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9102e3ab
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2015-03-23T20:25:45
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Add UBO offset emulation for D3D11.0 and below.
BUG=angleproject:507
Change-Id: I6c5028930051a2af0bd6ffa0ee213e692d3892ef
Reviewed-on: https://chromium-review.googlesource.com/261824
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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c5b8b59c
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2015-04-02T16:56:25
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Don't delete sysmem storage if it is the latest storage.
BUG=angleproject:965
Change-Id: I9b4b042e3f9bde3ce713a02aa353b5f3a5cff49e
Reviewed-on: https://chromium-review.googlesource.com/263711
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
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68694e99
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2015-03-24T14:03:37
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Add UBO offset support for D3D11.1.
Also fixes the uniform count upper limit in glGetActiveUniformsiv,
as well as an assert hit with used but unbound uniform buffer.
BUG=angleproject:507
BUG=angleproject:962
Change-Id: I096fe1c9b4f0f398f3a638cd8311278987dfb7dc
Reviewed-on: https://chromium-review.googlesource.com/263404
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
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90a09b56
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2015-04-01T18:21:24
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Revert "Add UBO offset support for D3D11.1."
Failed on 32-bit builds. See: https://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Win%20Builder/builds/24828/steps/compile/logs/stdio
angle\src\libangle\validationes.cpp(1461) : error C2220: warning treated as error - no 'object' file generated
angle\src\libangle\validationes.cpp(1461) : warning C4018: '<' : signed/unsigned mismatch
This reverts commit 381f969315c0c70bacf183e58de7194f42486112.
Change-Id: I05f09f19e40046994d34809c5b79095458f56148
Reviewed-on: https://chromium-review.googlesource.com/263474
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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381f9693
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2015-03-24T14:03:37
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Add UBO offset support for D3D11.1.
Also fixes the uniform count upper limit in glGetActiveUniformsiv,
as well as an assert hit with used but unbound uniform buffer.
BUG=angleproject:507
BUG=angleproject:962
Change-Id: I263b14df41d4e45a67304c1d145646398721cf0a
Reviewed-on: https://chromium-review.googlesource.com/263412
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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3917f578
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2015-04-01T15:17:21
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Revert "Add UBO offset support for D3D11.1."
Was ignoring the uniform block bindings.
This reverts commit 7159ea6778eb73c233736cc2fa59ae9177b75e4b.
Change-Id: Ie7d2b40d3fb2adedd309f1162fb6fd33ab0b4c3c
Reviewed-on: https://chromium-review.googlesource.com/263420
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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7159ea67
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2015-03-24T14:03:37
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Add UBO offset support for D3D11.1.
Also fixes the uniform count upper limit in glGetActiveUniformsiv.
BUG=angleproject:507
Change-Id: Icfc90ed64cf94b1bab2d4cc93a8fb5e11b28d666
Reviewed-on: https://chromium-review.googlesource.com/261874
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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