|
1e773db9
|
2022-02-22T10:51:15
|
|
Vulkan: Shader support for KHR_blend_equation_advanced
Translator can accept the layout qualifiers for the advanced blend
equation. No emulation code is currently generated, and ANGLE will
initially rely on the corresponding Vulkan extension.
Based on change by Brandon Schade <b.schade@samsung.com>
Bug: angleproject:3586
Test: angle_unittests --gtest_filter=*KHRBlendEquationAdvanced*
Change-Id: I3b728c5f144386d7030bbbb301ddb07daa1492b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3481309
Reviewed-by: Brandon Schade <b.schade@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
550f2a3e
|
2021-02-24T09:49:42
|
|
Vulkan: Shader support for EXT_shader_framebuffer_fetch_non_coherent
Translator can accept gl_LastFragData and 'inout' variable to gain
access to framebuffer attachment data. The Vulkan translator replaces
it with the SubpassInput type variable. Note that this works only for
the noncoherent version of the extension.
Bug: angleproject:5454
Test: *EXTShaderFramebufferFetchNoncoherent*.*
Change-Id: I392f84ee3ad3eb9fbd09d0b7ff83731a9a3f33f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598060
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
738092ae
|
2020-11-18T07:58:53
|
|
Add auto generated code for GL_EXT_tessellation_shader
To support tessellation, code and auto generated code are added.
Entry points function, ShaderTypes, built in variables and constants,
builtin function barrier and patch keyword are added.
Bug: angleproject:3572
Change-Id: Ia5fe473e884466cb88cea7138e13377a1d7b4fa0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2538393
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
43acf3ba
|
2020-07-31T15:43:57
|
|
GL: Compiler changes for GL_OES_texture_buffer
This extension is core in GLES 3.2
This CL enables the extension, added 412 new dEQP tests for texture
buffer. 410 of these tests pass, but there are two tests that fail,
detailed in anglebug.com/4933
Also includes a fix for completeness checks.
Based on a CL by Jonah Ryan-Davis.
Bug: angleproject:3573
Bug: angleproject:4933
Change-Id: I45759d765c88c64f21b592eab01d910dc4bc8da3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2521239
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
553726a4
|
2020-10-20T11:29:17
|
|
Vulkan: Add OES_shader_multisample_interpolation extension
Addition of 'sample' qualifier keyword and 'interplateAt*'
fragment shader builtin functions with autogen
Bug: angleproject:3589
Change-Id: If358eb371fbcefffa715c8da4ba5e96eefaf6f52
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2477904
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
7e815c77
|
2020-07-08T13:43:40
|
|
Implement EXT_shadow_samplers
Bug: angleproject:4863,b/161716126
Change-Id: I6beb45d91f59a851787c9f40b40266fb985198d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2288330
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: back sept 10 - Jamie Madill <jmadill@chromium.org>
|
|
eadc387c
|
2020-04-01T16:53:31
|
|
GL: Support GL_OES_texture_cube_map_array in shader translator
GL_OES_texture_cube_map_array is core in 3.2. This CL adds support
for this extension in the shader translator.
Now passes dEQP.KHR_GLES31/core_texture_cube_map_array.*,
dEQP.GLES31/functional_fbo_color_texcubearray_*, and
dEQP.GLES31/functional_opaque_type_indexing*samplercubearray* with GL backend.
Bug: angleproject:3584
Change-Id: I1a8485c7d9d3fffb9b5109d292b35b0c56a3c665
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2133086
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
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96c26c68
|
2020-04-03T07:52:52
|
|
Add support for NV_shader_noperspective_interpolation
Added support for GL_NV_shader_noperspective_interpolation on
the Vulkan and Desktop OpenGL backends
Bug: angleproject:4388
Test: angle_end2end_tests --gtest_filter=ShaderInterpTest.NoPerspective/*
Change-Id: I12473830c0ea8b4fffeae9c4a8ec92d979c8e18c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2107234
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
e93a438b
|
2020-01-10T01:48:24
|
|
GL_OVR_multiview shouldn't be defined for WebGL spec'ed shaders
According to the latest change in WebGL's OVR_multiview2 spec, the GL_OVR_multiview should NOT be defined. Refer to https://www.khronos.org/registry/webgl/extensions/OVR_multiview2/
I.e. this shader should NOT fail compilation:
#version 300 es
#extension GL_OVR_multiview2 : require
#ifdef GL_OVR_multiview
#error legacy GL_OVR_multiview support must be forbidden
#endif
....
Bug: angleproject:4279
Change-Id: Ic94cba6785ea3a1fa14d5131dc0960214aa574be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1994830
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
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|
17b3c2f3
|
2019-10-14T14:13:59
|
|
Implement SamplerVideoWEBGL for WEBGL_video_texture extension on desktop
WEBGL_video_texture is an extension that will improve uploading video frame to WebGL performance.
(https://www.khronos.org/registry/webgl/extensions/proposals/WEBGL_video_texture/)
This extension introduced a new texture type TEXTURE_VIDEO_IMAGE_WEBGL and a new sampler type
samplerVideoWEBGL to sample it.
In chromium implementation, TEXTURE_VIDEO_IMAGE_WEBGL maps to different native texture type
based on platform. On desktop, it maps to GL_TEXTURE2D(Currently supported). On Android, it
should map to GL_TEXTURE_EXTERNAL(TODO). SamplerVideoWEBGL needs to be mapped to sampler2D or
samplerExternalOES according to TEXTURE_VIDEO_IMAGE_WEBGL implementation.
This patch implements samplerVideoWEBGL in Angle to support WEBGL_video_texture on desktop. In
this case, samplerVideoWEBGL should map to sampler2D.
Bug: chromium:776222, angleproject:3889
Change-Id: Idb0a5fcde37ca75ccc1181226b91f257212e7500
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1866274
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
d6053daa
|
2019-12-05T17:46:23
|
|
Remove tabs from source files.
WebKit's Subversion repo refuses to commit source files that contain
tabs.
Bug: angleproject:3439
Change-Id: I0a804bcfa0375a98e19945e20297c90d31106827
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1954410
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
795a3559
|
2019-12-03T11:31:18
|
|
Vulkan: EXT_gpu_shader5 support: precise
The precise keyword is used in tessellation shaders but introduced in
this extension.
EXT_gpu_shader5 introduces a handful of features to shaders. This
change only implements the `precise` keyword.
Bug: angleproject:3569
Change-Id: I2252b79098eb8ba2d2faa040d7eaed7548b7051e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1939851
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a5045ac3
|
2019-12-03T11:02:17
|
|
glslang.l: refactor extension checks
Bug: angleproject:3569
Change-Id: I7cbbaa4d1cdd4dd4268f28e06c907958cff9b4e8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1947450
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
5efb36b9
|
2019-11-25T16:14:55
|
|
Automatically call flex/bison if necessary
ANGLE translator's parser code generation is changed to use the binaries
of flex/bison stored in the cloud. scripts/run_code_generation.py now
automatically runs these files if the input files change.
Bug: angleproject:3419
Change-Id: Icce4247f93b27baf8ee12dbb16112fa2cc98c111
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1940572
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
153f3c22
|
2019-08-16T15:24:30
|
|
Miscellaneous build fixes for WebKit
Add a USE_SYSTEM_EGL define to allow compilation on Unix systems
without X11.
Feature detect __popcnt using Microsoft-specific _MSC_VER rather than
_M_X64/_M_IX86, which can be set by the Dinkumware stdlib on
non-Microsoft systems.
Apple's clang is too old to have -Wextra-semi-stmt
Ran generate_parser.sh using Cygwin64 bison 3.0.4, flex 2.6.4
Bug: 3439
Change-Id: Ie0d01a112a17f70ef60c120063a958b8f1a094f4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1759135
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
9d737966
|
2019-08-14T12:25:12
|
|
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
efa898ac
|
2019-08-07T17:05:35
|
|
Enable some compiler warnings used by WebKit.
This will make it easier to roll ANGLE in WebKit.
Bug: angleproject:3439
Change-Id: Icd4a5a2d5dcabb6cf13d4b46a7547f49610fa4b3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1743057
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4fbbdb15
|
2019-06-28T14:17:13
|
|
texture3D: Compiler changes for sampler3D
Bug: angleproject:3188
Change-Id: Iac1408f8b91c6a6610a63cef236205b7dcdbd2c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682781
Reviewed-by: Lingfeng Yang <lfy@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
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ebab670c
|
2019-04-19T14:36:45
|
|
Adding new extension GL_OVR_multiview
GL_OVR_multiview functions exactly the same as GL_OVR_multiview2.
All GL_OVR_multiview2 tests now also repeat the same test using GL_OVR_multiview
Bug: angleproject:3341
Change-Id: I7e5294fb6bbf7692535174a15da6a42e1b5fc4e2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575904
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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c09ae15c
|
2019-02-01T14:16:32
|
|
Enable -Wextra-semi and -Wextra-semi-stmt.
This will prevent users from accidentally making semicolon errors in
the future.
Bug: chromium:926235
Change-Id: I79a6fa376fb1ad8f0fcf1b65b1f572a035d1f4e9
Reviewed-on: https://chromium-review.googlesource.com/c/1446493
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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c4533eae
|
2018-09-19T15:23:29
|
|
Enable ANGLE_texture_multisample in glsl in es 3.0
Enable gsampler2dMS, texelFetch, textureSize in glslang in
es 3.0 if ANGLE_texture_multisample is supported.
Bug: angleproject:2275
TEST=SamplerMultisampleEXTTest.TextureMultisampleEXTEnabled
Change-Id: Ibfa367970db3ae790f3822e57eb50090843dc6db
Reviewed-on: https://chromium-review.googlesource.com/c/867521
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
|
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f0d0408a
|
2018-08-28T16:02:13
|
|
Use OES_texture_storage_multisample_2d_array
There's an OES extension for multisample texture arrays,
OES_texture_storage_multisample_2d_array. Change references from
ANGLE_texture_multisample_array to the native extension in the shader
compiler.
ANGLE still needs to have robust behavior for out-of-range texel
fetches that's not found in the original extension, but this does not
need to be spelled out in the extension spec.
BUG=angleproject:2775
TEST=angle_unittests
Change-Id: Ie80ae767cc92ccaf7389af28789f45547f86978f
Reviewed-on: https://chromium-review.googlesource.com/1193266
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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8ca60805
|
2018-08-23T14:10:02
|
|
Add 2D MS array sampler support to compiler
This also places textureSize(gsampler2DMS) correctly in the ESSL 3.10
builtins instead of ESSL 3.00 builtins.
BUG=angleproject:2775
TEST=angle_unittests
Change-Id: Ieb0f7a7424a5558a5569af6d4fcbcc9b12ec9840
Reviewed-on: https://chromium-review.googlesource.com/1186466
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
197d5294
|
2018-04-25T14:29:00
|
|
Wrap all preprocessor code in the angle namespace.
BUG=836820
BUG=801364
Change-Id: I08b6a2f9f12b689e09df6efd916c313e71e8a051
Reviewed-on: https://chromium-review.googlesource.com/1028581
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
15215261
|
2018-04-11T12:14:55
|
|
Enable unneeded-internal-declaration compiler warning
No longer have issues with unneeded internal declarations
now that Tokenizer.cpp has been updated so re-enable
compiler warning to catch future issues.
BUG:angleproject:2451
Test: build
Change-Id: I30daadc8c7374bcae753a7e69cb9a72855a1f548
Reviewed-on: https://chromium-review.googlesource.com/1007965
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
41b072b6
|
2018-02-09T10:01:32
|
|
Prepare for -Wimplicit-fallthrough in ANGLE.
Disable the warning for flex-generated output, which contains
lots of intentional fallthrough.
Fixes a bug where GL_SAMPLE_ALPHA_TO_ONE_EXT would fall through
to GL_COVERAGE_MODULATION_CHROMIUM and hence behave like that.
Fixes a bug in the D3D9 state management where invalidating
DIRTY_BIT_POLYGON_OFFSET would also invalidate the stencil bits.
One somewhat common incorrect pattern in ANGLE is nested switch
statements that look like so:
switch (a) {
case a1:
switch (b) {
case b1:
...
break;
}
case a2:
...
}
The assumption here seems to be that the breakk exits the outer
case (here a1), while it in fact only exits the inner switch,
so that we fall through to a2. In most places, I fixed this
by adding an explicit `break` after the inner switch.
This fixes a bug wher GL_PATH_JOIN_STYLE_CHROMIUM would fall through to
GL_PATH_MITER_LIMIT_CHROMIUM in validation (but since the join style
enum is always > 0, this happened to not have an effect in practice).
This also fixes 87 bugs in GetLoadFunctionsMap() where invalid
values would previously return an unrelated function map instead
of the empty load function map.
Bug: chromium:810767
Change-Id: Ib51388c73fbfc229160e2c10f8fb9364cc7c996c
Reviewed-on: https://chromium-review.googlesource.com/911529
Commit-Queue: Nico Weber <thakis@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
fbb1c792
|
2018-01-19T16:26:59
|
|
Store symbol names as a ImmutableString
This will enable compile-time initialization of built-in symbols as
well as reducing copying strings.
Most of the code that deals with names is changed to use
ImmutableString where it makes sense to avoid conversions.
The lexer/parser now allocate const char pointers into pool memory
instead of allocating TStrings. These are then converted to
ImmutableString upon entering TParseContext.
BUG=angleproject:2267
TEST=angle_unittests, angle_end2end_tests
Change-Id: I244d6271ea1ecf7150d4f89dfa388a7745a1150c
Reviewed-on: https://chromium-review.googlesource.com/881561
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
dd21ecf8
|
2018-01-10T12:42:09
|
|
Add const qualification to symbol accesses
All accesses to built-in symbols now happen through const-qualified
pointers.
This also encapsulates TSymbolTableLevel inside TSymbolTable.
This prepares for statically allocating built-in symbols.
BUG=angleproject:2267
TEST=angle_unittests
Change-Id: I473014d978daa765b4a733d761d6c08b28288776
Reviewed-on: https://chromium-review.googlesource.com/859959
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
035419fa
|
2017-11-28T14:27:15
|
|
Clean up storing struct types in the symbol table
Instead of storing struct symbols as TVariable objects, store them
as TStructure objects. This way struct type symbols don't need to
store bogus data that's associated with arbitrary types, and on the
other hand the name and unique id of struct types are only stored in
a single place. This change is a refactoring with no effect on
generated output.
BUG=angleproject:2267
TEST=angle_unittests
Change-Id: I173793e0cc77a890cdac6868d72d9f275ac9461a
Reviewed-on: https://chromium-review.googlesource.com/793814
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2a1e8f95
|
2017-07-14T11:49:36
|
|
Refer to GLSL extensions through TExtension enum
Extensions are now referred to by enum values instead of strings most
of the time. This gets rid of unnecessary copying of strings. The code
is easier to work with than before as typoing the extension enum names
will be caught by the compiler.
BUG=angleproject:2147
TEST=angle_unittests
Change-Id: Ifa61b9f86ef03211188fc23bc23a5ce4e4d8c390
Reviewed-on: https://chromium-review.googlesource.com/571002
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
bc58515e
|
2017-06-23T15:42:17
|
|
ES31: Add 'buffer' qualifier support in shader
This change added 'buffer' qualifier support in shader which
corresponds to ESSL 3.1 spec, session 4.3.7 'Buffer Variables'.
BUG=angleproject:1951
TEST=angle_unittests:BufferVariablesTest
Change-Id: I2ecb5317d5ea9d378a60b03f86bdae04dbd89e9f
Reviewed-on: https://chromium-review.googlesource.com/534960
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4cdac9eb
|
2017-05-08T11:01:20
|
|
ES31: Add atomic counter for GLSL parsing
This makes shader compiler support the new basic type 'atomic_uint'
and validate its layout qualifiers properly.
BUG=angleproject:1729
TEST=angle_unittests:AtomicCounterTest
angle_deqp_gles31_tests:dEQP-GLES31.functional.atomic_counter.layout.invalid*
angle_deqp_gles31_tests:dEQP-GLES31.functional.debug.negative_coverage.*.atomic*
Change-Id: Ia237eadf6ea72314f436a0abbb93a05598e71eba
Reviewed-on: https://chromium-review.googlesource.com/500088
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
95468d17
|
2017-05-04T11:14:34
|
|
Support multiview in ESSL 1.00 shaders
Support is added according to the proposal for WEBGL_multiview. When
the multiview extension is enabled in an ESSL 1.00 shader, num_views
can be specified using a layout qualifier. To support this, enabling
the multiview extension makes "layout" a keyword rather than an
identifier in ESSL 1.00.
The type of gl_ViewID_OVR is also different in case of ESSL 1.00: it
has to be a signed integer, since unsigned integers are not supported
in ESSL 1.00.
Some existing tests for multiview shaders are extended in this patch.
The changes make sure that vertex shader "in" qualifier is still
allowed in ESSL 3.00 multiview shaders, since this patch adds code to
disallow it in ESSL 1.00 multiview shaders.
BUG=angleproject:1669
TEST=angle_unittests
Change-Id: I65dbbbebabdb24cf0bb647d40aa80cebf713c4f7
Reviewed-on: https://chromium-review.googlesource.com/506088
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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a5527071
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2017-03-22T16:46:30
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Add support for EXT_YUV_target
Add new sampler type "__samplerExternal2DY2YEXT"
to sample a YUV texture image and output color value
without any color conversion,
new additional type to specify color space standard formula and
built-in functions for yuv to rgb transformation.
Change-Id: I1780650fe84cd75191c1ca1e4118e89d585bfd92
Reviewed-on: https://chromium-review.googlesource.com/454697
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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4021932f
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2016-12-09T09:50:51
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translator: Add ES3.1 multisample texture support.
Implement shader objects, [iu]sampler2DMS, textureSize(gsampler2DMS).
as well as texelFetch(gsampler2DMS,P,sample) for the glsl.
BUG=angleproject:1590
TEST=angle_unittests
TEST=angle_end2end_tests
Change-Id: I781023f7bec34ad0264af69f34bb182b50bd1fbd
Reviewed-on: https://chromium-review.googlesource.com/423175
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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4de340ac
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2016-12-16T09:32:03
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Remove extraInfo parameter from compiler diagnostic functions
This makes error messages more consistent. It was not clear what was
supposed to go to the extraInfo parameter, and previously it was
mostly being misused, resulting in poorly formatted error messages.
Sometimes the order of parameters to the diagnostic functions like
error() and warning() was wrong altogether. The diagnostics API is
simpler when there's only the "reason" and "token" parameters that
have clear meaning and that are separated by consistent punctuation
in the output.
Fixes error messages like
"redifinition interface block member"
to be grammatically reasonable like the rest of the error messages. For
other error messages, punctuation is added to make them clearer. Example:
"invalid layout qualifier location requires an argument"
is changed to
"invalid layout qualifier: location requires an argument".
Extra spaces are also removed from the beginning of error messages.
BUG=angleproject:1670
BUG=angleproject:911
TEST=angle_unittests
Change-Id: Id5fb1a1f2892fad2b796aaef47ffb07e9d79759c
Reviewed-on: https://chromium-review.googlesource.com/420789
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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b8b0122f
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2016-11-20T23:25:53
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Add compiler support for shared memory
The patch adds handling of the 'shared' qualifier in the shader
compiler.
BUG=angleproject:1442
TEST=angle_unittests
Change-Id: Iaa288026af0faf2a30e40495faa6ea1f5ff02323
Reviewed-on: https://chromium-review.googlesource.com/413200
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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049edfa2
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2016-11-11T14:35:37
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Add volatile, coherent and restrict memory qualifiers
The patch adds support for the three remaining memory qualifiers:
volatile, coherent and restrict.
BUG=angleproject:1442
TEST=angle_unittests
TEST=angle_end2end_tests
Change-Id: Ie662d304af2399468df1d976e04c38dada1e2cec
Reviewed-on: https://chromium-review.googlesource.com/385876
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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45bcc784
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2016-11-07T13:58:48
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translator: Scope all classes with "sh".
I was seeing an odd problem with our PoolAlloc conflicting with the
glslang/Vulkan TIntermNode, so the fix was to move everything to a
separate namespace.
The bison grammars are also regenerated. No functional changes.
BUG=angleproject:1576
Change-Id: I959c7afe4c092f0d458432c07b4dcee4d39513f3
Reviewed-on: https://chromium-review.googlesource.com/408267
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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acb4b81a
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2016-11-07T13:50:29
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translator: Put ShaderLang APIs in "sh" namespace.
Working with glslang in Vulkan means we are static linking libANGLE
with functions that have the same name as our translator APIs. We
can fix this by scoping our APIs. We don't need to scope the types
of the file, since they don't conflict.
This will require a follow-up patch to remove the unscoped APIs
once we switch over Chromium.
We also scope TCompiler and some related classes to avoid multiply
defined link errors with glslang.
BUG=angleproject:1576
Change-Id: I729b19467d2ff7d374a82044b16dbebdf2dc8f16
Reviewed-on: https://chromium-review.googlesource.com/408337
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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2cc85b3b
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2016-08-05T16:22:53
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Add support for images in the compiler
The patch adds support for GLSL ES 3.1 image types.
Internal format layout qualifiers for images are added.
Support for the readonly and writeonly qualifiers are added. The other
memory qualifiers are omitted as to make the patch simpler.
Tests are added which check for correct and incorrect usage of images,
internal format layout and memory qualifiers.
BUG=angleproject:1442
TEST=angle_unittests
TEST=angle_end2end_tests
Change-Id: Ie4d3acb2a195de11b405ad54110a04c4c1de0b7e
Reviewed-on: https://chromium-review.googlesource.com/378855
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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383b791a
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2016-08-05T11:22:59
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Remove recover() from ParseContext
This call is a no-op. The shader parser is intended to almost always
recover from errors, so including it doesn't clarify the code either.
It's simpler to remove it entirely.
BUG=angleproject:911
TEST=angle_unittests
Change-Id: I0feae097c2807c8e9559672e7a3d50a2fc4fbdea
Reviewed-on: https://chromium-review.googlesource.com/367040
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9a9c0484
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2016-04-12T10:36:25
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Lexer: Error out on invalid field start.
When parsing something like x.} the following would happen:
- Parsing "." the lexer would move to the FIELDS start condition
- Parsing } the lexer wouldn't find any <FIELDS> rule matching
- The parser would fall back to <*>. that was asserted unreachable.
The fix is to add a <FIELDS>. rule to catch bad field starts
BUG=angleproject:1352
Change-Id: I262d2b9ef5f7346c19ae5e19a173e24f40f2f600
Reviewed-on: https://chromium-review.googlesource.com/338222
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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f541f529
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2015-10-13T12:21:01
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Fix parsing integers larger than 0x7FFFFFFF
Parsing should accept all values between 0 and 0xFFFFFFFF as specified in
ESSL 3.00 section 4.1.3.
When a signed literal is parsed, it's interpreted as if it specifies the
bit pattern of a two's complement integer. For example, parsing
"0xFFFFFFFF" results in -1. Decimal literals behave the same way, so for
example parsing "3000000000" results in -1294967296.
This change affects parsing of literals in ESSL 1.00 as well. In ESSL
3.00, an out-of-range integer literal now generates a compiler error.
Unit tests are added based on examples in the ESSL 3.00 spec and one
example in GLSL 4.5 spec that ESSL should match.
BUG=541550
TEST=angle_unittests
Change-Id: I82f8ef5cfa2881019a3f80d77ff99707d61c000d
Reviewed-on: https://chromium-review.googlesource.com/305420
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Corentin Wallez <cwallez@google.com>
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e2adce1b
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2015-06-19T23:06:32
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Workaround for some STLs not parsing floats with a suffix
BUG=angleproject:1046
BUG=angleproject:891
Change-Id: I01c3f024142e573385a5f40d721171ad752ffd19
Reviewed-on: https://chromium-review.googlesource.com/278210
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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6e06b1f4
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2015-05-14T10:01:17
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Make TParseContext a class, with private data.
*re-land with build fix*
BUG=angleproject:995
Change-Id: I67d3ded8f6c705b54fb372857e07ce1a86b58475
Reviewed-on: https://chromium-review.googlesource.com/271162
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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749fe340
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2015-05-13T21:07:55
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Revert "Make TParseContext a class, with private data."
Causing build errors on Linux:
FAILED: ninja -t msvc -e environment.x86 -- C:\b\build\goma/gomacc "C:\b\depot_tools\win_toolchain\vs2013_files\VC\bin\amd64_x86\cl.exe" /nologo /showIncludes /FC @obj\third_party\angle\src\compiler\translator\translator_lib.ParseContext.obj.rsp /c ..\..\third_party\angle\src\compiler\translator\ParseContext.cpp /Foobj\third_party\angle\src\compiler\translator\translator_lib.ParseContext.obj /Fdobj\third_party\angle\src\translator_lib.cc.pdb
c:\b\build\slave\gpu_win_builder__dbg_\build\src\third_party\angle\src\compiler\translator\validateglobalinitializer.h(11) : error C2220: warning treated as error - no 'object' file generated
c:\b\build\slave\gpu_win_builder__dbg_\build\src\third_party\angle\src\compiler\translator\validateglobalinitializer.h(11) : warning C4099: 'TParseContext' : type name first seen using 'class' now seen using 'struct'
c:\b\build\slave\gpu_win_builder__dbg_\build\src\third_party\angle\src\compiler\translator\parsecontext.h(28) : see declaration of 'TParseContext'
BUG=angleproject:995
This reverts commit 6c0c2987fba9dcf2a8d432534c9548092281bfa4.
Change-Id: I49a8b7df9bc8b7c4892bf3af5e2c7a6444fba890
Reviewed-on: https://chromium-review.googlesource.com/270767
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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6c0c2987
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2015-05-13T13:50:04
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Make TParseContext a class, with private data.
BUG=angleproject:995
Change-Id: Ie077e3a4f0fd5ef840aa35edeb41d15a98b7c0ff
Reviewed-on: https://chromium-review.googlesource.com/270628
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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2dc8bf8b
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2015-04-30T15:56:52
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translator: Fix C++11-deprecated register usage.
Define 'register' as an empty string if we're in a modern version
of C++.
BUG=255186
BUG=angleproject:463
Change-Id: Ied044fb87a9b05c91cb419c54295c39f0f0ab776
Reviewed-on: https://chromium-review.googlesource.com/268512
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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a825fdce
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2015-04-14T16:05:47
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Disable macro redefinition warning for vs2015
From flexint.h (because VS2015 has some of c99, but doesn't
define __STDC_VERSION__ yet.
Change-Id: Iff82f4c72dd816dcc1959abb218442a848ea592a
c:\program files (x86)\microsoft visual studio 14.0\vc\include\stdint.h(48): error C2220: warning treated as error - no 'object' file generated
c:\program files (x86)\microsoft visual studio 14.0\vc\include\stdint.h(48): warning C4005: 'INT8_MIN': macro redefinition
d:\src\cr3\src\out\debug\glslang_lex.cpp(83): note: see previous definition of 'INT8_MIN'
c:\program files (x86)\microsoft visual studio 14.0\vc\include\stdint.h(49): warning C4005: 'INT16_MIN': macro redefinition
d:\src\cr3\src\out\debug\glslang_lex.cpp(86): note: see previous definition of 'INT16_MIN'
c:\program files (x86)\microsoft visual studio 14.0\vc\include\stdint.h(50): warning C4005: 'INT32_MIN': macro redefinition
d:\src\cr3\src\out\debug\glslang_lex.cpp(89): note: see previous definition of 'INT32_MIN'
c:\program files (x86)\microsoft visual studio 14.0\vc\include\stdint.h(52): warning C4005: 'INT8_MAX': macro redefinition
d:\src\cr3\src\out\debug\glslang_lex.cpp(92): note: see previous definition of 'INT8_MAX'
c:\program files (x86)\microsoft visual studio 14.0\vc\include\stdint.h(53): warning C4005: 'INT16_MAX': macro redefinition
d:\src\cr3\src\out\debug\glslang_lex.cpp(95): note: see previous definition of 'INT16_MAX'
c:\program files (x86)\microsoft visual studio 14.0\vc\include\stdint.h(54): warning C4005: 'INT32_MAX': macro redefinition
d:\src\cr3\src\out\debug\glslang_lex.cpp(98): note: see previous definition of 'INT32_MAX'
c:\program files (x86)\microsoft visual studio 14.0\vc\include\stdint.h(56): warning C4005: 'UINT8_MAX': macro redefinition
d:\src\cr3\src\out\debug\glslang_lex.cpp(101): note: see previous definition of 'UINT8_MAX'
c:\program files (x86)\microsoft visual studio 14.0\vc\include\stdint.h(57): warning C4005: 'UINT16_MAX': macro redefinition
d:\src\cr3\src\out\debug\glslang_lex.cpp(104): note: see previous definition of 'UINT16_MAX'
c:\program files (x86)\microsoft visual studio 14.0\vc\include\stdint.h(58): warning C4005: 'UINT32_MAX': macro redefinition
d:\src\cr3\src\out\debug\glslang_lex.cpp(107): note: see previous definition of 'UINT32_MAX'
Reviewed-on: https://chromium-review.googlesource.com/265594
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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794e0009
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2015-04-07T18:31:54
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Fix and enable warning C4244 (Conversion from 'type1' to 'type2', possible loss of data)
Change-Id: Id0e06d7d6600344d858f00dabc219d79289bbc82
Reviewed-on: https://chromium-review.googlesource.com/265020
Tested-by: Minmin Gong <mgong@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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b3584fb4
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2015-04-09T17:34:21
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Revert "Fix and enable warning C4244 (Conversion from 'type1' to 'type2', possible loss of data)"
Causing a build failure on Mac/Clang:
./Tokenizer.cpp:551:7: error: extra tokens at end of #else directive [-Werror,-Wextra-tokens]
#else if defined(_MSC_VER)
http://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Mac%20Builder/builds/29136
This reverts commit 3b26e231d99154814eb428f75a67bbe7a21adadc.
Change-Id: I2d11ddcc18130d908fd2ec3d6f5ab890cfccd5e7
Reviewed-on: https://chromium-review.googlesource.com/264983
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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3b26e231
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2015-04-07T18:31:54
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Fix and enable warning C4244 (Conversion from 'type1' to 'type2', possible loss of data)
Change-Id: I73d9a2b9ad16f032be974b9c819de0dc1247c2ea
Reviewed-on: https://chromium-review.googlesource.com/264533
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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c8ef69d2
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2015-03-18T16:43:22
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Fix C4702 issues (unreachable code) in ANGLE, excluding <xtree>
Change-Id: Ia7603139af266fd7b14efc8c3465225738456e67
Reviewed-on: https://chromium-review.googlesource.com/261038
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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2728eda4
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2015-03-16T10:23:50
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Revert "A special state to track field selection is not necessary."
This reverts commit f8dc4fb66d2ee473b6ba37626f02756422863f6c.
The special state to track field selection is actually necessary to avoid
reduce/reduce conflicts when array constructors are added to the grammar.
BUG=angleproject:941
TEST=WebGL conformance tests, angle_unittests
Change-Id: I55476483c9e83241e8978cd58f05ef303c7c8680
Reviewed-on: https://chromium-review.googlesource.com/260260
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
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185de884
|
2014-12-22T15:17:52
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Update ANGLE's translator to Bison 3.
BUG=angle:462
Change-Id: I2c1c18027dee1c3b4efb87374caaadbf58367841
Reviewed-on: https://chromium-review.googlesource.com/236930
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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7faf1a14
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2014-04-25T18:03:56
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Fix a mem corruption in ANGLE translator.
Basically outside TCompile::compile(), the global parse context is
invalid, and should never be queried.
BUG=angle:568
TEST=webgl conformance tests, no crash
Change-Id: I5573ce2bf3bf838ab24f59dda00948f60a0b023d
Reviewed-on: https://chromium-review.googlesource.com/197178
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
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5508f39d
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2014-02-20T13:31:36
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Fix breaking the build with missing GetGlobalMaxTokenSize.
Because the preprocessor is used independently from the compiler,
we need a way to track max token size when we don't have access
to the parse context with the current spec.
BUG=angle:550
Change-Id: Idf5035ec2c001ee75f264151ab3c4e92f3cd44d7
Reviewed-on: https://chromium-review.googlesource.com/187140
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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5c55caf3
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2014-02-18T15:27:18
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Fix bugged tokens marked as reserved/free in ES2.
We had accidentally marked 'smoooth', 'centroid' and 'case'
as reserved in ES2, when they are available as identifiers.
Additionally 'sampler2DShadow' was marked as free, instead
of reserved.
BUG=angle:550
Change-Id: I33ec1b790ad5b4d9a6f4d2ea2e91cec1ca8e7320
Reviewed-on: https://chromium-review.googlesource.com/186970
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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6b9cb259
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2013-10-17T10:45:47
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Rename ParseHelper.cpp/h to ParseContext.cpp/h.
TRAC #24002
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
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17732823
|
2013-08-29T13:46:49
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Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.
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