src/tests/capture_tests/expected/CapturedTest_ActiveTextures_ES3_Vulkan.angledata


Log

Author Commit Date CI Message
Shahbaz Youssefi c9e90490 2025-03-27T18:26:19 Capture: Keep binary data in memory in chunks This is needed for taking large captures out of Chromium, because its memory allocator refuses to allocate objects bigger than 1~2GB. Incidentally, it also optimizes taking large captures by avoiding frequent calls to `vector::resize` while the vector is very large. Bug: b/381284577 Change-Id: I4ccd3c8ea50df59520334f70e99083847da20c9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6406214 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Mark Łobodziński <mark@lunarg.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Cody Northrop 327796df 2024-06-24T10:58:28 FrameCapture: Add a new CapturedTest for glActiveTexture This CL adds a new test focused on Reset of glActiveTexture. It doesn't just add a new frame since the original test was getting quite cluttered. This should provide a blueprint for adding more tests in the future. Test: capture_tests.py Bug: angleproject:345851268 Change-Id: Ieac29031f55ca133d81ce5ba26d45199de38e874 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5714395 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Mark Łobodziński <mark@lunarg.com>