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e80825ef
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2018-02-16T10:24:53
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Simplify built-in function node initialization
Built-ins with no math op associated with them now have the op code
EOpCallBuiltInFunction set. This makes initializing built-in function
nodes simpler, since they can always get the op code from the function
symbol.
We also no longer look for functions in inner scopes, only from the
global scope and from built-in functions.
BUG=angleproject:2267
TEST=angle_unittests
Change-Id: I55a2642f34bb3c8b8f13183c95fa509ec3b9cfdb
Reviewed-on: https://chromium-review.googlesource.com/923724
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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fbb1c792
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2018-01-19T16:26:59
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Store symbol names as a ImmutableString
This will enable compile-time initialization of built-in symbols as
well as reducing copying strings.
Most of the code that deals with names is changed to use
ImmutableString where it makes sense to avoid conversions.
The lexer/parser now allocate const char pointers into pool memory
instead of allocating TStrings. These are then converted to
ImmutableString upon entering TParseContext.
BUG=angleproject:2267
TEST=angle_unittests, angle_end2end_tests
Change-Id: I244d6271ea1ecf7150d4f89dfa388a7745a1150c
Reviewed-on: https://chromium-review.googlesource.com/881561
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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95ed1947
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2018-02-01T14:01:19
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Add a class for function lookups
Using a purpose-built class for function lookups instead of using
a combination of TFunction and a struct container for the this node
and arguments makes the code clearer.
BUG=angleproject:2267
TEST=angle_unittests
Change-Id: I3f345d836abeaa7f84cc46b4b840fd06c7e2e1a7
Reviewed-on: https://chromium-review.googlesource.com/897363
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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68981eb5
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2018-01-23T17:46:12
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Track parameter qualifiers of functions in call nodes
We now add a reference to TFunction to all TIntermAggregate nodes
where it is possible, including built-in ops. We also make sure
that internal TFunctions added in traversers have correct parameter
qualifiers.
This makes TLValueTrackingTraverser much simpler. Instead of storing
traversed functions or looking up builtin functions from the symbol
table, determining which function parameters are out parameters can
now be done simply by looking it up from the function symbol
associated with the aggregate node.
Symbol instances are no longer deleted when a symbol table level goes
out of scope, and TFunction destructor no longer clears the
parameters. They're all either statically allocated or pool allocated,
so this does not result in leaks.
TEST=angle_unittests
BUG=angleproject:2267
Change-Id: I57e5570da5b5a69a98a8778da3c2dc82b6284738
Reviewed-on: https://chromium-review.googlesource.com/881324
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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dd21ecf8
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2018-01-10T12:42:09
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Add const qualification to symbol accesses
All accesses to built-in symbols now happen through const-qualified
pointers.
This also encapsulates TSymbolTableLevel inside TSymbolTable.
This prepares for statically allocating built-in symbols.
BUG=angleproject:2267
TEST=angle_unittests
Change-Id: I473014d978daa765b4a733d761d6c08b28288776
Reviewed-on: https://chromium-review.googlesource.com/859959
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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b60d30f7
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2018-01-16T12:31:06
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Make TVariable type immutable
This enables using constexpr types for built-in variables and some of
the variables created in AST transformations.
BUG=angleproject:2267
TEST=angle_unittests
Change-Id: Ie85b3c9872a071a7c023ced013b14ad91cff7cee
Reviewed-on: https://chromium-review.googlesource.com/868134
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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beb6dc74
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2017-12-14T16:03:03
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Always use TFunction instead of TFunctionSymbolInfo
This reduces unnecessary memory allocations and conversions between
different objects containing the same data.
BUG=angleproject:2267
TEST=angle_unittests
Change-Id: I87316509ab1cd6d36756ff6af7fa2b5c5a76a8ea
Reviewed-on: https://chromium-review.googlesource.com/827134
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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0c37100d
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2017-12-13T17:00:25
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Always create TFunctions for function call nodes
This simplifies code and ensures that nodes get consistent data.
In the future function call nodes could have a pointer to the
TFunction instead of converting the same information into a different
data structure.
BUG=angleproject:2267
TEST=angle_unittests, angle_end2end_tests
Change-Id: Ic0c24bb86b44b9bcc4a5da7f6b03701081a3af5c
Reviewed-on: https://chromium-review.googlesource.com/824606
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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ae4dbf32
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2017-12-08T20:49:00
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Don't allocate name strings for empty symbols
This removes unnecessary memory allocations.
BUG=angleproject:2267
TEST=angle_unittests
Change-Id: Ide575ea19ab2f8e9fc93092490f1352efa6024a3
Reviewed-on: https://chromium-review.googlesource.com/817415
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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195be942
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2017-12-04T23:40:14
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Always create TVariables for TIntermSymbol nodes
TIntermSymbol nodes are now constructed based on a specific TVariable.
This makes sure that all TIntermSymbol nodes that are created to refer
to a specific temporary in an AST transform will have consistent data.
The TVariable objects are not necessarily added to the symbol table
levels - just those variables that can be referred to by their name
during parsing need to be reachable through there.
In the future this can be taken a step further so that TIntermSymbol
nodes just to point to a TVariable instead of duplicating the
information.
BUG=angleproject:2267
TEST=angle_unittests
Change-Id: I4e7bcdb0637cd3b588d3c202ef02f4b7bd7954a1
Reviewed-on: https://chromium-review.googlesource.com/811925
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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54a29ffd
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2017-11-28T17:35:20
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Refactor TSymbol to follow naming conventions
This will make it easier to make TStructure inherit from TSymbol.
BUG=angleproject:2267
TEST=angle_unittests
Change-Id: I73a5a25234c7f965b6970891821ee9d6f0a23aca
Reviewed-on: https://chromium-review.googlesource.com/793812
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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bd3cd506
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2017-11-03T15:48:52
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Clean up HLSL constructor output
Split generating HLSL struct constructors from generating built-in
type constructors, as these didn't have much in common. Struct
constructors are now only generated when they are needed, as opposed
to before, when they were generated on any use of a struct.
This changes built-in constructor naming to include "_ctor" and gets
rid of having special built-in type names just for constructors.
This will make it easier to do changes to constructor output, for
example to add constructors for structs in std140 layout. This might
be needed to implement SSBOs efficiently.
This includes one bug fix for writing out struct declarations for
varyings.
Also improves const-correctness of accessing structs through TType
in general.
BUG=angleproject:2218
TEST=angle_unittests, angle_end2end_tests
Change-Id: If865fb56f86486b9c4a2c31e016ea16427f4a5fa
Reviewed-on: https://chromium-review.googlesource.com/753883
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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2d88e9bc
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2017-07-21T16:52:03
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Guarantee that symbol nodes get unique ids
The code is refactored so that symbol nodes can only be initialized
with an unique id object. This prevents accidentally forgetting to
create an id for a symbol node.
This opens up possibilities for future optimization: For example the
names and types of symbols could be stored in a central location
inside the SymbolTable, and TIntermSymbol nodes would only need to
store the symbol id. The symbol id could be used to look up the name
and type of the node.
BUG=angleproject:1490
TEST=angle_unittests
Change-Id: Ib8c8675d31493037a5a28c7b36bb9d1113cc10f6
Reviewed-on: https://chromium-review.googlesource.com/580955
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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180f43c6
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2017-10-09T17:00:44
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Refactor creating temporary symbols
This makes creating temporary symbols easy also outside of traversers.
This will be needed for improving variable initialization.
TEST=angle_unittests
BUG=chromium:735497
Change-Id: Id048fc338e0be6c76bb6f082421ae106618e5003
Reviewed-on: https://chromium-review.googlesource.com/707194
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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96f6adfa
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2017-08-16T11:18:54
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Add support for arrays of arrays in AST processing
Data concerning arrays of arrays is added in TType.
Parsing arrays of arrays and support for arrays of arrays in
TPublicType are still left to be implemented later.
ShaderVariable interface for arrays of arrays is also left to be
implemented later.
We rely on existing test coverage to make sure that arrays of arrays
are not accidentally exposed.
BUG=angleproject:2125
TEST=angle_unittests, angle_end2end_tests, angle_deqp_gles31_tests
Change-Id: Ie17d5ac9b8d33958e9126dc0fb40bf1c81ddeec9
Reviewed-on: https://chromium-review.googlesource.com/616146
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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977ee7eb
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2017-07-21T11:38:27
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Add gl_ViewportIndex to the symbol table
gl_ViewportIndex is a GLSL built-in that's needed to implement
instanced multiview. It is a bit of a special case: it only exists in
desktop GLSL and not ESSL, and it shouldn't be exposed to the parser.
We add a new level to the symbol table that's hidden from the parser
to make adding this kind of builtins in AST transforms consistent with
the way ESSL builtins are supported.
BUG=angleproject:1490
TEST=angle_unittests
Change-Id: I51b2d983950b38c8e85e4b6ed00c6b39f9b3cb03
Reviewed-on: https://chromium-review.googlesource.com/580953
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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ab918821
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2017-07-14T17:03:42
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Clamp point size to maximum point size from the API on NVIDIA
NVIDIA OpenGL drivers have a bug where the point size range is being
reported incorrectly - it appears the core GL driver incorrectly gives
the range for smooth points, when it should be giving the range for
aliased points. Clamp the actual point size to the maximum point size
reported from the API so that the GLES spec is followed.
The same workaround seems to be necessary also on Android. The issue
was revealed by the trybots, and has not been fully diagnosed though.
The newly added test fails on AMD OpenGL.
As a part of this change, the existing tests in PointSpritesTest are
refactored to use gl_raii.
BUG=chromium:740560
TEST=angle_end2end_tests
Change-Id: Ic4a66c9ea16f5ae76beb3bb6577716d10c3b226e
Reviewed-on: https://chromium-review.googlesource.com/574598
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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daaff1cc
|
2017-07-05T18:03:26
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Set correct symbol ids when referring to GLSL built-ins
The symbol ids are fetched from the symbol table. A new utility
function is added to make this more convenient.
BUG=angleproject:1490
TEST=angle_unittests, angle_end2end_tests
Change-Id: I780430e3386f6599503d8290c568ca9bc9cad147
Reviewed-on: https://chromium-review.googlesource.com/559535
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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4cafb867
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2017-07-05T14:05:06
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Sanitize AST nodes created by UseInterfaceBlockFields
Don't add the same node pointer to the AST more than once, and assign
the right symbol ids to symbol nodes.
BUG=angleproject:1490
TEST=angle_unittests, angle_end2end_tests
Change-Id: I3f00e9234245fe4b81a2388df3f83e13c4c24856
Reviewed-on: https://chromium-review.googlesource.com/559534
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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3ec75686
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2017-07-05T17:02:55
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Collect AST transform utilities to a separate file
Collect static functions that are used to create nodes in AST
transformations into a single file.
BUG=angleproject:1490
TEST=angle_unittests
Change-Id: I6f87422988fa088f2f4b48986e378a2909705cb7
|