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ae3f67ab
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2021-11-11T20:32:32
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Implement GL_EXT_multi_draw_indirect
* Auto-generated the code to lay the foundation for
the following functions:
* multiDrawArraysIndirect()
* multiDrawElementsIndirect()
Bug: angleproject:6439
Change-Id: I7ab5111692376229515e0d6d9e6148909ce9a8a1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3276042
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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7ef9ecf0
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2021-10-15T14:38:03
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Add GL_ANGLE_robust_fragment_shader_output.
This extension codifies expected behaviour on Android, where some
applications don't declare shader outputs that are active with the
Framebuffer.
Bug: angleproject:6566
Change-Id: I3538a0aca25b6567e4b11e40d4611f1b240579c7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3226724
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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b918b1c6
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2021-09-10T16:44:59
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Auto-generate GLES extensions.
Uses the data from registry.xml combined with gl.xml to produce the
necessary header and source file with the strings map. Also updates
the list of supported extensions. Several extensions were missing
from the supported extensions map.
ARB_sync and NV_robustness_video_memory_purge require some specific
tweaks to get the generator to accept them as gles extensions.
Also includes a generate markdown file that lists supported exts.
Bug: angleproject:6379
Change-Id: I95bd589aa31a62b4a008de24408c7823a49023ed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3157418
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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