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0d3683c4
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2014-10-23T11:08:16
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Update ANGLE_platform_angle to allow requesting of Renderer versions.
Added enums to allow users to request major and minor versions of the
underlying API and if a WARP device is used.
BUG=angle:490
Change-Id: I0bfb2ac8d327da28a47cc8e6346300e47ab9538c
Reviewed-on: https://chromium-review.googlesource.com/225081
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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18b931d5
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2014-09-29T12:58:31
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Configure Google Tests to run against multiple renderers/GLES versions
BUG=angle:611
Change-Id: I7d43612171c439045038db9ae82fd8716c0b31c6
Reviewed-on: https://chromium-review.googlesource.com/220400
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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02f18b88
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2014-09-17T11:42:17
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Don't skip draw calls on zero-sized viewports.
If transform feedback is active, primitives still need to be rendered even
if no pixels are written to the framebuffer.
Instead of checking for active transform feedback, simply remove the draw
call skipping optimization since it is most likely an application mistake to
draw with a zero sized viewport and we shouldn't optimize for this case.
This change doesn't affect the clear calls because the viewport is set to the
framebuffer size which is non-zero.
BUG=angle:743
Change-Id: I04af9d6de5aad3040e3c6b3c24990e107e21ad36
Reviewed-on: https://chromium-review.googlesource.com/218508
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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