include/platform/gl_features.json


Log

Author Commit Date CI Message
Chris Dalton 966739ac 2024-09-19T23:49:06 Drop PLS support for EXT_shader_pixel_local_storage Supporting this backend drastically increased the complexity of the codebase, with little return. We don't support memoryless attachments on the web anyway, and since this extension requires us to literally draw the load/store operations, input attachments on Vulkan perform better. Once this implemention is completely removed, we will delete the PLS allow list, which isn't required for the other PLS implementations. Bug: angleproject:7279 Change-Id: Ibb036d36cbd33467e7a94398ce171cda7349e4f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5874412 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Geoff Lang da572160 2024-07-23T16:36:10 Reland: GL: Forward client-side arrays to the driver when possible The OpenGL driver can handle client-side arrays when the context is OpenGL ES or a desktop GL compatibility profile. When in these situations, use the driver default VAO for all frontend context VAOs and forward client-side data directly to the driver. Fix synchronizing the default VAO state for external contexts. There is no valid VertexArrayStateGL for external VAOs so make sure it's nulled and the VAO dirty bits are set so the correct VAO state is reapplied. Disable syncing to the default VAO for external contexts. The only VAO that they can share with ANGLE's internal state is the default VAO so avoid having to save and restore its state. Bug: angleproject:355034686 Change-Id: I015bbbc854938fe4bc1e92d0ca8fe04628d0db16 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5743284 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang a0a832de 2024-07-26T12:33:37 Revert "GL: Forward client-side arrays to the driver when possible" This reverts commit a6c2b4346516f228054b5bdd754bbc6f3ba1cba7. Reason for revert: Fails some Chrome tests on Android after rolling: https://chromium-review.googlesource.com/c/chromium/src/+/5742024 Original change's description: > GL: Forward client-side arrays to the driver when possible > > The OpenGL dirver can handle client-side arrays when the context is > OpenGL ES or a desktop GL compatability profile. When in these > sitatuions, use the driver default VAO for all frontend context VAOs > and forward client-side data directly to the driver. > > Bug: angleproject:355034868 > Change-Id: I21a4459c4f7db780b51441d76e63d17bf737c101 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5736058 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> Bug: angleproject:355034868 Change-Id: I76f95d66ca277bcbb67300179e49287b433c1ede No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5742647 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Geoff Lang <geofflang@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Geoff Lang a6c2b434 2024-07-23T16:36:10 GL: Forward client-side arrays to the driver when possible The OpenGL dirver can handle client-side arrays when the context is OpenGL ES or a desktop GL compatability profile. When in these sitatuions, use the driver default VAO for all frontend context VAOs and forward client-side data directly to the driver. Bug: angleproject:355034868 Change-Id: I21a4459c4f7db780b51441d76e63d17bf737c101 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5736058 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 84c77437 2024-07-15T16:41:17 GL: Disable GL_KHR_blend_equation_advanced on various devices Intel desktop OpenGL drivers fail tests for advanced blend. Skia also disables usage of this extension on Intel drivers. Disable on older Qualcomm and ARM devices following Skia's blocklists. Bug: angleproject:42267098 Change-Id: I7642017d06e11ad0651fba6f1ec5cc3f589700ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5709950 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 0ccc018e 2024-06-20T10:20:08 Reland GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm Track if the output location and index came from a layout qualifier or from a call to glBindFragDataLocation[Indexed] and only call glBindFragDataLocationIndexed in the latter case. Re-binding a location that was already specified in the shader is not allowed. Qualcomm can fail when trying to bind locations using the API when the output variable is an array or uses a non-zero index. Only call glBindFragDataLocationIndexed when the user specifically uses it to avoid failed links when all outputs should be implcitly assigned. Assign the ProgramOutput::pod::index field when doing output assignment to mirror how the location is assigned. Bug: angleproject:42267082 Change-Id: I72cdb73dd4c5edea4ad1229ca75c0c7926344d1f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5645123 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 48969c95 2024-05-31T16:34:07 GL: Implement QCOM_tiled_rendering Bug: angleproject:343900918 Change-Id: I01612e11795d7aa8ee20f6e9bd5ef62fe40e2910 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588630 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 800ca8d3 2024-06-19T21:04:11 Revert "GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm" This reverts commit e768aed37e77dfcba0fe8ec7027348ade2069c85. Reason for revert: Breaks WebGL tests. Original change's description: > GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm > > Track if the output location and index came from a layout qualifier > or from a call to glBindFragDataLocation[Indexed] and only call > glBindFragDataLocationIndexed in the latter case. Re-binding a > location that was already specified in the shader is not allowed. > > Qualcomm fails to bind any location that is not specified with a > layout qualifier. Skip tests that do this behaviour and log warnings > that the driver is unable to handle this case. > > Assign the ProgramOutput::pod::index field when doing output assignment > to mirror how the location is assigned. > > Bug: angleproject:42267082 > Change-Id: Icdf83bb93f63a6375b5a6062690e53905c9ffe71 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5415796 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Bug: angleproject:42267082 Change-Id: Ifb866878aa6489b809ba6db4152ea5942274dc45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5641895 Commit-Queue: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 1160fda7 2024-06-17T15:27:28 GL: Re-enable sRGB and BGRA8 extensions GL_EXT_sRGB_write_control and GL_EXT_texture_format_BGRA8888 were disabled on all of Android as a workaround for Nexus5X driver bugs. Scope the disablement to Qualcomm only. Bug: angleproject:347724909 Change-Id: I99d55ee12a98c1b46613be4aa92e92a0e576a82b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637249 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang e768aed3 2024-05-28T15:45:50 GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm Track if the output location and index came from a layout qualifier or from a call to glBindFragDataLocation[Indexed] and only call glBindFragDataLocationIndexed in the latter case. Re-binding a location that was already specified in the shader is not allowed. Qualcomm fails to bind any location that is not specified with a layout qualifier. Skip tests that do this behaviour and log warnings that the driver is unable to handle this case. Assign the ProgramOutput::pod::index field when doing output assignment to mirror how the location is assigned. Bug: angleproject:42267082 Change-Id: Icdf83bb93f63a6375b5a6062690e53905c9ffe71 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5415796 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi d193d51b 2024-06-17T22:46:08 Replace issue ids post migration to new issue tracker This change replaces anglebug.com/NNNN links. Bug: None Change-Id: I8ac3aec8d2a8a844b3d7b99fc0a6b2be8da31761 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637912 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang c3fdc811 2024-03-14T14:20:43 Raise the WebGL texture size limit on Android >= 14 The previous limit of 4096 is overly restrictive for newer devices that can have screen sizes close to or greater than 4096. Bug: angleproject:8611 Change-Id: If453b7e0c6e2af218b65a631821b441330a50b69 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5370399 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 74af31ad 2024-02-28T00:00:00 GL: Add ClearsWithGapsNeedFlush workaround Enabled on older Adreno drivers to avoid clear/draw race conditions in certain cases. Fixed: angleproject:8374 Change-Id: Ifc30f66ece562027ae4dd7672fcb121f91ec4696 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5335662 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang b7bacdb7 2024-02-15T11:14:21 GL: Generate mipmaps through draw calls on Pixel7/Pixel8. Some patterns that use a texture as a framebuffer attachment and then generate mipmaps on that texture multiple times cause context loss or driver hangs. Extend the sRGB mipmap generation to also generate mipmaps on non-SRGB textures using draw calls and linear samplers to do the downsampling. Bug: chromium:40279678 Change-Id: I19c6bf9c702ddf2c400ef03ff076fbd4cf15d285 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5297413 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 572323cc 2024-01-11T16:20:02 Fix program link after backend rejects program binary If ANGLE believes the program binary is fine, it populates the program executable. If the backend then rejects the program binary, the executable was not reset. After the rejection, ANGLE proceeds to redo the program link, in which case it fails in various ways (ASSERT failures, incorrect data etc) as it tries to accumulate info on top of the previous executable. Bug: angleproject:8471 Change-Id: Ia4d626f5f9643c39a81062da3d5d58aa4c6be762 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5189152 Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev edcfab40 2023-11-23T00:00:00 Metal: Implement textureCubeGrad transformation for AGX Wrapped all affected built-in function calls with helpers that transform derivative values. Fixed all *.texturegrad.* dEQP failures on Apple silicon. Fixed: angleproject:7021 Fixed: angleproject:8433 Change-Id: I16b023840ad267ab72d31fde3cb0fa7048e5310c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5071254 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 3b555e8d 2023-10-26T00:00:00 GL: Add emulateClipOrigin workaround Older Adreno drivers apply GL_CLIP_ORIGIN_EXT to the framebuffer instead of the clip space, thus causing various side-effects. Used a uniform to emulate the correct behavior. Drive-by: * Fixed a typo in ClipControlTest.OriginFrontFacing Fixed: angleproject:8392 Change-Id: I2f7145977ab0e11dc88e8dbfec2cd32c4c31f830 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4987326 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 6258acae 2023-10-19T00:00:00 GL: Add resyncDepthRangeOnClipControl workaround Some drivers do not apply GL_CLIP_ORIGIN_EXT and GL_CLIP_DEPTH_MODE_EXT state changes until other transformation states are updated. As a workaround, force-resync the depth range on clip control updates. Fixed: angleproject:8381 Change-Id: I26f95108e9419be30ea0b562e02ab4bae78f65bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4966525 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 0688a940 2023-08-21T00:00:00 GL: Disable EXT_texture_mirror_clamp_to_edge on Mesa Although the extension string is exposed, the new enum is currently rejected when using an OpenGL ES context. Bug: angleproject:8319 Change-Id: I17c4105344fe7ca3038a79e0e09528db1d96376b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4807744 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 9f258f8a 2023-08-21T00:00:00 GL: Add disableRenderSnorm workaround Disable the extension on Mesa versions that clamp negative snorm values to zero on read. Fixed: angleproject:8315 Change-Id: I5459db40cb08c546fba15f5e6d70578029a8218a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4804324 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi d8f088e0 2023-08-14T11:07:24 GL: Remove parallel compile/link without driver support This feature was practically disabled everywhere due to various bugs, and is complicating the code. In effect, the code was always spawning a thread for the compilation and link jobs, immediately fail it (due to a workaround), then do the job when compile/link is resolved (much closer to draw time). This leads to bad user experience, but also is racy because the shaders may get recompiled in the meantime and there is little the GL backend could do to stop that (efficiently). After this change, parallel compile/link is either done by the driver (if supported), or it isn't done. This is a partial revert of a100d8f471f79b9f88d387164992cc5bd9c6ee9f. Bug: angleproject:3031 Bug: chromium:922936 Bug: chromium:1184692 Bug: chromium:1202928 Change-Id: I6348bee3249ccb3828bb98ac2a69dc7d305f821c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4774785 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 59f158c1 2023-08-10T00:00:00 GL: Add explicitFragmentLocations workaround Some drivers produce incorrect results when a fragment output has an implicit location and gl_SampleMask[] is written to. Fixed: angleproject:8308 Change-Id: I615952ef61b1cb611984ec7defb189d89ab3281c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4777702 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Geoff Lang 4e6124da 2023-06-23T14:46:28 GL: Ensure all instanced attributes have a buffer with data Apple OpenGL drivers sometimes crash when given an instanced draw with a buffer that has never been given data. It's not efficient to check if the attribute is both zero-sized and instanced so just ensure that every time a zero-sized buffer is bound to an attribute, it gets initialized with some data. Bug: chromium:1456243 Change-Id: I66b7c7017843153db2df3bc50010cba765d03c5f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4642048 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi f5ad056b 2023-07-10T22:13:34 GL: Fix ScalarizeVecAndMatConstructorArgs and move to gl/ This transformation was buggy and was disabled. Originally, it was intended to be used everywhere. It is now needed for a GL driver workaround. This change reimplements this transformation and uses it as a GL workaround. Bug: chromium:1420130 Change-Id: I42d63fa5844bcf683ac41e61925aa637e033ca2e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4676634 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Kramer Ge 88c6dfcc 2023-06-02T16:09:24 Mali: Make the placeholder FBO complete for timer queries Change the bindFramebufferForTimerQueries workaround to ensure the framebuffer is complete. Bug: chromium:1356053,b/269068358 Change-Id: Ief3198fdc4800468670a3f4323a1ffd3ca083c6f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4582606 Auto-Submit: Kramer Ge <fangzhoug@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Brian Ho ea0b1b7b 2023-05-19T15:26:50 Selectively advertise base vertex and instance fns On newer Mali GPUs (Valhall), the glDraw*BaseVertex* implementations seem to be buggy and cause noticable artifacts. Chrome uses the presence of baseVertexBaseInstanceANGLE and baseInstanceEXT extensions to determine whether it can draw with a base vertex or to fallback to manually offsetting the vbo. This CL disables these extensions on Mali Valhall so that Chrome takes the fallback path instead to fix the visual artifacts. Bug: b/280931795 Change-Id: Ic27e37465283ca3338747b53aa7888c7eba4b7b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4549682 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang b1395bcb 2023-05-09T12:34:55 GL: Disable EXT_clip_control on Mali-G72 and G76. Querying the clip control state from the driver when sychronizing external contexts generates driver errors. Simply disable this extension in this configuration for now. Chrome is currently not using it for rasterization. This issue was noticed on specific Huawei devices in the wild. It hasn't been observed on other OEMs. Bug: chromium:1434317 Change-Id: I88d9bff1933274f61020b75e68aee9c94b0b684a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4518062 Reviewed-by: Peng Huang <penghuang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Colin Blundell <blundell@chromium.org>
Kramer Ge 888ca8d9 2023-03-21T18:56:56 Bind FBO before timer query on Mali GL driver. glBeginQuery(GL_TIME_ELAPSED/GL_TIMESTAMP) on Mali implementation assumes a complete FrameBuffer. Without it glGetQueryObject will return a meaningless value, causing some applications to misbehave. This workaround caches and binds a default FBO in this case. Bug: chromium:1356053,b/269068358 Change-Id: I756ded948c2c5aada744f9dd428ad77c37a009c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4359032 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kramer Ge <fangzhoug@chromium.org>
Alexey Knyazev 28e7adca 2022-12-09T00:00:00 GL: Implement clip distance state emulation Pass the current set of enabled clip distances to vertex shaders via an internal uniform and dynamically set disabled elements to zero. Bug: angleproject:7880 Change-Id: I709d31dc7ca0606decf49adf674460a941837683 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4094314 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 5e95a4d9 2022-10-07T00:52:38 Add an EXT_shader_pixel_local_storage impl of PLS Translates ANGLE_shader_pixel_local_storage shaders directly to EXT_shader_pixel_local_storage. Polyfills load/store operations using internal fullscreen draws. Since the ANGLE extension needs the ability to preserve all active PLS planes to textures, we can only support this extension when the backend context also has access to ES 3.1 shader images. Bug: angleproject:7279 Bug: angleproject:7771 Change-Id: Id348bde412efcc081ff29ee05ec59ad652f77569 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3966075 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev fec93f40 2022-10-14T00:00:00 GL: Support clip and cull distance extensions Use EXT_clip_cull_distance on OpenGL ES to expose APPLE_clip_distance; use ARB_cull_distance on OpenGL to expose EXT_clip_cull_distance. Added disableClipCullDistance OpenGL workaround. Bug: angleproject:4452 Change-Id: I458cad29c10b9d9193c5233e24bac53361ba104e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3956075 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton a81679bc 2022-09-26T23:56:34 Support EXT_shader_framebuffer_fetch on GLES All the frontend functionality for EXT_shader_framebuffer_fetch is already present, but only supported on Vulkan. This change wires it up for the native GLES backend as well. Bug: angleproject:7279 Bug: angleproject:7703 Change-Id: Ie1fce79e08a78662c8af65d33f3d8417c96cf58e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3920577 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 4a636cdd 2022-07-20T22:44:30 Require all PLS formats to consume exactly 4 bytes of storage D3D 11.0 UAVs only support R32_FLOAT, R32_UINT, R32_SINT formats. EXT_shader_pixel_local_storage explicitly states that all PLS variables consume exactly 4 bytes. ESSL images can only have both read and write access if their format is r32f, r32i, r32ui. (We were able to circumvent this via aliasing, but it was a huge source of bugs.) There is a large precedent for only supporting 4 bytes of storage in the capabilities we use for PLS, so this CL removes support for all PLS storage formats that are not 4 bytes. It also implements an "R32" mode for PLS, that does manual packing and unpacking of r32* image formats. If the application wants larger formats, it can always define multiple PLS planes and piece them together. Next up we ought to be able to support rg16* types with more packing/unpacking. With aliasing gone, and with a bit of tweaking, the PLS tests now pass on the Pixel 4 GLES bot. Bug: angleproject:7279 Bug: angleproject:7388 Bug: angleproject:7524 Bug: angleproject:7527 Change-Id: I6b8f62c2428ade6cb5413e33360d734e55dda0eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3782579 Reviewed-by: Stephen White <senorblanco@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 861149c7 2022-08-03T15:43:29 Make PLS coherent on desktop OpenGL Implements ANGLE_shader_pixel_local_storage_coherent using fragment shader synchronization extensions: NV_fragment_shader_interlock INTEL_fragment_shader_ordering ARB_fragment_shader_interlock With these extensions combined, we get coherency all 3 big desktop vendors: NVIDIA, Intel, and AMD. Bug: angleproject:7279 Change-Id: Ie20b251fb772898e89994b799640f1f2806581eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3773990 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Bo Liu 57ccd974 2022-06-30T16:47:52 Make limit_max_texture_size_to_4096 webgl only Bug: chromium:1319451 Change-Id: I7dedeb8d738c1070e650650e893d57984a9e7956 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739439 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 5897d6f5 2022-07-07T00:00:00 GL: Add emulateCopyTexImage2D workaround Using texImage2D + copyTexSubImage2D seems to be more stable than using copyTexImage2D directly. Added missing HALF_FLOAT fix to the code path that requires target texture initialization. Fixed target texture dimensions when initialization is not required. Fixes Apple GPU crashes in: * CopyTexImageTest.DeleteAfterCopyingToTextures * conformance/textures/misc/texture-copying-and-deletion.html * conformance/textures/misc/texture-copying-feedback-loops.html Bug: angleproject:5038 Bug: angleproject:5360 Bug: chromium:1130703 Change-Id: I5cce087983601e768902f01b3462ec2106e2500a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3749921 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Gregg Tavares <gman@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Geoff Lang d670b5a3 2022-06-07T11:43:02 GL: Disable texture border clamp on imagination. IMG GPUs generate INVALID_ENUM when setting the texture border color. Bug: angleproject:7405 Change-Id: I04a28d36943c143ad5e18bf80e618230b116a632 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3692265 Reviewed-by: Peng Huang <penghuang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Amirali Abdolrashidi 38a53d65 2022-05-06T18:06:05 Revert "Remove limit_max_texture_size_to_4096 workaround" This reverts commit bcc03bd62200ffb0301fbcaa7e7984a06232c83d. Reason for revert: ANGLE autoroller fails on some Pixel 4 web conformance tests. Original change's description: > Remove limit_max_texture_size_to_4096 workaround > > Chromium will apply workaround to gpu command buffer clients only. So > removing it from angle which is no longer needed. > > See crbug.com/1319451 and in particular crrev.com/c/3626252 > > Bug: chromium:1319451 > Change-Id: I723e525600aa7b93e784c98348e060a503c09657 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3618501 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Lingfeng Yang <lfy@google.com> > Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1319451 Change-Id: I0db424e97ebb0f9141076b409667aa49faeb2ec4 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3630919 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Bo Liu bcc03bd6 2022-05-01T14:47:11 Remove limit_max_texture_size_to_4096 workaround Chromium will apply workaround to gpu command buffer clients only. So removing it from angle which is no longer needed. See crbug.com/1319451 and in particular crrev.com/c/3626252 Bug: chromium:1319451 Change-Id: I723e525600aa7b93e784c98348e060a503c09657 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3618501 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5113ae8e 2022-04-29T22:42:59 Vulkan: Explicitly enable per-sample shading if `sample` used The Vulkan spec is not explicit about the `Sample` decoration implicitly enabling per-sample shading. While this is being corrected in the spec, the ARM Vulkan driver does not have this implicit behavior. A workaround is added such that the usage of the `sample` qualifier is reported, and used to explicitly enable per-sample shading through the API. Bug: angleproject:6876 Change-Id: Idb8345aacdcfa45cb37fefcd30aa5405168d21e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3615738 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev f7615d0a 2022-05-02T18:59:22 OpenGL: Add allow_astc_formats workaround Enable ASTC on Mesa only for supported hardware Bug: angleproject:7259 Change-Id: I872ebdead1206ee911c5e0f0f10b6985022dbe47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3621055 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 4dc4c0f0 2022-05-02T11:03:57 Remove whitespace from features json files Bug: angleproject:6435 Change-Id: I7f653a9836180d0f2e0198302e11ae2b0ca49d3b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3621315 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi fcec6904 2022-04-13T14:18:06 Generate feature variable names from display names The json file now only contains the feature display name. The variable name is automaticaly derived. For consistence with Chromium and other Chromium-based projects, the display name is now always snake_case, and that's what's specified in the json files. This also makes camelCase variable name generation trivial (as opposed to the other way around). Feature overrides now accept both snake_case and camelCase names to ensure compatibility with existing scripts. This is done by removing _ and comparing override names with feature names in lower case. Bug: angleproject:6435 Change-Id: I0b6ed2bbf5c312bc4f4be7b3c7d55dbaca2a9886 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3584630 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi eeb39653 2022-04-08T16:09:48 Autogenerate features Features are now specified in a json file and autogenerated. This is in preparation for more autogeneration to support feature override in tests. This change doesn't yet fix the issues in anglebug.com/6435 and should be a no-op. Bug: angleproject:6435 Change-Id: Icdb63a94dc37b5fef0a356e0fc0b49937e083c8a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3579941 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>