Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| a328d569 | 2014-07-01 13:52:40 | Removed sampler state getters and setters from gl::Texture BUG=angle:688 Change-Id: I3f203e4d10059c12a0c00e967ad6c7d3b3a18074 Reviewed-on: https://chromium-review.googlesource.com/206335 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Brandon Jones <bajones@chromium.org> | ||
| 5bf98290 | 2014-06-06 17:19:38 | Refactoring VertexArrays BUG=angle:676 Change-Id: If17b05ab667d79adcaacfbd1811ed92c0ce47fff Reviewed-on: https://chromium-review.googlesource.com/203294 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| 8de68287 | 2014-04-04 11:10:27 | Implement state tracking for BASE/MAX_LEVEL, and MIN/MAX_LOD. BUG=angle:596 Change-Id: I773720a19b766c7a6930967983db0a34e84f2790 Reviewed-on: https://chromium-review.googlesource.com/193235 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 76b258f8 | 2014-04-03 10:59:42 | Rename getBaseTexture to getResource, and refactor swizzleRequired. BUG=angle:596 Change-Id: I72d8796172c5db57ddeb86bbc6c08cbb2ec125f1 Reviewed-on: https://chromium-review.googlesource.com/193230 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 655fe36e | 2014-04-11 13:12:34 | Use shader optimization level 3 selectively. Default to HLSL compiler optimization level 1 and work around a compiler bug with break in nested loops by using optimization level 3. BUG=angle:603 Change-Id: I4f7985a5648f1b5f54d80554c21aced7fc1777c2 Reviewed-on: https://chromium-review.googlesource.com/194129 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> | ||
| 5f562735 | 2014-02-14 16:41:24 | Moved all HLSL-related code from ProgramBinary to DynamicHLSL. DynamicHLSL encapsulates all HLSL generation we need outside the the shader translator, such as for linking between input and output stages and point sprite geometry shaders. BUG=angle:560 Change-Id: Ib5079aa102000a7c37b166bcbe26b09cc82f8932 Reviewed-on: https://chromium-review.googlesource.com/185191 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> | ||
| 0550d038 | 2014-01-30 11:29:07 | Implement GL_RASTERIZER_DISCARD. BUG=angle:498 Change-Id: Ib60c39e206003ae67c93769e35f7f9ef790ce9f4 Reviewed-on: https://chromium-review.googlesource.com/184396 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| 7ab02faf | 2014-02-04 16:04:08 | Add D3D11 vertex format tables to our format utils. Moving the vertex format information to a globally accessible helper file makes them available for the dynamic shaders logic. Change-Id: I67d6280c0603d9c601ca504751c8905677c2426f Reviewed-on: https://chromium-review.googlesource.com/184399 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> | ||
| 3078d0f7 | 2014-02-04 16:04:06 | Add VertexFormat internal struct to represent vertex inputs. A VertexFormat is similar to a simplified VertexAttribute, without extra unncessary data. VertexFormats will be useful for GPU vertex conversions with dynamic shader compilation. Change-Id: I4e60e0a12d5f081fb52d95c8977c43d481b33bff Reviewed-on: https://chromium-review.googlesource.com/184398 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> | ||
| bc90a480 | 2013-09-17 16:51:27 | Added TEXTURE_SWIZZLE_* parameters to the texture sampler state and API queries. Change-Id: I20aff392ec4cd9e49424afae94a862fdd8eef9b8 Reviewed-on: https://chromium-review.googlesource.com/177030 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> | ||
| 950a775e | 2013-09-18 14:36:18 | Move the pixel pack and unpack related state into separate structs, for easy parameter passing. TRAC #23840 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods | ||
| 125deab6 | 2013-08-09 13:34:16 | Moved the clipping of blit rectangles to bounds or scissors into the Renderers since rounding to integers can cause errors when stretching in ES3. TRAC #23650 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods | ||
| da507fea | 2013-08-20 12:01:42 | Refactored the ClearParameters type and moved Renderer11's clear logic into a Clear11 helper class. TRAC #23475 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods | ||
| c82fc413 | 2013-07-10 14:43:42 | Added support for TEXTURE_COMPARE_MODE and TEXTURE_COMPARE_FUNC sampler states. TRAC #23394 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| 7b7bc36a | 2013-06-04 15:07:28 | Added a dimension type and added constructors to Color, Rectangle, Box and Dimension for easy construction. TRAC #23256 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| 2a64ee44 | 2013-05-31 11:22:40 | Templated the Color structure so it can be used for the new integer and unsigned integer color types. TRAC #23256 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| fd39655d | 2013-06-18 21:41:30 | Fix non-multisampled line rasterization. #23334 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Nicolas Capens | ||
| 7b61d5ce | 2013-05-30 00:04:12 | Renderer11::copyTexture can now copy 3D textures. TRAC #22926 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2282 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 90dbc44c | 2013-04-13 03:46:14 | Added a binding point for TEXTURE_2D_ARRAY. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2179 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c416e1cc | 2013-04-13 03:45:05 | Added a binding point for TEXTURE_3D. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2170 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0b3a8dfb | 2013-04-13 03:44:51 | Added the GL_TEXTURE_WRAP_R parameter. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2168 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bdf2d80f | 2013-02-28 23:16:20 | Add precompiled header support for the libGLESv2 project. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| dd2524c4 | 2013-02-28 23:04:33 | Fix regressions in the unit tests related to setting gl_PointSize, and using other draw modes. This had two regressions, using gl_PointSize and drawing triangles, and drawing points and triangles with the same binary program. TRAC #22526 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1853 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8bc304a1 | 2013-01-11 04:07:42 | Move sampler state structure to angle types header. TRAC #22251 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang/Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1662 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d55e8c1b | 2012-11-28 21:07:02 | Scissor test state is set as part of the Renderer::setScissor method. TRAC #22206 Moved scissorTest out of RasterizerState. Fixes buffer-offscreen-test and buffer-preserve-test CTS regressions. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1549 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7436971e | 2012-11-28 20:55:09 | Added clear type enum and clear parameters structure. TRAC #22125 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1484 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 08c331d4 | 2012-11-28 19:38:39 | Moved the stencilRef and stencilBackRef back to Context's state structure. TRAC #22044 stencilRef and stencilBackRef are now set through the setDepthStencilState on Renderer. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1438 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1e34fde5 | 2012-11-28 19:35:35 | Added a rectangle structure for holding viewport/scissor information. TRAC #22041 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1420 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c8b8f283 | 2012-11-28 19:35:28 | Added structures for rasterizer, blend and depth stencil state. TRAC #22041 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1419 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d0db3508 | 2012-11-28 19:35:20 | Moved the Color struct to AngleTypes.h. TRAC #22041 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1418 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ef19da5a | 2012-11-28 19:35:08 | Renamed EnumTypes.h to angletypes.h. TRAC #22041 Updated the include guard and documentation and updated all locations where EnumTypes.h was included. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1417 736b8ea6-26fd-11df-bfd4-992fa37f6226 |