src/libANGLE/renderer/wgpu/TextureWgpu.cpp


Log

Author Commit Date CI Message
Geoff Lang 279c69e5 2024-07-30T21:30:54 WebGPU: Fix intended/actual format mismatch for textures Update WebGPU texture allocation size to use the actual format instead of intended. Early-out with an UNIMPLEMENTED if the format is not supported yet. Bug: angleproject:356399840 Bug: angleproject:344814096 Change-Id: Idef9ad40c6b1d490964fc398fb077b117612a44b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5748448 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Liza Burakova 4f498eaa 2024-07-24T14:31:23 WebGPU: Add more format support This CL adds a new FormatTable class that initializes webgpu texture and vertex formats. It also adds this class to the display so it can be used in the ImageHelper. This CL changes the previously hardcoded RGBA8 texture format that was initially used when creating textures to use the format passed into the methods. Bug: angleproject:344814096 Change-Id: I768b85335329116496dbf721aac54d1137aaae9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5660397 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Liza Burakova 657c8c0a 2024-06-04T15:16:20 Add optimization to defer clear calls. This change adds a new SubresourceUpdate struct that will hold either an update for a clear call or a texture upload in an ImageHelper's update queue. It also adds logic to defer clear calls similar to Vulkan's, where clears are deferred if there is not an active render pass. Draw based clears are not yet supported, so the optimization does not handle those yet. Bug: angleproject:8582 Change-Id: I3ee010fa64745871835d53ce0ccb56e3fdd74550 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5554984 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Liza Burakova 1d0ef518 2024-05-07T16:56:43 Fixing glClear tests. This CL makes a few changes to fix up the basic glClear test RGBA8Framebuffer, as well as adding a test that uploads a texture before clearing a RGBA8 framebuffer. It moves the wgpu::RenderPassDescriptor(RPD), as well as helper methods for comparing RPDs from the context to the framebuffer. The color attachments that are created in when FramebufferWgpu::clear is called are also stored in the framebuffer now as well. This CL also changes texture creation to use the RGBA8Unorm format instead of RGBA8Uint format. It also adds the wgpu viewFormats parameter to an ImageHelper. Future formats support is still TBD. Bug: angleproject:8582 Change-Id: Idfc4182eb4d6de8a771f2f91d337564ee71df010 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5503549 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Liza Burakova ead98ed9 2024-05-02T14:04:14 Implement basic texture upload. This change modifies ImageHelper's methods to upload textures to fix webgpu API calls, as well as fully implements uploading texture data via TextureWgpu::setImage for RGBA8 formats. Bug: angleproject:8457 Change-Id: I1c5be3d79ad996a709086ca7157cca6229a336ce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5398002 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Matthew Denton 6557da03 2024-03-22T05:49:59 Implement TextureWgpu::getAttachmentRenderTarget() Most of this is copied from TextureVk::getAttachmentRenderTarget() with parts removed to make it simpler to start. Need to check what happens when running a clear test. Bug: angleproject:8582 Change-Id: Ia3b1f057add7714c7b192af1a3bf0edb41ccb649 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5388077 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang f4485224 2024-04-05T10:29:23 WebGPU: Implement glBufferData and glBufferSubData Define several usages for WebGPU buffers that map to wgpu buffer usage flags. Maintain a set of buffers by usage and a serial of the one with the most recent data. Defer creation of the buffer as long as possible to take advantage of the WebGPU mapAtCreation flag for data upload. If we ever have to unmap these buffers, staging buffers must be used to upload afterwards. Add some helpers for getting Device and Instance from a gl::Context. Bug: angleproject:8654 Change-Id: Ibb8147119af8a98738fc4d579830a02ccaa1d7c5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5426813 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Liza Burakova beae7959 2024-03-26T11:12:15 Implement a basic setImage to TextureWgpu. Bug: angleproject:8457 Change-Id: I62d7996b0492aa5dccfbc95892b5edc5cc05b20d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5392381 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Liza Burakova f2c00e8c 2024-01-18T18:36:33 Adding Dawn stub backend to ANGLE Bug: angleproject:8473 Change-Id: I81ea83986e4e566169aa82250b5cfb727985ed01 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5201413 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>