src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughlum2darray11ps.h


Log

Author Commit Date CI Message
Stephen White bc929e6e 2022-05-02T11:00:20 D3D11: recompile all shaders using 10.0.20348.0 toolchain. Bug: angleproject:5542 Change-Id: I604de49c62c0a1c3882946a7bdf9e7d1171e94ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3621833 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill b980c563 2018-11-27T11:34:27 Reformat all cpp and h files. This applies git cl format --full to all ANGLE sources. Bug: angleproject:2986 Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f Reviewed-on: https://chromium-review.googlesource.com/c/1351367 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Jones 580baf37 2018-10-24T10:15:18 Recompile D3D11 Blit Shaders Recompile Blit11 shaders with Microsoft HLSL Shader Compiler 9.29.952.3111. Bug: angleproject:2870 Change-Id: I688e5b2ce23ef157c1bb879d5adc49fbecb4dd21 Reviewed-on: https://chromium-review.googlesource.com/c/1298003 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Brandon Jones 4e6f2aea 2018-09-19T11:09:51 Implement ANGLE_copy_texture_3d Extension Adds copyTexture3DANGLE and copySubTexture3DANGLE that adds copy operations on volumetric textures. Bug: angleproject:2762 Test: angle_end2end_tests Change-Id: I0076989c2b7ed69abfc73143c325065bdb06a360 Reviewed-on: https://chromium-review.googlesource.com/c/1207216 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>