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1436d434
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2018-01-24T14:38:22
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Add a simple compiler perf test
The perf test initializes the compiler once and then translates the
same shader to HLSL, GLSL or ESSL repeatedly.
There are three variations of the test compiling different shaders.
One is a real-world shader.
BUG=angleproject:2267
TEST=angle_perftests
Change-Id: Ie07b67d7548d105c4c93dff3b6196233d83b5b8c
Reviewed-on: https://chromium-review.googlesource.com/883784
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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e09bd5d3
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2016-11-29T16:20:35
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Vulkan: Add display creation, test and extension.
With this CL we have the ability to create Vulkan test configs and run
basic tests, although the only thing that works is creating a Vulkan
Renderer using the extension.
BUG=angleproject:1319
Change-Id: I8ad17bba01241334be7da16e68fea38762ca6a20
Reviewed-on: https://chromium-review.googlesource.com/367750
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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e1faacb1
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2016-12-13T12:42:14
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Don't use logging macros in end2end_tests.
Macros like ASSERT and UNREACHABLE call gl::trace, which at some
point we might want to use to call the angle Platform logging code.
Standalone tests won't easily have access to the platform, so for
now just log errors in other ways.
This also corrects some logic in GLSLTest which was calling
internal methods in libANGLE when it didn't have to.
BUG=angleproject:1660
Change-Id: Idecbd97f2de7916b35bd78f5b7cd02b156ea100d
Reviewed-on: https://chromium-review.googlesource.com/419134
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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76cdbd51
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2016-09-23T16:51:04
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Add basic initialization code for ContextNULL so it can run some tests.
BUG=angleproject:1468
Change-Id: I8dfc9a3c71e5638de22bc9d9a5dadfb495ef23a7
Reviewed-on: https://chromium-review.googlesource.com/388846
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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5ade8459
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2015-09-02T11:00:30
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Properly check for EGL_KHR_create_context before creating ES3 context.
Mark EGL_KHR_create_context as supported in the DisplayGLs.
BUG=angleproject:1149
Change-Id: I20671535680eb2c3b9c08205cee243b3aa5c5821
Reviewed-on: https://chromium-review.googlesource.com/297080
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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f3357ee2
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2015-07-22T14:10:19
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EGLWindow: remove the unused width and height
EGLWindow does nothing with it per se, but some code was relying on it
to store it. Add width and height to ANGLETest and SampleApplication
instead. Also fix a typo in PerfTestParams, widowWidth -> windowWidth.
BUG=angleproject:1105
Change-Id: I26da607a2e6342864b508a50ee3cf8944608f868
Reviewed-on: https://chromium-review.googlesource.com/287379
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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dd323e95
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2015-06-09T15:16:31
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Only run tests that the current hardware can support.
For each config, determine if a context can be created at test
instantiation time. This allows skipping of ES3 tests when the hardware
does not support ES3.
Updated the perf_tests to use the EGLPlatformParameters struct so that
they can be filtered in the same way.
Change-Id: If664604b057cec4005eb4b63bebd83cd4964b7b2
Reviewed-on: https://chromium-review.googlesource.com/276460
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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