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bc929e6e
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2022-05-02T11:00:20
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D3D11: recompile all shaders using 10.0.20348.0 toolchain.
Bug: angleproject:5542
Change-Id: I604de49c62c0a1c3882946a7bdf9e7d1171e94ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3621833
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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b980c563
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2018-11-27T11:34:27
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Reformat all cpp and h files.
This applies git cl format --full to all ANGLE sources.
Bug: angleproject:2986
Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f
Reviewed-on: https://chromium-review.googlesource.com/c/1351367
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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580baf37
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2018-10-24T10:15:18
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Recompile D3D11 Blit Shaders
Recompile Blit11 shaders with Microsoft HLSL Shader Compiler
9.29.952.3111.
Bug: angleproject:2870
Change-Id: I688e5b2ce23ef157c1bb879d5adc49fbecb4dd21
Reviewed-on: https://chromium-review.googlesource.com/c/1298003
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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f1b85f31
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2014-12-08T14:14:13
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Update generated D3D shaders.
We neglected to regenerate with our switch to the 8.1 SDK.
Change-Id: Idd67dce1147ad0acec9bf933a0fd01f421c784ef
Reviewed-on: https://chromium-review.googlesource.com/233844
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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2b5420c0
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2014-11-19T14:20:15
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Merge libGLESv2 and libEGL classes into libANGLE.
BUG=angle:733
Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df
Reviewed-on: https://chromium-review.googlesource.com/230830
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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