src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.cpp


Log

Author Commit Date CI Message
chrome-bot 7d670a33 2017-02-21T21:35:57 Make ozone backend work if it can't display. The ozone backend will no longer fail if it is unable to display on screen for any reason. It no longer assumes it can control the first screen it finds. BUG=angleproject:1423 Change-Id: I5d5274c54b1bc6de50e704903391bf6161efa487 Reviewed-on: https://chromium-review.googlesource.com/445805 Commit-Queue: Frank Henigman <fjhenigman@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Frank Henigman e6091987 2017-02-15T22:03:36 Set formats in Ozone configs. The fields renderTargetFormat and depthStencilFormat are now required. BUG=none Change-Id: I8dff771fc8c28b297bc7d47f9aef7f78ba0f3f86 Reviewed-on: https://chromium-review.googlesource.com/443804 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Corentin Wallez 21534776 2017-02-13T15:21:02 DisplayGL: remove getDriverVersion It was unused and going forward angle_gpu_info_util will be used instead. BUG=angleproject:1874 Change-Id: I262cc36066aa28805d50f3fc4442b08477f9e24d Reviewed-on: https://chromium-review.googlesource.com/442024 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Yuly Novikov bcb3f9ba 2017-01-27T22:45:18 Direct logging to Platform when available All logging should be done via ERR() and WARN(), which call angle::Platform's logError and logWarning, if there is current Platform which supports logging. Otherwise, ERR() is directed to std::cerr. Misc fixes to keep tests passing. BUG=angleproject:1660, angleproject:1644 Change-Id: I2bca33a021537185d0c236a3083789af3236b5f3 Reviewed-on: https://chromium-review.googlesource.com/434188 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3311d474 2017-01-02T17:55:02 Display: Add a shared state object. This will allow us to manage the SurfaceSet in the GL layer. BUG=angleproject:1684 Change-Id: Iab8243157710beab2667ef10275571078ce9ae8e Reviewed-on: https://chromium-review.googlesource.com/424228 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill a26c6b7c 2016-12-15T11:27:50 Surface: Make the egl::Config part of SurfaceState. This will be accessible to the Impl, so they won't have to store a copy of the pointer. BUG=angleproject:1319 Change-Id: I298a11a243d3d32f4c885273e55162e6862f3e16 Reviewed-on: https://chromium-review.googlesource.com/419697 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2018c0ba 2015-12-08T11:48:51 Add a EGL_ANGLE_d3d_texture_client_buffer extension. Allows creation of pbuffers from D3D texture objects. BUG=540829 BUG=angleproject:1144 Change-Id: If8ea717ef011608cd01357c217837133d726d3ea Reviewed-on: https://chromium-review.googlesource.com/316804 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 26a717b0 2016-09-27T08:45:42 GL: Emulate SRGB blits where needed. Desktop OpenGL before 4.4 doesn't handle SRGB blits the same way OpenGL ES does. Emulate them by drawing a quad. BUG=angleproject:1492 BUG=chromium:634525 Change-Id: I9f2992d9b373941b10f19f8a51564f0f756cc4df Reviewed-on: https://chromium-review.googlesource.com/389853 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 9c721c64 2016-08-02T14:56:23 Check for device loss on all applicable EGL entry-points This will make applications aware of device loss on all EGL calls that need to have an initialized display. For that purpose, we track the device loss state at the egl::Display level instead of always querying the implementation. This is correct because at device-loss at the display level is non-recoverable. It also deduplicates the tracking that would have to be done in all the EGL backends. Changes made in this commit: - Cached device loss in egl::Display - Check isDeviceLost in ValidateDisplay - Changed EGL entry-points testing isDeviceLost to explicitely request a testDeviceLost - Add calls to ValidateDisplay to entry-points missing it - Removed unused virtual qualifiers for some robustness methods BUG=angleproject:1463 Change-Id: I92bea81f2ecd5423c445cff31557a4d9783557d5 Reviewed-on: https://chromium-review.googlesource.com/365450 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Frank Henigman 35f7ef81 2016-06-21T20:04:39 Ozone null pointer checks. Check for null pointers so DisplayOzone::terminate() doesn't crash when DisplayOzone::initialize() wasn't completely successful. BUG=angleproject:1419 Change-Id: I70e994490a7282083d5289e6c35b077676688b65 Reviewed-on: https://chromium-review.googlesource.com/354700 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Yuly Novikov a6426d67 2016-06-03T00:18:38 Android GL backend and end2end tests Just the bare minimum implementation for end2end tests to run. BUG=angleproject:1362 TEST=angle_end2end_tests on Nexus 5X Change-Id: I92293e0f8bdc2ffaa5d4661927750d7cb3d931e6 Reviewed-on: https://chromium-review.googlesource.com/349353 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov 07529ff8 2016-06-04T02:19:03 Remove const qualifier from generateConfigs Requested in https://chromium-review.googlesource.com/349353 BUG=angleproject:1362 Change-Id: I989757c2fb8f65d5afcfb177b7f8da1414871e6f Reviewed-on: https://chromium-review.googlesource.com/349694 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 00ed7a1f 2016-05-19T13:13:38 Enable always-available extensions in gl::Context. We can consolidate exposing these extensions in initCaps. Otherwise we have to maintain the lists in every Renderer back-end. Also do the same treatment for select egl::Display extensions. BUG=angleproject:1319 Change-Id: I529dd120c6d2cdbb789bd9dd20491e796e97f3f6 Reviewed-on: https://chromium-review.googlesource.com/345914 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 62baf0cf 2016-05-19T13:13:36 Add a shared egl::SurfaceState struct. This structure can share GL-level properties (immutably) with the implementation. BUG=angleproject:1369 Change-Id: I1e9406f18b6b88bb7db2a8f87b5e6d547cc7ecb1 Reviewed-on: https://chromium-review.googlesource.com/342061 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Frank Henigman 538281f6 2016-04-13T23:36:55 Initial Chrome OS support. Samples and end2end tests mostly work. Only one config, and no input. BUG=angleproject:1297 Change-Id: I5b69babccc5b97e486d86e1721a0a1740ad80941 Reviewed-on: https://chromium-review.googlesource.com/319460 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>