|
4f7efb51
|
2022-04-04T15:48:03
|
|
Remove swiftshader_spirv_tools_dir
SwiftShader now uses an independent build of SPIRV-Tools dependencies,
like in other environments.
Bug: b/158002593
Change-Id: I06df3d9be0f5aa8b253c0544a51dbc78d293d9b4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3569623
Auto-Submit: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
653f6196
|
2020-12-14T12:55:55
|
|
Import Vulkan DEPS from the new vulkan-deps repo.
This will allow the entire set of Vulkan DEPS to be rolled as one.
Bug: angleproject:5390
Change-Id: I10ca4f966f986baf3aab7250935802a3ed1065f1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2587671
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
8be7a4c7
|
2019-09-19T12:48:31
|
|
Re-land "Vulkan: SwiftShader integration."
Re-land fixes Win7 configs and placement of the SwiftShader module for
ASAN/TSAN configs.
Adds a new EGL extension for picking SwiftShader when using the Vulkan
back-end. Also cleans up ICD enabling code RendererVk. Also includes a
change to a buffer size necessary to support SwiftShader's minimum
limits.
Bug: angleproject:3876
Bug: b/140251624
Change-Id: I5e16057ac4de07bbdbbd248542b1b9103133294f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1810065
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
db7a36f4
|
2019-09-17T00:22:32
|
|
Revert "Vulkan: SwiftShader integration."
This reverts commit 1224802c214d8f3d5b1f31a35d4461ada39b94c1.
Reason for revert: https://bugs.chromium.org/p/angleproject/issues/detail?id=3912
Original change's description:
> Vulkan: SwiftShader integration.
>
> Adds a new EGL extension for picking SwiftShader when using the Vulkan
> back-end. Also cleans up ICD enabling code RendererVk. Also includes a
> change to a buffer size necessary to support SwiftShader's minimum
> limits.
>
> 32-bit is currently left disabled to work around an issue on AMD Win7.
>
> Bug: angleproject:3876
> Bug: b/140251624
> Change-Id: I33c55d994801d6154caca0cad0a608c1e808d517
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776231
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,jonahr@google.com,jmadill@chromium.org
Change-Id: Id7464250f6941b0228a6b2a9bd0349823727275b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3876, b/140251624
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1808101
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
|
|
1224802c
|
2019-09-16T15:17:33
|
|
Vulkan: SwiftShader integration.
Adds a new EGL extension for picking SwiftShader when using the Vulkan
back-end. Also cleans up ICD enabling code RendererVk. Also includes a
change to a buffer size necessary to support SwiftShader's minimum
limits.
32-bit is currently left disabled to work around an issue on AMD Win7.
Bug: angleproject:3876
Bug: b/140251624
Change-Id: I33c55d994801d6154caca0cad0a608c1e808d517
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776231
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|