src/libANGLE/renderer/gl/DispatchTableGL_autogen.h


Log

Author Commit Date CI Message
Geoff Lang f410e81a 2021-04-20T14:26:54 GL: Implement multisampled_render_to_texture Bug: angleproject:2894, angleproject:5988 Change-Id: I17b55f0655d32d9f41cb55a0467b93a00fba751b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2841084 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Lubosz Sarnecki 37752956 2021-02-11T16:12:48 Generators: Use fixed year in license headers. Remove dynamic year generation from generator scripts, as required by the Chromium C++ style guide. The dynamic year values were replaced by the current year at the time the file was created according to git log. The code to dynamically generate the year was removed. This patch also refreshes generated files and hashes. Bug: angleproject:5516 Change-Id: I735028bccb5c83217e92c380538f1abf0a906b2c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2690950 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jonah Ryan-Davis 956a358d 2020-12-23T15:43:00 GL: Add function pointers for EXT/NV_framebuffer_blit Allow the GL backend to call BlitFramebuffer through these extensions. Bug: angleproject:5474 Change-Id: Ic19b0535056c3e2b098dedc60e2eb8da5f862433 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2602702 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis 4f7f4387 2020-07-24T11:44:02 Add entry points for OES/EXT_texture_buffer This extension is core in 3.2 Bug: angleproject:3573 Change-Id: If08736759da2fdc680cfa396d354dbfa97d1a60f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2317040 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 07467b4a 2020-03-20T10:40:56 Remove GL_CHROMIUM_path_rendering Bug: chromium:1063193 Bug: angleproject:4270 Change-Id: I35b24b7d8d892181955e49dd2495655bc57cb0df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2112275 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 58fc8b11 2020-01-31T19:03:12 Implement RGTC (BC4, BC5) compressed texture formats gl.xml was modified as two enums were missing from their proper group. dxgi_support_data.json was fixed to not expect BC4 and BC5 on FL9_3 Bug: angleproject:3149 Change-Id: Ieb97a8cf8e92258c1b44e090e823fac227997174 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2033068 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Geoff Lang 5c6a6cb6 2019-07-04T15:51:48 GL: Load external object extension entry points. BUG=angleproject:3656 Change-Id: I360d5a0eda820a4138e5400614332ae919216db6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688506 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Clemen Deng <clemendeng@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Mingyu Hu 7d64c486 2019-03-12T14:27:40 GL_ANGLE_multiview has been renamed to GL_OVR_multiview2. changes include: 1) GL_OVR_multiview to GL_OVR_multiview2 extension directive change 2) Removal of all references to side by side. We no longer support multiple views in a single 2DTexture. Only 2DTextureArray's are supported 3) WebGL 2 (ES3) is required for multiview Bug: angleproject:3341 Change-Id: Ie0c1d21d7610f8feebdb2e4d01c6947f57e69328 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552023 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
jchen10 7d53c60b 2019-02-15T21:06:42 ParallelCompile: use the native extensions This enhances to use the native parallel compile extensions if available. Bug: 873724 Change-Id: I0aaed314accd75e1bfa596b322225b56d729d3a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1475234 Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3c1f5a6b 2019-03-12T11:18:15 Include script outputs in run_code_generation.py. This will prevent incorrect modifications to outputs from being checked into the repository. Requires a few changes to some generators. Bug: angleproject:3227 Change-Id: I5285cb78a9d85df155a5272edf8b6b8cd27fc04c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1515212 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill ab2bfa81 2019-01-15T19:06:47 Enable Chromium clang style plugin for libANGLE. This fixes a few style warnings: * auto should not deduce to raw pointer type * inlined virtual methods are not allowed * non-trivial constructors and destructors should be explicit * inlined non-trivial constructors should not be in-class * missing override keywords Bug: angleproject:3069 Change-Id: I3b3e55683691da3ebf6da06a5d3c729c71b6ee53 Reviewed-on: https://chromium-review.googlesource.com/c/1407640 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill b980c563 2018-11-27T11:34:27 Reformat all cpp and h files. This applies git cl format --full to all ANGLE sources. Bug: angleproject:2986 Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f Reviewed-on: https://chromium-review.googlesource.com/c/1351367 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Corentin Wallez f0e89be6 2017-11-08T14:00:32 Use packed enums for the texture types and targets, part 1 In OpenGL there are two enum "sets" used by the API that are very similar: texture types (or bind point) and texture targets. They only differ in that texture types have GL_TEXTURE_CUBEMAP and target have GL_TEXTURE_CUBEMAP_[POSITIVE|NEGATIVE]_[X|Y|Z]. This is a problem because in ANGLE we use GLenum to pass around both types of data, making it difficult to know which of type and target a variable is. In addition these enums are placed somewhat randomly in the space of OpenGL enums, making it slow to have a mapping from texture types to some data. Such a mapping is in hot-code with gl::State::mTextures. This commit stack makes the texture types and target enums be translated to internal packed enums right at the OpenGL entry point and used throughout ANGLE to have type safety and performance gains. This is the first of two commit which does the refactor for all of the validation and stops inside gl::Context. This was the best place to split patches without having many conversions from packed enums to GL enums. BUG=angleproject:2169 Change-Id: Ib43da7e71c253bd9fe210fb0ec0de61bc286e6d3 Reviewed-on: https://chromium-review.googlesource.com/758835 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill ffa2cd04 2017-12-28T14:57:53 Entry Points: Speed up auto-gen. This refactors the auto-generation script to use a simpler XML iteration. It will only query the Xpath once per script, instead of once per entry point. This speeds up execution significantly. Also this change sorts the entry points alphabetically instead of having them appear in the order they appear in the XML. This gives a more consistent ordering. Bug: angleproject:1309 Change-Id: Ifa1110af786b91ad0e6ff1cd3707e17666d398a5 Reviewed-on: https://chromium-review.googlesource.com/846419 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang 5d5253a3 2017-11-22T14:51:12 Clean up usage of EXT_debug_marker and KHR_debug in the backends. In RendererGL, the EXT_debug_marker functions were calling the KHR_debug entry points, now they fall back only when EXT_debug_marker is missing. Separated the ContextImpl methods for the two extensions. BUG=781164 Change-Id: I615b5965b705e55eb730ebefa6e27e0ee6d86c31 Reviewed-on: https://chromium-review.googlesource.com/786337 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Corentin Wallez b1fa7d74 2017-10-23T14:25:18 Fix -Wnon-virtual-dtor warning in DispatchTableGL BUG=angleproject:2188 Change-Id: Ie229057f3338efc78d20b05edd0fcbdcc9735dda Reviewed-on: https://chromium-review.googlesource.com/733785 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 6d94f064 2017-10-21T22:19:40 Add more complete NULL driver for the GL back-end. This implements a NULL driver in OpenGL by stubbing out most of the GL functions in FunctionsGL except a few static "Gets" that are needed for initialization with Chromium and the tests. It is intended to be used for performance testing ONLY and will not have correct behaviour. It also adds a define to enable conditionally excluding the null entry points for implementations that wish to save on a bit of binary size. Also fixes some of the typedefs in functionsgl_typesdefs.h that were turned up after implementing the direct assignment from NULL stub entry point, generated from gl.xml, to the function pointer with type defined from functionsgl_typedefs.h. BUG=angleproject:2188 Change-Id: Ifa1e4739cb471ab6b52a4bf24c16d9eb4b334ac5 Reviewed-on: https://chromium-review.googlesource.com/727530 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 29ddcc99 2017-10-21T16:10:02 Add an auto-generated dispatch table for GL bindings. This will more easily allow us to extend our implementation to make a NULL or "stub" set of bindings. It also exposes a lot more function permutations via extension variations. It might improve the loading speed for bindings obtained via extensions. Instead of generating a list every time an extension is checked, we use a single std::set for a fast query. However because more extensions are checked for more entry points, it might not make a huge difference. This also fixes an issue where the "real" ANGLE GL headers were being propagated to the entry point dispatch table definitions, instead of being in a totally isolated file. This patch adds the missing typedefs to our proxy headers. It also fixes the naming of a few entry points which was inconsistent with the spec. It also makes an XML adjustment to GL_NV_path_rendering to accomodate a hole in the spec where glLoadMatrixfEXT was not ever defined in OpenGL ES. A spec oddity with the TexStorage extension is not resolved - in this case, some methods are only exposed if other extensions are present, but this information is missing from gl.xml. BUG=angleproject:2188 Change-Id: I0fd61dd32de6fadd55fa6bd79295833392d51104 Reviewed-on: https://chromium-review.googlesource.com/726949 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>