|
f1b85f31
|
2014-12-08T14:14:13
|
|
Update generated D3D shaders.
We neglected to regenerate with our switch to the 8.1 SDK.
Change-Id: Idd67dce1147ad0acec9bf933a0fd01f421c784ef
Reviewed-on: https://chromium-review.googlesource.com/233844
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
16545669
|
2014-12-05T15:02:08
|
|
Move libEGL to compile on all platforms.
BUG=angle:773
Change-Id: I377c6df9b1f10e2756b7f000099847dc910c965c
Reviewed-on: https://chromium-review.googlesource.com/232793
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
62a4be24
|
2014-12-05T15:02:06
|
|
Move the Image::copy implementation to ImageD3D.
This method uses rx::RenderTarget, which is D3D-only.
BUG=angle:773
Change-Id: I2cb523fa98bda96661260d37a8c69c2ed8e7aa84
Reviewed-on: https://chromium-review.googlesource.com/233441
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b5d8f23e
|
2014-12-04T15:43:01
|
|
Move GetAttachmentRenderTarget and GetAttachmentSerial to FramebufferD3D.h.
BUG=angle:841
Change-Id: Ic341239e848f1daf7cf38f233d79a58f221780f4
Reviewed-on: https://chromium-review.googlesource.com/232969
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
437d2662
|
2014-12-05T14:23:35
|
|
Move some D3D-specific stuff into ProgramD3D.
BUG=angle:773
Change-Id: I48b42e7a3e82a43d3dde16a8d1016d28280eae39
Reviewed-on: https://chromium-review.googlesource.com/232968
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
8e7c8a13
|
2014-12-04T16:16:32
|
|
Fix texture format support queries on AMD-D3D9.
We were allowing calls to the device to check support for D3DFMT_NULL,
which AMD reports as a usable texture type. This was causing crashes
with the WebGL CTS and angle_end2end_tests, when the user tries to use
an sRGB or other type, which we incorrectly reported as available.
BUG=angle:839
Change-Id: I4941baac6a2b14a09c0ad2c924f29189ccfc6a07
Reviewed-on: https://chromium-review.googlesource.com/232728
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
130e6e8f
|
2014-12-05T12:17:40
|
|
Mark the exported entry points as stdcall.
Because they may be returned as stdcall from eglGetProc address, the entry
point functions must be stdcall.
Fixes issues on 32-bit builds.
BUG=angle:733
Change-Id: Ia20046a67fdc28c702837ec59b8299c6bb722006
Reviewed-on: https://chromium-review.googlesource.com/233471
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
babd8caf
|
2014-12-05T11:36:40
|
|
Have libGLESv2 compile tls.cpp.
BUG=angle:733
Change-Id: Ief3ddabdc441eb7e46581337a511cec2a90ede48
Reviewed-on: https://chromium-review.googlesource.com/233431
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
e7c6e43c
|
2014-12-03T14:48:07
|
|
Implement all entry points in libGLES and have libEGL act as a shim.
This allows libANGLE to only be included in libGLESv2 and moves all TLS
data to libGLESv2.dll.
BUG=angle:733
Change-Id: I34f0b47987a5efbe906c290d3ca656142e69ea9a
Reviewed-on: https://chromium-review.googlesource.com/232962
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6c85047a
|
2014-12-02T16:23:17
|
|
Reject compound assignments of the type scalar op= vector/matrix
scalar op vector/matrix produces a vector/matrix, which can't be
assigned to a scalar. Handle this correctly for addition, subtraction and
division. Multiplication was already handled correctly as a special case.
BUG=angle:832
TEST=WebGL conformance tests
Change-Id: I318cae8bf353a5c58c588876ce3f29d18389263c
Reviewed-on: https://chromium-review.googlesource.com/232601
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
2c43325d
|
2014-12-03T12:36:54
|
|
Fix double delete with invariant varyings.
The compiler would leave some TString variables lying around
after the pool gets released, leading to a potential crash.
BUG=angle:846
Change-Id: I484ed9b14bba9bf653f6ed4001ae79f87791b0dd
Reviewed-on: https://chromium-review.googlesource.com/232780
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
68439854
|
2014-12-04T14:40:16
|
|
Fix ASSERT not covering full range of drawbuffer counts.
BUG=angle:841
Change-Id: I59cc281e4848572010cbba3d45382a98063e8db2
Reviewed-on: https://chromium-review.googlesource.com/233210
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
9ad4bda0
|
2014-12-01T11:03:09
|
|
Move Framebuffer invalidation into the impl.
BUG=angle:841
Change-Id: Ibcf58c4f676491f3b2582198c6cf9fd4a7a38b42
Reviewed-on: https://chromium-review.googlesource.com/232392
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
164d54eb
|
2014-12-01T10:55:33
|
|
Set all the drawbuffer state at once instead of one buffer per call.
BUG=angle:841
Change-Id: I988c7c0cd45317c78b8fd16df8324028ff1cb25d
Reviewed-on: https://chromium-review.googlesource.com/232391
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
05a49f68
|
2014-12-04T13:48:47
|
|
Fix doubly defined variables in libANGLE and libGLESv2.
We can get by with only including these in libANGLE, since libGLESv2
pulls in libANGLE.
BUG=angle:773
Change-Id: Iccbdb968b3c55528e2a7e1dd55f4f1280a70bfe9
Reviewed-on: https://chromium-review.googlesource.com/232967
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
3011c25b
|
2014-12-04T13:48:46
|
|
Fix event tracer linking on Linux.
We were including the cpp in multiple targets, which was causing a
multiply defined error.
BUG=angle:773
Change-Id: I1e31756faee2d7734f1fc6cfb086d0e7ec6519bc
Reviewed-on: https://chromium-review.googlesource.com/232966
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4eae6dfa
|
2014-12-04T13:48:45
|
|
Move native display check to the DisplayImpl.
This fixes another Linux compile error in the EGL layer.
BUG=angle:773
Change-Id: Iba643a72fb7b0d5994fe69e46184256e07aa3aad
Reviewed-on: https://chromium-review.googlesource.com/232945
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
dae55f64
|
2014-12-04T11:36:30
|
|
Remove polymorphism of egl::Display.
This was causing a warning on GCC, and is no longer necessary.
BUG=angle:773
Change-Id: I6cb09e79bff9035e3e38966dcad2cc7ba74701a1
Reviewed-on: https://chromium-review.googlesource.com/232944
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
5d94a2b1
|
2014-12-04T11:16:00
|
|
Move native window check to the DisplayImpl.
This hides the D3D-specific methods from the EGL side of things.
BUG=angle:773
Change-Id: I5a1c2bbff865e02bc1a07b3295347469ef9792e3
Reviewed-on: https://chromium-review.googlesource.com/232943
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
a0c18434
|
2014-12-04T10:27:25
|
|
Fix stray ANGLE_EXPORT.
BUG=angle:733
Change-Id: Ia4a84bea483ac11a2326d2402649affe10d661c9
Reviewed-on: https://chromium-review.googlesource.com/232942
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
9d9132df
|
2014-12-03T14:46:48
|
|
Remove support for compiling libANGLE as a dynamic library.
BUG=angle:733
Change-Id: Iacef45b89f234091eb5df505437adabece1e564b
Reviewed-on: https://chromium-review.googlesource.com/232961
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2ec386bb
|
2014-12-03T14:44:38
|
|
Rename IsSampler to IsSamplerType.
BUG=angle:733
Change-Id: I62aece16c11aefdbf13c0b5faf83040fdb8555e6
Reviewed-on: https://chromium-review.googlesource.com/232960
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
59723541
|
2014-11-26T15:30:16
|
|
Disable support for shader model 2 in Renderer9.
Change-Id: I2fc6e1b440cbdd72c99971d355637819a13951be
Reviewed-on: https://chromium-review.googlesource.com/232091
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
528ce3c1
|
2014-12-01T10:44:07
|
|
Merge some special cases of the default framebuffer into the Framebuffer class.
BUG=angle:841
Change-Id: Id4b5ac38926bc90fa015584d966aaef3a7101849
Reviewed-on: https://chromium-review.googlesource.com/232390
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2212b3d5
|
2014-12-03T10:59:00
|
|
Only generate shader debug info on Windows.
This was messing up the Linux build with some recent changes.
BUG=angle:773
Change-Id: I9ca201f08ddde0a36224872b2c78d1d666cf458d
Reviewed-on: https://chromium-review.googlesource.com/232792
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
36e86234
|
2014-12-01T16:48:23
|
|
Improve image update perf by re-using a MemoryBuffer.
Instead of allocating a new MemoryBuffer every frame, we can store
one scratch buffer in the Renderer, and occasionally re-create it
to ensure we aren't stuck using the maximum amount of memory.
BUG=angle:842
Change-Id: Id7c1912921ed8f84b151413453c3268d853352db
Reviewed-on: https://chromium-review.googlesource.com/230861
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Bruce Dawson <brucedawson@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9d59a044
|
2014-12-03T10:58:59
|
|
Ignore GCC's always inline warnings in MurmurHash.
These were benign and treated as errors. The always inline attribute
may still have some value, so I left it in.
BUG=angle:773
Change-Id: I78c5f792485e8f8d890123ee861cfecf2a5649be
Reviewed-on: https://chromium-review.googlesource.com/232790
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
0540e5d5
|
2014-12-03T10:58:58
|
|
Move the SystemInfo helpers to Win32 only.
BUG=angle:773
Change-Id: I53938837d925b14d8fc86c94a38d23bb86d82de5
Reviewed-on: https://chromium-review.googlesource.com/232699
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
2347de1a
|
2014-12-03T10:58:57
|
|
Remove src/libANGLE from default includes.
This is unnecessary, and was breaking Linux builds because of
a conflict with features.h.
BUG=angle:773
Change-Id: Ic704ac24a0e8f5781f67cadca396bef779495efe
Reviewed-on: https://chromium-review.googlesource.com/232698
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
e7cfb3dd
|
2014-12-03T10:58:56
|
|
Do not use std::strlen.
GCC doesn't use the std:: namespace for these methods.
BUG=angle:773
Change-Id: I0d887f103298cdd184b3f7825c5e44363edb9b92
Reviewed-on: https://chromium-review.googlesource.com/232697
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
2db1fbbc
|
2014-12-03T10:58:55
|
|
Make compile optimization level hidden outside D3D.
BUG=angle:773
Change-Id: Ia6f16d2e4644c02d94cf99b73f70d05486886925
Reviewed-on: https://chromium-review.googlesource.com/232696
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
27839c6d
|
2014-12-03T10:58:53
|
|
Remove unrefed texture validation variables.
These were causing unused variable warnings in Linux GCC builds.
BUG=angle:773
Change-Id: I860d425a1caef07a58f6ff1b6c113ad7b63283dc
Reviewed-on: https://chromium-review.googlesource.com/231856
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
e69a3f28
|
2014-12-03T10:58:53
|
|
Add missing cstring include to Uniform.cpp.
This file was missing on GCC builds.
BUG=angle:773
Change-Id: I6222b5ee563d64967d878c422abd464c8c92e646
Reviewed-on: https://chromium-review.googlesource.com/231855
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
639db12e
|
2014-12-03T11:36:43
|
|
Use memset to zero out ClearParameters.
Using the C struct initialization syntax was giving errors on
Linux.
BUG=angle:773
Change-Id: I298c851df7246eeb1772837c5678f3c578483b63
Reviewed-on: https://chromium-review.googlesource.com/231854
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
d98bbc39
|
2014-12-03T11:36:42
|
|
Remove RendererD3D header from Renderbuffer.cpp.
BUG=angle:773
Change-Id: Idb9f840c0a83550bd9a58c3c4599c65ee916fa3c
Reviewed-on: https://chromium-review.googlesource.com/231853
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
352beffc
|
2014-11-19T13:45:55
|
|
Remove RemoveAllTreeNodes, since it was a no-op
IntermNode operator delete() or any of the IntermNode destructors don't
do anything, since all the AST memory is allocated on the PoolAllocator.
Because of this, RemoveAllTreeNodes was simply a no-op, and redundant
with the PoolAllocator deallocation procedure, and could confuse people
reading the code to think that IntermNodes should be deleted
individually, when in fact this is not the case.
BUG=angle:831
Change-Id: Ie1ccaa51986aabf267280d92a8e76ca9f97a19e5
Reviewed-on: https://chromium-review.googlesource.com/230730
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
ea7a2121
|
2014-11-17T16:15:57
|
|
Add GLSL/ESSL validator/translator support for GL_EXT_shader_framebuffer_fetch.
BUG=angle:834
Change-Id: I2d4e25909a8e1266b9bb7f1d4421324143157c8a
Reviewed-on: https://chromium-review.googlesource.com/231032
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Erik Dahlström <ed@opera.com>
|
|
870352a1
|
2014-12-01T11:01:17
|
|
MANGLE egl::Display.
BUG=angle:794
Change-Id: Id131f3119100030d6ee630e357a8d28396a6a813
Reviewed-on: https://chromium-review.googlesource.com/231852
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
7dd2e10d
|
2014-11-10T15:19:26
|
|
Merge the ProgramBinary class into Program.
BUG=angle:731
Change-Id: I2ee97155841dc62f04bb71c1f2035d210fd3883c
Reviewed-on: https://chromium-review.googlesource.com/232694
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
21329414
|
2014-12-02T20:50:30
|
|
Revert "Merge the ProgramBinary class into Program."
Issues appeared on the FYI waterfall, content_gl_tests hangs.
This reverts commit 2195a6d6032883ed05468d5ecd019e7cb9a27bce.
Change-Id: I9fe1a53cf40887ae5a98fd77b4872f41085fcea7
Reviewed-on: https://chromium-review.googlesource.com/232386
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2195a6d6
|
2014-11-10T15:19:26
|
|
Merge the ProgramBinary class into Program.
BUG=angle:731
Change-Id: Ia0a356c0684f3a3576c71dfd04b00874318dd084
Reviewed-on: https://chromium-review.googlesource.com/228701
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
da88adda
|
2014-12-01T10:22:01
|
|
Create stubs for the FramebufferImpl class.
BUG=angle:841
Change-Id: I089409981604abe9c65c3019765d8d9eeffe38f5
Reviewed-on: https://chromium-review.googlesource.com/232381
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f626df96
|
2014-12-01T11:01:15
|
|
Remove Display::recreateSwapChains.
This method was unused and dead code.
BUG=angle:794
Change-Id: I1348f5ffc62ff57f3c6503c6842cc68bcbefb550
Reviewed-on: https://chromium-review.googlesource.com/231851
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
4052af43
|
2014-12-01T14:45:20
|
|
Fix override keyword in Renderer9.h.
BUG=angle:773
Change-Id: I1d69b79ed8f85a2e9238cee1ffada11ee362cffb
Reviewed-on: https://chromium-review.googlesource.com/232395
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
ac59273c
|
2014-12-01T11:01:14
|
|
Clean up Adapter LUID queries.
We might need to revisit this when we implement other GL
back-ends.
BUG=angle:773
Change-Id: I6e742254bd0df8cc899ea02a523992b4d66dfd68
Reviewed-on: https://chromium-review.googlesource.com/229061
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
8bc361e1
|
2014-11-20T16:23:31
|
|
Support compiling libANGLE as a static or shared library.
BUG=angle:733
Change-Id: If27d3330534bce0f5b691010ea7d97bcb7579122
Reviewed-on: https://chromium-review.googlesource.com/231052
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
4f4207f7
|
2014-12-01T10:07:56
|
|
Make some FramebufferAttachment methods const.
BUG=angle:841
Change-Id: I4670e417c1976ebd2198ea4c8927a00fff7bb15c
Reviewed-on: https://chromium-review.googlesource.com/232380
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
43b65311
|
2014-11-21T11:37:41
|
|
Make getAdapterIdentifier D3D-only.
We only use this Renderer method in ProgramD3D, so we can hide it
from the GL-side API.
BUG=angle:773
Change-Id: I7a8092a7e3bceb1498f4e4022f84486e0295759d
Reviewed-on: https://chromium-review.googlesource.com/229060
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0954b340
|
2014-11-27T22:11:19
|
|
Revert "Do not check format caps for D3DFMT_NULL."
Seems to be causing problems on the AMD Release GPU FYI bot.
http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28ATI%29/builds/6378
This reverts commit 533f0a1d6a9510c3380dc791457883274fbdc997.
Change-Id: I94ae0f72303ad5bc6e84e56c35a683d01844309a
Reviewed-on: https://chromium-review.googlesource.com/232192
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
fb0580a6
|
2014-11-27T14:03:52
|
|
MANGLE egl::Surface.
This class has its fingers in a lot of other classes. In particular,
we will likely need to revisit the context lost handling methods when
we implement the robustness extensions on top of desktop GL. For now,
we can leave them tied pretty tightly to the D3D implementation.
BUG=angle:795
Change-Id: I9b3ac90dfd393f52c5b49bc2bd6b97fb5536ed91
Reviewed-on: https://chromium-review.googlesource.com/228916
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
533f0a1d
|
2014-11-26T13:23:04
|
|
Do not check format caps for D3DFMT_NULL.
On AMD systems the driver was reporting these textures as usable.
This was causing crashes in the sRGB extension tests.
BUG=angle:839
Change-Id: I8e9924ed44f82a2a6bc891d1df76c0f9a19084ad
Reviewed-on: https://chromium-review.googlesource.com/232062
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
d3404ffd
|
2014-11-27T11:06:20
|
|
Optimize LoadL8ToRGBA8.
We can save some work by re-using the color value in a temporary.
BUG=angle:842
Change-Id: Ib64b34ca7bc77c73368e159527ad84419079f958
Reviewed-on: https://chromium-review.googlesource.com/231997
Reviewed-by: Bruce Dawson <brucedawson@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
149257f5
|
2014-11-26T14:14:31
|
|
Disable EXT_depth_textures on AMD D3D9 devices.
BUG=angle:839
Change-Id: Ia8c24db98a31141994e22b25efbdfddaa4eced49
Reviewed-on: https://chromium-review.googlesource.com/231996
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
60305f14
|
2014-11-18T13:25:26
|
|
Fix error in dumping direct struct indexes.
The parser would become confused over the purported array size
of struct indexes. In reality they were always a single direct
index into a struct, but it would take the object size of the
represented type (EG, a vec4 would have size 4) and deference
out-of-bounds memory.
BUG=434033
Change-Id: I92349aa04e6faadc766cb28c04e28d5f19c4e1ec
Reviewed-on: https://chromium-review.googlesource.com/230530
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
53a1f4a0
|
2014-11-19T16:35:45
|
|
Remove the libGLESv2_static target.
BUG=angle:733
Change-Id: Ia33a67d8422c6c31a1f07f2a8778537e023b2dd2
Reviewed-on: https://chromium-review.googlesource.com/230781
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
853dc1ab
|
2014-11-06T17:25:48
|
|
Add mediump and lowp precision emulation support for GLSL output
This implements the rounding as specified in WEBGL_debug_shader_precision
extension proposal for desktop GLSL and ESSL output. The bulk of the new
functionality is added in the form of a new EmulatePrecision AST
traverser, which inserts calls to the rounding routines angle_frm and
angle_frl in the appropriate places, and writes the rounding routines
themselves to the shader.
Compound assignments which are subject to emulation are transformed from
"x op= y" to "angle_compound_op_frm(x, y)", a call to a function which
does the appropriate rounding and places the result of the operation to
x.
The angle_ prefixed names should not clash with user-defined names if
name hashing is on. If name hashing is not on, the precision emulation
can only be used if the angle_ prefix is reserved for use by ANGLE.
To support the rounding routines in output, a new operator type is added
for internal helper function calls, which are not subject to name
hashing.
In ESSL output, all variables are forced to highp when precision
emulation is on to ensure consistency with how precision emulation
performs on desktop.
Comprehensive tests for the added code generation are included.
BUG=angle:787
Change-Id: I0d0ad9327888f803a32e79b64b08763c654c913b
Reviewed-on: https://chromium-review.googlesource.com/229631
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
1c9ecfd7
|
2014-11-25T11:50:58
|
|
Add querySurfacePointerANGLE method to Surface.
This method will more closely match the desktop GL implementation.
BUG=angle:795
Change-Id: I796b46bb6e8e895dad8d9824e8405edcc12e8a4f
Reviewed-on: https://chromium-review.googlesource.com/228915
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
55573e13
|
2014-11-25T11:21:13
|
|
Use cross-platform enum for Vendor ID.
BUG=angle:795
Change-Id: Ibe9bbb79b92730ba80ca7275528c8b61d5d44c59
Reviewed-on: https://chromium-review.googlesource.com/228914
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
2207213b
|
2014-11-20T15:15:01
|
|
Move as many files as possible from common to libANGLE.
BUG=angle:733
Change-Id: If01c91cd52ac5c2102276a9fdc4b68ebc13e47f9
Reviewed-on: https://chromium-review.googlesource.com/231850
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5ce48e21
|
2014-11-24T11:38:54
|
|
Use EGLClientBuffer in place of HANDLE in EGL.
BUG=angle:795
Change-Id: I7af47e9306e0e12b980cfd3f061bbbe0951ac4e4
Reviewed-on: https://chromium-review.googlesource.com/228913
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4349ab85
|
2014-11-25T15:53:34
|
|
Revert "Move as many files as possible from common to libANGLE."
Chromium directly includes our common/version.h and couldn't build after this change.
This reverts commit f0a2c7727f9863c38a435a16a69d513c481fbbdd.
Change-Id: Iafc41b1a3973f609518fe3588fdb64cecc285332
Reviewed-on: https://chromium-review.googlesource.com/231840
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f0a2c772
|
2014-11-20T15:15:01
|
|
Move as many files as possible from common to libANGLE.
BUG=angle:733
Change-Id: I40cee6e2e305ac493acbc8649f858785c0569aed
Reviewed-on: https://chromium-review.googlesource.com/231051
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f03c4da0
|
2014-11-24T20:07:07
|
|
Revert "In Clear11, use ID3D11DeviceContext1::ClearView when appropriate"
Causing failures on GPU Windows bots
This reverts commit 3b23162968cdb7fb76aef74e979d8ea1fd256a8d.
Change-Id: Ie1806db36b13f8b03dc1a1ae10f237260c99de7b
Reviewed-on: https://chromium-review.googlesource.com/231701
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
f60fab6d
|
2014-11-24T11:21:20
|
|
Fix handling of shader source with fixed length.
BUG=angle:837
Change-Id: Ie9c3059ad2973b0733be92b7548525ee694bb1fa
Reviewed-on: https://chromium-review.googlesource.com/231612
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
3b231629
|
2014-11-07T15:39:35
|
|
In Clear11, use ID3D11DeviceContext1::ClearView when appropriate
Change-Id: I81fe722973aa3c89ea03501543ab74d92e26b02b
Reviewed-on: https://chromium-review.googlesource.com/228620
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0a73dd85
|
2014-11-19T16:18:08
|
|
Fix include guards.
BUG=angle:733
Change-Id: I08b2c11c4831f1161c178c1842b10e807185aced
Reviewed-on: https://chromium-review.googlesource.com/230831
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
edcc6bc5
|
2014-11-24T11:38:53
|
|
Make device lost flag a RendererD3D member.
This flag we used in both D3D renderers, and hence we can move it
to the base class to share a bit of common code.
BUG=angle:795
Change-Id: I8bd60796bfeb9590bdf798f9d044f8e20c7ad779
Reviewed-on: https://chromium-review.googlesource.com/228912
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4c76feac
|
2014-11-24T11:38:52
|
|
Remove notify parameter from testDeviceLost.
We can get rid of this parameter now that we call notify
directly on the display in cases where we need to.
BUG=angle:795
Change-Id: I2024b70d0d725e755f7aa742ba221c2d0179d8b6
Reviewed-on: https://chromium-review.googlesource.com/228911
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
9dd0cf0a
|
2014-11-24T11:38:51
|
|
Do not use notify feature of testDeviceLost.
This is part one of a simplification of testDeviceLost. This
patch changes the instances where we would use the notify
parameter to notify the Display directly. We can do this
by using the Display attached to the Renderer in some cases.
BUG=angle:795
Change-Id: I24fd827989d47b0b2cefef7afb99fa62581ddc1b
Reviewed-on: https://chromium-review.googlesource.com/228910
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b23deb26
|
2014-11-21T14:53:56
|
|
Fixed Mac and Linux build breakage.
Introduced in 1edac3b1bdcc54a4b0f0449cb727bda84ab3ee53 .
BUG=none
Change-Id: Ia5c5e38b794e9c991ec8624de34681dcf13a651f
Reviewed-on: https://chromium-review.googlesource.com/231441
Tested-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
1edac3b1
|
2014-11-20T13:49:27
|
|
Fixed Visual Studio 2013 Update 4 build failures for WinRT
Change-Id: I393e9800d1c2e902f60728e1f7d0debca66b76a0
Reviewed-on: https://chromium-review.googlesource.com/231140
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e371f1d7
|
2014-11-21T11:25:22
|
|
Update the DISALLOW_COPY_AND_ASSIGN macro to use c++ operator deletion.
Also remove the TSymbol copy constructor which is not used.
BUG=angle:836
Change-Id: I4f35f554c90d01dc2132d244a1974d9a8dc89bbd
Reviewed-on: https://chromium-review.googlesource.com/231231
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
cc4cd292
|
2014-11-21T14:49:40
|
|
Fix releasing textures after we kill D3D11.
This bug was crashing the IncompleteTextureTest in Release mode.
Fix this by releasing the textures before we free the D3D11
libraries.
BUG=angle:838
Change-Id: I771e4cc6876e3529c5d26f36711dea9181e631f0
Reviewed-on: https://chromium-review.googlesource.com/231247
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
2b5420c0
|
2014-11-19T14:20:15
|
|
Merge libGLESv2 and libEGL classes into libANGLE.
BUG=angle:733
Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df
Reviewed-on: https://chromium-review.googlesource.com/230830
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
746d0ea7
|
2014-11-21T11:28:33
|
|
Disallow copying of the MemoryBuffer class.
BUG=angle:836
Change-Id: Ie3f674ef6c321770209a37b1af06ea21d788f476
Reviewed-on: https://chromium-review.googlesource.com/231232
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
aad0cd7f
|
2014-11-21T11:07:36
|
|
Fix leaked ID3D11Resource object.
BUG=427245
Change-Id: If4833df5dc405a2a8d87a577bbd47b954613e321
Reviewed-on: https://chromium-review.googlesource.com/231246
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f8fccb39
|
2014-11-12T15:05:26
|
|
Fix bugs in 2D Array Texture support.
This fixes assertion failures and other errors, reproducible
by running the dEQP Texture Format tests.
BUG=angle:813
Change-Id: I3b97f89323f9656b45f617211fb4579a24013951
Reviewed-on: https://chromium-review.googlesource.com/229351
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
e5685e08
|
2014-11-12T15:37:41
|
|
Fix failure initting 2D Array textures.
Our code currently failed in retrieving a NULL Image internally,
when we relied on getting texture dimensions on an unitialized
texture.
BUG=angle:813
Change-Id: Iaf6791ee291e45daae9c80d6452c4d9154227fdb
Reviewed-on: https://chromium-review.googlesource.com/229350
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
0c219b81
|
2014-11-19T11:17:03
|
|
Trivial change to allow translator to be compiled via Emscripten.
BUG=none
Change-Id: Ifdb02d4b7c061f403f50d2e1fbea4ab117462475
Reviewed-on: https://chromium-review.googlesource.com/230813
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Kenneth Russell <kbr@chromium.org>
|
|
acf5d5be
|
2014-11-19T11:48:40
|
|
Remove includes of libGLESv2/main.h.
It was mostly being included for gl::error or the debug.h include.
BUG=angle:733
Change-Id: If40d511c5422ac9265fbd809f647a91bcc802d41
Reviewed-on: https://chromium-review.googlesource.com/230551
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
9c308c8d
|
2014-11-19T12:38:25
|
|
Remove includes of libEGL/main.h.
It was mostly being included for querying the current state and EGL includes.
BUG=angle:733
Change-Id: Ia985dbc9de5739f6ea7fa5bb6eb2e187cc1d60f3
Reviewed-on: https://chromium-review.googlesource.com/230780
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6a1e6b97
|
2014-11-06T10:42:45
|
|
Create a DefaultAttachment type and an implementation for it.
This allows for dynamically sized default attachments instead of calling
Context::makeCurrent each time the surface changes size.
BUG=angle:824
Change-Id: Ic39c0d7dc4269db53a34c01c4d915cb1a3cfbd08
Reviewed-on: https://chromium-review.googlesource.com/228180
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
44f4d74c
|
2014-11-11T13:37:00
|
|
Fix memory leak when default framebuffer has 0 depth bits and 0 stencil bits
Change-Id: If9dbcfc7eac3295b2523dd41dc87198d1b1e2d76
Reviewed-on: https://chromium-review.googlesource.com/229022
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
aed9f94e
|
2014-10-23T14:31:03
|
|
Limit D3D11 Feature Level 9 to GL ES 2.0, and say it's not conformant
Change-Id: I2ce88217c9b78e83bac6df5975d9edfbbf90e557
Reviewed-on: https://chromium-review.googlesource.com/225251
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
e0902644
|
2014-11-04T12:32:15
|
|
Change the component type of STENCIL_INDEX8 to UNSIGNED_NORMALIZED
That way RenderbufferStorageMultisample accepts STENCIL_INDEX8 as
an internal format for a multisampled buffer (samples > 0) as it
isn't concerned by the restriction on integer component types anymore.
This is consistent with the component type returned by the NVIDIA driver.
BUG=angle:812
Change-Id: Ic03f502ffa082b1011e8127213a5c1df0617ef43
Reviewed-on: https://chromium-review.googlesource.com/227470
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
ac6ff938
|
2014-11-12T06:16:53
|
|
Unset SRVs which resource are being bound to an RTV
This is the extension of a previously debug-only workaround for
D3D doing the unsetting by itself (with a warning). It made our
state tracking of the bound SRVs out of sync with D3D's and caused
some rendering to not take place.
BUG=427245
Change-Id: Id378030b64fddafbb3d406872a7dfd2c84793221
Reviewed-on: https://chromium-review.googlesource.com/229066
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
7e81c9d5
|
2014-11-15T02:23:08
|
|
Revert "Revert "Switch to 8.1 SDK and d3dcompiler_47.dll""
This reverts commit 3cbdc34d4e90f6b51d5612e6f1d3ae632da47234.
This reverts back to using 8.1 and d3dcompiler_47, as chrome is now rolled forward.
Change-Id: I7ef4ebdbc32146b9ba6f551e376ac03ac71131ba
Reviewed-on: https://chromium-review.googlesource.com/229990
Reviewed-by: John Abd-El-Malek <jam@chromium.org>
Reviewed-by: Scott Graham <scottmg@chromium.org>
Commit-Queue: Scott Graham <scottmg@chromium.org>
Tested-by: Scott Graham <scottmg@chromium.org>
|
|
3cbdc34d
|
2014-11-14T18:25:26
|
|
Revert "Switch to 8.1 SDK and d3dcompiler_47.dll"
This reverts commit e1425d95ba0ab095c5d64536bbeb3f78adcbf79f.
This is to keep the GPU fyi bots green until the chrome side is landed. Chrome will be rolling to e1425d95...
Change-Id: Iff1c60eeb7143fb72afa8525b31f8f0de9385897
Reviewed-on: https://chromium-review.googlesource.com/229497
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
e1425d95
|
2014-11-13T11:28:30
|
|
Switch to 8.1 SDK and d3dcompiler_47.dll
Change-Id: If43c7861ab7f47448fd726fd0b5c35f3a6eeb362
Reviewed-on: https://chromium-review.googlesource.com/229616
Commit-Queue: Scott Graham <scottmg@chromium.org>
Tested-by: Scott Graham <scottmg@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e9bdeb25
|
2014-11-04T16:49:40
|
|
Added Trim support for Windows Store application certification requirement
Change-Id: Iff58863bf4af756d77521aadb1ccbaa977f0b78a
Reviewed-on: https://chromium-review.googlesource.com/227530
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
21203702
|
2014-11-13T16:16:21
|
|
Fix precision tracking of constructor return values
Precision should be set for constructor return values if they are of a
built-in type. Structs should not be precision qualified.
BUG=angle:787
Change-Id: Ie5efd5be25a788ff6f01c5b989254572c00231eb
Reviewed-on: https://chromium-review.googlesource.com/229560
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
30d6c255
|
2014-11-13T10:03:33
|
|
Remove redundant rx:: scoping prefixes.
In many places we can get rid of this scoping operator.
BUG=angle:789
Change-Id: If6c40c435a97473d2fd9d6f1fb5a2c709393eb00
Reviewed-on: https://chromium-review.googlesource.com/225566
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b38f2e5d
|
2014-11-13T10:03:31
|
|
Remove the unused Renderer client version methods.
Previous patches enable us to get rid of this workaround. We should
in subsequent patches also try to clean up code that uses the
internal Renderer-only version of the context caps.
BUG=angle:789
Change-Id: Ic054090303cdc3f7ee8e45e4577c157559955472
Reviewed-on: https://chromium-review.googlesource.com/227714
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
245d3602
|
2014-11-13T10:03:30
|
|
Pass GL context data into shader creation.
This allows us to remove the hack where we store the current GL
client version in the Renderer.
BUG=angle:789
Change-Id: I6526f11eaa922325a9a41df0df48b2152e022e26
Reviewed-on: https://chromium-review.googlesource.com/227713
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
80bacde5
|
2014-11-10T12:07:37
|
|
Use the [[flatten]] attribute only when a loop is present.
Flattening branch-heavy shaders that contained no loops caused regressions.
As a temporary workaround we only flatten ifs when there exists a loop.
BUG=395048
Change-Id: I95c40f0249643b98c62304a0f2a4563561d1fbbc
Reviewed-on: https://chromium-review.googlesource.com/228722
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
560eef16
|
2014-11-11T15:06:39
|
|
Fix ProgramBinary being disabled when it should be enabled.
Change-Id: I6a21bca32ae5bf1e0e638c0cf46102bd964cd066
Reviewed-on: https://chromium-review.googlesource.com/229064
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
ab75a056
|
2014-10-15T12:56:37
|
|
Refactor Framebuffer attachment application.
Instead of passing texture and renderbufer IDs which requires a call to
gl::getNonLostContext to resolve the objects, pass the Texture and Renderbuffer
objects directly.
BUG=angleproject:733
Change-Id: Ia500a781643e43a17c8e9cea9f95847a7ff7b25d
Reviewed-on: https://chromium-review.googlesource.com/228280
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
de8892b4
|
2014-11-11T13:00:22
|
|
Pass GL caps and version to compiler.
This allows us to get rid of some of the reliance on storing the
current context client version in the Renderer. A subsequent
patch will allow us to remove the client version ugly hack.
BUG=angle:789
Change-Id: I139e0f66e1d39e5cd41a484c841a7101b1f29540
Reviewed-on: https://chromium-review.googlesource.com/227712
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
87f6da1f
|
2014-11-11T13:00:20
|
|
Move the Context ReadPixels logic into RendererD3D.
BUG=angle:789
Change-Id: I0a678f8fe31a3e7ddd9a675a0e3cb0342299b0e3
Reviewed-on: https://chromium-review.googlesource.com/226064
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
a93bef2e
|
2014-11-11T13:00:19
|
|
Move BlitFramebuffer logic into RendererD3D.
BUG=angle:789
Change-Id: Ib3f830ba2f915a5fa4fa552dccc13c24575aa843
Reviewed-on: https://chromium-review.googlesource.com/226063
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|