third_party/glmark2/README.angle


Log

Author Commit Date CI Message
Peter Kasting 45c344c1 2021-07-14T06:46:25 Roll third_party/glmark2/src/ 9e01aef1a..ca8de51fe (52 commits) Bug: chromium:1066980 Change-Id: Id364f9039fb563eafc80b2e05e3d0709aae1647f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3024962 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 55959b0b 2019-03-05T10:07:41 Add glmark2 to build. glmark2 is a an OpenGL ES 2.0 benchmark licensed under GPL v3. See https://github.com/glmark2/glmark2 ANGLE can use glmark2 as a metric and guide for optimization. It will add a number of useful performance tests. This CL adds the initial build integration. A follow-up CL will integrate glmark2 into our performance tests. Note that glmark2 will not be shipped with Chrome or Android. It will only be used on our test infrastructure. Note that the data path solution is temporary. When integrated into ANGLE we will make sure we CWD into the glmark2 directory before running the benchmark. Bug: angleproject:3139 Change-Id: I5c4f605221c255ab19abd10b321b5867ab459105 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1449984 Commit-Queue: Jamie Madill <jmadill@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>