Log

Author Commit Date CI Message
daniel@transgaming.com dcf1e676 2012-11-28T19:38:19 Implemented Renderer11::setRasterizerState and Renderer11::setScissorRectangle. TRAC #22043 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1436 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ed453e07 2012-11-28T19:38:11 Added Rasterizer state caching to the RenderStateCache. TRAC #22043 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1435 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com fa34b340 2012-11-28T19:38:01 Added a utility function for gl to D3D11 rasterizer states. TRAC #22043 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1434 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f8ba1091 2012-11-28T19:37:53 Implemented Renderer11::setBlendState using the new RenderStateCache. TRAC #22042 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1433 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0673d79e 2012-11-28T19:37:44 Added a RenderStateCache class for caching D3D11 blend, depth stencil and rasterizer states. TRAC #22042 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1432 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b58cb9b6 2012-11-28T19:37:33 Added a third party library: MurmurHash3. TRAC #22042 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1431 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 6b147718 2012-11-28T19:37:24 Added utility functions for gl to d3d11 blend states. TRAC #22042 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1430 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 042d1b4c 2012-11-28T19:37:09 Adds RenderTarget wrapper class for surfaces and views. TRAC #22092 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1429 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4df38ce8 2012-11-28T19:37:03 Adds function to convert depth *and* backbuffer formats. TRAC #22092 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1428 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b9bb2793 2012-11-28T19:36:49 Make egl::Surface independent of the Renderer implementation. TRAC #21926 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1427 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 38380883 2012-11-28T19:36:39 Add stubs for missing virtual method implementations. TRAC #21926 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1426 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 8a8b24c7 2012-11-28T19:36:26 Fixed issues with state force flag initialization and applyRenderTarget placement. TRAC #22041 Fixed the state force flags being incorrectly initialized in Renderer9's destructor, they are now in the constructor. Renderer::applyRenderTarget is now correctly called fromt he begining of Context::applyRenderTarget instead of the end. Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1425 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 2e258644 2012-11-28T19:36:18 Removed the dirty state flags from Context. TRAC #22041 Renderers will now be minimizing state changes themselves. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1424 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d084c620 2012-11-28T19:36:05 Added an abstract Renderer::clear method. TRAC #22041 Unimplemented in Renderer11 and Renderer9 only forces the depth stencil state to reset. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1423 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f39967e1 2012-11-28T19:35:56 Context now uses the new structures storing state. TRAC #22041 Context now uses the new structures for holding rasterizer, blend, depth stencil and scissor state andcalls the new set methods on the Renderer interface to set state. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1422 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 493d4f87 2012-11-28T19:35:45 Added abstract methods to Renderer for state setting. TRAC #22041 Added abstract methods for setting rasterizer, blend, depth stencil, render targets and scissors on Renderer. Implemented methods on Renderer9 using the state setting from Context as a reference and new members for storing prevously set state to minimize graphics device calls. Implemented methods on Renderer11 with the UNIMPLEMENTED notice. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1421 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 1e34fde5 2012-11-28T19:35:35 Added a rectangle structure for holding viewport/scissor information. TRAC #22041 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1420 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com c8b8f283 2012-11-28T19:35:28 Added structures for rasterizer, blend and depth stencil state. TRAC #22041 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1419 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d0db3508 2012-11-28T19:35:20 Moved the Color struct to AngleTypes.h. TRAC #22041 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1418 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ef19da5a 2012-11-28T19:35:08 Renamed EnumTypes.h to angletypes.h. TRAC #22041 Updated the include guard and documentation and updated all locations where EnumTypes.h was included. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1417 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com feae9b34 2012-11-28T19:34:56 Adds conversion functions for DXGI-to-GL texture and renderbuffer formats. TRAC #22065 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1416 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 682a37c5 2012-11-28T19:34:44 Renames es2dx and dx2es namespaces to something better. TRAC #22002 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1415 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 31b13e1f 2012-11-28T19:34:30 Moves Image & Renderer into rx namespace TRAC #22002 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1414 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com de8a7fff 2012-11-28T19:34:13 Moves the Blitter into the Renderer's domain TRAC #22001 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1413 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 8c7b1a9d 2012-11-28T19:34:06 IDXGISwapChain1::Present1 supports a sync interval of 0 to 4 for all devices. TRAC #22056 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1412 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 65e65377 2012-11-28T19:33:50 Test for valid back buffer and depth stencil formats. TRAC #22056 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1411 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ad6aee7d 2012-11-28T19:33:42 Add stubs for missing virtual method implementations. TRAC #22056 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1410 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 1d80eeec 2012-11-28T19:33:31 Moves copyToRenderTarget to Renderer TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1409 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ea32d48b 2012-11-28T19:33:18 Removes getDisplay and getContext calls TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1408 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com a9571686 2012-11-28T19:33:08 Moves ConvertTextureInternalFormat to the Renderer TRAC #22000 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1407 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 70062c98 2012-11-28T19:32:30 Passes the Renderer to various objects at construction time. TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1406 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 16418b11 2012-11-28T19:32:22 Passes pointer to Renderer to Framebuffer at construction. TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1405 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 370482e7 2012-11-28T19:32:13 Pass the Renderer to the ResourceManager at construction time. TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1404 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ad62987f 2012-11-28T19:32:06 Eliminates usage of Display from Context::makeCurrent. TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1403 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 03d39094 2012-11-28T19:31:59 Pass the Renderer to the Context at construction time TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1402 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 222ee081 2012-11-28T19:31:49 Contain DX9 back buffer and depth stencil surface formats. TRAC #22056 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1401 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 25072f67 2012-11-28T19:31:32 Implement texture dimension limits and 32-bit index queries. TRAC #22056 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1400 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com c1e26341 2012-11-28T19:31:16 Create a Direct3D 11 device, if enabled and available. TRAC #21925 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1399 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ae4f4d4b 2012-11-28T19:31:06 Moved Renderer creation/destruction out of Context.cpp into Renderer.cpp. TRAC #21925 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1398 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com cfa8efdf 2012-11-28T19:30:55 Moved declarations of EGL dependencies to main.h. TRAC #21925 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1397 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 1d6aff2b 2012-11-28T19:30:42 Add a Renderer11 class for the d3d11 backend. Trac #21925 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1396 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 3f526967 2012-10-31T19:57:20 Update minor version number for branch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1382 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 2a99bfa2 2012-10-31T19:55:50 fix early return value from resetSwapChain Trac #22003 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1381 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4f0af574 2012-10-31T19:55:46 Misc fixes to renderer Trac #22003 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1380 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 76d3e6e0 2012-10-31T19:55:33 Rename renderer namespace to rx Trac #21999 Author: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1379 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 95ffbc10 2012-10-31T19:55:27 Handle software device creation at the Renderer9 level. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1378 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com bdfb3914 2012-10-31T19:55:21 Explicitly retrieve a Renderer9 or Renderer interface from Display. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1377 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d8e3656a 2012-10-31T19:52:19 Moves portions of utilities specific to D3D9 to the Renderer's domain TRAC #21931 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1376 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 3cef5391 2012-10-31T19:52:15 Alters the blitter's copy function so that you can pass a framebuffer to it directly. TRAC #21910 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1375 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0ad830bf 2012-10-31T19:52:12 Moves mipmap generation to texture storage and image objects. TRAC #21910 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1374 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 690d8aea 2012-10-31T19:52:08 Moves copyToRenderTarget operation into texture storage object. TRAC #21910 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1373 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 9d4346f0 2012-10-31T19:52:04 Eliminates getD3DTexture, instead returning the texture storage object. TRAC #21910 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1372 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0f195ada 2012-10-31T19:51:59 Passes texture storage object to image directly to update its surfaces TRAC #21910 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1371 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 25ee7441 2012-10-31T19:51:56 Passes the swapchain to texture storage constructor instead of d3d texture. TRAC #21910 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1370 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f032cb88 2012-10-31T19:51:52 Initializes storage from GL params instead of D3D params TRAC #21910 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1369 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com df14c761 2012-10-31T19:51:48 Moves static d3d texture format conversion utilities to TextureStorage. TRAC #21910 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1368 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 20d36667 2012-10-31T19:51:43 Mostly eliminates usage of getD3DFormat in Texture. TRAC #21906 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1367 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 5ac99789 2012-10-31T19:51:39 Adds functions to derive R/G/B/A/Stencil/Depth sizes from GL formats instead of D3D. TRAC #21906 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1366 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 57feb8c3 2012-10-31T19:10:08 Fix the project filter. Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1365 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com fd54ada6 2012-10-31T19:10:05 Added missing files to the GYP file. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1364 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b5e1a272 2012-10-31T19:10:00 Moves TextureStorage class to its own file in the Renderer directory TRAC #21909 Author: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1363 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b9d7e6f8 2012-10-31T19:08:32 Moves Image class to its own file in the Renderer's directory. TRAC #21909 Author: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1362 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4b2fffb8 2012-10-31T19:08:29 Fix minor spacing issue blocking merge git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1361 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 408caa53 2012-10-31T18:47:01 Eliminated the dependency of VertexDataManager and IndexDataManager on Context. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1360 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 113f0eb7 2012-10-31T18:46:58 Encapsulated memory pool details for vertex and index buffer creation. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1359 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 2507f41e 2012-10-31T18:46:48 Split Renderer into version independent interface and Renderer9 implementation. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1358 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 7cb796e7 2012-10-31T18:46:44 Eliminated isD3d9ExDevice(). TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1357 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4ca789e5 2012-10-31T18:46:40 Eliminated D3DADAPTER_IDENTIFIER9 uses. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1356 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 024786d7 2012-10-31T18:42:55 Pass swapchain to DepthStencil constructor instead of d3d9 surface Trac #21810 Signed-off-by: Nicolas Capens Also get rid of unused StencilBuffer and Depthbuffer constructors git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1355 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 96c3893c 2012-10-31T18:42:52 Pass swapchain to Colorbuffer constructor instead of a d3d9 surface Trac #21810 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1354 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 114bd460 2012-10-31T18:42:47 Remove min/max swapinterval from Display. Get from Renderer if needed. Trac #21810 Signed-off-by: Nicolas Capens Also have the Surface explicitly hang onto the Renderer git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1353 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 21cfaef3 2012-10-31T18:42:43 Fix share handle usage Trac #21810 Signed-off-by: Nicolas Capens I don't think it was possible to use the sharehandle passed in, and if one was, we shouldn't clear it on release() git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1352 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 3c72078a 2012-10-31T18:42:34 Add renderer::SwapChain class and move functionality from egl::Surface Trac #21810 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1351 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 3281f97d 2012-10-31T18:38:51 Moves Config generation to Renderer. TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1350 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 6f50457c 2012-10-31T18:38:45 Adds D3DFMT_UNKNOWN to depth stencil format conversion function. TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1349 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 92955623 2012-10-31T18:38:41 Adds constant format arrays to Renderer class TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1348 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 106e1f7b 2012-10-31T18:38:36 Removes D3D types from the Config class TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1347 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com e7b2f056 2012-10-31T18:38:32 Temporarily adds format conversion functions to EGL. TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1346 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 21290e67 2012-10-31T18:38:28 Removes mConfig from Context, as it was only used for setting unused default values. TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1345 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4cfba2a9 2012-10-31T18:31:54 Removes the unused setDefaults function TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1344 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 06eef170 2012-10-31T18:31:50 Removes getContext calls from Colorbuffer and DepthStencilbuffer constructors. TRAC 21817 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1343 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b783398c 2012-10-31T18:31:46 Moves multisample support data to Renderer from Context. TRAC #21817 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1342 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 6716a278 2012-10-31T18:31:39 Removes d3d9 device usage from IndexDataManager and subjugate classes. TRAC #21816 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1341 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b7386999 2012-10-31T18:29:58 Remove d3d9 devices from use in VertexDataManager and subjugate classes TRAC #21816 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1340 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 5f4c136e 2012-10-31T18:29:00 Removes D3DCaps from Context and Display, instead querying Renderer for support status. TRAC #21611 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1339 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 64e6290e 2012-10-31T18:27:46 Fix merge compilation errors git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1338 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com a734f27c 2012-10-31T18:07:48 Move SetTexture calls to the renderer class Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1337 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ba0570ef 2012-10-31T18:07:39 Move sampler state setting to the Renderer Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1336 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ebf139fe 2012-10-31T18:07:32 Move texture sampler state into a separate sampler state structure. Trac #21727 Conflicts: src/libGLESv2/Texture.cpp git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1335 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f112217a 2012-10-31T18:07:20 Eliminate use of global getDevice() function. Trac #21727 Everything must go through the renderer. Conflicts: src/libGLESv2/Texture.cpp git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1334 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com e4733d7e 2012-10-31T18:07:01 Move shader cache into Renderer Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1333 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f688c0d1 2012-10-31T17:52:57 Make testDeviceLoss able to perform the notifications Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1332 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ef21ab29 2012-10-31T17:52:47 Move query and sync support to Renderer Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1331 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 313e3924 2012-10-31T17:52:39 Move Sharehandle support query to renderer Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1330 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 621ce053 2012-10-31T17:52:29 Add Renderer class and move functionality from Display Trac #21727 Conflicts: src/libGLESv2/Texture.cpp src/libGLESv2/libGLESv2.vcxproj git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1329 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 71621a88 2012-10-30T20:53:15 creating branch for dx11 prototype git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1328 736b8ea6-26fd-11df-bfd4-992fa37f6226
jacob.benoit.1@gmail.com fdeb2547 2012-10-26T19:53:10 Issue 354: remove ANGLE_USE_NSPR (revert r454) git-svn-id: https://angleproject.googlecode.com/svn/trunk@1327 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b401a92b 2012-10-26T18:58:24 Move the new preprocessor out of the 'new' directory. TRAC #21966 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1326 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 3be1d571 2012-10-26T18:58:16 Removed the old preprocessor source, interface and license. TRAC #21966 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1325 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com a646c916 2012-10-26T18:58:12 Removed the compile flag to select between preprocessors, always using the new one. TRAC #21966 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1324 736b8ea6-26fd-11df-bfd4-992fa37f6226