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0cec82a5
|
2018-03-14T09:21:07
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|
Vulkan: Implement basic depth/stencil buffers.
This implements basic depth/stencil states and clearing.
This also implements "fallback" texture formats in the texture
generation. Fallback formats are those that are chosen at runtime for
replacements for main formats which lack driver support. They are
different from override formats, which are always used because we
assume there is no driver support.
The Vulkan spec only asserts that one of the two of D32 or D24 has
mandatory support. In the case of AMD, D24 is not supported fully, and
we need the fallback format support emulation.
Bug: angleproject:2357
Change-Id: Ic86cede3c69ff9893a06b3a55c3b5d2d897fa55f
Reviewed-on: https://chromium-review.googlesource.com/916701
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
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e2995cce
|
2018-03-09T17:43:45
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|
Vulkan: Fix layers not being enabled on the bots.
We were missing the data definition for the standard validation layer.
This file was missing from the isolate, and the entire layer system
was not working.
Found this as a side-effect of working on depth stencil support.
Also fixes a missing definition in the white_box_tests BUILD.gn.
Also temporarily disables the ClearTest support for Vulkan because of
an implementation bug on AMD. Unfortunately because of the failure
mode it didn't work to just skip the test in the preamble.
Bug: angleproject:2357
Change-Id: I4d06c54191b09e09a4ba68c24613db6f148b17e3
Reviewed-on: https://chromium-review.googlesource.com/956759
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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5242d5bf
|
2018-02-15T07:14:35
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Vulkan: Implement scissored clears.
Bug: angleproject:2356
Change-Id: I33888f9b4ebaf4b0b5af4ad59b12ad963325a790
Reviewed-on: https://chromium-review.googlesource.com/921882
Commit-Queue: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f618c9e5
|
2018-02-15T14:45:40
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Vulkan: Add depth/stencil surfaces.
This change lets us create egl::Surfaces from a D24S8 config. This is
a bit hacky, because the spec only mandates 24 -or- 32 bit depth
support, but not both or either individually. Will need follow-up work
for proper EGL config setup.
A single depth buffer is allocated for the entire set of swapchain
images and is used with each. This also might be a problem if we're
rendering to multiple frames at the same time. We'll likely have to
revisit this in the future as well.
This adds a new RenderTargetVk to the SurfaceVk class which points to
the Depth/Stencil image. Since ImageViews must refer to either the
depth or stencil, but not both, we'll need to address this when we
get to implementing depth/stencil texture reads in shaders.
Bug: angleproject:2357
Change-Id: Ibed0eed7e1d0efb272758dbfc79fa2c5aa93997f
Reviewed-on: https://chromium-review.googlesource.com/919761
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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b79f0351
|
2018-02-12T13:13:53
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Add test for scissored clear.
This simple test will be used to debug the Vulkan back-end's basic
scissored clear functionality.
Bug: angleproject:2356
Change-Id: I4bed68740ac57b3cc61f2dfe9164081b05bc31b3
Reviewed-on: https://chromium-review.googlesource.com/914230
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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2f23f35a
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2018-02-11T22:11:37
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Clean up end2end tests for Intel OSX.
BUG=angleproject:2205
BUG=angleproject:2041
BUG=angleproject:2155
Change-Id: I26bcbb63e147787cd342ec80a86d60cf230be4c9
Reviewed-on: https://chromium-review.googlesource.com/913108
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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8e5ba8bb
|
2018-02-05T17:52:27
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Clean up end2end tests for Intel Linux platform.
Removed tests can pass on Intel Linux Desktop (Intel KabyLake, Ubuntu 17.04)
with system default mesa and latest upstream mesa.
BUG=angleproject:2205
BUG=chromium:680631
Change-Id: Ie3f0f34b9708a7dab81f66d9ec83a469658deee7
Reviewed-on: https://chromium-review.googlesource.com/901382
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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d922775b
|
2017-10-19T16:23:07
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Clean up passed end2end tests on Intel Windows platform
Intel driver has released its latest versions, many intel driver bugs are fixed.
This patch cleans up end2end test cases skipped on windows 10 and windows 7.
The test environment is as follows,
Hardware: Skylake(HD 530), Kabylake(HD 630)
Driver version: 4815, 4821
OS: windows 10(15063), windows 7.
BUG=angleproject:2205
Change-Id: Iae14763aa86a572da1221e9ea35b28da2561d3b0
Reviewed-on: https://chromium-review.googlesource.com/729549
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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a20af6d7
|
2017-09-18T13:32:29
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Use C++11 raw string literals instead of SHADER_SOURCE macro
This is better in many ways:
1. It doesn't confuse clang format
2. \n doesn't need to be included after preprocessor directives like
the version directive.
3. It's using built-in functionality instead of something custom.
Raw string literals should be the preferred way to include shader
source in C++ files going forward.
BUG=angleproject:2157
TEST=angle_end2end_tests
Change-Id: I8b236a6e2d5c25d920297e5bc5b5b143eddeba1f
Reviewed-on: https://chromium-review.googlesource.com/671046
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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df7d13eb
|
2017-05-30T13:53:45
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|
Lift outdated NVIDIA test suppressions
Lift some test suppressions for bugs that have been fixed in the
NVIDIA driver a good while ago.
Also improve code style in some suppressions - prefer IsOSX() and
IsLinux() to using ifdefs.
BUG=angleproject:1305
TEST=angle_end2end_tests
Change-Id: Ia069f5b9696000c901956d2952801d5f5c339a11
Reviewed-on: https://chromium-review.googlesource.com/518168
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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922cbfcb
|
2016-11-25T16:23:18
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|
common: Add a vector arithmetic helper classes
Change-Id: I2f96baedf10d346eaa150bab04f8f6ca3ba573b9
Reviewed-on: https://chromium-review.googlesource.com/414272
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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518b9fab
|
2016-03-02T11:26:02
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|
Suppress some failing end2end_tests on Intel.
BUG=589851
Change-Id: Ia580cee30e6842aaddb4683025f425166f0f6120
Reviewed-on: https://chromium-review.googlesource.com/329735
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f09bf669
|
2016-03-02T11:26:01
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|
Revert "Suppress some failing end2end_tests on Intel."
This reverts commit 7208f6994cf7d810c2226965362aad43d2a66f53.
Still some failures on Intel, requires a slightly different solution.
BUG=589851
Change-Id: I6ac6599249e9e0f6319c917e04734cd48ca9274d
Reviewed-on: https://chromium-review.googlesource.com/329734
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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7208f699
|
2016-02-29T10:47:35
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|
Suppress some failing end2end_tests on Intel.
BUG=589851
Change-Id: I91588014784a8a9b75389aeb596923458c30d80a
Reviewed-on: https://chromium-review.googlesource.com/329427
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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cfd6b2b6
|
2016-02-08T12:50:38
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|
D3D11: Add a test to cover a clear RTV driver bug.
See dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba8
This test uses ClearRenderTargetView to clear various FBO textures,
but it does not seem to work correctly on my Nvidia configuration.
It has been reported to Nvidia. It also seems to fail on Intel.
Current GPU: NVIDIA GeForce GTX 660
Current Driver: 10.18.13.5598 (9-13-2015)
Works on Desktop OpenGL back-end, also on AMD R5230
BUG=angleproject:1305
Change-Id: I4b53b7376faf71f234d05c90f4fb55462de23e36
Reviewed-on: https://chromium-review.googlesource.com/314304
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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e0cc2a4a
|
2016-01-20T10:58:17
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Enable all angle_end2end_tests targeting OpenGL and OpenGL ES backends.
Added failure supressions and filed bugs for failing tests.
BUG=angleproject:1145
BUG=angleproject:1289
BUG=angleproject:1291
BUG=angleproject:1292
BUG=angleproject:1293
BUG=angleproject:1296
Change-Id: Ida78ba855500fe8a6ce6154d43ee01520330e3b1
Reviewed-on: https://chromium-review.googlesource.com/322695
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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cb34ea5e
|
2015-12-11T16:01:18
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|
Re-land "Finish ReadBuffer support in end2end_tests."
Currently we had a few TODOs concerned about unimplemented calls in
ANGLE. ANGLE now has support for ReadBuffer, so uncomment the calls.
Re-land with end2end_tests fix.
BUG=angleproject:940
Change-Id: I6e00c3aac6307308fb7f00c7e0426812563ed778
Reviewed-on: https://chromium-review.googlesource.com/317821
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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d3754d82
|
2015-12-09T22:45:44
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|
Revert "Finish ReadBuffer support in end2end_tests."
Fails on the bots, on ReadPixelsTest.DrawWithPBO/ES3_D3D11
BUG=angleproject:940
This reverts commit ada5d07ec6c3578eb07adbb647360c0ae60edf46.
Change-Id: I60c71af6317f6b5ee1bf1555cb4573c5e82a11d6
Reviewed-on: https://chromium-review.googlesource.com/317430
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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ada5d07e
|
2015-12-08T15:40:52
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|
Finish ReadBuffer support in end2end_tests.
Currently we had a few TODOs concerned about unimplemented calls in
ANGLE. ANGLE now has support for ReadBuffer, so uncomment the calls.
BUG=angleproject:940
Change-Id: Ib297e3ab7f2fa2424ee2cc85918331066dae4475
Reviewed-on: https://chromium-review.googlesource.com/317340
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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1ea9aaad
|
2015-10-07T11:13:55
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|
Add suppressions for several Intel failures.
Also add a new test for UBOs to end2end_tests.
BUG=540538
Change-Id: I6ffa6ba061a2c33811c65719deaa4302f1dbd704
Reviewed-on: https://chromium-review.googlesource.com/304521
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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36b73909
|
2015-10-05T11:58:50
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Fix standalone ninja build on Linux
Preprocessor conditions referring to undefined macros failed standalone
build which uses the -Werror=undef setting.
This same error has been in multiple patches, and reverting them would
cause test breakage, so fixing the issue is simpler than reverting.
Change-Id: I4a079ef5d823eed76ebdefa8be413f63d29a5f6a
Reviewed-on: https://chromium-review.googlesource.com/304020
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
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|
7b43c9b0
|
2015-09-30T10:47:30
|
|
Add suppressions for failing end2end tests on Mac Intel
BUG=angleproject:891
Change-Id: I88a8bcc4a6911c92bdb981aca34a0557ad451df7
Reviewed-on: https://chromium-review.googlesource.com/303390
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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|
afd7f0a8
|
2015-09-09T15:33:31
|
|
Explicitly enable framebuffer SRGB blending in StateManagerGL.
In DesktopGL, SRGB blending must be enabled or linear blending will be
used.
reland: Work around issues on AMD drivers where SRGB blending would be
used on clears of linear attachments.
Passes all dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.* tests (1106
new passing tests).
BUG=angleproject:883
BUG=angleproject:885
Change-Id: I974a55fe3acc77ac77e93f19c83ee3b76f784df2
Reviewed-on: https://chromium-review.googlesource.com/302336
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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543e7ff7
|
2015-09-29T14:15:15
|
|
Revert "Explicitly enable framebuffer SRGB blending in StateManagerGL."
More compile errors on mac.
This reverts commit 056fae4a01db306b8f9c1e57374e18ebffbdf8eb.
Change-Id: I579b9e50ded7240be4f488a48588a89ecb4bea44
Reviewed-on: https://chromium-review.googlesource.com/302571
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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056fae4a
|
2015-09-09T15:33:31
|
|
Explicitly enable framebuffer SRGB blending in StateManagerGL.
In DesktopGL, SRGB blending must be enabled or linear blending will be
used.
reland: Work around issues on AMD drivers where SRGB blending would be
used on clears of linear attachments.
Passes all dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.* tests (1106
new passing tests).
BUG=angleproject:883
BUG=angleproject:885
Change-Id: I6c2b4552c571707a8d8d80d3573bcb38797c3929
Reviewed-on: https://chromium-review.googlesource.com/302791
Tryjob-Request: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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ec3123bb
|
2015-09-28T19:21:01
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|
Revert "Explicitly enable framebuffer SRGB blending in StateManagerGL."
Compilation failure on mac and linux.
This reverts commit e19d7f90355f02ac7a7cd0a2ac130e0859cd3cc7.
Change-Id: I638c3ffebb8c7ad0e3fe2e1e65d6212487bfc6ae
Reviewed-on: https://chromium-review.googlesource.com/302790
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
e19d7f90
|
2015-09-09T15:33:31
|
|
Explicitly enable framebuffer SRGB blending in StateManagerGL.
In DesktopGL, SRGB blending must be enabled or linear blending will be
used.
reland: Work around issues on AMD drivers where SRGB blending would be
used on clears of linear attachments.
Passes all dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.* tests (1106
new passing tests).
BUG=angleproject:883
BUG=angleproject:885
Change-Id: I03fbb0910ce414552ba841099a177446d0ace7b6
Reviewed-on: https://chromium-review.googlesource.com/301702
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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d3970de4
|
2015-05-14T11:07:48
|
|
Move ANGLETest back in test_utils, leaving a proxy header for Chromium
BUG=angleproject:892
Change-Id: Ibd494813be87e996096077d6e208cc92461b8f49
Reviewed-on: https://chromium-review.googlesource.com/271154
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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ac3ab882
|
2015-05-12T13:31:28
|
|
Temporarily move back ANGLETest in end2end_tests
This path needs to a Chrome change before it can change.
BUG=angleproject:892
Change-Id: I549737383b9720a2e7d83ee5e3145d71716f04cb
Reviewed-on: https://chromium-review.googlesource.com/270457
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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9cb9583e
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2015-05-11T10:21:48
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Move end2end and standalone tests to gl_tests and egl_tests
Also introduce a test_utils directory that contains helpers used for all
types of tests.
BUG=angleproject:892
Change-Id: I9e1bff895020ffd3a109162283971a290a1098bd
Reviewed-on: https://chromium-review.googlesource.com/270198
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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