src/libANGLE/renderer/d3d/d3d11/shaders/BufferToTexture11.hlsl


Log

Author Commit Date CI Message
Gregoire Payen de La Garanderie 398c5a2a 2015-01-16T17:17:47 Support for 3D texture transfers with a non-null z offset. Also fixes the unpack buffer offset which must be in pixel instead of bytes in the shader parameter. BUG=angle:508 Change-Id: I908460a76c300d96054a02206e1f2e3ad2b8e9d0 Reviewed-on: https://chromium-review.googlesource.com/241440 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Geoff Lang 2b5420c0 2014-11-19T14:20:15 Merge libGLESv2 and libEGL classes into libANGLE. BUG=angle:733 Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df Reviewed-on: https://chromium-review.googlesource.com/230830 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>