src/tests/gl_tests/LineLoopTest.cpp


Log

Author Commit Date CI Message
Olli Etuaho a20af6d7 2017-09-18T13:32:29 Use C++11 raw string literals instead of SHADER_SOURCE macro This is better in many ways: 1. It doesn't confuse clang format 2. \n doesn't need to be included after preprocessor directives like the version directive. 3. It's using built-in functionality instead of something custom. Raw string literals should be the preferred way to include shader source in C++ files going forward. BUG=angleproject:2157 TEST=angle_end2end_tests Change-Id: I8b236a6e2d5c25d920297e5bc5b5b143eddeba1f Reviewed-on: https://chromium-review.googlesource.com/671046 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Jamie Madill 231c7f56 2017-04-26T13:45:37 Apply clang-format to many files. This cleans up the formatting in many places. BUG=None Change-Id: I6c6652ebc042f1f0ffecced53582d09d66b4f384 Reviewed-on: https://chromium-review.googlesource.com/487884 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 876429b7 2017-04-20T15:46:24 Update gl2.h and update entry points. Some method signatures were updated. Types like GLclampf and GLvoid were replaced with other equivalents. BUG=angleproject:1309 Change-Id: I05e8e2072c5a063d87ad96a855b907424661e680 Reviewed-on: https://chromium-review.googlesource.com/475011 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang e0cc2a4a 2016-01-20T10:58:17 Enable all angle_end2end_tests targeting OpenGL and OpenGL ES backends. Added failure supressions and filed bugs for failing tests. BUG=angleproject:1145 BUG=angleproject:1289 BUG=angleproject:1291 BUG=angleproject:1292 BUG=angleproject:1293 BUG=angleproject:1296 Change-Id: Ida78ba855500fe8a6ce6154d43ee01520330e3b1 Reviewed-on: https://chromium-review.googlesource.com/322695 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Austin Kinross d544cc9f 2016-01-11T15:26:42 Fail any ANGLE test if it outputs D3D11 SDK message in debug mode Also: - Disable some Feature Level 9_3 tests that trigger SDK messages - Fix a debug object name issue. If you try to assign a debug name to an object twice then you get an SDK warning message. This can occur if you 'create' two objects (e.g. Rasterizer States) with identical DESCs on the same device, since D3D11 can optimize this and return the same object both times. - Disable the message checks in Line Loops tests, since the tests trigger incorrect D3D11 SDK messages on Win7 machines BUG=angleproject:667;angleproject:1282 Change-Id: I7284fb3a11377afde24e0014e21dbcea80ebb126 Reviewed-on: https://chromium-review.googlesource.com/321393 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tryjob-Request: Austin Kinross <aukinros@microsoft.com> Tested-by: Austin Kinross <aukinros@microsoft.com>
Corentin Wallez 91f828e3 2015-07-13T11:08:19 LineLoopTest: Fix the test not rendering anything. BUG=angleproject:1063 Change-Id: Id0772b5c8479150a1e736aa7cd35ec6444753278 Reviewed-on: https://chromium-review.googlesource.com/285126 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang f34d1db9 2015-05-20T14:10:46 Add table entries for almost all the remaining GL texture formats. BUG=angleproject:884 BUG=angleproject:967 Change-Id: I113757dd9e1fae8fe0241a7286be979a90891b53 Reviewed-on: https://chromium-review.googlesource.com/270275 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/273135
Geoff Lang 859dcb88 2015-05-25T15:12:54 Revert "Add table entries for almost all the remaining GL texture formats." Missing include of <limits> for linux. This reverts commit aa3a5fadebb2bad0be07eb2963a9d23f901c4c49. Change-Id: Iafebfbc6154b4fe3a94e3f8b91b5ff496631c1f1 Reviewed-on: https://chromium-review.googlesource.com/273134 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang aa3a5fad 2015-05-20T14:10:46 Add table entries for almost all the remaining GL texture formats. BUG=angleproject:884 BUG=angleproject:967 Change-Id: I0b05841272f4410c33ee4e4c3654846f07b7c39b Reviewed-on: https://chromium-review.googlesource.com/270275 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez d3970de4 2015-05-14T11:07:48 Move ANGLETest back in test_utils, leaving a proxy header for Chromium BUG=angleproject:892 Change-Id: Ibd494813be87e996096077d6e208cc92461b8f49 Reviewed-on: https://chromium-review.googlesource.com/271154 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez ac3ab882 2015-05-12T13:31:28 Temporarily move back ANGLETest in end2end_tests This path needs to a Chrome change before it can change. BUG=angleproject:892 Change-Id: I549737383b9720a2e7d83ee5e3145d71716f04cb Reviewed-on: https://chromium-review.googlesource.com/270457 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 9cb9583e 2015-05-11T10:21:48 Move end2end and standalone tests to gl_tests and egl_tests Also introduce a test_utils directory that contains helpers used for all types of tests. BUG=angleproject:892 Change-Id: I9e1bff895020ffd3a109162283971a290a1098bd Reviewed-on: https://chromium-review.googlesource.com/270198 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>