|
fa0de0dd
|
2025-01-27T17:32:49
|
|
restricted_trace_perf: Support --fps-limit
Simply passes the flag and value through.
Test: restricted_trace_perf.py --fps-limit 30 ...
Bug: b/376300037
Change-Id: I344492944babed33edcbdae6b2906795d31715e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6204802
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
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|
bec97bbb
|
2025-01-23T13:29:04
|
|
WebGPU: Flip Y for ReadPixels
ReadPixels results are upside down. Flip the results in the PackPixels
functions.
TODO: Re-evaluate if this needs to be default-FBO only once more tests
are running.
Bug: angleproject:42267090
Change-Id: Ia5e5ee218de2e754f5de02a826f664d2f71efb76
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6194557
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
0f75fc3d
|
2025-01-20T14:10:41
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|
Vulkan: Transition foreign images to the FOREIGN queue on submit
Vulkan's interaction with AHB and dmabuf images is through the FOREIGN
queue family. When ANGLE uses these images, it must take ownership of
the images by doing a queue family ownership transfer (QFOT) away from
the FOREIGN queue family and into the graphics queue family used by the
Vulkan backend.
Prior to this change, ANGLE would do the QFOT away from FOREIGN once
such a foreign image is imported into an EGL image. Afterwards, usage
in ANGLE works correctly. What ANGLE did not handle is when a foreign
entity wants to use these images _after_ ANGLE has used them.
For the above to work correctly, ANGLE must do a QFOT back into FOREIGN
before the image can be used by the foreign entity. Unfortunately,
EGL does not provide a clear point for this hand-off to happen. ANGLE
has no choice then to proactively transition the images back into
FOREIGN at some point "just in case".
For some native drivers, this hand-off to FOREIGN can be quite frequent.
For example, on Android for most vendors there is no actual layout
transition between graphics and FOREIGN queue families (the actual data
layout is the same), so a cache flush/invalidate at strategic points
(such as the end of the command buffer) is sufficient as equivalent to
transition to FOREIGN (and another at the beginning of the command
buffer as equivalent to transition from FOREIGN).
As a layer over Vulkan's formalism, ANGLE is less lucky; it has to
enumerate exactly which image is being transitioned to and away from
FOREIGN. Transitions away from FOREIGN are in principle easy. As long
as the image is marked as being in the FOREIGN queue family, it will
automatically transition to the graphics queue family on first use.
In this change, when a foreign image is transitioned out of the FOREIGN
queue, it's added to a list of images to be transitioned back to FOREIGN
at submit time. Once submission is done, the image may or may not
actually be used by a foreign entity, but ANGLE cannot know that. The
next time the image is used in ANGLE, it is transitioned out of FOREIGN.
Verifying correctness with multi-threading is tricky, and relies on GL's
requirement that access in one context is followed by a synchronization
and rebind in another context before it can be used there. This means
that the image's transition to FOREIGN (at the end of one submission)
naturally happens before the transition back from FOREIGN (at the
beginning of the next submission). Because the set of images to
transition is tracked in the context, submissions in other contexts
don't interfere with the above logic.
The situation can be more complicated with one-off submissions, but
fortunately, no such usage of foreign images is present.
Another wrinkle is simultaneous usage of the image as read-only in two
contexts. According to GL, this is not a hazard and requires no
synchronization. However this is broken in ANGLE even for non-foreign
images (see http://anglebug.com/42266349), because as what _seems_ like
read-only usage of the image from GL's point of view (like sampling from
the image), there are associated write operations from Vulkan's point of
view (image layout transitions and QFOT). This change does not attempt
to address this corner case.
Bug: angleproject:42263241
Bug: angleproject:42262454
Bug: angleproject:390443243
Bug: chromium:382527242
Change-Id: Idd4ef1fecfa3fccf1a4063f1bddb08d28b85386b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6184604
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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54b69688
|
2025-01-21T11:28:59
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|
Vulkan: Add max memory allocation size limit check
During memory allocation, we should make sure that the attempted
allocation size does not exceed the maximum allowed size. Failure to
do so may result in validation errors.
* Added the following object to the renderer: mMaintenance3Properties
* It holds the following device property: maxMemoryAllocationSize
* Inline renderer function: getMaxMemoryAllocationSize()
* Buffer and image allocation sizes will now be checked with the
function above.
* In case of exceeding the maximum allocation size, a device OOM
error is returned after issuing a warning:
* MemoryAllocationTracker::onExceedingMaxMemoryAllocationSize()
* Removed the suppression for the test failing due to this issue.
* Removed the maxMemoryAllocationSize VVL skip targeted for MockICD.
* Suppressed tests on S22 that now fail due to exceeding this limit:
* KHR-GLES[31/32].core.texture_buffer.texture_buffer_max_size
Bug: angleproject:391002353
Change-Id: Id271066bd872c80344ef8531653afda3e6b40a93
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6187981
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
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2d71b6b7
|
2025-01-23T16:56:02
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|
Suppress dEQP failures on S22
dEQP-GLES31.functional.geometry_shading.instanced.geometry_output_different_32_invocations
dEQP-GLES31.functional.geometry_shading.instanced.geometry_output_different_max_invocations
KHR-GLES31.core.geometry_shader.primitive_counter.*
KHR-GLES32.core.geometry_shader.primitive_counter.*
Bug: angleproject:386749841
Change-Id: I41f399ab914d000d6b606170b6d191b61840eec8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6194732
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
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51cdae04
|
2025-01-21T18:41:15
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|
Update dEQP-GLES2.functional.shaders.random* test expectations
Most tests have been fixed with the latest qualcomm drivers,
except 1 test is still failing:
dEQP-GLES2.functional.shaders.random.all_features.fragment.39.
Bug: b/328156792
Bug: b/338287961
Change-Id: Ib2ff74c6ae7e9f39958617fb8d00b9b1f89878ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6188697
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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0acd0a17
|
2025-01-21T18:31:32
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Remove fixed dEQP-EGL.functional.*pbuffer tests from skip list
These tests pass with latest ANGLE version d9c0aa4aff.
Bug: b/330906568
Bug: b/328156792
Bug: b/332784194
Change-Id: Ib42fe3cfb22f3f7a1bd84609f927cc47613a4920
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6188696
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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9867010e
|
2025-01-21T18:17:37
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|
Remove fixed dEQP renderbuffer test from skipped test list
Test passes with the latest ANGLE version d9c0aa4aff.
Bug: b/328156792
Bug: b/333959262
Change-Id: I231feb43af69a1dab877fd3d3bd915b73d56d4b5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6187619
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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fd94ce5b
|
2025-01-21T18:05:41
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Update the deqp blend equation advanced test expectations on qualcomm
Some of the dEQP-GLES31.functional.blend_equation_advanced* tests
are fixed by the latest qualcomm drivers.
There are 9 remaining tests still failing. Update the expectation file
with these 9 tests.
Bug: b/328156792
Bug: b/345581214
Change-Id: I995b0f8a14d18f8ed4d1cdd27c334bdb09387d97
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6187617
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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e5a4924e
|
2025-01-21T17:42:50
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Remove fixed dEQP copy texture tests from skipped test list
Tests passed with the latest qualcomm drivers.
Bug: b/347306270
Bug: b/328156792
Change-Id: I8d6c0cb04d13635a91b0d774c56d8f3f72bc0e4c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6187616
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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308cfc62
|
2025-01-13T14:54:18
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Do not reset buffer age after query
The spec doesn't mention that we need to reset the
buffer age if no rendering after last call of eglQuerySurface
to query EGL_BUFFER_AGE_KHR. Age was also reset after first time
of query. Remove it to align with spec. New end2end test is
also added.
Bug: angleproject:391039188
Change-Id: I00c96e3a71ea2c9abcb86ebaf520243408dedd52
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6185135
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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680ff1f4
|
2025-01-22T19:17:40
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Suppress flaky end2end test on Linux NVIDIA Vulkan
ClearTextureEXTTestES31Renderable.Clear2DArray
ClearTextureEXTTestES31Renderable.ClearCubeMap
ClearTextureEXTTestES31Renderable.ClearCubeMapArray
Bug: angleproject:362486580
Change-Id: I4254a4c28cb0b201d9e94511d5ddc8cce975d1c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6190629
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
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4be68add
|
2025-01-22T18:24:24
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|
Skip OcclusionQueriesTest.WrongSkippedQuery
Fails on Win Intel UHD 770 Vulkan
Bug: angleproject:388144480
Change-Id: Iee4bbae63991bb7d678bdd0777b45647322f3843
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6191327
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
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3734b432
|
2025-01-21T14:24:42
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Suppress some clear tests on Linux/Intel/GL
* Suppressed the following tests on Linux/Intel/OpenGL due to
observed flakiness on the bots:
* ClearTextureEXTTestES31Unrenderable.Clear3D
* (ismatch in output values)
* ClearTextureEXTTestES31Renderable.Clear2DArray
* (FBO status is shown as incomplete)
Bug: angleproject:384967031
Change-Id: I46e23e95619c6836b03edf6a52514b138f1542dc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6182634
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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e06a8369
|
2025-01-21T14:56:09
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Tests: fix IndexConversionPerfTest using unaligned offset
Breaking Win perf bots since https://crrev.com/c/6151227
Bug: angleproject:385264236
Change-Id: I807b9823b5e1dfb12ec4ee7fe48d6addd568c224
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6187621
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
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0554e7f0
|
2025-01-09T10:05:12
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Vulkan: Resume render pass queries when render pass reactivates
Bug: angleproject:388144480
Change-Id: Ibcf3b247f347705feed4aa43d237406ccb142704
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6185098
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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801993bc
|
2025-01-18T21:48:41
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handle Qualcomm's mixed vendor IDs
This is a weird situation. Up until Qualcomm had a native Vulkan driver
for Windows (with the Snapdragon X series chips), the only vendor ID
observable on Windows was 0x4D4F4351. This was reported through DXGI,
device manager, etc.
But with their native Vulkan driver, they now report 0x5143 as well:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 1.3.295 (4206887)
driverVersion = 0.807.0 (2150789120)
vendorID = 0x5143
deviceID = 0x36334330
deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
deviceName = Qualcomm(R) Adreno(TM) X1-85 GPU
pipelineCacheUUID = 0eba4509-4351-0000-0000-010c05430000
And yet, DXGI still reports 0x4D4F4351. Cool, huh?
Let's teach IsQualcomm to understand both vendor IDs to ensure the
device is correctly detected as a tile-based renderer in the Vulkan
backend.
Bug: angleproject:390866623
Change-Id: I9170c30262ace269498f066e922a279c7e981de6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6183621
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
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c7cfbbc9
|
2025-01-20T22:31:42
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Check if the GLES resources are bound to EGL image
Per spec, The resource that will be used to create egl image
must not itself be an EGLImage sibling, so validation for the
resource in this case should be include.
Bug: angleproject:388310036
Change-Id: I2b47e3de4f92beca7ff7a80383a7598c79fdedb0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6170833
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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0c9ce8c7
|
2023-09-08T21:34:07
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|
Trace-based testing app
Modifying angle_trace_tests app to run traces automatically on
invocation and dumps fps information. Also, compares the screenshot with
the golden images if provided and dumps the histogram of image diff.
Golden image naming format: <trace_name>_golden.png
- Run traces
- Capture screenshot
- Record FPS value
- Record image diff histogram
Bug: b/270421213
Doc: doc/StandaloneBenchmark.md
Change-Id: I42b8d229e1e358d48887f29f2424b9e771093ce9
Commit-Queue: Shashank Sharma <shawshanks@google.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6072349
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Shashank Sharma <shawshanks@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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a0e36ad5
|
2025-01-20T00:00:00
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Vulkan: Fix image bindings for non-layered textures
Layer index must be ignored if the texture
does not have multiple layers or faces.
Fixed: angleproject:344950165
Change-Id: I4b402ee28d365f0459f980e01488828c80c93527
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6185849
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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8bf7d458
|
2025-01-20T09:37:25
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Manual roll vulkan-deps from 476cafde9e9d to e8b712767b9e (8 revisions)
Manual roll requested by syoussefi@google.com
https://chromium.googlesource.com/vulkan-deps.git/+log/476cafde9e9d..e8b712767b9e
Also rolling transitive DEPS:
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/321692686b64873ccf4972754e36185697993e21..b9d5ced92ac454caf526c3b80d5105a1f38878ce
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader/+log/35a851d182cdebef408493b9a82ba212d1a2629c..1586f33d6d79eb9ffa5963ce4f70423986b95d8a
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Utility-Libraries/+log/2fe3a7791dc9c34a581dc45522ab9b4363b4f321..7b23ba7a5f86936a8d783baf64a77c38977d6890
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/a80bafccd11d2b4e44dee21c530da49b41083682..1ce4b30307301d20d58040e088eb57c5ea8bb6ad
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-angle-autoroll
Please CC
angle-team@google.com,geofflang@google.com,syoussefi@google.com on the
revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: None
Change-Id: I297016b55854913ceda6cc4afb80f67eafe65e26
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6183654
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
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0dabfe5a
|
2025-01-16T16:00:51
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Tests: Supplement EXT_clear_texture tests
* Added negative tests in ClearTextureEXTTest.Validation.
* According to spec, divided format lists into color renderable and
unrenderable two sets.
* Bind the renderable format texture as a color attachment to test
EXT_clear_texture.
* Sample the unrenderable format texture then call glDraw to test
EXT_clear_texture.
Bug: angleproject:384967031
Change-Id: I71d77ef57772fbb5b174929e9ac2892e7dc3215f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6108999
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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aa6a9fae
|
2025-01-16T17:18:59
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Vulkan: Selectively enable input attachment usage bit
Add VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT iff
supportsShaderFramebufferFetchDepthStencil feature is enabled.
Also, add noncoherent qualifier in a few FramebufferFetchTest
Bug: angleproject:352364582
Change-Id: I09c54a8d738b5cb4cbcf2716cdbff0c0ec9e31cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6181497
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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fc33f0a0
|
2025-01-15T11:23:25
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|
Add a ReadPixels test for offset alignment check
An INVALID_OPERATION error is generated if a pixel pack buffer object
is bound and data is not evenly divisible by the number of basic
machine units needed to store in memory the corresponding GL data
type from table 8.4 for the type parameter. Add a test for this.
Bug: angleproject:352963094
Change-Id: I81eda446df5ff29da1326a1f75f5d5aa0825aafd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6170763
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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8ee72cc7
|
2025-01-13T13:44:31
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|
WGSL: support matCx2 in uniforms
matCx2 in WGSL does not match std140 layout and so it needs to
be translated as array<ANGLE_wrapped_vec2, C> when in a uniform.
On use it needs to be converted to a WGSL-native matCx2.
This also includes the optimization of an array<matCx2> in a
uniform--when indexing into it, only the indexed element
will be converted to a native matCx2, instead of converting
the entire array and then indexing.
Bug: angleproject:376553328
Change-Id: I1d84471234b3d3cf4cf361ae89cb61675d5bf9a8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6157788
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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062f1fc1
|
2024-12-17T22:22:04
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Vulkan: Use waitFenceUnlocked to finish one command Batch
Using `CommandBatch::waitFence()` in finish one command Batch is no
longer necessary, since `mQueueSubmitMutex` remains locked, preventing
adding new commands when `kInFlightCommandsLimit` is exceeded.
The `Locked` suffix is removed from `finishOneCommandBatchLocked()`
since it is now accepts the `lock` (similarly to `waitFenceUnlocked()`)
and may temporarily unlock it.
Test: angle_end2end_tests --gtest_filter=EGLSyncTest.BlockingOnSubmitCPUThrottling/*
Bug: b/362604439
Change-Id: I8f39d7b2e6f1b9ce8ed4aa8875375769211572e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6098256
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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0cfea380
|
2025-01-15T10:46:54
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|
Rename sh::TSpan as general purpose angle::Span
Span abstraction is useful for making buffer manipulation more
consistent. The commit makes the Span available to all code until
std::span can be used.
Bug: angleproject:389951202
Change-Id: Id0c6b54bb6e75d3cc4e85af854d9e61b66906752
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6170997
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b4cb17b8
|
2025-01-15T10:08:39
|
|
Roll VK-GL-CTS from 9509eb274dfe to 962460e9975c (9 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/9509eb274dfe..962460e9975c
2025-01-10 javed@igalia.com Add tests for input assembly primitive stat
with tess
2025-01-10 piotr.byszewski@mobica.com Fix promoted extension tests not
running correctly
2025-01-10 ziga@lunarg.com Fix supported sample count check in
draw_copy_resolve tests
2025-01-10 marcin.zajac@mobica.com Fix validation error in api tests
2025-01-10 nikolaysmirnov@google.com Add
multiple_render_targets_overdraw test
2025-01-10 gleese@broadcom.com gen_framework.py: Fix some alignment
2025-01-10 gleese@broadcom.com Update amber version to the latest
upstream
2025-01-10 rgarcia@igalia.com Test varying tessellation state in
Indirect Execution Sets
2025-01-10 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.4.1
into vk-gl-cts/main
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,geofflang@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: angleproject:390138123
Change-Id: I6b653b347550d4a7d4f75e3ce1a0f7bf20e0d0cb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6175280
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
28fbe4a5
|
2025-01-15T10:12:05
|
|
Docs: Fix CIPD link
For whatever reason, markdown wasn't resolving the link.
Bug: None
Change-Id: I27848b0ddbd579c7faf5832119d6521113dfea13
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6172575
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
3675ca04
|
2025-01-07T17:59:30
|
|
Vulkan: Bugfix for xfb GL_SEPARATE_ATTRIBS mode in PPO case
The new executable state transformFeedbackBufferMode should hold
the result of the link.
An end2end test is added.
Bug: angleproject:385662281
Change-Id: I52398ad9a9fe76344b94dac787cae7141924d1dc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6156277
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4c1354d9
|
2025-01-03T14:41:27
|
|
Make sure the AHB is not corrupt when bound to egl image
The AHB bound to egl image could be corrupt or not a valid
ANativeWindowBuffer, it should be validated when creating
egl image.
Bug: angleproject:387226848
Change-Id: Iefc5506746ceaad92d16b02d5c0838156eee2f9d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6126739
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0501d32f
|
2024-12-23T18:02:54
|
|
Draw call with un-aligned index buffer should be checked
Bug: angleproject:385264236
Change-Id: I1ff7e93bf4b9ea9020e82f3558e4157b74cb7078
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6151227
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
d9c0aa4a
|
2025-01-09T18:08:08
|
|
Reland "Roll third_party/glmark2/src/ ca8de51fe..2054465f6 (77 commits)"
This is a reland of commit 68b594e859f036b01974f78f8ddca8c419bc8ce3
Includes fixes to glmark2Benchmark.cpp to parse updated output.
Original change's description:
> Roll third_party/glmark2/src/ ca8de51fe..2054465f6 (77 commits)
>
> https://chromium.googlesource.com/external/github.com/glmark2/glmark2/+log/ca8de51fedb7..2054465f6f7c
>
> $ git log ca8de51fe..2054465f6 --date=short --no-merges --format='%ad %ae %s'
> 2024-04-25 alexandros.frantzis Use std::filesystem throughout the codebase
> 2024-04-25 alexandros.frantzis android: Build native code with C++17
> 2024-04-25 alexandros.frantzis Doc: Recommend meson for building win32 flavors
> 2024-04-25 alexandros.frantzis github: Build win32 flavors with msvc in CI
> 2024-04-25 alexandros.frantzis github: Build win32 flavors with mingw in CI
> 2024-04-25 alexandros.frantzis include/getopt: Always use non-const char array to avoid MSVC errors
> 2024-04-25 alexandros.frantzis libmatrix: Add utility function to get idle time
> 2024-04-25 alexandros.frantzis libmatrix: Add utility function to get process times
> 2024-04-24 alexandros.frantzis libmatrix: Add utility function to get the number of processors
> 2024-04-25 alexandros.frantzis libmatrix: Use C++ std::chrono instead of clock_gettime
> 2024-04-25 alexandros.frantzis libmatrix: Use C++17 std::filesystem instead of dirent
> 2024-04-25 alexandros.frantzis Build: Add support for win32 flavors in meson
> 2024-04-24 alexandros.frantzis libmatrix: Provide a copy of the va_list to __android_log_vprint
> 2024-04-13 kode54 NativeStateX11: Fix WM_DELETE_WINDOW handling
> 2024-02-15 alexandros.frantzis NativeStateWayland: Explicitly destroy all Wayland resources at shutdown
> 2024-02-15 alexandros.frantzis Explicitly release GL related resources at shutdown
> 2023-06-03 prlw1 src/meson.build: add x11 dependency to glx
> 2024-02-07 timchen021 Fix memory leaks using smart pointers
> 2024-01-12 daniel.levin Add missing includes in scene-collection.h
> 2023-11-01 alexandros.frantzis GLVisualConfig: By default don't care about the stencil config component
> 2023-11-01 alexandros.frantzis Options,GLStateEGL,GLStateGLX: Add option to require a good visual config
> 2023-07-26 abs GLStateEGL,GLStateGLX: Change failure to get a "good" visual config to warning
> 2023-11-01 alexandros.frantzis libmatrix: Add Log::warning() function
> 2023-05-20 prlw1 meson.build: fix build and avoid sigsegv
> 2023-05-03 ofourdan NativeStateX11: Add winsys option for position
> 2023-01-19 alexandros.frantzis Build,Doc: Update files for 2023.01 release
> 2023-01-19 alexandros.frantzis NativeStateMir: Remove Mir/mirclient support
> 2023-01-03 alexandros.frantzis ResultsFile: Support storing results in an XML file
> 2023-01-03 alexandros.frantzis ResultsFile: Support storing results in a CSV file
> 2023-01-03 alexandros.frantzis Options,ResultsFile: Add option to set the results file
> 2023-01-03 alexandros.frantzis Introduce infrastructure to support saving results to a file
> 2023-01-03 alexandros.frantzis CanvasGeneric: Store individual info elements in separate strings
> 2023-01-03 alexandros.frantzis MainLoop: Store indivitual result values in separate strings
> 2023-01-03 alexandros.frantzis Scene: Remove trailing ':' from scene info string
> 2023-01-04 alexandros.frantzis SceneTerrain: Silence unused variable warning
> 2022-12-21 pierre-yves.mordret NativeStateGBM: Lock and release the front buffer on flip
> 2022-12-21 alexandros.frantzis MainLoop,Scene: Support reporting shader compilation time
> 2022-12-20 alexandros.frantzis MainLoop,Scene: Add busy percentage in CPU time results
> 2022-12-20 alexandros.frantzis MainLoop,Scene: Support reporting CPU time results
> 2022-12-20 alexandros.frantzis Options: Introduce option to specify benchmark results to show
> 2022-12-20 alexandros.frantzis Scene: Update elapsed times when a benchmark finishes
> 2022-12-19 alexandros.frantzis Scene: Introduce struct to keep track of elapsed time
> 2022-12-15 alexandros.frantzis Scene: Introduce infrastructure for more complex scene stats
> 2022-12-15 alexandros.frantzis Scene: Move common preparation logic to Scene::prepare
> 2022-12-13 alexandros.frantzis Scene: Introduce non-virtual methods to prepare and finish a scene for benchmark
> 2022-12-08 alexandros.frantzis GLVisualConfig: Support specifying the config id in --visual-config
> 2022-12-08 alexandros.frantzis libmatrix: Support prefix dependent input conversions from string
> 2022-12-08 alexandros.frantzis GLStateEGL,GLStateGLX: Fail if no suitable config is found
> 2022-12-08 alexandros.frantzis GLStateEGL,GLStateGLX: Don't limit the configs passed to our selection mechanism
> 2022-12-08 alexandros.frantzis GLVisualConfig: Penalize configs with components smaller than requested
> 2022-11-16 alexandros.frantzis github: Build x11-gl-egl flavor in CI
> 2022-11-14 rilian-la-te build: Add x11-gl-egl flavor
> 2022-11-10 alexandros.frantzis GLStateGLX: Support multisampled configs
> 2022-11-10 l.stach GLStateEGL: Support multisampled configs
> 2022-11-10 l.stach GLVisualConfig: Add multisampling support
> 2022-09-02 120989324 Add missing newline at end of log messages
> 2022-11-10 alexandros.frantzis NativeStateDRM,NativeStateGBM: Support configuring the DRM device
> 2022-11-10 alexandros.frantzis Options: Support passing window system specific options
> 2022-04-23 nunes.erico NativeStateGBM: Add GBM offscreen backend
> 2022-07-07 wuqianhai SceneJellyfish: Fix memory leak
> 2022-07-07 wuqianhai SceneRefract: Fix texture leak
> 2022-07-07 wuqianhai SceneIdeas: Fix texture leak
> 2022-06-14 Martin.Jansa waflib: fix compatibility with python-3.11
> 2022-05-12 jeffy.chen NativeStateDRM: Honor visual configuration
> 2022-05-13 alexandros.frantzis GLStateEGL,GLStateGLX: Use SwapInterval 1 for FIFO swap mode
> 2022-04-15 alexandros.frantzis NativeStateDrm: Implement swap interval 0
> 2022-02-14 alexandros.frantzis github: Run apt-get update to get latest packages
> 2022-02-14 alexandros.frantzis CanvasGeneric,CanvasAndroid: Display surface config info
> 2022-02-14 alexandros.frantzis Options: Support --version command line argument
> 2022-02-14 alexandros.frantzis libmatrix: Add missing <utility> include
> 2022-02-10 hillma libmatrix: avoid -Wimplicit-fallthrough
> 2021-12-23 alexandros.frantzis Build,Doc: Update files for 2021.12 release
> 2021-12-23 alexandros.frantzis NativeStateDrm: Fix crash when we can't become DRM master
> 2021-09-30 jf android: Fix benchmark parameter edition
> 2021-08-30 alexandros.frantzis Use highp precision modifier only on GLES
> 2021-08-30 alexandros.frantzis GLStateEGL: Support EGL versions < 1.4
> 2021-04-11 maahiuzeon Fix model loading on big endian.
>
> Created with:
> roll-dep third_party/glmark2/src
>
> Bug: chromium:40263312
> No-Presubmit: true
> Change-Id: Ifee506badac67ff5af57605994daff01278c6d56
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6162277
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
> Auto-Submit: Takuto Ikuta <tikuta@chromium.org>
> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Test: angle_perftests --gtest_filter="*GLMark2Benchmark*"
Bug: chromium:40263312
Change-Id: I54d8982cb37e488f80b7511ad0111d1ff111f004
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6174747
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
bbc0d702
|
2024-12-27T07:44:01
|
|
Vulkan: Add entry points to lock the Vulkan queue
... which can be retrieved via EGL_ANGLE_device_vulkan. Otherwise the
application is unable to use the VkQueue that is retrieved out of ANGLE
from other threads (such as Chromium's DrDC feature).
Bug: chromium:380295059
Change-Id: Ife80f54440777486f72fc61697a68fb0c2b2d0f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6116046
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
65513240
|
2025-01-03T17:26:55
|
|
Fix initializing output variables
... by compiling a list of TVariables instead of names that are later
looked up. The latter results in wrong symbols being initialized when
the output variables are shadowed.
Bug: chromium:376738756
Bug: chromium:377553431
Change-Id: I76b9688c035476c547ac73cff380629161210406
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6143374
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
fe76d70b
|
2025-01-10T14:41:06
|
|
Vulkan: Enable 16-bit norm support for tex buffers
According to the spec for EXT_texture_norm16, it enables texture
buffers to support the following additional formats:
* GL_R16_EXT
* GL_RG16_EXT
* GL_RGBA16_EXT
All of the above are unsigned short normalized values.
* Updated validation to support the aforementioned formats in texture
buffers in case of support for the norm16 extension.
* Updated AdjustViewFormatForSampler() to also support norm16 values.
* Added the condition for advertising textureNorm16EXT that the 16-bit
UNORM formats above should have the buffer feature bit for texture
buffer support: VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT
* Added support check for renderSnormEXT after textureNorm16EXT,
since the check for former currently uses the support for latter
as a parameter.
* Added unit tests to draw using a texture buffer with norm16 formats.
* Added TextureBufferTestBase in order to test the API calls in the
extensions and the core ES 3.2 version, which the following suites
are derived from:
* TextureBufferTestES31 (existing)
* TextureBufferTestES32 (new)
* Extended the tests to similar 8-bit formats.
Bug: angleproject:381313704
Change-Id: I49157e8c2c9b5438eaf8d56c1932d12e56489318
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6169006
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
f094a81e
|
2025-01-07T14:08:11
|
|
restricted_trace_perf: Add screenshot support
This update allows users to capture screenshots when
using restricted_trace_perf.py.
* Two new optional arguments are added. If either is set, a screenshot
will be captured.
--screenshot-dir (host directory to write screenshots, default CWD)
--screenshot-frame (specify desired frame, default is 1 or KeyFrame)
* If screenshots are requested, we create a temp dir
on the device, pull the screenshot, then delete the dir
* The screenshot is renamed during pull to reflect the
renderer that created it. Otherwise they are all named
"native" since we convince the platform to use its default
driver, allowing calls to go through the EGL loader.
Test: restricted_trace_perf.py --screenshot-dir ~/Screenshots --screenshot-frame 2
Bug: b/377325803
Change-Id: I5be7a1e2f9f557668bff51349654c8c4e093b47a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6154857
Commit-Queue: Roman Lavrov <romanl@google.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
b3af2e86
|
2024-12-31T08:51:37
|
|
Enhance MemoryBuffer API
Add support for -
1. reserve - users can reserve sufficient capacity upfront to
minimize subsequent reallocations due to resize
2. append - to append data from a source so user doesn't need to
track offsets explicitly
Bug: angleproject:386749841
Tests: MemoryBufferTest*
Change-Id: Ibf2a3228d5a00ed34a7e0c5e3eb185e42677d676
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6135238
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
cfe87e34
|
2024-12-16T16:29:39
|
|
Add multisample support for glCopyImageSubDataEXT
As GL_TEXTURE_2D_MULTISAMPLE/GL_TEXTURE_2D_MULTISAMPLE_ARRAY
been introduced by GLES3.1, glCopyImageSubDataEXT should support
those types.
Bug: angleproject:381727390
Change-Id: Ib3571ea38dc8d8ceb1bc9ad0c8a6e04d28b0ec33
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6146194
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
4c60a308
|
2024-12-30T15:35:07
|
|
Change default return value for eglDupNativeFenceFDANDROID
According to EGL spec, eglDupNativeFenceFDANDROID should
return EGL_NO_NATIVE_FENCE_FD_ANDROID when there is error.
However, ANGLE just returns 0 as default value. Now overload
the default return value to EGL_NO_NATIVE_FENCE_FD_ANDROID.
Also, a end2end test is added.
Bug: angleproject:385190296
Change-Id: I214efdeb3ad583989fab5e2244c82cb7295f8b67
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6146195
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
c289b30f
|
2025-01-09T12:49:27
|
|
WGSL: Add test for failure case of uniform struct rewrites.
Using a uniform struct outside of the uniform address space fails
if we've rewritten any of the member types and want to assign to
that member.
E.g. this line of GLSL, assigning to a member of a struct used in
the uniform address space:
privUnis.x = float[3](1.0, 1.0, 1.0);
Produces this WGSL warning:
ERR: DisplayWgpu.cpp:295 (operator()): Error: 2 - message: Error while parsing WGSL: :50:63 error: expected ')'
(ANGLE_Convert_ANGLE_wrapped_float_ElementsTo_float_Elements((_uprivUnis)._ux)) = (array<f32, 3>(1.0f, 1.0f, 1.0f));
This adds a test and suppresses it on WGSL.
Future design options:
https://docs.google.com/document/d/17Qku1QEbLDhvJS-JJ9lPQAbnuZtLxWhG-ha5eCUhtEY/edit?tab=t.0#bookmark=id.r89s1r69tl77
Bug: angleproject:376553328
Change-Id: I57304e9d2a889d00ac4fa02f265198ce3d78e7e2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6165290
Reviewed-by: Matt Denton <mpdenton@google.com>
Commit-Queue: Matt Denton <mpdenton@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Liza Burakova <liza@chromium.org>
|
|
b1a0d60f
|
2025-01-08T15:10:41
|
|
WGSL: Fix accidentally overloaded functions
Small-stride arrays in uniforms with the same element type, but
different array sizes, would cause the WGSL generator to produce
conversion functions with the same name but different array sizes.
This CL puts the array size in the name of the function to
avoid overloading, which is unsupported in WGSL.
Bug: angleproject:376553328
Change-Id: I446e91ccb9da2872c88f1a4e05283aacc9d6f8b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6160334
Commit-Queue: Matt Denton <mpdenton@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Matthew Denton <mpdenton@chromium.org>
Reviewed-by: Matt Denton <mpdenton@google.com>
Reviewed-by: Liza Burakova <liza@chromium.org>
|
|
2de256cb
|
2024-12-30T17:26:38
|
|
Change some error type in eglCreateImageKHR
Following the spec, for eglCreateImageKHR, if target is
EGL_LINUX_DMA_BUF_EXT and attribute value is not expected,
then EGL_BAD_ATTRIBUTE should be returned. However, ANGLE would
return EGL_BAD_PARAMETER. Now change these error handlings to
return EGL_BAD_ATTRIBUTE. Also, a end2end test is added.
Bug: angleproject:387892107
Change-Id: I73ecfc3da273c0fb5ac362e451fd186209f1a52b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6146196
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
3226a3df
|
2024-12-13T14:06:55
|
|
Reland: vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid
Implement the ability to select a specific device and driver combination
through a few new selection criteria:
VkPhysicalDeviceIDProperties::deviceUUID
VkPhysicalDeviceIDProperties::driverUUID
VkPhysicalDeviceDriverProperties::driverID
Earlier version had problems due to a test build issue. Per syoussefi@,
going to rework the test into a separate CL so that we get the core
change merged.
Bug: angleproject:351866412
Change-Id: I0a3f4f1a2154a06bf6286a037c9ad4834ef4dda2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6165286
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
|
|
db833869
|
2025-01-08T06:14:22
|
|
Vulkan: Return cached width and height for eglQuerySurface
eglQuerySurface will return extents as of the most recent eglSwapBuffers
call
Bug: angleproject:153329980
Test: EGLPreRotationSurfaceTest.CheckSurfaceCapabilities*
Change-Id: Ifc9e84ed92bdc645afd12814a3a5539cc8b55da3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6158264
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
19ef77a2
|
2025-01-09T15:37:34
|
|
Validate glEGLImageTargetRenderbufferStorageOES renderbuffer
glEGLImageTargetRenderbufferStorageOES changes the renderbuffer.
Avoid crashing if there is no renderbuffer bound.
Bug: angleproject:388616184
Change-Id: I05eacb7a5907d2ca9cde8e91aa7814daa3008c71
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6163503
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3b092269
|
2025-01-09T08:54:00
|
|
Revert "vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid"
This reverts commit 96abb2c3d9e296ae12e50e0026bf5d3a7b925e7e.
Reason for revert: breaks rolling into Chromium
https://chromium-review.googlesource.com/c/chromium/src/+/6158098
Original change's description:
> vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid
>
> Implement the ability to select a specific device and driver combination
> through a few new selection criteria:
>
> VkPhysicalDeviceIDProperties::deviceUUID
> VkPhysicalDeviceIDProperties::driverUUID
> VkPhysicalDeviceDriverProperties::driverID
>
> Bug: angleproject:351866412
> Change-Id: Ia6716aaed658d2563612d8b5d81287df97b57462
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686557
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Auto-Submit: Steven Noonan <steven@uplinklabs.net>
> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:351866412
Change-Id: Ic7cf9dcf6a950556cc44f5920498db429c866340
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6164164
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
e6d9854b
|
2025-01-09T09:12:53
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|
Capture/replay tests: fix logging on capture error
Introduced by https://crrev.com/c/6042183.
Also remove unneeded trailing \n in a few spots.
Bug: angleproject:380296979
Change-Id: Ie6438409533855b22bc85a02ec0017279be4880a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6163683
Auto-Submit: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
96abb2c3
|
2024-12-13T14:06:55
|
|
vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid
Implement the ability to select a specific device and driver combination
through a few new selection criteria:
VkPhysicalDeviceIDProperties::deviceUUID
VkPhysicalDeviceIDProperties::driverUUID
VkPhysicalDeviceDriverProperties::driverID
Bug: angleproject:351866412
Change-Id: Ia6716aaed658d2563612d8b5d81287df97b57462
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686557
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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363f6264
|
2025-01-07T10:35:09
|
|
WGSL: unwrap single array element from uniform
...instead of unwrapping the entire array when only one element is
being accessed.
The is step #4 from the implementation plan in
https://docs.google.com/document/d/17Qku1QEbLDhvJS-JJ9lPQAbnuZtLxWhG-ha5eCUhtEY/edit?tab=t.0#bookmark=id.dt9vmixnpdvo
Bug: angleproject:376553328
Change-Id: I6c559f44b75cd1d3c4a478141c11f65a33d76bdf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6102117
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Matt Denton <mpdenton@google.com>
Reviewed-by: Matt Denton <mpdenton@google.com>
Reviewed-by: Liza Burakova <liza@chromium.org>
|
|
6f32ed6c
|
2025-01-03T23:54:22
|
|
Fix struct sampler rewrite vs comma
Bug: chromium:377614665
Change-Id: I2c0e8230e31405c9e7fd165a9fca68b7e9f31a76
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6142516
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
833e6893
|
2025-01-07T18:50:25
|
|
skip some dEQP basic_shader.* tests on Linux
Bug: angleproject:388052193
Change-Id: Iabc271223b24b411fc467aa42d2ff731d318411d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6149875
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Solti Ho <solti@google.com>
|
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bc795943
|
2025-01-06T12:41:05
|
|
Proper clean up for EGLLockSurface3Test
Make sure to destroy context and window in each test
Bug: angleproject:42264593
Change-Id: Ia5768ad109340a0be2bd2912877b7236e201ce0a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6150289
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
59162e2e
|
2024-12-30T12:22:10
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|
Vulkan: Update a few features and extensions for Samsung
Enable
disableProgramCaching
Disable
rgbxInternalFormatANGLE
clipDistanceAPPLE
cacheCompiledShader
preferMonolithicPipelinesOverLibraries
Bug: angleproject:386749841
Change-Id: Iea8033e2999c65b8715c6069d2096a709f78f438
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6133540
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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d1496a22
|
2025-01-03T22:54:27
|
|
Produce same compile errors for op= as op
Bug: chromium:376787367
Change-Id: Ic2c1415c184c603b86876e5eb70eee602639abbf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6142515
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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15b1fb37
|
2024-12-29T00:38:43
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Fix mixing multisampled renderbuffers and textures
When querying a renderbuffer's render-to-texture sample count, the
number of samples was returned. This made it look like the renderbuffer
attachment is MSRTT even if it was really multisampled. When mixed with
a multisampled texture (where this mistake wasn't made), the framebuffer
completeness code marked the framebuffer incomplete because it looked
like one attachment is MSRTT and the other is not.
Test credit zephyrxiao@tencent.com
Bug: angleproject:382393146
Change-Id: I9fe516d6a92033512646414f88a9848aa1e1edc9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6138979
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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83047378
|
2024-12-20T15:07:02
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Add supplement GL_ARM_shader_framebuffer_fetch_depth_stencil tests
* Add two tests about detaching the depth attachment and stencil
attachment separately works correctly.
* Add six tests to test whether multisample, GL_FETCH_PER_SAMPLE_ARM and
fragment discard work properly in different situations.
Bug: angleproject:385170273
Change-Id: I8a4299e2336a8bf800ffe286775a53f59b407c8e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6108524
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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53ec86ab
|
2024-12-17T14:40:31
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|
WGSL: support small stride arrays in uniforms
WGSL requires arrays in the uniform address space to have a stride
a multiple of 16.
This CL makes WGSL translator emit wrapper structs for array element
types used in the uniform address space, when the array stride is
not a multiple of 16. The exception is for structs that aren't
an aligned size of 16n, and for any types matCx2, since they are
(or will be) handled in different ways that ensure alignment to 16.
This should leave only f32, i32, u32, and vec2.
See https://www.w3.org/TR/WGSL/#example-67da5de6 for an example
of using a wrapper struct.
This requires converting arrays with a wrapper struct element type
to arrays with an unwrapped element type when they are first used;
this can be "optimized" later for the common case of accessing a
single array element, which can then be unwrapped immediately. This
CL generates WGSL conversion functions when necessary.
After this, the only types that can't yet be used in a uniform
are matCx2 and bools.
This is #2 in
https://docs.google.com/document/d/17Qku1QEbLDhvJS-JJ9lPQAbnuZtLxWhG-ha5eCUhtEY/edit?tab=t.0#bookmark=id.rt3slgehd4te
Bug: angleproject:376553328
Change-Id: I1edfa7f481a6cbf5b595643aae8728e67bc4b770
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6092038
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Liza Burakova <liza@chromium.org>
Reviewed-by: Matt Denton <mpdenton@google.com>
Commit-Queue: Matt Denton <mpdenton@google.com>
|
|
491335c4
|
2024-12-26T10:25:32
|
|
Tests: Add Bullet Echo ANGLE trace
Test: angle_trace_tests --gtest_filter=*bullet_echo
Bug: b/387973432
Change-Id: Ib5694f53dd2f5a2b0d8a417582e4ff8054565461
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6149436
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
4d2f4d97
|
2025-01-06T19:49:29
|
|
skip some dEQP basic_shader.* tests on Linux
Bug: angleproject:388052193
Change-Id: I2e78dbacc2367af87fa102306b2458a1ef13e313
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6150288
Commit-Queue: Solti Ho <solti@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
f80d15ad
|
2025-01-03T16:19:13
|
|
Vulkan: Fix crash with array of array of samplers vs comma
Bug: chromium:385256122
Change-Id: I9b356401e7c007060e95bb95ca8269411178ce66
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6143373
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2c025cb9
|
2025-01-06T08:36:23
|
|
Revert "Proper clean up for EGLLockSurface3Test"
This reverts commit 9d9e3efce077dbfe261b13fdfb3b20fc1e4a5e4c.
Reason for revert: Suspected cause of flakiness anglebug.com/387828389
Original change's description:
> Proper clean up for EGLLockSurface3Test
>
> Perform unmakecurrent during test teardown
>
> Bug: angleproject:42264593
> Change-Id: I1148b5c6631e81090f7ae931495bba1b43c24502
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6133539
> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Bug: angleproject:42264593
Bug: angleproject:387828389
Change-Id: Ia8b484e391931e9401bd644c919c34ef65718b37
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6147815
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
d65751b4
|
2025-01-03T15:44:59
|
|
Skip monopoly_go trace on devices where the trace crashes
Bug: angleproject:385226328
Change-Id: I8448e9bd355205dbf36599b6d82e5e05873b936e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6143534
Reviewed-by: Solti Ho <solti@google.com>
Commit-Queue: Solti Ho <solti@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Auto-Submit: Yuxin Hu <yuxinhu@google.com>
|
|
9d9e3efc
|
2024-12-30T12:10:57
|
|
Proper clean up for EGLLockSurface3Test
Perform unmakecurrent during test teardown
Bug: angleproject:42264593
Change-Id: I1148b5c6631e81090f7ae931495bba1b43c24502
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6133539
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
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39882b2b
|
2024-12-28T12:00:19
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|
Vulkan: Fix flakiness in MultipleProgramsShareDescriptors
Precision differences causes the test to be flaky on some vendors.
The test is not validating color accuracy, there is no need to use
random numbers.
Bug: angleproject:42265270
Change-Id: Ied8794d14b394e049e5735d4c42a7baf6e3aca0f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6129616
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
7c766c0e
|
2024-12-23T15:12:44
|
|
Vulkan: Bugfix in OverrideFeaturesDependent test
On some vendors there is a second order effect of disabling some
features, account for such vendors.
Bug: angleproject:42266725
Change-Id: I53e93d595ee09210ef7781d667470e2b46c10e55
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6118433
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
35ea113c
|
2024-12-27T06:03:23
|
|
Manual roll VK-GL-CTS from 1797eec1a51d to 7655439d7333 (15 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/1797eec1a51d..7655439d7333
2024-12-20 michal.jakubek@mobica.com Vulkan SC doesn't report waived
test case count
2024-12-20 piotr.byszewski@mobica.com Test NoContraction keyword
2024-12-20 marcin.hajder@mobica.com Added tests for non-layered bindings
of 2D shader images
2024-12-20 kamil.goras@mobica.com Enable ES31_compatbility tests. Those
tests are implemented but were not added to any test package. Move
SampleVariablesTests, ShaderImageLoadStoreTests,
ShaderStorageBufferObjectTests to common
2024-12-20 piotr.byszewski@mobica.com Fix copy tests using NaN for
sfloat formats
2024-12-20 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.4.1
into vk-gl-cts/main
2024-12-18 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.4.1
into vk-gl-cts/main
2024-12-16 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkansc-cts-1.0.2
into vk-gl-cts/main
2024-12-12 rgarcia@igalia.com Test depth/stencil copies on the transfer
queue
2024-12-12 mateusz.bahyrycz@mobica.com Fix validation error in ray
tracing tests
2024-12-12 antonio.ospite@collabora.com Build testlog-* and other tools
also on Android
2024-12-12 marcin.hajder@mobica.com Added missing texture parameter for
shadow samplers
2024-12-12 tomeu@tomeuvizoso.net Fix Android standalone executables to
work with EGL tests
2024-12-12 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.4.1
into vk-gl-cts/main
2024-12-12 gleese@broadcom.com Make autogen for VK, VK SC consistent
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,syoussefi@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: None
Change-Id: I73077c44cfae8ba31d7334e2b149e368c6c1f579
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6116045
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c486ce8c
|
2024-12-27T06:24:19
|
|
Manual roll Chromium from faba6412dc5c to 8bb7bbeac941 (279 revisions)
https://chromium.googlesource.com/chromium/src.git/+log/faba6412dc5c..8bb7bbeac941
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC angle-team@google.com,syoussefi@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in Chromium:
https://bugs.chromium.org/p/chromium/issues/entry
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/63ad9737d7..8f6742f233
* buildtools: https://chromium.googlesource.com/chromium/src/buildtools.git/+log/56013b77b6..2823e220cb
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/41bfee6b2b..2344736aa3
* third_party/libc++/src: https://chromium.googlesource.com/external/github.com/llvm/llvm-project/libcxx.git/+log/11c38d901d..9ba1d4922a
* third_party/rust: https://chromium.googlesource.com/chromium/src/third_party/rust/+log/f6418697ac..2559e1ff2f
* tools/perf: https://chromium.googlesource.com/chromium/src/tools/perf/+log/e6eba9706f..d0c22105ed
No update to Clang.
Bug: None
Change-Id: I6c019235e8a99d74c91496d1cdfa37b56891d65f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6121262
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
|
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a614c8ab
|
2024-12-10T11:14:29
|
|
Check alpha in ColorMask for YUV target
ColorMask is used to mask the writing of R, G, B and A values to all
active draw buffers. r, g, b, and a indicate whether R, G, B, or A
values, respectively, are written or not (a value of TRUE means that
the corresponding value is written) except when the color buffer is
in YUV color space, in that case setting any one of the r, g, b, and
a values as false would generate draw time INVALID_OPERATION error.
Bug: angleproject:383174962
Change-Id: I38c2510c307dd8158e71c920986cb497ca923ff9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6083471
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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aa263d13
|
2024-12-19T17:48:13
|
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Increase GL_MAX_ARRAY_TEXTURE_LAYERS to 4096 and end2end test
Increase GL_MAX_ARRAY_TEXTURE_LAYERS from 2048 to 4096, and add an
end2end test to test whether the increased GL_MAX_ARRAY_TEXTURE_LAYERS
meets the memory limit.
Bug: angleproject:385040554
Change-Id: Ibb1ebcb2414c530dd838b3414dc82b14ce017bc4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6108301
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9f82ea63
|
2024-12-26T00:53:39
|
|
Unsupress fixed tests
Bug: angleproject:370792795
Change-Id: I7f81a58a2f502b0de321b2b2eb5d08e6dcd80d97
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6121250
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
febba52a
|
2024-12-12T17:26:59
|
|
Optimize for swap after clear
Bug: angleproject:382006939
Change-Id: Ia6b9a53042a1d188dbd5a5f6436f17ca1e389a4e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6072416
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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bb640019
|
2024-12-18T12:36:13
|
|
Vulkan: Fix partial clear texture for RGB8 snorm
When clearing an RGB8 snorm texture, due to this format not being
renderable, a temporary buffer is filled with the clear value and
applied to the image as a buffer update. However, this buffer's unpack
state has nothing to do with the context's unpacking state. This should
be reflected on the pixel unpack state that is used to calculate the
required buffer size for the update. Otherwise, it can result in wrong
colors for parts of the image.
* Updated the pixel unpack state in the unrenderable part of the clear
function for textures (TextureVk::clearSubImageImpl()).
* It will now use "1" as the alignment since it is tightly packed.
* Added unit test to clear one corner of an RGB8 snorm texture and
use it for drawing.
* Clear2DRGB8SnormCorner
Bug: angleproject:384765600
Change-Id: Id302a9f4049626aae1a68798e86d7183d5c264e0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6108140
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
da687935
|
2024-12-18T14:17:21
|
|
Skip stencil clear test for QCOM
Bug: b/328156792
Change-Id: I0f76d5c76cb1b25f2d0aafbb5bd7f4e6ef8cbc2b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6108177
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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0dabe316
|
2024-12-18T09:35:35
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|
Tests: Add Monopoly Go trace
Test: angle_trace_tests --gtest_filter=*monopoly_go
Bug: b/384879555
Change-Id: I64ab6efb23745ab9e099c1243d4f09cee0f311d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6106530
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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|
37d26888
|
2024-12-17T13:57:27
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|
Skip some context sharing tests on S22
* Skipped the following tests from EGLContextSharingTestNoFixture:
* EglTerminateMultiThreaded
* EglDestoryContextManyTimesSameContext
Bug: angleproject:384799391
Change-Id: Ide9d86d900cb99f761ca007a703689c762eff167
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6102980
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
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db8e5617
|
2024-10-23T15:21:33
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Reland "Add check for some EGL API attrbute values"
This is a reland of commit 9481eb625b358897583f8adeca5fc520f8c215ae
Original change's description:
> Add check for some EGL API attrbute values
>
> EGL validation in ANGLE lacks of some error handlings mentioned
> in EGL spec. Those error handlings are added, and we need to
> make sure angle end2end tests are not influenced.
>
> Bug: angleproject:375528200
> Change-Id: Ic0686d9ccc70e18b0cf3449184452771c77c06b7
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6034532
> Reviewed-by: Charlie Lao <cclao@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:375528200
Change-Id: I6db890a95825156848d7da8ebc15f7e30b0902ba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6088519
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
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0f0d2cc7
|
2024-12-17T09:50:56
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Tests: Add Riptide GP2 trace
Test: angle_trace_tests --gtest_filter="*riptide_gp2*"
Bug: b/384714388
Change-Id: I09984201c2c96797dcc867ef818aa18684561275
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6101168
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
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645c192a
|
2024-12-17T09:45:41
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retrace: Fix assumption in get_min_reqs
Only try to remove implied extension if it is present.
Test: retrace_restricted_traces.py get_min_reqs --traces riptide_gp2
Bug: b/384714388
Change-Id: Ic0240c387012923e1918fccd2ea6c341d9a84609
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6101167
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
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c0ee7b20
|
2024-12-12T16:49:40
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Swap getWidth() and getHeight() if the swapchain is 90 emulate rotated
When checking if we need to recreate swapchain, we should swap
the getWidth() and getHeight()
if Is90DegreeRoration(mEmulatedPreTransform) is true. This is because:
When creating swapchain, if Is90DegreeRoration(mEmulatedPreTransform) is
true, we store swapped mSurfaceCaps.currentExtent.width and
mSurfaceCaps.currentExtent.height in getWidth() and getHeight(),
but we use the original mSurfaceCaps.currentExtent.width and
mSurfaceCaps.currentExtent.height to create the swapchain.
On next acquire, to check if the swapchain property changes,
we should swap getWidth() and getHeight() if
if Is90DegreeRoration(mEmulatedPreTransform) is true, otherwise we
are recreating swapchains when width and height are unchanged.
Bug: b/382006939
Change-Id: I1cbe9da2ff5e76602a90963514d2d0d5fbf677e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6090199
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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e72cc71b
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2024-12-13T11:59:29
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Vulkan: Remove framebuffer fetch from shader if unused
Some application shaders may use `inout` variables to simplify shader
generation (presumably), but in the end don't actually ever read from
those variables.
This change tries to detect some very simple but common cases where it's
clear that the shader completely overwrites the variable without reading
from it and turns `inout` into `out`. When coherent framebuffer fetch
emulation kicks in, these shaders would no longer cause unnecessary
barriers.
Bug: angleproject:377923479
Change-Id: I0970b72f551b24409337a375cf97aa63bb511fb5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6094425
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
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a1be7e61
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2024-11-26T14:39:18
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Implement EGL_EXT_surface_compression
This patch adds implementation of EGL_EXT_surface_compression to
ANGLE, including new API eglQuerySupportedCompressionRatesEXT and
adding EGL_SURFACE_COMPRESSION_EXT in EGLQuerySurface and
EGLCreateWindowSurface/EGLCreatePlatformWindowSurface.
Angle end2end test is added to verify the extension.
Bug: angleproject:375496226
Change-Id: I06926930d94485a378fc831d552cf55fe7938a57
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6073355
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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2c404434
|
2024-12-13T09:05:48
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Revert "Add check for some EGL API attrbute values"
This reverts commit 9481eb625b358897583f8adeca5fc520f8c215ae.
Reason for revert: Causes failures when rolling into chromium:
https://chromium-review.googlesource.com/c/chromium/src/+/6089841
Original change's description:
> Add check for some EGL API attrbute values
>
> EGL validation in ANGLE lacks of some error handlings mentioned
> in EGL spec. Those error handlings are added, and we need to
> make sure angle end2end tests are not influenced.
>
> Bug: angleproject:375528200
> Change-Id: Ic0686d9ccc70e18b0cf3449184452771c77c06b7
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6034532
> Reviewed-by: Charlie Lao <cclao@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:375528200
Change-Id: I8e59113e4d94571b0ec1d8135519e829d3571a15
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6094284
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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c75bd915
|
2024-12-10T23:01:44
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Vulkan: Remove asyncCommandQueue
It's been years and it never showed an advantage. In the meantime,
performance without this feature seems close to native drivers (i.e. the
feature has lost its appeal) and it's frequently a source of
complication and bugs.
Bug: angleproject:42262955
Bug: angleproject:42265241
Bug: angleproject:42265934
Bug: angleproject:42265368
Bug: angleproject:42265738
Bug: angleproject:42266015
Bug: angleproject:377503738
Bug: angleproject:42265678
Bug: angleproject:173004081
Change-Id: Id8d7588fdbc397c28c1dd18aafa1f64cbe77806f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6084760
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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e9b33f04
|
2024-12-11T15:17:51
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Tests: Add Don't Starve Pocket Edition trace
Test: angle_trace_tests --gtest_filter=*dont_starve
Bug: b/383500194
Change-Id: I924436d5bb2b166dac5798feff1d614ce1453adb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6090033
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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16e62810
|
2024-12-03T15:00:13
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Add option to run deqp tests with native driver on Android
Add a new value option for --deqp-egl-display-type to launch dEQP
tests with native GLES driver on Android:
--deqp-egl-display-type=native-gles
This new value is only parsed and used on Android builds.
Applying it has no effects on non-Android builds.
Bug: b/379363846
Change-Id: Ia194e09e6cf50a3e505d756a396ef047a8f1ce59
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6068187
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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4532beb0
|
2024-12-04T11:46:42
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CL/Vulkan: Set depth and height initial values
For types that dont have depth and height set them to 1, and upate
query method correspondingly.
Updated the test suit to add new tests to the CI, and the following file
was autogenerated using `scripts/run_code_generation.py`
- `infra/specs/angle.json`
Bug: angleproject:382527246
Change-Id: I982f0558248d053759d50b6fc3ca29d389c62acf
Signed-off-by: Gowtham Tammana <g.tammana@samsung.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6075440
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Austin Annestrand <a.annestrand@samsung.com>
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fc4fc174
|
2024-12-10T22:01:28
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Vulkan: Prevent crash with D/S FF without D/S attachment
The spec says that the values for gl_LastFragDepth/StencilARM are
undefined if there is no depth/stencil attachment. This "just" works on
tiling GPUs, because reading input attachments simply translates to
reading _something_ from the tile memory.
For ANGLE, the situation is a little more complicated. ANGLE has to
bind descriptors for input attachments (because non-tilers read from the
input attachment descriptor instead of using the knowledge that input
and color/depth/stencil attachments are one and the same thing in tile
memory). When a depth/stencil attachment is missing, there is no image
to bind to the descriptor set.
ANGLE cannot skip binding an image to the descriptor set, because
OpImageRead (translated from subpassLoad()) attempts to access the
input descriptor; skipping this causes an internal crash in SwiftShader
for example.
ANGLE cannot bind a bogus image as input attachment, as Vulkan requires
that input attachments are also color/depth/stencil attachments.
ANGLE _could_ bind a bogus image as input attachment and also as
depth/stencil attachment. This is rather risky, as it then also has to
be careful to make sure that depth/stencil attachment is never actually
used (i.e. it affects the depth/stencil state, load/store ops etc).
In this change, the shader itself is modified to remove references to
the depth/stencil input attachments if the attachment is missing. This
is rather inefficient, as it means the pipeline warmup will not produce
a usable pipeline, but it's accepted as a workaround for something apps
shouldn't really be doing.
Bug: angleproject:376572258
Change-Id: I0de68252b61615cb82cba7d1730699aadf41e92f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6085368
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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e9ba1681
|
2024-12-10T21:29:26
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Vulkan: Fix DR vs FF vs non-draw RP start
DR is Dynamic Rendering
FF is Framebuffer Fetch
RP is Render Pass
With DR, whether framebuffer fetch is used or not is no longer tracked
in the framebuffer's RenderPassDesc, because that property has no
bearing on the framebuffer anymore. It still exits in RenderPassDesc to
support legacy VkRenderPass objects.
After a draw call starts a render pass, the state of the command
buffer's copy of RenderPassDesc (copied from the framebuffer's) is
updated to include the correct framebuffer fetch mode. However, this
was not done when the render pass starts through other means, such as
when a scissored or masked clear would call `Context::startRenderPass`.
This change moves the aforementioned update of the framebuffer fetch
mode to `Context::startRenderPass` so it affects everywhere the render
pass may start from.
Bug: angleproject:383356851
Change-Id: I82eff43863fc5b9fe67e57453269ee73859a6cd7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6085367
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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bde4d143
|
2024-09-27T14:08:43
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CL/Vulkan: Setup a dispatch loop per commandqueue
Commands submitted to renderer need clean up ops post completion. Setup
a background thread per commandqueue that waits on the command
completion and performs the post completion operations.
Updated test suite and `angle.json` was autogenerated with
`scripts/run_code_generation.py`.
Bug: angleproject:375231041
Change-Id: I82b4211ee6e229c679ef31897fc63d61fa904bb5
Signed-off-by: Gowtham Tammana <g.tammana@samsung.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5960590
Reviewed-by: Austin Annestrand <a.annestrand@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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9481eb62
|
2024-10-23T15:21:33
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Add check for some EGL API attrbute values
EGL validation in ANGLE lacks of some error handlings mentioned
in EGL spec. Those error handlings are added, and we need to
make sure angle end2end tests are not influenced.
Bug: angleproject:375528200
Change-Id: Ic0686d9ccc70e18b0cf3449184452771c77c06b7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6034532
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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09f3bc3a
|
2024-12-10T15:57:49
|
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Tests: Add Loop Hero trace
Test: angle_trace_tests --gtest_filter=*loop_hero
Bug: b/383282700
Change-Id: Iff3b5a37b3dfea898344007f544ec25c8b6fa0be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6085489
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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f9d08964
|
2024-10-29T14:14:43
|
|
Fix primitive restart issue with line loop
Refine function CopyLineLoopIndicesWithRestart and function
CopyLineLoopIndicesWithRestart so that they can deal with the
case when there is only one index before/after restartIndex.
Bug: angleproject:376097643
Change-Id: I06ee0208522d6dc5b6cd6ec0ba4f8682de7b12f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5975353
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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e45a0420
|
2024-12-05T17:41:38
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Fix glCopyImageSubData() not work with multisample render buffer
When target is "GL_RENDERBUFFER", and which is multisample, the function
will not work.
Bug: angleproject:382101118
Change-Id: I3d9c4a2550f9d66eeb73447328a03d4507cf2fa5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6073359
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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6bb1bc9b
|
2024-12-10T16:56:33
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|
Add an extension to report total memory usage of all GL objects
Currently the extension will only count GL buffers, textures and
render buffers' memory.
Fixed: angleproject:383256300
Change-Id: I33ce6fafae8aa5b60071e66366d35dc098e1313b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6084013
Auto-Submit: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
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a137d702
|
2024-10-24T18:24:14
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Reland "Delay EGLQueryContext render buffer change"
This is a reland of commit 233d9ee5c3525cc8290b3af52385ed59973438b4
Original change's description:
> Delay EGLQueryContext render buffer change
>
> According to the EGL spec, EGL_RENDER_BUFFER of a context
> should change after eglSwapBuffers is called if
> eglSurfaceAttrib changes. Refine ANGLE implemnetation
> to delay the render buffer change.
>
> Bug: angleproject:375528202
> Change-Id: Ida7736a09e3a83223a529dbfad48e0f952f91a38
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5982241
> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:375528202
Change-Id: I38330d99a9e6987ad3f97b4a36c34029acb211b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6055500
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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2d71fe0d
|
2024-11-04T14:15:34
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|
Check formats compatibility first in CopyImageSubData validation
During validation for CopyImageSubData, first check if the src and
dst formats are compatible. Before this patch, the check was put
after region checking. If the formats are not compatible, then the
block size used during region check is not reasonable.
Bug: angleproject:377144455
Change-Id: I3245ae1351e127cb70d0d75d75ca34f0106d12b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5982240
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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d8f6df3e
|
2024-12-09T09:20:40
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|
Vulkan: Fix assertion in RefCountedEvent::releaseImpl
RefCountedEvent uses non-atomic uint32_t for reference counting, so it
is not thread safe. To ensure we do not use it in a thread unsafe way,
there is an assertion I added in RefCountedEvent::releaseImpl that the
release call is not come from async command queue thread (all release
calls are expected come from context thread which should be protected by
context share group lock). A while ago dynamic rendering is implemented.
With dynamic rendering you can't do final layout change in render pass.
So the final layout change to Present is added to primary command buffer
at the end of RenderPassCommandBufferHelper::flushToPrimary(). And if
async command queue is enabled, that flushToPrimary is called from async
command queue thread, which triggers the assertion I added in
RefCountedEvent::releaseImpl(). This CL releases mCurrentRefCountedEvent
for this specific situation (present image + dynamic rendering +
asyncCommandQueue) so that we do not hit the assertion. The only
downside is that it will force to use pipelineBarrier for this specific
situation. But no one ships with asyncCommandQueue enabled, so there is
no real concern here as well.
Bug: angleproject:382580875
Change-Id: I042e3906db7f5bb7acb299997f8fc7e21b8350b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6072350
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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eee895e1
|
2024-12-09T08:32:34
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|
Tests: Add Return to Monkey Island trace
Test: angle_trace_tests --gtest_filter="*return_to_monkey_island*"
Bug: b/383027719
Change-Id: Idc31426199888e7645c2c644bea611f3cc98f202
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6080212
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
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70c62566
|
2024-12-06T15:20:49
|
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Vulkan: SharedFence is now AtomicSharedPtr<RecyclableFence>
This is the preparation before the next CL:
Vulkan: Improve CommandQueue concurrency
crrev.com/c/angle/angle/+/6067346
The `SharedFence` was replaced with `AtomicSharedPtr<RecyclableFence>`
because previous implementation reference counting is not thread safe
which will be required in the next CL, where fence may be released
during unlocked wait or release commands using different mutexes.
Additionally cleanup unnecessary use of `vk::` namespace.
Bug: b/362604439
Change-Id: Icc61dc093ba0a1e350f1a02eb1ba209a2c58c603
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6074131
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
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