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57d95828
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2020-04-30T17:35:50
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Revert "Add type for attribute locations."
This reverts commit 9349c14344b2d1fd6bc357063b602bc2626c140f
and commit d43b057435e6c9e3194dd20627681ffca0c0808e.
It's no longer needed after we bind attribute locations before link.
Original CL message:
This will allow the capture/replay tool to easily intercept and label
attribute locations for remapping.
There's some inconsistency in implementation in the GL desktop front-
end. This is a quick fix and the full implementation is left for when
we implement the full desktop GL API set.
Bug: angleproject:4598
Change-Id: Ic510159d4d1982eff41560503cabf983a1be0381
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174076
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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9349c143
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2020-04-29T16:36:17
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Add type for attribute locations.
This will allow the capture/replay tool to easily intercept and label
attribute locations for remapping.
There's some inconsistency in implementation in the GL desktop front-
end. This is a quick fix and the full implementation is left for when
we implement the full desktop GL API set.
Bug: angleproject:4598
Change-Id: Ibf11bcb8669d27265ea376494a2e3124825cf3be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2171933
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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07467b4a
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2020-03-20T10:40:56
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Remove GL_CHROMIUM_path_rendering
Bug: chromium:1063193
Bug: angleproject:4270
Change-Id: I35b24b7d8d892181955e49dd2495655bc57cb0df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2112275
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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263232ef
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2020-02-23T15:02:16
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Trace/Replay: Pass CallCapture to parameter replay writer.
This will allow more advanced processing when writing the cpp replay
for a specific parmeter. For the uniform locations map it'll allow us
to look up the specified program from the call parameters.
Bug: angleproject:4411
Change-Id: I4e91b3e4c6775c42140d00b2d155344b553a7404
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2067629
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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a18f4145
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2020-02-19T22:42:12
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Trace/Replay: Add uniform location type.
This is a large refactor that replaces instances of "GLint location"
for uniform locations with "UniformLocation location". This boxed type
is similar to the ResourceID types that we use to capture resource IDs
more easily. Eventually this will give us a more portable replay.
Bug: angleproject:4411
Change-Id: I848e861c3956d95b6b953f57f8b6a2c4a676766f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2066117
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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3311ef65
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2020-01-03T11:52:15
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update date comments to 2020
run_code_generation.py updated comments with 2019 to 2020.
Put all date updates into this one CL.
This also updated hashes.
Bug: angleproject:4262
Change-Id: Ia213dd5e47f155986cbb4161d777724355878af0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1986994
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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01dfe404
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2019-09-04T12:08:25
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Capture/Replay: Use resource ID maps in cpp replay.
Introduces a new enum for resource ID types. This is used in auto-
generated code to convert ParamType to resource ID map types.
Also implements a lot of new parameter captures for gen/delete calls.
Bug: angleproject:3611
Change-Id: I26cca1df88d1783d9830c89438c99f7593a70ea9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1784059
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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c3f7873b
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2019-08-30T15:00:52
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Use TransformFeedbackID in place of GLuint handle
Bug: angleproject:3804
Change-Id: Ib8fbec89f28645790df98a184f47303f4a8d64c1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1779343
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
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feb8507f
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2019-09-03T13:22:04
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Use VertexArrayID in place of GLuint handle
Bug: angleproject:3804
Change-Id: I0454533eff13218a6aa1e1672ffcd0e76aedb399
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769716
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9deb3bfa
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2019-08-23T15:57:50
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Use MemoryObjectID in place of GLuint handle
Bug: angleproject:3804
Change-Id: I7ca86089fe1e72c136c0fc1947ad43cecee122eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769544
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f0640bc3
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2019-08-23T10:26:25
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Use SemaphoreID in place of GLuint handle
Bug: angleproject:3804
Change-Id: Iabaae60ed7cbbe423bf768c506099d26cf0dedcf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1768978
Commit-Queue: Jiacheng Lu <lujc@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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2c5d48a6
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2019-08-23T09:28:35
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Use FramebufferID in place of GLuint handle
Bug: angleproject:3804
Change-Id: I5e1b5f1903b05a91468379e00ec130802315cdc2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769039
Reviewed-by: Jiacheng Lu <lujc@google.com>
Commit-Queue: Jiacheng Lu <lujc@google.com>
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120b61d3
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2019-08-21T12:51:58
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Use ShaderProgramID in place of GLuint handles
Bug: angleproject:3804
Change-Id: I5dc640004c2cc054c53261e8e939b6a9f5fc23bb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762363
Commit-Queue: Jiacheng Lu <lujc@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
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378c1881
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2019-08-22T16:55:39
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Use ProgramPipelineID in place of GLuint handle
Bug: angleproject:3804
Change-Id: Ice37a4b3d43008e5bcd5d0a7528514d5bb504066
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1767322
Reviewed-by: Jiacheng Lu <lujc@google.com>
Commit-Queue: Jiacheng Lu <lujc@google.com>
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7b5744f4
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2019-08-22T16:26:35
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Use PathID in place of GLuint handle
Bug: angleproject:3804
Change-Id: Ibadfc2c33e4af1cca22caa1dbe96ac48a4a85ffa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1766822
Reviewed-by: Jiacheng Lu <lujc@google.com>
Commit-Queue: Jiacheng Lu <lujc@google.com>
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814a0a1b
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2019-08-22T11:50:43
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Use QueryID in place of GLuint handle
Bug: angleproject:3804
Change-Id: I921bbe7f67c025ab2b624fe14530c04ac17346f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1765889
Reviewed-by: Jiacheng Lu <lujc@google.com>
Commit-Queue: Jiacheng Lu <lujc@google.com>
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962503e7
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2019-08-21T13:18:30
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Use FenceNVID in place of GLuint handles
Bug: angleproject:3804
Change-Id: I29c16e17c3a426efbbf0b60670581962ee505f3e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1764298
Commit-Queue: Jiacheng Lu <lujc@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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ee79e2ff
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2019-08-20T11:28:36
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Use SamplerID in place of GLuint handles
Update all Sampler handles to type SamplerID, preparing for midframe
capture of sampler.
Bug: angleproject:3804
Change-Id: I9337919f97d61e28718987612d642c569b90246a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1761780
Commit-Queue: Jiacheng Lu <lujc@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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7c1af2d5
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2019-08-14T15:16:49
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Capture/Replay: Use GL types for packed types.
Previously we were trying to use the packed enum types for our replay.
This wouldn't work as the packed enum types don't exist outside of
ANGLE.
Bug: angleproject:3611
Change-Id: Id0d5c9f37304b30c204bac9bc7873661b035f918
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754324
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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2ab08edc
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2019-08-12T16:20:21
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Use TextureID in place of GLuint handles.
Bug: angleproject:3611
Change-Id: Ie6156e8732b3ca4dc6c4439c059a5481a4dfd250
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738753
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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3b3fe837
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2019-08-06T17:44:12
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Use BufferID in place of GLuint handles.
Introduces enable_if handling for "FromGL". Avoids the use of any macro
code to handle resource id casting.
Bug: angleproject:3611
Change-Id: I1a6d10c3c9cc6ba0dc072bad1d62c33551f05d87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1736127
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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7c7dec01
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2019-08-06T17:44:11
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Use RenderbufferID in place of GLuint handles.
This will allow frame capture/replay to more easily emulate object
handle manipulation. It also provides a bit of type safety. Also
generalizes ResourceMap to handle non-GLuint IDs.
Bug: angleproject:3611
Change-Id: I174fd260f326e0dbe2aca3f818215c91d82cf48c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706559
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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523dbf40
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2019-07-15T10:56:26
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Add GL versions to desktop implementation
The current implementation generates entry points for GL up to
version 3.1. Will need to support later versions for some apps.
Bug: angleproject:3698
Change-Id: Ic44d07b12a9eeeceb8cd98dd9c44652dca728dc0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700572
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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ce330593
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2019-07-16T10:02:21
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Rename ProvokingVertex and TextureBarrier
Need to rename these so that they don't conflict
with GL function declarations
Bug: angleproject:3702
Change-Id: Iefe490cb53a384c45f0d0024321deda43b461bcc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704214
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Clemen Deng <clemendeng@google.com>
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612b7417
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2019-07-05T11:13:30
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Capture/Replay: Add frame capture to cpp files.
Capture is implemented mostly via code auto-generation. The capture
requires a bit of custom logic for each captured pointer parameter. We
handle this by using auto-generation to lay out the base template for
each GL call and then custom logic that uses ANGLE's internals to
know how much data to capture at which point. Client array pointers are
captured before each draw call.
Currently only GLES capture is supported. We write out cpp files and
an optional data file accompanying each cpp. For small data chunks we
inline them in the cpp files. For bigger chunks like texture data we
pack them into the data file.
Mid-execution capture is not yet supported. Configuring the capture is
currently only available by modifying the cpp sources. Both of these
features will be implemented in the future.
Bug: angleproject:3611
Change-Id: If6d5dac2f7bf363129d42ea9198162aef0d3a4ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1671904
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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