src/tests


Log

Author Commit Date CI Message
Cody Northrop fd262fdc 2021-05-26T18:10:29 Tests: Update capture_replay_test expectations Bug: angleproject:6006 Change-Id: I56d21a9d9df343fbf805c10307265cab929914c0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2920087 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 163f6ac0 2021-05-26T10:57:18 Gold Tests: Add batching. This should speed up test runs on Android, which are currently much slower than the other platforms. Bug: angleproject:5966 Change-Id: I57890522b64d1d195ea0be56b4f68b6d54192d64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2919888 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 17c45b65 2021-05-25T10:06:47 infra: Shard restricted_trace_gold_tests. Reduces shard time from 50+ min to <10 min per shard. Bug: angleproject:5966 Change-Id: Ia230d71a66ac9a273a10e0389cc04d8c5737bc4a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2915566 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang f410e81a 2021-04-20T14:26:54 GL: Implement multisampled_render_to_texture Bug: angleproject:2894, angleproject:5988 Change-Id: I17b55f0655d32d9f41cb55a0467b93a00fba751b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2841084 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao a280c671 2021-05-24T19:05:44 Vulkan: Move framebuffer dirty bits handling after texture When texture changes, it notify the observer. Framebuffer object is one of the observer and is able to respond to the changes in texture object. In this specific case, when texture called TextureVk::releaseImage and requires framebuffer object to syncState and call TextureVk::initRenderTargets. The problem right now is that framebuffer object's dirty bits are processed before texture, which means if the texture is being used by currently bound framebuffer object, it will not trigger the FBO's dirty bit handling. This CL moves container object dirty bit (DIRTY_OBJECT_DRAW_FRAMEBUFFER and DIRTY_OBJECT_READ_FRAMEBUFFER) after texture/image object's dirty bits. Bug: chromium:1212206 Bug: chromium:1197431 Change-Id: I95723da1ce5b8936d66692242f2e25e7a73bafe6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2915764 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao ecf2956d 2021-05-24T10:57:40 Vulkan: Convert web_gl.fuzz545ImmutableTexRenderFeedback to gl_test Bug: chromium:1212206 Change-Id: I4b87906a9e877da12d64e39bfe54b9b7cec409a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2912928 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 7761ed1d 2021-05-11T22:55:15 Add test for Vulkan crash with texture MAX_LEVEL change Bug: chromium:1197431 Change-Id: I05fba78b32a7c5d5f1da0435084f96c510b15ed5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2889600 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Brandon Schade 2a0ca0fe 2021-05-25T10:53:52 Vulkan: Clean up GS deqp expectations Bug: angleproject:5579 Test: KHR-GLES32.core.geometry_shader.layered_rendering.layered_rendering Change-Id: I84a2487a80334b51e7200833ec05fe7d3b773c90 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2917815 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 81db1a46 2021-05-20T13:45:26 Vulkan: TextureVk inherits a few attributes from ImageHelper Cache VkImageCreateFlags in ImageHelper. This allows texture target siblings to inherit a few VkImage create attributes thus avoiding image respecification in certain code paths. Bug: angleproject:2514 Bug: angleproject:5281 Test: PbufferTest.ClearAndBindTexImageSrgbSkipDecode*Vulkan Change-Id: Ic7397fabdce185264e06488355ca47f809338519 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2910473 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill fad9053f 2021-05-20T15:52:38 infra: Add isolated script tests to Pixel 4. This includes angle_perftests and angle_restricted_trace_gold_tests. Bug: angleproject:5941 Change-Id: I6f24d2c2752086ae6f7abba26880070c4a4f0472 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2911034 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Cody Northrop 0a086375 2021-05-20T13:13:49 Tests: Skip pokemon_go on Intel Windows Vulkan Timing out periodically. See the bug for examples. Bug: angleproject:5994 Change-Id: I717e6c66746a611bb7996c838fa0575b5210aae4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2909759 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Mohan Maiya e697e379 2021-03-10T23:59:45 Vulkan: Allow certain usecases to have non-zero stride When glVertexAttribPointer is called with a type parameter that doesn't match the vertex attribute binding's type in shader, the vulkan backend used to force the stride to 0. This is acceptable since this usecase is unspecified in spec. To allow for better app compatibility, introduce a new extension that requires normal glVertexAttribPointer functionality to be maintained if the mismatched vertex attribute type is a mismatched integer type sign. This change also modifies the VkFormat used when a mismatch in signedness occurs to use a VkFormat with the same component width as the type parameter. Bug: angleproject:5762 Test: VertexAttributeTestES3.DrawWithRelaxedVertexAttributeType* Test: VertexAttributeTestES3.DrawWithMismatchedComponentCount* Change-Id: I7e5281500afc3d77f0775821447cabfad3ff2d66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2765012 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya dd312cc6 2021-05-21T08:49:48 Reland "Vulkan: Add support for EXT_texture_border_clamp" This is a reland of 4b92e089c01e94730fe26c4c743d76d6c935088d Initializes mPadding to 0 in SamplerDesc::update Original change's description: > Vulkan: Add support for EXT_texture_border_clamp > Add support for GL_EXT_texture_border_clamp. This is implemented by > using VK_EXT_custom_border_color. > > Bug: angleproject:3577 > Test: dEQP-GLES31.functional.texture.border_clamp* > Change-Id: Ie9fa1eb5dd03b997b5ae182787641a53080a9e51 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830192 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Bug: angleproject:3577 Change-Id: I8684242c4bce6e1a006dbe926defaa495fcc2282 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2911571 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Yuly Novikov 44fabb7b 2021-05-21T00:51:06 Revert "Vulkan: Add support for EXT_texture_border_clamp" This reverts commit 4b92e089c01e94730fe26c4c743d76d6c935088d. Reason for revert: breaks "Linux MSan Tests" bot https://ci.chromium.org/ui/p/chromium/builders/ci/Linux%20MSan%20Tests/28489/overview Original change's description: > Vulkan: Add support for EXT_texture_border_clamp > > Add support for GL_EXT_texture_border_clamp. This is implemented by > using VK_EXT_custom_border_color. > > Bug: angleproject:3577 > Test: dEQP-GLES31.functional.texture.border_clamp* > Change-Id: Ie9fa1eb5dd03b997b5ae182787641a53080a9e51 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830192 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Bug: angleproject:3577, angleproject:5996 Change-Id: I6b62f1a4a43fcfe2d0df2c73de24db83606ce430 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2911533 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 26973584 2021-05-20T12:22:46 D3D11: Fix respecifying 3D textures. The missing check for the "Depth" dimension could lead to a bug where we would not recreate a texture when the dimension changed. Bug: chromium:1210414 Change-Id: Id59097ad14ae77ff80d27081f61786dad17a77ea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2911032 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill c71fbc16 2021-05-19T12:47:30 infra: Add dEQP tests to the Pixel 4. Also updates expectations. For simplicity we use SKIP everywhere and specify each skipped test individually instead of using wildcards. Bug: angleproject:5941 Change-Id: If2cb85b06ecd250222dbf1376d99392ad10b71aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2896172 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Gert Wollny 6619c464 2021-05-10T13:00:48 FrameCapture: Write the frame cpp file even if frame is empty The index file will add a reference to this file, and the replay will also expect that the frame execution function and the context function exist, so write the file even if the frame is empty Bug: angleproject:5939 Change-Id: I265d061fdae51b86131d145116ad1c0f9ca8c93f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2882581 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 447b730c 2021-05-20T10:00:15 Add MultisampledRenderToTexture Pixel4 expectations Flakes noticed with GLES backend in CI, setting the following to FAIL: MultisampledRenderToTextureES3Test.BlitFramebufferTest/* MultisampledRenderToTextureES3Test.ClearThenMaskedClearFramebufferTest/* MultisampledRenderToTextureES3Test.RenderbufferBlitFramebufferTest/* Bug: angleproject:5995 Change-Id: I159c186d712ef3e8a1c44cdc8959f876fc2d6b8a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2909755 Commit-Queue: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Gert Wollny 54ba6f01 2021-05-13T20:33:46 Capture/Replay: Emit SetupReplay() late Only emit SetupReplay() after all captured frames have been run, so that InitializeReplay() is called with values of readBufferSize and the maxClientArraySize that are sufficiently large for all frames. Bug: angleproject:5965 Bug: angleproject:5895 Change-Id: Ic59597dc27f733fb210d7cc5a144a86e54cd2040 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2894486 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny 45ee87e2 2021-05-17T13:45:25 Capture/Replay: Don't try to serialize blob without data The construct std::vector v; &v[0] doesn't go well with a checked STL, because the element 0 doesn't exists in an empty vector, and obviously it doesn't know that whether the pointer gets de-referenced later. Bug: angleproject:5980 Change-Id: I690c99bd12d74112fe1081ea3134b6ffb11ad23b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2900226 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Cody Northrop 2b8ceb28 2021-05-19T14:08:03 Update skip list for Texture2DTest.TextureSize It is also failing on Linux+Vulkan+TSAN. Bug: angleproject:5982 Change-Id: I742a65ef6076e4f00cc8030cfea46619effaa4d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2906815 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Brandon Schade dee8dad4 2021-04-20T23:26:55 Vulkan: Fix geometry shader qualifier validation Added missing validation to handle in/out qualifier for geometry shaders Test: KHR-GLES32.core.geometry_shader.nonarray_input.* Bug: angleproject:5579 Change-Id: I9ee0853526ce296df1f56fb7783f9847b31e49bc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2901256 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 9bc837f6 2021-04-07T15:24:12 Vulkan: Generate SPIR-V directly from the translator; Part 1 This is the first change in a series to generate SPIR-V directly from the translator's AST, instead of the generating text GLSL and feeding it to glslang. This change implements the majority of the work needed to map AST types to SPIR-V types, and declare types and interface variables in SPIR-V. Additionally, it lays the infrastructure to conditionally enabling this path in end2end tests. No tests are currently enabled as the change doesn't actually generate code for function bodies yet. Bug: angleproject:4889 Change-Id: Iacb28b6907fd48c50e4cc5a0e7ad72f6eed241d4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2889603 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 328a5c89 2021-05-18T12:13:23 infra: Add tests to Android Pixel 4 bot. Only angle_end2end_tests and angle_unittests to start. Also adds test expectations for the Pixel 4 end2end_tests. Patch Series: 1. http://crrev.com/c/2885381 2. http://crrev.com/c/2885346 3. http://crrev.com/c/2885383 4. This CL Bug: angleproject:5941 Bug: angleproject:5946 Bug: angleproject:5947 Bug: angleproject:5981 Change-Id: Iaaea0b427513804575d0ad7773a81379ea932eb5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2885384 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill cc9d0f75 2021-05-18T10:46:07 Improve test expectations overlap check. Uses the conditions for the expectation to determine if there's a bug. Necessary for the new loading mechanism which defers filtering. Bug: angleproject:5951 Change-Id: Ic0c65438f7f155caff72b3ceeb4e65f8184c8efc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2902666 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 4b92e089 2021-05-12T09:20:24 Vulkan: Add support for EXT_texture_border_clamp Add support for GL_EXT_texture_border_clamp. This is implemented by using VK_EXT_custom_border_color. Bug: angleproject:3577 Test: dEQP-GLES31.functional.texture.border_clamp* Change-Id: Ie9fa1eb5dd03b997b5ae182787641a53080a9e51 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830192 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Cody Northrop 3b97452a 2021-05-18T09:29:29 Tests: Skip pokemon_go on Intel Linux Vulkan Crashing on teardown. Bug: angleproject:5989 Change-Id: Ie5560f4e1dee310f5f08a7bca83a0506c20f6920 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2904126 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 8d16e15e 2021-05-17T23:16:59 Tests: Add SAKURA School Simulator trace Test: angle_perftests --gtest_filter="*sakura_school_simulator*" Tbr: timvp@google.com,jmadill@chromium.org Bug: b/188488065 Bug: angleproject:5987 Change-Id: Idf9966c32de8c2720edf1b7575722052c5cd294a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2902443 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 8bd3d7d5 2021-05-17T13:45:33 Vulkan: Fix a bug releasing DynamicBuffer-owned buffer There was one instance of BufferVk releasing a buffer it had allocated from a DynamicBuffer. This shouldn't have happened as the DynamicBuffer owns the buffers. Bug: angleproject:5720 Change-Id: I435512f4bb099130126bf3efb48a238fcd9f3ddb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2896168 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 848d8ddc 2021-05-13T15:52:14 Tests: Add Pokemon Go trace Test: angle_perftest --gtest_filter="*pokemon_go*" Tbr: jmadill@chromium.org,timvp@google.com Bug: b/188091629 Bug: angleproject:5968 Change-Id: I3f48957a3063fbe5a443c235b6cabf87319b17c1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2895329 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop a1a418e2 2021-05-17T16:08:15 Skip Texture2DTest.TextureSize on Linux+GL+TSAN Bug: angleproject:5982 Change-Id: I228c5549d7c83d5fb3eb12a097dd4bcc20f56955 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2900929 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jamie Madill 49ad51fb 2021-05-17T16:39:17 ANGLETest: Skip test setup/teardown on major error. If something goes wrong in ANGLETestSetup, we can skip the test- specific setup and teardown code to prevent further errors and crashes. This is necessary for the new test expectation skips. Bug: angleproject:5951 Change-Id: Ica7b9fed18cec20e7d0e340c39dbbb44f1f8958e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2896173 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 9c262ad0 2021-05-14T12:26:48 Vulkan: Cleanup texture image respecify Prior to this change, respecifying a texture image due to usage, base or max level changes incurred a copy of every level and layer to a temporary buffer which was then staged as an update to the new image. This code was somewhat messy (for example with respect to depth/stencil images), error prone (e.g. previously had bugs with compressed textures) and disallowed further optimizations such as in anglebug.com/4835. This change does the following: - ImageHelper::SubresourceUpdate now takes ref-counted images, instead of image pointers. This allows the same image to be staged for multiple updates. - Respecifying an image is still done through a copy, but to an identical (temp) image instead of buffer, and each level of the image is staged as an update. * Further optimization is to stage the old image itself directly as updates to the new image Bug: angleproject:4835 Change-Id: I4a3ef2d616c9ab459ff65f918b0fb6d9a2161b73 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2897537 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 9e8fea5b 2021-05-13T07:04:05 Vulkan: Fix desc set cache bug with xfb offset Prior to this change, the transform feedback buffer offset was not stored in the descriptor set key, so if the offset changed, stale descriptor sets could be used. Bug: angleproject:5963 Change-Id: I3dec4ab9fa82092a65e9a75bdd19c5f2cf49521c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2894513 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 3ff08c44 2021-05-14T15:41:50 Gold Tests: Implement flaky retries and sharding. This CL implements two features: first off we can now split the tests into several shards which we can run independently on different machines. Second it implements a simple retry mechanism that will retry a failed test a number of times and count any first passing test as a pass. Bug: angleproject:5875 Bug: angleproject:5966 Change-Id: Ieef4ea0e4eebdb286a32de3b1e3fef4f2eda0600 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2897546 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Gert Wollny 1af7caa4 2021-05-14T11:46:54 Capture/Replay: Add suffix to label for test file search When tests are run with a wildcard filter on the backend, e.g. "TEST/ES2_Vulkan*" the same tests from different backends may end up in the same trace file directory, e.g. TEST_ES2_Vulkan and TEST_ES2_Vulkan_SwiftShader. So far, when searching for the ES2_Vulkan trace files the check for trace files would them also pick up all the _SwiftShader files, and the skript would assume that the file count is wrong and skip the replay. By adding "_capture" the start of the commonly used suffix, this is avoided and replays are no longer skipped because mis-counting capture files. Bug: angleproject:5972 Change-Id: I7af54aaf51ee7070333ffe81974d866bd89dbd6f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2897236 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny 022401f9 2021-05-12T09:21:04 Capture/Replay: Print context diff also with frame gaps The capture/replay context differences may not be in each frame, so if the test signals that comparisons fail, don't bail if the context JSON files are not found for one frame, but continue the search until all possibly captured frames have been checked Bug: angleproject:5953 Change-Id: I8af34cc0fe4de5615fc43ef6c45915055546f507 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2891772 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny 31cd0e98 2021-05-10T10:37:54 Capture/Replay: track robustResourceInit Bug: angleproject:5938 Change-Id: I7c9ab9bebd1ec2dc572a071844a860f99d0befe6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2882580 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Charlie Lao 3d082a10 2021-04-12T19:16:25 Vulkan: Add webgl conformance/texture-size test This converts webgl_conformance_vulkan_passthrough_tests/texture-size.html to an end2end test for ease of debugging. Bug: chromium:1197905 Change-Id: If77dc30e81450b277c6a02d66c076b088d069498 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2821944 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 65946f88 2021-05-12T18:19:52 Skip Texture2DArrayIntegerTestES3.NonZeroBaseLevel on OSX+OpenGL This test is failing just because another test is been added. The theory is that there is a OpenGL driver bug here. Bug: angleproject:5959 Change-Id: I8405a512de28b10528c14be79f76815877a5771f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2893499 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao 07ae2970 2021-05-12T11:15:01 Fix IOSurfaceClientBufferTest.RenderToBGRX8888IOSurface on OSX+OpenGL For BGRX, the alpha value is undefined. It wont write back to client memory, so don't compare alpha to expected result. Bug: angleproject:5958 Change-Id: I289f14f7c6a6ee63e74351d6abdd44fff8bf106b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2891926 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Jamie Madill dd686e48 2021-05-11T19:08:01 Test Runner: Add test expectations parser. Moves the test expectations from dEQP into the test runner. Also updates angle_end2end_tests to take an expectations file. Includes some very simple angle_end2end_tests expectations. Note that the expectations in the file are less expressive than the skips we use in the cpp. Bug: angleproject:5951 Change-Id: Ib92235575bc3ea5f3a977ce416b0e78fe806e39b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2892274 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
angle-autoroll f871545d 2021-05-14T10:44:13 Roll VK-GL-CTS from 6498f4042d9f to 1c4a387382ea (19 revisions) https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/6498f4042d9f..1c4a387382ea 2021-05-14 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/master 2021-05-13 juha.heiskanen@siru.fi Add test for PBO bounds 2021-05-13 pdaniell@nvidia.com Fix Windows MSVC build regression from GitHub!261 2021-05-13 piotr.byszewski@mobica.com Portability: use triangle strips in amber tests 2021-05-13 piotr.byszewski@mobica.com Portability: handle mutableComparisonSamplers 2021-05-13 srisser@google.com Require geometry shaders for adjacency topologies 2021-05-13 jari.komppa@siru.fi Static code analysis fixes 2021-05-13 toni.salmivalli@siru.fi New SSBO corner case test 2021-05-13 siglesias@igalia.com Add more spir-v tests with empty structs 2021-05-13 alexander.galazin@arm.com Fix GL compatbility mustpass file names 2021-05-13 ari.suonpaa@siru.fi Add dynamic indexing test using gl_VertexID 2021-05-13 tapani.palli@intel.com Fix to GL 4.5 geometry shading provoking vertex tests 2021-05-13 alexander.galazin@arm.com Support GL 4.5 in the Linkage Tests 2021-05-13 alexander.galazin@arm.com Support GL 4.5 in the Arrays of Arrays Tests 2021-05-13 antto.makinen@siru.fi Add a batch of GraphicsFuzz coverage tests 2021-05-13 ilkka.saarelainen@siru.fi Update Amber 2021-05-13 lars-ivar.simonsen@arm.com Fix use of binary semaphore in signaled state 2021-05-13 slawomir.cygan@intel.com Fix condition for checking support of XFB streams other than 0 2021-05-13 siglesias@igalia.com Make sure minImportedHostPointerAlignment in a power of 2 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll Please CC timvp@google.com,angle-bots+autoroll-info@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md Bug: None Tbr: timvp@google.com,angle-bots+autoroll-info@google.com Change-Id: I12e13ac730ce2ac1989feeb382a70e99d5a2f447 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2895922 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Cody Northrop ec362f9b 2021-05-14T11:46:48 Tests: Update capture_replay_expectations Bug: angleproject:5974 Change-Id: If8f210f569bdd1bf4e81c74cac894049b8c9cb7a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2896905 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Lubosz Sarnecki 6f35e366 2021-05-12T18:10:20 TracePerfTests: Don't call framebuffer functions on GLES1. Skip unbinding the framebuffer on GLES1, where the function does not exist. This caused a crash when recording screenshots on native GLES1 implementations on Android. Bug: angleproject:5961 Change-Id: I7a35474154a4a8d56b36df02629944de7660dcd8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2891567 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 39ee3640 2021-05-11T22:27:08 Translator: Fix struct/uniform separation w.r.t to arrays When a uniform of struct type was redeclared, the arrayness information was not transferred. Bug: chromium:1204861 Change-Id: Ic3f461a4aa349a73bc48568ee14b5418f0556238 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2889599 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill e601181d 2021-05-11T21:23:17 Allow specifying GPU config on expectation check. When we load the expectations we can now specify the config at a later point. This will make it easier to run test suites that use multiple APIs, like angle_end2end_tests. We can instead specify the config when we check the expectation. Bug: angleproject:5951 Change-Id: I9607db093e4a459550a7cd6864b17adfa55e17f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2892273 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi c5e344b1 2021-05-11T22:13:38 Translator: Fix local var inits vs struct/uniform separation The declarations outside the global scope were being skipped in this transformation, but if the initializer of a declaration referenced a uniform struct that's being replaced, it should have been visited too. Bug: chromium:1204861 Change-Id: Ie2a743126c785eb7d6e3542ba80faa4defc3509f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2889598 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Gert Wollny ee2f3302 2021-05-12T12:07:42 Capture/Replay: recreate the EGL window if contexts don't match In addition enable affected tests. Bug: angleproject:5955 Change-Id: I4fb72e38a633daa4565d3c0ae7cddb6ace7226f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2891775 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi e354ff1a 2021-03-05T04:07:21 Vulkan: Allow DynamicBuffer suballocation in BufferVk When allocations are made from DynamicBuffer, they suballocate from a possibly larger BufferHelper. In BufferVk, the offset of the suballocation was discarded, which limited the use of DynamicBuffer to a pool of small buffers. This change applies any such offset that may arise from suballocations everywhere, and makes BufferVk use a larger buffer size when the GL_DYNAMIC_* buffer usage hints are provided. Bug: angleproject:5719 Change-Id: I3df3317f7acff1b1b06a5e3e2bb707616a7d0512 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2738650 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi cb69b46a 2021-05-12T17:01:27 Remove teglAndroidUtil.cpp override The file was fixed in https://gerrit.khronos.org/c/vk-gl-cts/+/7296. Bug: angleproject:5870 Change-Id: I46410985ef0e66f886a6ee2ba321725242e01ce7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2892288 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 1d019f49 2021-05-13T10:33:06 Test Runner: Fixes to skipped tests. Uses a different token for skipped and not run tests in the json. The token isn't standard but should only be visible when batches report to the parent process that a test wasn't run. It shouldn't be visible to the scripts that consume test results on the bots. Also fixes the expected result for skipped tests to also be "SKIP". Bug: angleproject:5951 Change-Id: I0bd7d13b2b25b583f9c42718786cb588bacd4bc6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2894524 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 9a219a14 2021-05-12T09:52:16 Test Runner: Handle skipped gtests. GTEST_SKIP() allows us to skip tests using the GoogleTest APIs. This CL updates our test runner code to handle these skips. Bug: angleproject:5951 Change-Id: Idef5802c7c81bd92226f5a93281a1cea0f1b24ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2892272 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki 1d1c4518 2021-05-11T12:00:05 Tests: Add Dr. Driving trace. Test: angle_perftests --gtest_filter="*dr_driving*" Bug: b/181871119 Bug: angleproject:5944 Change-Id: I0a95f91d68957840da7c99580db60472e44467a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2887286 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Lubosz Sarnecki 8af704bd 2021-05-11T11:27:17 Tests: Add Summoners War trace. Skip the trace on Windows/Intel since it produces GL_INVALID_ENUM. Test: angle_perftests --gtest_filter="*summoners_war*" Bug: b/181870341 Bug: angleproject:5943 Change-Id: I99b551294eeb267311728fd6f566cd549f97e90d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2887285 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
angle-autoroll 14365e1d 2021-05-11T21:08:16 Roll VK-GL-CTS from dab93ea8f88c to 6498f4042d9f (9 revisions) https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/dab93ea8f88c..6498f4042d9f 2021-05-07 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/master 2021-05-06 alexander.galazin@arm.com Merge vk-gl-cts/github-master into vk-gl-cts/master 2021-05-06 juha.heiskanen@siru.fi Add TexSubImage2D format compatibility tests 2021-05-06 piotr.byszewski@mobica.com Rename all OperationId enum values 2021-05-06 juha.heiskanen@siru.fi Fix validation error 'InputNotProduced' in Amber tests 2021-05-06 rgarcia@igalia.com Decrease 3D image size in image atomic op tests 2021-05-06 venni.ihanakangas@siru.fi Fix interfaceTypeMismatch validation errors in Amber tests 2021-05-06 antto.makinen@siru.fi Add a batch of GraphicsFuzz coverage tests 2021-05-06 jari.komppa@siru.fi Cover array input to interpolateAtCentroid If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll Please CC timvp@google.com,angle-bots+autoroll-info@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md Bug: angleproject:5952 Change-Id: Ic3a29ba2ae65ef1660c02b765a8fd767c6a5e133 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2890549 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Tim Van Patten e19182ce 2021-05-11T09:53:47 Suppress MultithreadingTest.MultiContextClear on Linux+Nvidia MultithreadingTest.MultiContextClear/ES3_Vulkan_NoVirtual is flaky on linux-clang-rel NVIDIA, so it's being suppressed for now. Bug: angleproject:5945 Change-Id: I9ef142c57b3fcf5224732edcea1650634ecc18ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2887905 Commit-Queue: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Gert Wollny 2ba3763e 2021-05-10T10:08:27 Capture/Replay: reset CWD after the test ends As suggested by Jamie Bug: angleproject:5849 Change-Id: I3e548935a9119b7ca7ca392c50bcb0f58ae3e974 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2882578 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 2e84e59a 2021-05-10T17:37:28 Skip EndWithDifferentProgram() on Vulkan+Pixel 2 Skip the the test TransformFeedbackTest::EndWithDifferentProgram() on Vulkan + Pixel 2 since it appears to be flaky. Test: TransformFeedbackTest::EndWithDifferentProgram() Bug: chromium:1207380 Change-Id: Iedfe1e96a204eca5954097be9e61820b775eb0b0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2886358 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Cody Northrop 913bc473 2021-05-07T11:37:01 Tests: Add --fixed-test-time option Similar to --max-steps-performed, don't do any calibration and just run flat out for a fixed amount of time. Also rename --test-time to --max-trial-time to reflect what the parameter actually does, limiting each trial to a ceiling. Also remove a redundant check in doRunLoop. Test: angle_perftests --fixed-test-time 20 Test: angle_perftests --max-trial-time 2 Bug: angleproject:5935 Change-Id: I854799a734cd6c019399f5a1444b4ef5f659ddf4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2878937 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 74177f31 2021-05-09T21:15:09 Tests: Run Android tests fullscreen In order to hide the status bar and hopefully prevent any layers from rendering on top of our traces, make all Android tests run fullscreen. Test: angle_perftests Bug: angleproject:5937 Change-Id: I649104a7d95b7f056b411e180632524a85b7c4f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2880335 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi daeac238 2021-05-08T22:09:38 Translator: Ensure structs and blocks are uniquely defined A new AST validation is added to ensure that the same TStructure or TInterfaceBlock is not redundantly defined. This helps with SPIR-V generation by allowing the id to be used as key in a hash map that looks up the corresponding SPIR-V type id. A bug is fixed where the Vulkan driver uniform declaration created two identical declarations for ANGLEDepthRangeParams. A number of other bugs are also fixed in this change, where if a variable declaration is eliminated (for example due to constant folding, or inactive interface variable removal) and it contained a struct specifier, the struct declaration was also removed. OutputGLSLBase had a hack where structs were declared on first encounter, which was incorrect as the scope of the declaration could change. Those bugs are fixed and this hack is removed. Bug: angleproject:2733 Bug: angleproject:4889 Bug: angleproject:5936 Change-Id: I8e13748c0bf552ae8b052249282769a1f0775603 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2881942 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Lubosz Sarnecki c0d42fd9 2021-05-06T14:44:24 TracePerfTest: Delete offscreen objects only when initialized. Delete Textures, Renderbuffers and Framebuffers that were created in the SurfaceType::Offscreen case, when they were initialized. This caused a crash when replaying traces using GLES 1 contexts on native GLES Android implementations. Bug: angleproject:5932 Change-Id: Ice4bcec620a6c3530044986ce39230b030a901ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2877234 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Lubosz Sarnecki a83fe36d 2021-03-09T12:51:27 Capture/Replay: Add GLES1 test expectations. Add failing OpenGL ES 1.0 capture / replay tests to expectations list. The remainging 65 test pass on ES1 SwiftShader. Test: python3 src/tests/capture_replay_tests.py --gtest_filter="*/ES1_Vulkan_SwiftShader" Bug: angleproject:5751 Change-Id: If5157a3ac0ccebc904316ae08c54e670119384e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2877233 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi d469dcb1 2021-05-06T15:13:42 Translator: remove image2DRect There is no such thing as image2DRect in GLSL. imageRect (the right type) is present, but the code was mistakenly using image2DRect. Bug: angleproject:4889 Change-Id: I42bacd2ad8866c715af0d9711bebc95897607354 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2878095 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 7828506a 2021-04-06T23:42:16 Vulkan: Cleanup buffer format fallbacks - Fallbacks for formats that have required vertex attribute support are removed. - Fallbacks are changed to ones with smaller sizes - A bug is fixed where CopyNativeVertexData wasn't initializing the alpha channel appropriately, which was not exercised due to fallback to 32-bit float formats. Bug: b/184163871 Change-Id: Icd9afa49d94c65545d1f3fcf521881726d64529d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809441 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 2d5df9d9 2021-05-01T12:50:55 Vulkan: Don't assume host visibility for external buffers When importing external buffers, Vulkan ICDs could choose to import the memory into a memoryType that doesn't support the VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT property. Account for this possibility. Bug: angleproject:5073 Bug: angleproject:5909 Change-Id: Ied063b38fa48d0c8508c4aaca9214cc526f393ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2783669 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao fdb376ea 2021-05-03T14:58:09 Vulkan: minimize-gpu-work: Skip blit from offscreen fbo Since we only care about driver state tracking logic, blit is unrelated here. This further reduce the noise of test result. Instead of blit and swap every N frame, we will issue glFlush for offscreen rendering. The onscreen will still issue swap every frame. Bug: b/186881553 Change-Id: Id048eaafa6dcef26d851fd19f069331d240e1bf5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2846527 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao 3fc83291 2021-04-29T19:03:27 Vulkan: offscreen perftests: use two FBOs and call glFlush every frame For offscreen variant of perf tests, we blit from offscreen to onscreen for every frame and then every N frames we call swap. Right now we never call glFlush. This causes test accumulate many frames rendering without a flush, which changes the behavior. For example, gfxbench does issue glFlush for every frame. This CL adds glFlush call for every frame when swap is not called. Also ARM native GLES driver and ANGLE skip glFlush call if it is issued within the same FBO. For some traces that does not use any FBO, there is no frame boundary for drivers to detect, versus for onscreen there is actual frame boundary. To solve this mismatch problem, this CL also uses two offscreen FBOs and ping pong between them so that it will still have the frame boundary but not goes to screen. This allows drivers that try to detect frame boundary still function properly. Bug: b/184766477 Change-Id: I23edda66fdf391930afd3f6b1d955b41ec6ad019 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2861844 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Gert Wollny f45dad5e 2021-05-03T11:05:23 Capture/Replay: Enable test for CopyTextureTestWebGL.NPOT Bug: angleproject:5850 Change-Id: I5a8e3ebf6d220251a76f8a428b959b226dca2ca0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2867077 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny 39cef942 2021-04-27T08:28:13 Capture/Replay: capture WebGL compatibility With that we can also enable the tests DifferentStencilMasksTest.* Bug: angleproject:5851 Change-Id: If2c992e456716f606320e3992f389823d0af050f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2853584 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Gert Wollny 422ec18a 2021-04-26T10:40:04 tests: Move DrawAfterFlushWithNoStateChange to ES3 The test uses Vertex Array Objects, and these are only supported from GLES 3.0 on, or by using the extension OES_vertex_array_object, so make it part of the StateChangeTestES3 set. With that we also enable the test. Bug: angleproject:5855 Change-Id: I0cfb5d23d19e3db8eefffd9d52b744d068666606 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2850642 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Gert Wollny 078a2ba6 2021-04-19T11:52:38 Capture/Replay: Print capture and replay exe in verbose mode When running the test script to capture and replay it is helpful to know the locations of the executables that are run to make it simpler to locate them for debugging. Bug: None Change-Id: Ia43bd9863e94058515d9023981863ad6c711285e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2850640 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao a766ab14 2021-04-20T09:29:29 Vulkan: minimize-gpu-work: Use 1x1 offscreen When minimize-gpu-work is requested, the idea is to have GPU work reduced to minimum. Without shrink the offscreen window to 1x1, the driver load/store op may still have to load entire surface which could be costly. This CL reduces the offscreen surface size to 1x1 when --minimize-gpu-work is specified. Bug: b/184766477 Change-Id: Ic8d9d4c2fe8295a0a5808dcee35120fdd20e0f56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2840963 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao 939dc8d9 2021-04-21T18:33:00 Vulkan: minimize-gpu-work: Skip synchronization for glMapBufferRange glMapBufferRange call requires CPU and GPU synchronization. Different drivers implement this differently. Some may choose to keep multiple copies of data to reduce the synchronization overhead while others may choose to wait for GPU access to finish to save memory. While this behavior is important, it should be looked under the scope of overall game performance and we can write a standalone test for this. When --minimize-gpu-work is specified, we mainly care about CPU overhead of driver logic of state tracking. For this purpose, we should get this out of picture in order to expose the true picture of what we intended to see. This CL always adds GL_MAP_UNSYNCHRONIZED_BIT to the access bit to avoid driver to do synchronization or make COW. Bug: b/184766477 Change-Id: I36228a4ed9913e26aa9ad4e8446fb42ee0182c18 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2847101 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 7b77dc5b 2021-04-22T09:58:33 Vulkan: minimize-gpu-work: Skip data copy when possible When --minimize-gpu-work is specified while replaying app traces, the goal is to avoid any GPU work when possible and focus on driver cpu logic overhead. Data copy can be lengthy and each driver optimize it differently for some real world usage scenario. This should be looked along with normal app trace playback performance. When --minimize-gpu-work is specified, we want to leave this out of picture. Previously I have fixed TexImage2D by overwriting pixel pointer with null. But there is a hole here when PBO is used. This CL fix the case that when data is sourced from PBO, we ensure to skip data copy as well. This CL also noops TexSubImage call instead of doing 1x1 copy. Again depends on driver implementation, some may use CPU others use GPU which will have different overhead. We can easily write a test to cover these performance optimizations. By skipping the subImage call here we will have less noise to deal with for CPU overhead investigation. Bug: b/184766477 Change-Id: I84a5d26d2f25f8f0a6c5c9da72737906d6356a53 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2847100 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill be7049d7 2021-04-20T10:03:33 Vulkan: Redesign buffer descriptor set cache key. Instead of writing the bitset masks, iterate up until the last active buffer. Write zeros instead of skipping spaces. This is a bit simpler to implement and also fixes a bug where empty buffers could cause us to write invalid handles. Bug: angleproject:5736 Change-Id: I785ef18ef5ae45109ec7d6e0b079b79a9984a1f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2837848 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Mohan Maiya 904ac340 2021-04-26T15:54:25 Bug fix for WaitClient, WaitGL and WaitNative It is valid to call eglWaitClient, eglWaitGL and eglWaitNative when there is no active context in the current thread. Update code to account for that possibility. Bug: angleproject:5898 Test: EGLSyncTest.WaitClient* EGLSyncTest.WaitGL* EGLSyncTest.WaitNative* Change-Id: I81f05a27f1f641cf8986e2e6c05c183ea8471889 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2849587 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Mohan Maiya 61167d52 2021-04-24T09:50:31 Add EXT_primitive_bounding_box entry points Addition of the entry points for GL_EXT_primitive_bounding_box extension. Bug: angleproject:5896 Change-Id: I0dce407d2826ce3f730125d7c03f1233420f6780 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2849615 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Cody Northrop a25f21ee 2021-04-25T19:54:32 Tests: Add Candy Crush Soda Saga trace Test: angle_perftests --gtest_filter="*candy_crush_soda_saga*" Tbr: jmadill@google.com,timvp@google.com Bug: b/186362192 Change-Id: I9a1f9663541e3b97d437a1803e8fe079a5dbd2b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2846187 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 3182095f 2021-04-23T17:51:23 Tests: Add Higgs Domino Island trace Test: angle_perftests --gtest_filter="*higgs_domino_island*" Tbr: jmadill@google.com,timvp@google.com Bug: b/186267543 Change-Id: Ic7154337724b075bcad1367a24ae7ebeaf65ce6c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2848133 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 7a161a56 2021-04-23T13:54:18 Tests: Add Gardenscapes trace Test: angle_perftests --gtest_filter="*gardenscapes*" Tbr: jmadill@google.com,timvp@google.com Bug: b/186246356 Change-Id: Ie9395080ce1947b633b16c807aecbd52cb31c990 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2847984 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 7caff9d8 2021-04-23T09:05:34 Tests: Add Homescapes trace Test: angle_perftests --gtest_filter="*homescapes*" Tbr: timvp@google.com,jmadill@google.com Bug: b/186215022 Change-Id: I83949d4a5450d512d010b2d91c45da618fae0aac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2848127 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Mohan Maiya 2aa68eba 2021-04-20T10:37:45 Vulkan: Update unsized array error Update the error condition to reflect actual usecase - an unsized array is declared in a shader other than tessellation shader. Bug: angleproject:5557 Test: KHR-GLES32.core.texture_cube_map_array.texture_size_tesselation_con_sh Change-Id: I3547f52a26a5c450ac7b6df65d026c3c38f7c71d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2823576 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Gert Wollny 3e1af85a 2021-04-19T18:12:30 Capture/Replay: Handle bindGeneratesResource in trace meta data Bug: angleproject:5844 Change-Id: I0243cab70b5833efd83b0d75a1801f68025ee291 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2835889 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny c1da2794 2021-04-19T11:49:41 Capture/Replay: Handle ClientArraysEnabled in trace meta data Bug: angleproject:5848 Change-Id: Ieba325e2b5efa3242b24cafa8363e562c258546c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2835888 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 1800d1d9 2021-04-22T12:09:31 Tests: Add Ludo King trace Test: angle_perftests --gtest_filter="*ludo_king*" Tbr: jmadill@google.com,timvp@google.com Bug: b/186121782 Bug: angleproject:5888 Change-Id: I41cd5924c109e4d9448227c535a9fb92a5b52cb3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2845374 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Geoff Lang da791e3e 2021-04-22T09:46:49 D3D11: Disable CompositorNativeWindow11 in Chromium builds. CompositorNativeWindow11's IsValidNativeWindow can only return true or crash. If a user passes in an invalid window handle, ANGLE's D3D11 backend will always crash. Ideally this window type would be exposed through an extension and the user passes in an enum telling ANGLE that the window is an ISpriteVisual instead of ANGLE trying to detect it from a void pointer. Bug: chromium:1176118 Change-Id: Ia7568adcd929dcd9200c7da2d0a991da55e1e89a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2846800 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill f78927b0 2021-04-21T13:05:46 Remove libGLESv1_CM static. These entry points are already duplicated into libGLESv2. Including them in the static build causes a duplicate symbol error on Android. Bug: angleproject:2344 Change-Id: I56a2f2029e7da49215e64484c1d1316add6ff1c3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2842354 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki e77e4d92 2021-04-09T16:29:36 tests: Add DepthStencilTestES3.ReadPixelsDepth24. Add a test that creates a framebuffer formatted GL_DEPTH_COMPONENT24 and read pixels from it using glReadPixels. This test uses a combination of the GL_OES_depth24 and GL_NV_read_depth extensions. This test can only run on GLES3 as the GL_DEPTH_COMPONENT24 internal format is not available on GLES2. Test: angle_end2end_tests --gtest_filter=DepthStencilTestES3.ReadPixelsDepth24/ES3_Vulkan_SwiftShader Bug: angleproject:5799 Change-Id: I4e898bf756498796df02ef41cc2b989df78f13df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2817765 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Le Hoang Quyen a878e814 2021-04-11T15:04:19 Metal: Distinguish Metal backend from OpenGL's Metal driver On macOS 11+ OpenGL is implemented on top of Metal internally. This CL changes ANGLE's Metal backend's renderer string to better differentiate it from the above OpenGL renderer. Bug: angleproject:5841 Change-Id: I0d5466594e385cb663d537db034c82b006b6e907 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2820179 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Yuly Novikov a3d52a4d 2021-04-20T17:52:17 Skip dEQP-EGL.functional.resize.surface_size.stretch_width on Linix Vulkan NVIDIA Bug: angleproject:5884 Change-Id: I46c330b2dc78b2271999315aa2b28930aee490f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2842305 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Tim Van Patten 39c33f34 2021-04-19T17:53:19 Tests: Add "Command and Conquer: Rivals" trace Bug: angleproject:5830 Tests: TracePerfTest.Run/*command_and_conquer_rivals Change-Id: I0b5fedfdeab3c0729bac706ceb7ce98f66b41986 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2838231 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Yuly Novikov c275ce14 2021-04-19T14:06:53 Skip Texture2DBaseMaxTestES3.GenerateMipmapAfterRebase* on Mac ARM GL Bug: angleproject:5880 Change-Id: I18698e0603938c43878ad4d28379d6976952c561 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2836787 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Mohan Maiya 2d741b43 2021-04-20T07:33:02 Add KHR_blend_equation_advanced entry points Addition of the entry points for GL_KHR_blend_equation_advanced extension. Bug: angleproject:3586 Change-Id: I7a651c19a4b3d0a7cfe4af7813f1530d27704bc1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830140 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 2f808349 2021-04-16T19:21:15 Add standalone Android build. Includes necessary DEPS and GN build changes. Some folders are copied directly from Chromium because they don't exist as source mirrors or aren't available for other reasons. Bug: angleproject:2344 Change-Id: Ibb7f8a3e2288048b7aed2b0e277ca63b5a932c57 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2826480 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Mohan Maiya bdf5f084 2021-04-16T11:29:29 Add EXT_texture_border_clamp entry points Addition of the entry points for EXT_texture_border_clamp extension. Bug: angleproject:3586 Change-Id: I366c2748213d7fdde815543129320278937000e0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830146 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang b574643e 2021-04-19T12:47:05 D3D11: Skip blits if there is no intersection of dest areas Blit11 would clip the destination rectangle with the destination size but ignore the result. gl::ClipRectangle returns false when the rectangles do not intersect at all, indicating the blit can be skipped. This could lead to an out-of-bounds write to the GPU memory for the destination texture. Mark ClipRectangle as nodiscard to prevent future issues. Bug: chromium:1199402 Change-Id: I260e82d0917b8aa7e7887f2c9f7ed4b1a03ba785 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2836786 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Mohan Maiya 5aa5de76 2021-04-16T11:22:15 Vulkan: Keep the output variable of TCS active for barrier OpControlBarrier implicitly synchronizes 'Output' storage class. If TCS has an out varying it should be considered active because TCS invocations themselves can read each others' outputs. Bug: angleproject:5557 Tests: KHR-GLES32.core.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_*_calls Change-Id: Ic252c0afff43a68828ee4cf5f4ba890b1b67731e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2770679 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Shahbaz Youssefi 6d8e2f87 2021-04-17T02:03:03 Suppress fifa mobile on intel/windows Flakily renders black. Bug: angleproject:5875 Change-Id: I16805278e00d431bf81e531d5b0b17868ee8f476 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2833011 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>