src/tests/deqp_support


Log

Author Commit Date CI Message
Jamie Madill 2a7ffe16 2015-04-23T15:00:04 Add ANGLE platform selection for dEQP. This gives us the choice between D3D9 and D3D11. We can add more platforms easily using the same patterns. BUG=angleproject:901 Change-Id: Ia8dc77466bd32f0b8b0d638ae839f41288bfe25b Reviewed-on: https://chromium-review.googlesource.com/266889 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3cd438d1 2015-03-17T11:25:27 Add dEQP tests. We integrate dEQP as a console application and a shared library which runs all of the test logic. Using a shared library lets us compile dEQP with all the specific compiler options it needs, without conflicting with the compile settings in ANGLE proper. Currently we only support Windows D3D11, ES 2 and 3. We can add other targets in the future. We also have a few bugs preventing us from running the test suite in full. We run into infinite loop problems in some shader tests, and have crashes or UNIMPLEMENTED in others. BUG=angleproject:901 Change-Id: Ib6fe66041a6fe547eb2cba497c52de7fd080d667 Reviewed-on: https://chromium-review.googlesource.com/238084 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>