c5821 Reviewed-on: https://chromium-review.googlesource.com/297080 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez beb81589 2015-09-02T10:30:55 Make the end2end tests compile in the GN build. BUG=angleproject:929 Change-Id: Ifc5ad03579c3e187721842f7585f3f06b69cbf45 Reviewed-on: https://chromium-review.googlesource.com/296682 Reviewed-by: Dirk Pranke <dpranke@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill ca03b35c 2015-09-02T12:38:13 Re-land "Compute packed varyings in ProgramD3D only." Instead of storing varying information in the shader, use a temporary set when linking a D3D program. This also means we won't have to modify information in the Shader object when linking a D3D program. This completes the refactoring for PackedVaryings. Re-land with fix for missing init of PackedVarying::vertexOnly. BUG=angleproject:1123 Change-Id: If110809c3817d88b0370ac575d739d7385b067d9 Reviewed-on: https://chromium-review.googlesource.com/296731 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c437046f 2015-09-01T17:27:40 Revert "Compute packed varyings in ProgramD3D only." Likely the cause of Windows bot failures. BUG=angleproject:1123 This reverts commit 532061bbfb160586a06f0e47b6bbb5350e735203. Change-Id: Ia4f0161b97bfbf2adb4cafaa5fa5484f04fad245 Reviewed-on: https://chromium-review.googlesource.com/296710 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 532061bb 2015-08-31T15:16:45 Compute packed varyings in ProgramD3D only. Instead of storing varying information in the shader, use a temporary set when linking a D3D program. This also means we won't have to modify information in the Shader object when linking a D3D program. This completes the refactoring for PackedVaryings. BUG=angleproject:1123 Change-Id: I241610e87f7d14f3e18b0d8bd84f1a3509c05dfd Reviewed-on: https://chromium-review.googlesource.com/295193 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 254fceac 2015-08-25T15:11:07 Fix two leaks and a delete vs delete[] reported by ASAN BUG=angleproject:1137 Change-Id: Ic654b79aa56ae0c0a24097b85ab48f5af53ca1f7 Reviewed-on: https://chromium-review.googlesource.com/295154 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Cooper Partin 4d61f7ed 2015-08-12T10:56:50 Reland Fixed compiler warning C4267 'conversion from 'size_t' to 'type', possible loss of data' Additional warnings found with more testing and added C4267 warning disable only for angle_libpng BUG=angleproject:1120 Change-Id: Ic403dcff5a8018056fa51a8c408e64207f3362eb Reviewed-on: https://chromium-review.googlesource.com/293028 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Cooper Partin 8168b4bd 2015-08-07T16:02:10 Fixed compiler warning C4838 'conversion from size_t to LONG requires a narrowing conversion'. BUG=angleproject:1119 Change-Id: I2c879193dc122e6c45d0462abc91f39f5d332506 Reviewed-on: https://chromium-review.googlesource.com/292156 Tested-by: Cooper Partin <coopp@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Corentin Wallez b2e33b90 2015-07-28T13:06:35 X11Window::initialize remove a small code redundancy BUG= Change-Id: Id5f98332129b3cc854254187b494bf6a97921dbd Reviewed-on: https://chromium-review.googlesource.com/289272 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Daniel Cheng 5bb9af2a 2015-07-24T09:56:59 Fix a -Wswitch warning in ANGLE. BUG=505308 Change-Id: I34ae3aa65ce55c4e04eecfef3c9cde9841e47140 Reviewed-on: https://chromium-review.googlesource.com/288245 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Daniel Cheng <dcheng@chromium.org>
Corentin Wallez f3357ee2 2015-07-22T14:10:19 EGLWindow: remove the unused width and height EGLWindow does nothing with it per se, but some code was relying on it to store it. Add width and height to ANGLETest and SampleApplication instead. Also fix a typo in PerfTestParams, widowWidth -> windowWidth. BUG=angleproject:1105 Change-Id: I26da607a2e6342864b508a50ee3cf8944608f868 Reviewed-on: https://chromium-review.googlesource.com/287379 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 63046e2b 2015-07-21T12:43:50 Add helpers for checking EGL extension availablity in tests. Also make sure that EGL_EGLEXT_PROTOTYPES is always defined so that extension functions can be used without loading them. BUG=angleproject:970 Change-Id: I33fa3e8ed68aeda55ad69e1bc7826646f5e3ce29 Reviewed-on: https://chromium-review.googlesource.com/287161 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez a6d4e601 2015-07-16T17:19:07 X11Window::resize wait for the window to be resized before returning This will help address a bug in glReadPixels performed after a resize. BUG=angleproject:1050 Change-Id: Ie204dec229582ec0e990c6f7fa22cfd44048d46e Reviewed-on: https://chromium-review.googlesource.com/286250 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 40888aab 2015-07-13T15:53:23 EGLWindow: correctly retrieve mAlphaBits BUG=angleproject:1065 Change-Id: I1e396d1bd4d1c65edc3ad07bb32f895135d59474 Reviewed-on: https://chromium-review.googlesource.com/285180 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 31658f92 2015-07-15T12:57:34 Implement OSXWindow. BUG=angleproject:891 Change-Id: If8aefa4a37ba7d1b6b08921bee61463bb20550af Reviewed-on: https://chromium-review.googlesource.com/285834 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 0dce07bc 2015-07-15T13:00:05 X11Window: Add missing handling of Keypad's '5' key. BUG=angleproject:891 Change-Id: Icb0dc3449db6982979a93a394fb9e0c58413a256 Reviewed-on: https://chromium-review.googlesource.com/285836 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez b29690a6 2015-07-15T12:59:28 OSWindow: small fix to the formatting of key event debugging BUG= Change-Id: I09ab785311ec0fa7f3eecb6484a965378a1fef0d Reviewed-on: https://chromium-review.googlesource.com/285835 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 3ebfcd62 2015-07-06T23:35:20 OSWindow: add KeyEvent debugging BUG=angleproject:892 Change-Id: I35288ff43fb7a50a327047eacb8f41ca91e2b441 Reviewed-on: https://chromium-review.googlesource.com/283471 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 2be6405d 2015-07-06T23:35:53 X11Window: handle key presses and releases BUG=angleproject:892 Change-Id: I66690ba49789faa672f6ed58e9eb8a2482eb4f6d Reviewed-on: https://chromium-review.googlesource.com/283472 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Cooper Partin 1bd7dd45 2015-06-11T08:58:53 Added 16-bit formats to GLConfigs to reduce offscreen texture memory usage. BUG=angleproject:1042 Change-Id: I7024bd47601a21b08cafbf6460d512151b53d035 Reviewed-on: https://chromium-review.googlesource.com/277002 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Sam McNally fa2f73fd 2015-06-29T18:45:33 Fix a tautological comparison. BUG=505309 Change-Id: I0e93139693206e766b91a5998d6e284c7a29fd14 Reviewed-on: https://chromium-review.googlesource.com/282450 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 87bef77c 2015-06-19T15:42:09 Compile end2end tests on MacOS This includes an implementation of OSX timer and path_utils. BUG=angleproject:891 Change-Id: Id5440a8321bcfd4a61f3fe35b4a3fc0c651f564f Reviewed-on: https://chromium-review.googlesource.com/278211 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 52445286 2015-06-09T09:15:54 Add a OSPixmap class to have cross platform pixmaps This will help make the deqp support code platform agnostic. BUG=angleproject:892 Change-Id: I6f8c738ed8125057db87afea2079583f8feac977 Reviewed-on: https://chromium-review.googlesource.com/276201 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez ce991cf6 2015-05-27T15:07:33 Add OSWindow::takeScreenshot to be used by some dEQP egl tests This helps make dEQP support platform agnostic BUG=angleproject:892 Change-Id: Ifd9436caa8c79018a053c27e32b514ef9ebee707 Reviewed-on: https://chromium-review.googlesource.com/273596 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>