src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000014.inc


Log

Author Commit Date CI Message
Shahbaz Youssefi ac44f8c5 2020-06-05T23:30:53 Vulkan: Apply SPIR-V optimization to internal shaders Shaves about 40KB from binary size. Bug: angleproject:2022 Bug: angleproject:3432 Change-Id: I008c18e0040b1bafe022087113681e2ace6eb7b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1616963 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 8a7b3d61 2020-06-08T23:23:56 Update glslang_validator binary for Linux. This binary was updated using update_glslang_binary.py. Please see instructions in tools/glslang/README.md. Bug: None Change-Id: I1aed97de25baa3cb47ae81b63a70339a962d957d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235361 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 0a3c8246 2019-08-15T13:24:20 Vulkan: Write preprocessed shaders with // instead of #if 0 Bug: 993965 Change-Id: I4fd357bdebc73b7256ae4b34bd1c6aa2f4418e27 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1756503 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b407e1a0 2019-06-03T17:15:51 Vulkan: implement ES3 blit Augment the resolve shaders to be able to stretch and blit too. The UtilsVk resolve function is accordingly expanded to include blit. Bug: angleproject:3200 Change-Id: I30b172a5e388089735ab494f55cbfdc2781a8bf9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1635753 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>