|
b13daa8f
|
2015-03-19T17:00:44
|
|
Implement EXT_discard_framebuffer in D3D11 renderer
Change-Id: I0e39a196796813203c841c46aa2a6b89957f6051
Reviewed-on: https://chromium-review.googlesource.com/261355
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
9d3ae5fe
|
2015-03-18T17:20:33
|
|
Use the Surface type for validation and fix incorrect window validation.
The window passed to surface creation should not be used by any surface
owned by any display, not just the current one. Store a global window
surface list for validation.
BUG=angleproject:795
Change-Id: I2314979f2f27848b21fcb00676194d7671d1db68
Reviewed-on: https://chromium-review.googlesource.com/260942
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
4b91262a
|
2015-03-18T17:17:59
|
|
Pass the Surface type, config and attributes to the constructor.
BUG=angleproject:795
Change-Id: I15e7f2f51ecc243edf83d9a9544eba137d8bb599
Reviewed-on: https://chromium-review.googlesource.com/260941
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6bd58312
|
2015-03-13T10:45:27
|
|
Make Platform methods global.
This will allow them to be imported dynamically without name
mangling. This is necessary because sometimes SwiftShader
overrides libGLESv2 and libEGL, so we need to determine at
run-time if we are running with "actual" ANGLE.
BUG=466735
Change-Id: I396d717b79066feb8ed0d577ee7386b33eb1d160
Reviewed-on: https://chromium-review.googlesource.com/259954
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
0110e172
|
2015-03-11T12:26:30
|
|
Update ANGLE_platform_angle_d3d to be able to disable automatic trim.
BUG=angleproject:946
Change-Id: I5652495842b057998318b1583f8e1a586eba39aa
Reviewed-on: https://chromium-review.googlesource.com/258940
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
87de3627
|
2015-03-16T10:41:44
|
|
Implement pass-through pack state params.
Same as for unpack, this allows us to pass through the state reset
code of dEQP without UNIMPLEMENTED errors, while still throwing
asserts if they are set to non-default values.
BUG=angleproject:901,angleproject:512
Change-Id: I0ce0258b0e91eb83c066c241693aaa5c164b2989
Reviewed-on: https://chromium-review.googlesource.com/257131
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
67102f01
|
2015-03-16T10:41:42
|
|
Add pass-through for new unpack store params.
Move the UNIMPLEMENTED checks to where they are used with non-default
values. This allows dEQP to pass the prerequisite tests like state
reset without throwing assertion failures in debug.
BUG=angleproject:901,angleproject:512
Change-Id: I3bd35f6dea61e7d80d1379ba4e8e13437e68431a
Reviewed-on: https://chromium-review.googlesource.com/257130
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
f75ab350
|
2015-03-16T10:46:52
|
|
Make ClearParameters an rx-only type.
This legacy struct duplicates some methods in the gl::State. We
can restrict its use to D3D and on newer back-ends use the State
directly.
BUG=angleproject:930
Change-Id: I2c298e76b072ee73f2b3e17f6696693031ce1f91
Reviewed-on: https://chromium-review.googlesource.com/258070
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fd67b1bf
|
2015-03-10T16:13:24
|
|
Move implementation unit tests to angle_unittests.
Now that libANGLE is cross-platform, this should work on OSX/Linux
and Android. Includes a warning fixes for test comparisons, and fix
to our META_ASSERT wrapper macro for clang.
BUG=angleproject:773
Change-Id: I6b88a85c62a2e07734ae81fb8276c28c5f8f9f47
Reviewed-on: https://chromium-review.googlesource.com/258300
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
58646526
|
2015-02-26T16:04:28
|
|
Pipe the ProgramBinary functions to the OES implementations.
BUG:462020
Change-Id: Ic567bf3d56d551716f1915a208003a7699abe6e6
Reviewed-on: https://chromium-review.googlesource.com/254300
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
7825f619
|
2014-11-26T16:19:41
|
|
Update ANGLE_platform_angle_d3d to use a device type enum instead of WARP bool.
BUG=angle:490
Change-Id: I1555e7f09b23138753e52ddf720d088587f7cadb
Reviewed-on: https://chromium-review.googlesource.com/232104
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
481373d8
|
2015-02-16T16:54:12
|
|
Fix GetShaderPrecisionFormat to return correct values on DX11
The integer precision is different on DirectX 9 and 11 backends. DirectX
11 guarantees native 32-bit integers.
BUG=angle:919
Change-Id: I7619e66f8aaa1177c32b6da185fe805ce8a19b71
Reviewed-on: https://chromium-review.googlesource.com/250280
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
5feea562
|
2015-02-17T16:03:16
|
|
Add ANGLE platform implementation template.
The platform implementation allows the app layer to pass in an
object, on which ANGLE can call virtual methods. Our current
platform will handle trace events, for app profiling, and
histogram records for statistics. The platform approach gives
a much more robust approach than using entry points for every
piece of functionality, and is based on the interop with Blink.
The default platform implementation does a no-op on every call.
The destructor is also private, to ensure we do not call the
destructor of the passed-in class.
BUG=436191
Change-Id: I05641b89a48a9cff81ced059518fceb5aa6c883b
Reviewed-on: https://chromium-review.googlesource.com/248631
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
f6bf23fd
|
2015-01-20T11:43:54
|
|
Split up the Display::create*Surface and have them match the API.
BUG=angle:658
Change-Id: Id0054406a5ce6f6ffef28ce84737547c1869efde
Reviewed-on: https://chromium-review.googlesource.com/242038
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
83107970
|
2015-02-05T12:57:44
|
|
Implement eglQueryContext
BUG=angle:895
Change-Id: I5e709f772d6222cdb7b5d7c060830a75eac9f815
Reviewed-on: https://chromium-review.googlesource.com/246490
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
f81b6a15
|
2015-01-19T16:51:55
|
|
Move eglCreatePbuffer* validation into validationEGL.
BUG=angle:658
Change-Id: I25d1be1ef86f82892186b08c9a8ff0133d520ac6
Reviewed-on: https://chromium-review.googlesource.com/242037
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0eef0826
|
2015-01-19T16:22:40
|
|
Move eglCreateWindowSurface validation into validationEGL.
BUG=angle:658
Change-Id: Iaa7e6033fb323c1089907c9ed753746729887061
Reviewed-on: https://chromium-review.googlesource.com/242036
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
33b6ae54
|
2015-01-19T15:58:09
|
|
Move eglCreateContext validation into validationEGL.
BUG=angle:658
Change-Id: Ibdf601725536edf40c0499aba0402fb160b2c841
Reviewed-on: https://chromium-review.googlesource.com/242035
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
dd43fccc
|
2015-01-19T15:44:17
|
|
Add EGL validation helper files and move some validation to them.
BUG=angle:658
Change-Id: Id560268a280f2fa7d75a7d0727dac830fe8de9f1
Reviewed-on: https://chromium-review.googlesource.com/242034
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
1d8ae673
|
2015-01-19T14:44:29
|
|
Add a makeCurrent method to Display.
BUG=angle:658
Change-Id: If1830fb164d31e2ee8092414d012e127ec344d69
Reviewed-on: https://chromium-review.googlesource.com/242033
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b885e571
|
2015-02-03T16:16:04
|
|
Implement ReadBuffer functionality.
This enables ReadPixels from non-0 FBO attachments.
Tested with:
dEQP-GLES3.functional.negative_api.buffer.read_buffer
(fails due to a possible error in dEQP)
dEQP-GLES3.functional.shaders.fragdata.draw_buffers
(passes)
BUG=angle:903
Change-Id: Ib095e1d50b8fbbc6f197de25f19ec0993309145a
Reviewed-on: https://chromium-review.googlesource.com/244841
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
6812a55c
|
2015-01-06T17:26:42
|
|
Rewrite ConfigSet and make EGLConfig synonymous with egl::Config.
BUG=angle:658
Change-Id: I3c33faf18af0bfda00dc5babe6356d6c8661f032
Reviewed-on: https://chromium-review.googlesource.com/238862
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5c39f688
|
2015-01-06T15:19:35
|
|
Have the DisplayImpl create the Renderer and Contexts.
BUG=angle:658
Change-Id: I726d87b90be8382c5dd8964e4d8686711e404ffe
Reviewed-on: https://chromium-review.googlesource.com/238861
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b8aee3bc
|
2015-01-27T14:42:36
|
|
Add UNPACK_ROW_LENGTH support to D3D11 renderer
Change-Id: I31ccffddcb04a45f19d3c3eb9a396c30e794b218
Reviewed-on: https://chromium-review.googlesource.com/243951
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Minmin Gong <mgong@microsoft.com>
|
|
592ab9dd
|
2015-02-02T10:56:12
|
|
Fix indentation in entry_points_gles_3_0.cpp.
Change-Id: Iba3d8d51f5fb04958c5f917d56dbc01df70da041
Reviewed-on: https://chromium-review.googlesource.com/245323
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
1528f5f1
|
2015-01-28T16:07:05
|
|
Fix the calculation of the D3D stream output offset in the D3D11 backend
Also add an extra check in BindBufferBase/Range that XFB is not active.
BUG=angle:898
Change-Id: I0d61ebaa0674b0a375cc35efa614b021a6901eac
Reviewed-on: https://chromium-review.googlesource.com/243892
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
254f3683
|
2015-01-29T16:33:07
|
|
Complete EGL 1.5 entry point stubs.
We were missing the entries in the def file, and we were missing two
new entry point functions from the new header. This fixes linking
against dEQP.
BUG=angle:901
Change-Id: I56d35bb6e8f3bd9e26943eaec196034605e154fc
Reviewed-on: https://chromium-review.googlesource.com/244444
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b931e721
|
2014-12-11T13:49:13
|
|
Check for EGL extension existance during validation.
BUG=angle:658
Change-Id: I078d7f9ab4ab42bd7d3cd3865572ead8ed1f0b29
Reviewed-on: https://chromium-review.googlesource.com/234763
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5f7a717b
|
2015-01-12T10:50:33
|
|
Fixing EVENT message of gl::RenderbufferStorage.
Change-Id: Iaf151d7521e67e8fe8bca331dabdf44d72e77ca1
Reviewed-on: https://chromium-review.googlesource.com/241420
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2a30ccef
|
2015-01-15T11:36:13
|
|
Remove usage of std::copy_n from the entry points.
This method is c++11 only and caused a build breakage on Mac.
BUG=angle:773
Change-Id: Ib362b8d577aa85b9d6d2b8b87840ec5197240cf2
Reviewed-on: https://chromium-review.googlesource.com/241010
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
691e58cd
|
2014-12-19T17:03:25
|
|
Merge all gl::Texture* classes.
The validation for sampler completeness had a lot of duplicated code.
The special cases have been merged into the base class by checking mTarget.
BUG=angle:681
Change-Id: I11d94c1432f8fc70a1edaaf8228bbc43c3c8fff3
Reviewed-on: https://chromium-review.googlesource.com/236932
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
129753af
|
2015-01-09T16:52:09
|
|
Split the flush and finish commands into separate methods.
Improves the readability of the implementations and more closely mirrors
the GL commands.
Change-Id: Ifa7bc55751d50271eb01fd87e4efdc69f00c2c48
Reviewed-on: https://chromium-review.googlesource.com/239845
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
7c973eaa
|
2014-12-19T15:58:28
|
|
Move egl texture binding to the base texture class.
It's still only valid to bind a 2D texture but the validation layer
verifies that.
BUG=angle:681
Change-Id: I744dc32f9bd0f69b1e1235b8feef7e796167d033
Reviewed-on: https://chromium-review.googlesource.com/236931
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
a9be0dc6
|
2014-12-17T12:34:40
|
|
Refactor Texture to track image information for size and format queries.
BUG=angle:681
Change-Id: Ifb3f52d6348e4479181e66f1c39578f49e9dcf76
Reviewed-on: https://chromium-review.googlesource.com/235613
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2c7ea058
|
2015-01-07T12:47:35
|
|
Implement support for ES 3.0 instanced arrays
BUG=angle:863
Change-Id: I3918c478b33b26b2b179a7f8dd6e4210ecb0cf5c
Reviewed-on: https://chromium-review.googlesource.com/239170
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0a4f1e27
|
2014-12-17T12:33:26
|
|
Merge the Texture set*Image methods and use objects for sizes and offsets.
BUG=angle:681
Change-Id: If2e981c522ca5ba3eab4484594cb41aa23800ec4
Reviewed-on: https://chromium-review.googlesource.com/236261
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
40856813
|
2014-12-11T11:37:35
|
|
Add EGL extensions structs.
BUG=angle:658
Change-Id: Iffb26caf16416313abc114ba779e6311f2c00848
Reviewed-on: https://chromium-review.googlesource.com/234760
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
22bcf7cf
|
2014-12-30T16:02:46
|
|
Implement KHR_create_context.
We need the functionality of this extension to support dEQP. Likely
we only needed the minor version enum to not generate an error, but
we can take the time to implement the few cases for the other enums
as well.
We don't support any debug context functionality currently, but we
may want to support it in the future.
BUG=angle:501
Change-Id: Ib74cd2e4581e054f8153bb358824d9296b9f8a1c
Reviewed-on: https://chromium-review.googlesource.com/238083
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
54bd5a46
|
2014-12-01T12:51:04
|
|
Move blit to the Framebuffer object and Impl.
BUG=angle:841
Change-Id: I482e53a90606d9d6b105c7006234215d51ab1a6b
Reviewed-on: https://chromium-review.googlesource.com/232692
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
bce529e4
|
2014-12-01T12:48:41
|
|
Move ReadPixels to the Framebuffer object and Impl.
BUG=angle:841
Change-Id: I71deac9e755b5dfa010596cd1f8a213c24d895bf
Reviewed-on: https://chromium-review.googlesource.com/232691
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b04dc82e
|
2014-12-01T12:02:02
|
|
Move Framebuffer clearing from Renderer to the Framebuffer object.
BUG=angle:841
Change-Id: I95c9cbdc2d1c99731e19c48e18117358d22b9e94
Reviewed-on: https://chromium-review.googlesource.com/232690
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
492a7e43
|
2014-11-05T13:27:06
|
|
Encapulate the ESSL compiler into a GL object that is per-context.
* Allows for multiple contexts have to have different client versions, caps
and extensions without causing shader compilation failures.
BUG=angle:823
Change-Id: I523679e90be031b0b7fa385d46d6839b1cf3029f
Reviewed-on: https://chromium-review.googlesource.com/227710
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
eb32a2e9
|
2014-12-10T14:27:53
|
|
Fix cube map rendertargets.
We were using the entire level parameter of the cube map, instead
of using the helper functions for cube map ImageIndexes, which
set the layer corresponding to the cube map face.
BUG=angle:849
BUG=440701
Change-Id: Id78db5c8281b6b644392bb961d69a7f869755a34
Reviewed-on: https://chromium-review.googlesource.com/234380
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
748f74ef
|
2014-12-01T11:25:34
|
|
Rename Framebuffer::completeness to checkStatus and add an Impl method.
BUG=angle:841
Change-Id: I04b4ffd086424569a15aa21447dd552e0a898928
Reviewed-on: https://chromium-review.googlesource.com/232394
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
130e6e8f
|
2014-12-05T12:17:40
|
|
Mark the exported entry points as stdcall.
Because they may be returned as stdcall from eglGetProc address, the entry
point functions must be stdcall.
Fixes issues on 32-bit builds.
BUG=angle:733
Change-Id: Ia20046a67fdc28c702837ec59b8299c6bb722006
Reviewed-on: https://chromium-review.googlesource.com/233471
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
e7c6e43c
|
2014-12-03T14:48:07
|
|
Implement all entry points in libGLES and have libEGL act as a shim.
This allows libANGLE to only be included in libGLESv2 and moves all TLS
data to libGLESv2.dll.
BUG=angle:733
Change-Id: I34f0b47987a5efbe906c290d3ca656142e69ea9a
Reviewed-on: https://chromium-review.googlesource.com/232962
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
9ad4bda0
|
2014-12-01T11:03:09
|
|
Move Framebuffer invalidation into the impl.
BUG=angle:841
Change-Id: Ibcf58c4f676491f3b2582198c6cf9fd4a7a38b42
Reviewed-on: https://chromium-review.googlesource.com/232392
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
164d54eb
|
2014-12-01T10:55:33
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|
Set all the drawbuffer state at once instead of one buffer per call.
BUG=angle:841
Change-Id: I988c7c0cd45317c78b8fd16df8324028ff1cb25d
Reviewed-on: https://chromium-review.googlesource.com/232391
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
3011c25b
|
2014-12-04T13:48:46
|
|
Fix event tracer linking on Linux.
We were including the cpp in multiple targets, which was causing a
multiply defined error.
BUG=angle:773
Change-Id: I1e31756faee2d7734f1fc6cfb086d0e7ec6519bc
Reviewed-on: https://chromium-review.googlesource.com/232966
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
7dd2e10d
|
2014-11-10T15:19:26
|
|
Merge the ProgramBinary class into Program.
BUG=angle:731
Change-Id: I2ee97155841dc62f04bb71c1f2035d210fd3883c
Reviewed-on: https://chromium-review.googlesource.com/232694
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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21329414
|
2014-12-02T20:50:30
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|
Revert "Merge the ProgramBinary class into Program."
Issues appeared on the FYI waterfall, content_gl_tests hangs.
This reverts commit 2195a6d6032883ed05468d5ecd019e7cb9a27bce.
Change-Id: I9fe1a53cf40887ae5a98fd77b4872f41085fcea7
Reviewed-on: https://chromium-review.googlesource.com/232386
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
2195a6d6
|
2014-11-10T15:19:26
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|
Merge the ProgramBinary class into Program.
BUG=angle:731
Change-Id: Ia0a356c0684f3a3576c71dfd04b00874318dd084
Reviewed-on: https://chromium-review.googlesource.com/228701
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
8bc361e1
|
2014-11-20T16:23:31
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|
Support compiling libANGLE as a static or shared library.
BUG=angle:733
Change-Id: If27d3330534bce0f5b691010ea7d97bcb7579122
Reviewed-on: https://chromium-review.googlesource.com/231052
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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2207213b
|
2014-11-20T15:15:01
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|
Move as many files as possible from common to libANGLE.
BUG=angle:733
Change-Id: If01c91cd52ac5c2102276a9fdc4b68ebc13e47f9
Reviewed-on: https://chromium-review.googlesource.com/231850
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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4349ab85
|
2014-11-25T15:53:34
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|
Revert "Move as many files as possible from common to libANGLE."
Chromium directly includes our common/version.h and couldn't build after this change.
This reverts commit f0a2c7727f9863c38a435a16a69d513c481fbbdd.
Change-Id: Iafc41b1a3973f609518fe3588fdb64cecc285332
Reviewed-on: https://chromium-review.googlesource.com/231840
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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f0a2c772
|
2014-11-20T15:15:01
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|
Move as many files as possible from common to libANGLE.
BUG=angle:733
Change-Id: I40cee6e2e305ac493acbc8649f858785c0569aed
Reviewed-on: https://chromium-review.googlesource.com/231051
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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2b5420c0
|
2014-11-19T14:20:15
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|
Merge libGLESv2 and libEGL classes into libANGLE.
BUG=angle:733
Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df
Reviewed-on: https://chromium-review.googlesource.com/230830
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
746d0ea7
|
2014-11-21T11:28:33
|
|
Disallow copying of the MemoryBuffer class.
BUG=angle:836
Change-Id: Ie3f674ef6c321770209a37b1af06ea21d788f476
Reviewed-on: https://chromium-review.googlesource.com/231232
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
aad0cd7f
|
2014-11-21T11:07:36
|
|
Fix leaked ID3D11Resource object.
BUG=427245
Change-Id: If4833df5dc405a2a8d87a577bbd47b954613e321
Reviewed-on: https://chromium-review.googlesource.com/231246
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f8fccb39
|
2014-11-12T15:05:26
|
|
Fix bugs in 2D Array Texture support.
This fixes assertion failures and other errors, reproducible
by running the dEQP Texture Format tests.
BUG=angle:813
Change-Id: I3b97f89323f9656b45f617211fb4579a24013951
Reviewed-on: https://chromium-review.googlesource.com/229351
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
e5685e08
|
2014-11-12T15:37:41
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|
Fix failure initting 2D Array textures.
Our code currently failed in retrieving a NULL Image internally,
when we relied on getting texture dimensions on an unitialized
texture.
BUG=angle:813
Change-Id: Iaf6791ee291e45daae9c80d6452c4d9154227fdb
Reviewed-on: https://chromium-review.googlesource.com/229350
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
acf5d5be
|
2014-11-19T11:48:40
|
|
Remove includes of libGLESv2/main.h.
It was mostly being included for gl::error or the debug.h include.
BUG=angle:733
Change-Id: If40d511c5422ac9265fbd809f647a91bcc802d41
Reviewed-on: https://chromium-review.googlesource.com/230551
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6a1e6b97
|
2014-11-06T10:42:45
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|
Create a DefaultAttachment type and an implementation for it.
This allows for dynamically sized default attachments instead of calling
Context::makeCurrent each time the surface changes size.
BUG=angle:824
Change-Id: Ic39c0d7dc4269db53a34c01c4d915cb1a3cfbd08
Reviewed-on: https://chromium-review.googlesource.com/228180
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
44f4d74c
|
2014-11-11T13:37:00
|
|
Fix memory leak when default framebuffer has 0 depth bits and 0 stencil bits
Change-Id: If9dbcfc7eac3295b2523dd41dc87198d1b1e2d76
Reviewed-on: https://chromium-review.googlesource.com/229022
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
aed9f94e
|
2014-10-23T14:31:03
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|
Limit D3D11 Feature Level 9 to GL ES 2.0, and say it's not conformant
Change-Id: I2ce88217c9b78e83bac6df5975d9edfbbf90e557
Reviewed-on: https://chromium-review.googlesource.com/225251
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
e0902644
|
2014-11-04T12:32:15
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|
Change the component type of STENCIL_INDEX8 to UNSIGNED_NORMALIZED
That way RenderbufferStorageMultisample accepts STENCIL_INDEX8 as
an internal format for a multisampled buffer (samples > 0) as it
isn't concerned by the restriction on integer component types anymore.
This is consistent with the component type returned by the NVIDIA driver.
BUG=angle:812
Change-Id: Ic03f502ffa082b1011e8127213a5c1df0617ef43
Reviewed-on: https://chromium-review.googlesource.com/227470
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
ac6ff938
|
2014-11-12T06:16:53
|
|
Unset SRVs which resource are being bound to an RTV
This is the extension of a previously debug-only workaround for
D3D doing the unsetting by itself (with a warning). It made our
state tracking of the bound SRVs out of sync with D3D's and caused
some rendering to not take place.
BUG=427245
Change-Id: Id378030b64fddafbb3d406872a7dfd2c84793221
Reviewed-on: https://chromium-review.googlesource.com/229066
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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|
7e81c9d5
|
2014-11-15T02:23:08
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|
Revert "Revert "Switch to 8.1 SDK and d3dcompiler_47.dll""
This reverts commit 3cbdc34d4e90f6b51d5612e6f1d3ae632da47234.
This reverts back to using 8.1 and d3dcompiler_47, as chrome is now rolled forward.
Change-Id: I7ef4ebdbc32146b9ba6f551e376ac03ac71131ba
Reviewed-on: https://chromium-review.googlesource.com/229990
Reviewed-by: John Abd-El-Malek <jam@chromium.org>
Reviewed-by: Scott Graham <scottmg@chromium.org>
Commit-Queue: Scott Graham <scottmg@chromium.org>
Tested-by: Scott Graham <scottmg@chromium.org>
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|
3cbdc34d
|
2014-11-14T18:25:26
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|
Revert "Switch to 8.1 SDK and d3dcompiler_47.dll"
This reverts commit e1425d95ba0ab095c5d64536bbeb3f78adcbf79f.
This is to keep the GPU fyi bots green until the chrome side is landed. Chrome will be rolling to e1425d95...
Change-Id: Iff1c60eeb7143fb72afa8525b31f8f0de9385897
Reviewed-on: https://chromium-review.googlesource.com/229497
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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|
e1425d95
|
2014-11-13T11:28:30
|
|
Switch to 8.1 SDK and d3dcompiler_47.dll
Change-Id: If43c7861ab7f47448fd726fd0b5c35f3a6eeb362
Reviewed-on: https://chromium-review.googlesource.com/229616
Commit-Queue: Scott Graham <scottmg@chromium.org>
Tested-by: Scott Graham <scottmg@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e9bdeb25
|
2014-11-04T16:49:40
|
|
Added Trim support for Windows Store application certification requirement
Change-Id: Iff58863bf4af756d77521aadb1ccbaa977f0b78a
Reviewed-on: https://chromium-review.googlesource.com/227530
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
30d6c255
|
2014-11-13T10:03:33
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|
Remove redundant rx:: scoping prefixes.
In many places we can get rid of this scoping operator.
BUG=angle:789
Change-Id: If6c40c435a97473d2fd9d6f1fb5a2c709393eb00
Reviewed-on: https://chromium-review.googlesource.com/225566
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b38f2e5d
|
2014-11-13T10:03:31
|
|
Remove the unused Renderer client version methods.
Previous patches enable us to get rid of this workaround. We should
in subsequent patches also try to clean up code that uses the
internal Renderer-only version of the context caps.
BUG=angle:789
Change-Id: Ic054090303cdc3f7ee8e45e4577c157559955472
Reviewed-on: https://chromium-review.googlesource.com/227714
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
245d3602
|
2014-11-13T10:03:30
|
|
Pass GL context data into shader creation.
This allows us to remove the hack where we store the current GL
client version in the Renderer.
BUG=angle:789
Change-Id: I6526f11eaa922325a9a41df0df48b2152e022e26
Reviewed-on: https://chromium-review.googlesource.com/227713
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
560eef16
|
2014-11-11T15:06:39
|
|
Fix ProgramBinary being disabled when it should be enabled.
Change-Id: I6a21bca32ae5bf1e0e638c0cf46102bd964cd066
Reviewed-on: https://chromium-review.googlesource.com/229064
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
ab75a056
|
2014-10-15T12:56:37
|
|
Refactor Framebuffer attachment application.
Instead of passing texture and renderbufer IDs which requires a call to
gl::getNonLostContext to resolve the objects, pass the Texture and Renderbuffer
objects directly.
BUG=angleproject:733
Change-Id: Ia500a781643e43a17c8e9cea9f95847a7ff7b25d
Reviewed-on: https://chromium-review.googlesource.com/228280
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
de8892b4
|
2014-11-11T13:00:22
|
|
Pass GL caps and version to compiler.
This allows us to get rid of some of the reliance on storing the
current context client version in the Renderer. A subsequent
patch will allow us to remove the client version ugly hack.
BUG=angle:789
Change-Id: I139e0f66e1d39e5cd41a484c841a7101b1f29540
Reviewed-on: https://chromium-review.googlesource.com/227712
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
87f6da1f
|
2014-11-11T13:00:20
|
|
Move the Context ReadPixels logic into RendererD3D.
BUG=angle:789
Change-Id: I0a678f8fe31a3e7ddd9a675a0e3cb0342299b0e3
Reviewed-on: https://chromium-review.googlesource.com/226064
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
a93bef2e
|
2014-11-11T13:00:19
|
|
Move BlitFramebuffer logic into RendererD3D.
BUG=angle:789
Change-Id: Ib3f830ba2f915a5fa4fa552dccc13c24575aa843
Reviewed-on: https://chromium-review.googlesource.com/226063
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1bd642c5
|
2014-11-04T17:05:00
|
|
Split the RenderTarget classes based on if they are backing a SwapChain.
bug=angle:824
Change-Id: I89e475d4065102dbaa7fa1f1bfd02c7207def75c
Reviewed-on: https://chromium-review.googlesource.com/227600
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
23419d56
|
2014-11-07T15:21:14
|
|
Pass 0 for the sample count to RenderTarget when there is no multisampling.
BUG=angle:520
Change-Id: Idc9a19ece620d107b87110dac8e1ef7a24f565cc
Reviewed-on: https://chromium-review.googlesource.com/228551
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
a153d4b0
|
2014-11-06T15:27:28
|
|
Move Clear logic into RendererD3D.
BUG=angle:789
Change-Id: I56d4398e4c49fe980f649327b105cdba9d944a00
Reviewed-on: https://chromium-review.googlesource.com/226062
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
d9e58303
|
2014-11-06T15:27:26
|
|
Move Context draw call logic into RendererD3D.
Also move a lot of supporting code.
BUG=angle:789
Change-Id: I098bf7d072ece1f414605783c32ec5354ba63e19
Reviewed-on: https://chromium-review.googlesource.com/226061
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
4de4fd6e
|
2014-11-07T16:22:02
|
|
Fixes a bug in program ID validation for GetUniform* calls.
BUG=angle:571
Change-Id: I7080f0f7ea0def29d1b67c9d954ee5d9d41fb348
Reviewed-on: https://chromium-review.googlesource.com/228560
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
93e13fbf
|
2014-11-06T15:27:25
|
|
MANGLE the ANGLE Renderer class.
BUG=angle:789
Change-Id: Ib6d9d47a9353ea3c1a931b793baba85a2698b659
Reviewed-on: https://chromium-review.googlesource.com/225472
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e6382c3b
|
2014-11-07T15:05:26
|
|
Fix zero texture application.
Patch https://chromium-review.googlesource.com/#/c/227711/ would
allow NULL Textures sometimes from State::getSamplerTexture. Fix
this by always setting the zero "Default" textures instead of NULL
in the State.
This was breaking the ES2-CTS test 'framebuffer_objects' on Windows.
BUG=angle:826
Change-Id: Ie08a89cff0555f21c769759e0c0ed73456a2f91c
Reviewed-on: https://chromium-review.googlesource.com/228275
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
b28126ef
|
2014-10-03T15:51:38
|
|
Remove the gl::error function.
BUG=angle:520
Change-Id: Iefd4345aa347041143d5452cc2fcf48c071d494b
Reviewed-on: https://chromium-review.googlesource.com/222839
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
bafefdf3
|
2014-10-10T14:26:35
|
|
Add error handling to RenderTarget creation.
* RenderTarget9/11 don't create any resources themselves anymore.
* Pass the real internal format to RenderTarget creation so that it is
not lost by converting to D3D formats and back.
BUG=angle:520
Change-Id: If420970d42f0bf6ce392d64f9cb7efa4df0b8f8e
Reviewed-on: https://chromium-review.googlesource.com/222838
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
ad65a13c
|
2014-11-06T15:27:23
|
|
Add RendererD3D as a layer between GL and Renderer9/11.
BUG=angle:789
Change-Id: I6107e6cbdeb5e3466f96a4bdf98181b8e5a25467
Reviewed-on: https://chromium-review.googlesource.com/225471
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
48faf80a
|
2014-11-06T15:27:22
|
|
Use Context caps in Framebuffer completeness check.
This frees the Framebuffer from any dependency on the Renderer.
BUG=angle:789
Change-Id: I0e9ae0edf93674e32ae4f6538a934cddbdc804d5
Reviewed-on: https://chromium-review.googlesource.com/225470
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
1e9ae079
|
2014-11-06T15:27:21
|
|
Add a base for GL essential data.
The data holds the GL state, caps, extensions, texture caps, and
current client version.
BUG=angle:789
Change-Id: Icd15d806e14490f39041dea663ab2461a6a76090
Reviewed-on: https://chromium-review.googlesource.com/226060
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
dedd7b95
|
2014-11-05T16:30:36
|
|
Merge zero textures into the state texture map.
We can treat these textures the same as the rest, saving a bit of
code and complexity cost.
BUG=angle:789
Change-Id: I14b426c817cbe3c5bb737410378b6a80e274689b
Reviewed-on: https://chromium-review.googlesource.com/227711
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
0bdc0f3e
|
2014-11-04T15:26:10
|
|
Switch to new APIs in samples/translator/translator.cpp
Also, fix a few issuse for ninja build "all" to finish.
BUG=angle:775
TEST=translator.cc compiles OK
Change-Id: I6507e9143882a628a7737dd139efb6d8d358b0db
Reviewed-on: https://chromium-review.googlesource.com/227490
Tested-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0af0b38e
|
2014-11-05T14:09:18
|
|
Use an ES3 shader spec for ES3 contexts.
BUG=angle:823
Change-Id: I377b4483b3835660e7fd45d923bf7f560cf2e5f6
Reviewed-on: https://chromium-review.googlesource.com/227593
Tested-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
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a22cd47e
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2014-11-05T11:20:45
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Fixed a typo in generatePointSpriteHLSL.
Change-Id: I104bbca6442835ab5e8e78580c6cbbb58d32a9b2
Reviewed-on: https://chromium-review.googlesource.com/227570
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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e2632d24
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2014-10-17T13:08:51
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Changes gl::RenderbufferStorage to rx::RenderbufferImpl
BUG=angle:782
Also eliminates Colorbuffer/DepthStencilBuffer and related friends
and adds the RenderbufferD3D implementation of RenderbufferImpl.
This version fixes problems with the prior CL's handling of
render target serial issuance.
Change-Id: I7ddfbec1097723d7ea6ce93a9c034f941349108a
Reviewed-on: https://chromium-review.googlesource.com/227195
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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0d3683c4
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2014-10-23T11:08:16
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Update ANGLE_platform_angle to allow requesting of Renderer versions.
Added enums to allow users to request major and minor versions of the
underlying API and if a WARP device is used.
BUG=angle:490
Change-Id: I0bfb2ac8d327da28a47cc8e6346300e47ab9538c
Reviewed-on: https://chromium-review.googlesource.com/225081
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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4de44cb6
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2014-10-29T18:03:46
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Change ShaderLang APIs from c style to c++ style.
BUG=angle:816
TEST=gpu_unittests,angle_unittests,webgl_conformance
Change-Id: I0b46c11f6055a82511bb946a6dc491360835526e
Reviewed-on: https://chromium-review.googlesource.com/226410
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
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f108df24
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2014-10-30T18:53:29
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Revert "Changes gl::RenderbufferStorage to rx::RenderbufferImpl"
This reverts commit 9fc51d90176dcf4273cd6689968e1ca5d1c9fe16.
Change-Id: I4134ebe5ef6b8f509f4cc5cc22a2d526ec43ef6d
Reviewed-on: https://chromium-review.googlesource.com/226374
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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091540d3
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2014-10-29T11:32:04
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Changed feature macros to reduce accidental enabling/disabling
Change-Id: Ieb1a0c55f412f2a1bb858522b2dfaa7a60aa7ddb
Reviewed-on: https://chromium-review.googlesource.com/226304
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
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