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87c35883
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2017-10-19T15:19:38
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Prune no-op statements with a single traverser
We put pruning literal statements and pruning empty declarations in
the same traverser, as some of the required logic is the same. This
pruning of no-ops is always done as one of the first processing steps
after parsing, so further processing of the AST is simpler.
Since we now prune pure literals before removing no-op cases from the
end of switch statements, we also don't need any sort of special
handling for switch statements in pruning pure literals.
BUG=angleproject:2181
TEST=angle_unittests
Change-Id: I2d86efaeb80baab63ac3cc803f3fd9e7ec02908a
Reviewed-on: https://chromium-review.googlesource.com/727803
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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89a69a03
|
2017-10-23T12:20:45
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Generate performance warnings in HLSL translation
Generate performance warnings for some code that undergoes heavy
emulation when translated to HLSL:
1. Dynamic indexing of vectors and matrices.
2. Non-empty fall-through cases in switch/case.
The warnings are generated only when code is translated to HLSL.
Generating them in the parsing stage would add too much maintenance
burden.
Improves switch statement fall-through handling in cases where an
empty fall-through case follows a non-empty one so that extra
performance warnings are not generated.
BUG=angleproject:1116
Change-Id: I7c85d78fe7c4f8e6042bda72ceaaf6e37dadfe6c
Reviewed-on: https://chromium-review.googlesource.com/732986
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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4bd730c8
|
2017-10-10T14:14:19
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Recognize more non-fallthrough cases in switch/case
RemoveSwitchFallThrough now treats cases where break; or return; is
nested inside a block as non-fallthrough to avoid unnecessary
duplication of code. For example, the case 1 below would previously
get treated as fall-through:
switch(foo)
{
case 1:
{
break;
}
default:
break;
}
Now RemoveSwitchFallThrough doesn't do anything to this code.
BUG=chromium:772695
TEST=angle_end2end_tests
Change-Id: Iafab6d8b05c63bcdb5f54834dbc1f41192c31dd4
Reviewed-on: https://chromium-review.googlesource.com/709197
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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852fe873
|
2017-10-10T15:13:59
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|
Fix HLSL for switch statements that don't end in a branch
In case the last case inside a switch statement is not terminated in
a branch statement, RemoveSwitchFallThrough needs to add it before
calling handlePreviousCase. This ensures that all preceding
fall-through cases will get a copy of the branch statement and so will
not fall through.
This also fixes running RemoveSwitchFallThrough so that it's only
executed once per each switch statement.
The error was not caught by the dEQP tests, so a new ANGLE test is
added.
BUG=angleproject:2178
TEST=angle_end2end_tests
Change-Id: I26b6989aa4d32de2d74cde56d72ee24f61195445
Reviewed-on: https://chromium-review.googlesource.com/709196
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
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78507c6e
|
2017-10-10T15:06:45
|
|
Fix statements disappearing from switch statements in HLSL
RemoveSwitchFallThrough now correctly records the existence of
declaration and swizzle statements inside switch statements.
BUG=angleproject:2177
TEST=angle_end2end_tests
Change-Id: I1ef83997db7ae510ded002a9568c29272c00c2fe
Reviewed-on: https://chromium-review.googlesource.com/709195
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
af5070f7
|
2017-10-10T13:53:25
|
|
Hide RemoveSwitchFallThrough implementation in the .cpp file
This cleans up the API provided by RemoveSwitchFallThrough.h, and adds
documentation about caveats of RemoveSwitchFallThrough. This change is
pure refactoring without any functional changes.
BUG=angleproject:2177
TEST=angle_end2end_tests
Change-Id: I2646e4fe3b53130b07977823cb1344e5096f67e4
Reviewed-on: https://chromium-review.googlesource.com/709194
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
d7b1ab58
|
2016-12-12T14:42:19
|
|
Fix up translator style.
Using git cl format.
BUG=angleproject:650
Change-Id: I7d3f98d2b0dcfb0a8de6c35327db74e55c28d761
Reviewed-on: https://chromium-review.googlesource.com/419059
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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45bcc784
|
2016-11-07T13:58:48
|
|
translator: Scope all classes with "sh".
I was seeing an odd problem with our PoolAlloc conflicting with the
glslang/Vulkan TIntermNode, so the fix was to move everything to a
separate namespace.
The bison grammars are also regenerated. No functional changes.
BUG=angleproject:1576
Change-Id: I959c7afe4c092f0d458432c07b4dcee4d39513f3
Reviewed-on: https://chromium-review.googlesource.com/408267
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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6d40bbdd
|
2016-09-30T13:49:38
|
|
Split TIntermBlock from TIntermAggregate
The new TIntermBlock node class replaces TIntermAggregate nodes with
the EOpSequence op. It represents the root node of the tree which is
a list of declarations and function definitions, and any code blocks
that can be denoted by curly braces. These include function and loop
bodies, and if-else branches.
This change enables a bunch of more compile-time type checking, and
makes the AST code easier to understand and less error-prone.
The PostProcess step that used to be done to ensure that the root node
is TIntermAggregate is removed in favor of making sure that the root
node is a TIntermBlock in the glslang.y parsing code.
Intermediate output formatting is improved to print the EOpNull error
in a clearer way.
After this patch, TIntermAggregate is still used for function
definitions, function prototypes, function parameter lists, function
calls, variable and invariant declarations and the comma (sequence)
operator.
BUG=angleproject:1490
TEST=angle_unittests, angle_end2end_tests
Change-Id: I04044affff979a11577bc1fe75d747e538b799c8
Reviewed-on: https://chromium-review.googlesource.com/393726
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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5796127e
|
2016-09-14T13:57:46
|
|
Rename TIntermSelection to TIntermIfElse
Now that ternary nodes are not represented by TIntermSelection any
more, TIntermIfElse is an easier name to understand for newcomers to
the code.
BUG=angleproject:1490
TEST=angle_unittests
Change-Id: Ia1e04e356ab93409400245092a84533d7dfd129d
Reviewed-on: https://chromium-review.googlesource.com/385416
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
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d0bad2c7
|
2016-09-09T18:01:16
|
|
Split ternary node class from TIntermSelection
Ternary operator nodes are typed parts of expressions, they always
have two children and the children are also guaranteed to be
TIntermTyped. "If" selection nodes can't be a part of an expression,
they can have either one or two children and the children are code
blocks. Due to all of these differences it makes sense to store these
using two different AST node classes.
BUG=angleproject:1490
TEST=angle_unittests
Change-Id: I913ab1d806e3cdb5c21106f078cc9c0b6c72ac54
Reviewed-on: https://chromium-review.googlesource.com/384512
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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2cd7a0ed
|
2015-02-27T13:57:32
|
|
Remove switch fall-through on HLSL
Remove fall-through from non-empty labels in switch statements.
Tested with dEQP-GLES3.functional.shaders.*switch*. All pass except for tests
that require dFdx/dFdy, which fail for an unrelated reason.
Additional test coverage could still be useful for cases where a label is
terminated by a continue or return statement.
BUG=angle:921
Change-Id: I4741867789a9308d66d0adeabdaf83907106e2d2
Reviewed-on: https://chromium-review.googlesource.com/254550
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|