|
fd262fdc
|
2021-05-26T18:10:29
|
|
Tests: Update capture_replay_test expectations
Bug: angleproject:6006
Change-Id: I56d21a9d9df343fbf805c10307265cab929914c0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2920087
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
163f6ac0
|
2021-05-26T10:57:18
|
|
Gold Tests: Add batching.
This should speed up test runs on Android, which are currently much
slower than the other platforms.
Bug: angleproject:5966
Change-Id: I57890522b64d1d195ea0be56b4f68b6d54192d64
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2919888
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
17c45b65
|
2021-05-25T10:06:47
|
|
infra: Shard restricted_trace_gold_tests.
Reduces shard time from 50+ min to <10 min per shard.
Bug: angleproject:5966
Change-Id: Ia230d71a66ac9a273a10e0389cc04d8c5737bc4a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2915566
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
f410e81a
|
2021-04-20T14:26:54
|
|
GL: Implement multisampled_render_to_texture
Bug: angleproject:2894, angleproject:5988
Change-Id: I17b55f0655d32d9f41cb55a0467b93a00fba751b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2841084
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a280c671
|
2021-05-24T19:05:44
|
|
Vulkan: Move framebuffer dirty bits handling after texture
When texture changes, it notify the observer. Framebuffer object is one
of the observer and is able to respond to the changes in texture object.
In this specific case, when texture called TextureVk::releaseImage and
requires framebuffer object to syncState and call
TextureVk::initRenderTargets. The problem right now is that framebuffer
object's dirty bits are processed before texture, which means if the
texture is being used by currently bound framebuffer object, it will not
trigger the FBO's dirty bit handling. This CL moves container object
dirty bit (DIRTY_OBJECT_DRAW_FRAMEBUFFER and
DIRTY_OBJECT_READ_FRAMEBUFFER) after texture/image object's dirty bits.
Bug: chromium:1212206
Bug: chromium:1197431
Change-Id: I95723da1ce5b8936d66692242f2e25e7a73bafe6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2915764
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
ecf2956d
|
2021-05-24T10:57:40
|
|
Vulkan: Convert web_gl.fuzz545ImmutableTexRenderFeedback to gl_test
Bug: chromium:1212206
Change-Id: I4b87906a9e877da12d64e39bfe54b9b7cec409a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2912928
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
7761ed1d
|
2021-05-11T22:55:15
|
|
Add test for Vulkan crash with texture MAX_LEVEL change
Bug: chromium:1197431
Change-Id: I05fba78b32a7c5d5f1da0435084f96c510b15ed5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2889600
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2a0ca0fe
|
2021-05-25T10:53:52
|
|
Vulkan: Clean up GS deqp expectations
Bug: angleproject:5579
Test: KHR-GLES32.core.geometry_shader.layered_rendering.layered_rendering
Change-Id: I84a2487a80334b51e7200833ec05fe7d3b773c90
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2917815
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
81db1a46
|
2021-05-20T13:45:26
|
|
Vulkan: TextureVk inherits a few attributes from ImageHelper
Cache VkImageCreateFlags in ImageHelper. This allows texture target
siblings to inherit a few VkImage create attributes thus avoiding
image respecification in certain code paths.
Bug: angleproject:2514
Bug: angleproject:5281
Test: PbufferTest.ClearAndBindTexImageSrgbSkipDecode*Vulkan
Change-Id: Ic7397fabdce185264e06488355ca47f809338519
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2910473
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
fad9053f
|
2021-05-20T15:52:38
|
|
infra: Add isolated script tests to Pixel 4.
This includes angle_perftests and angle_restricted_trace_gold_tests.
Bug: angleproject:5941
Change-Id: I6f24d2c2752086ae6f7abba26880070c4a4f0472
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2911034
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
0a086375
|
2021-05-20T13:13:49
|
|
Tests: Skip pokemon_go on Intel Windows Vulkan
Timing out periodically. See the bug for examples.
Bug: angleproject:5994
Change-Id: I717e6c66746a611bb7996c838fa0575b5210aae4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2909759
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
e697e379
|
2021-03-10T23:59:45
|
|
Vulkan: Allow certain usecases to have non-zero stride
When glVertexAttribPointer is called with a type parameter that doesn't
match the vertex attribute binding's type in shader, the vulkan backend
used to force the stride to 0. This is acceptable since this usecase is
unspecified in spec.
To allow for better app compatibility, introduce a new extension that
requires normal glVertexAttribPointer functionality to be maintained if
the mismatched vertex attribute type is a mismatched integer type sign.
This change also modifies the VkFormat used when a mismatch in
signedness occurs to use a VkFormat with the same component width as
the type parameter.
Bug: angleproject:5762
Test: VertexAttributeTestES3.DrawWithRelaxedVertexAttributeType*
Test: VertexAttributeTestES3.DrawWithMismatchedComponentCount*
Change-Id: I7e5281500afc3d77f0775821447cabfad3ff2d66
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2765012
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
dd312cc6
|
2021-05-21T08:49:48
|
|
Reland "Vulkan: Add support for EXT_texture_border_clamp"
This is a reland of 4b92e089c01e94730fe26c4c743d76d6c935088d
Initializes mPadding to 0 in SamplerDesc::update
Original change's description:
> Vulkan: Add support for EXT_texture_border_clamp
> Add support for GL_EXT_texture_border_clamp. This is implemented by
> using VK_EXT_custom_border_color.
>
> Bug: angleproject:3577
> Test: dEQP-GLES31.functional.texture.border_clamp*
> Change-Id: Ie9fa1eb5dd03b997b5ae182787641a53080a9e51
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830192
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Bug: angleproject:3577
Change-Id: I8684242c4bce6e1a006dbe926defaa495fcc2282
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2911571
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
44fabb7b
|
2021-05-21T00:51:06
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|
Revert "Vulkan: Add support for EXT_texture_border_clamp"
This reverts commit 4b92e089c01e94730fe26c4c743d76d6c935088d.
Reason for revert: breaks "Linux MSan Tests" bot
https://ci.chromium.org/ui/p/chromium/builders/ci/Linux%20MSan%20Tests/28489/overview
Original change's description:
> Vulkan: Add support for EXT_texture_border_clamp
>
> Add support for GL_EXT_texture_border_clamp. This is implemented by
> using VK_EXT_custom_border_color.
>
> Bug: angleproject:3577
> Test: dEQP-GLES31.functional.texture.border_clamp*
> Change-Id: Ie9fa1eb5dd03b997b5ae182787641a53080a9e51
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830192
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Bug: angleproject:3577, angleproject:5996
Change-Id: I6b62f1a4a43fcfe2d0df2c73de24db83606ce430
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2911533
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
26973584
|
2021-05-20T12:22:46
|
|
D3D11: Fix respecifying 3D textures.
The missing check for the "Depth" dimension could lead to a bug
where we would not recreate a texture when the dimension changed.
Bug: chromium:1210414
Change-Id: Id59097ad14ae77ff80d27081f61786dad17a77ea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2911032
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c71fbc16
|
2021-05-19T12:47:30
|
|
infra: Add dEQP tests to the Pixel 4.
Also updates expectations. For simplicity we use SKIP everywhere and
specify each skipped test individually instead of using wildcards.
Bug: angleproject:5941
Change-Id: If2cb85b06ecd250222dbf1376d99392ad10b71aa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2896172
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
6619c464
|
2021-05-10T13:00:48
|
|
FrameCapture: Write the frame cpp file even if frame is empty
The index file will add a reference to this file, and the replay will
also expect that the frame execution function and the context function
exist, so write the file even if the frame is empty
Bug: angleproject:5939
Change-Id: I265d061fdae51b86131d145116ad1c0f9ca8c93f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2882581
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
447b730c
|
2021-05-20T10:00:15
|
|
Add MultisampledRenderToTexture Pixel4 expectations
Flakes noticed with GLES backend in CI, setting the following to FAIL:
MultisampledRenderToTextureES3Test.BlitFramebufferTest/*
MultisampledRenderToTextureES3Test.ClearThenMaskedClearFramebufferTest/*
MultisampledRenderToTextureES3Test.RenderbufferBlitFramebufferTest/*
Bug: angleproject:5995
Change-Id: I159c186d712ef3e8a1c44cdc8959f876fc2d6b8a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2909755
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
54ba6f01
|
2021-05-13T20:33:46
|
|
Capture/Replay: Emit SetupReplay() late
Only emit SetupReplay() after all captured frames have been run,
so that InitializeReplay() is called with values of
readBufferSize and the maxClientArraySize that are sufficiently
large for all frames.
Bug: angleproject:5965
Bug: angleproject:5895
Change-Id: Ic59597dc27f733fb210d7cc5a144a86e54cd2040
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2894486
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
45ee87e2
|
2021-05-17T13:45:25
|
|
Capture/Replay: Don't try to serialize blob without data
The construct std::vector v; &v[0] doesn't go well with
a checked STL, because the element 0 doesn't exists in an
empty vector, and obviously it doesn't know that whether the
pointer gets de-referenced later.
Bug: angleproject:5980
Change-Id: I690c99bd12d74112fe1081ea3134b6ffb11ad23b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2900226
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
|
|
2b8ceb28
|
2021-05-19T14:08:03
|
|
Update skip list for Texture2DTest.TextureSize
It is also failing on Linux+Vulkan+TSAN.
Bug: angleproject:5982
Change-Id: I742a65ef6076e4f00cc8030cfea46619effaa4d6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2906815
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
dee8dad4
|
2021-04-20T23:26:55
|
|
Vulkan: Fix geometry shader qualifier validation
Added missing validation to handle in/out
qualifier for geometry shaders
Test: KHR-GLES32.core.geometry_shader.nonarray_input.*
Bug: angleproject:5579
Change-Id: I9ee0853526ce296df1f56fb7783f9847b31e49bc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2901256
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9bc837f6
|
2021-04-07T15:24:12
|
|
Vulkan: Generate SPIR-V directly from the translator; Part 1
This is the first change in a series to generate SPIR-V directly from
the translator's AST, instead of the generating text GLSL and feeding it
to glslang.
This change implements the majority of the work needed to map AST types
to SPIR-V types, and declare types and interface variables in SPIR-V.
Additionally, it lays the infrastructure to conditionally enabling this
path in end2end tests.
No tests are currently enabled as the change doesn't actually generate
code for function bodies yet.
Bug: angleproject:4889
Change-Id: Iacb28b6907fd48c50e4cc5a0e7ad72f6eed241d4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2889603
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
328a5c89
|
2021-05-18T12:13:23
|
|
infra: Add tests to Android Pixel 4 bot.
Only angle_end2end_tests and angle_unittests to start.
Also adds test expectations for the Pixel 4 end2end_tests.
Patch Series:
1. http://crrev.com/c/2885381
2. http://crrev.com/c/2885346
3. http://crrev.com/c/2885383
4. This CL
Bug: angleproject:5941
Bug: angleproject:5946
Bug: angleproject:5947
Bug: angleproject:5981
Change-Id: Iaaea0b427513804575d0ad7773a81379ea932eb5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2885384
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
cc9d0f75
|
2021-05-18T10:46:07
|
|
Improve test expectations overlap check.
Uses the conditions for the expectation to determine if there's a bug.
Necessary for the new loading mechanism which defers filtering.
Bug: angleproject:5951
Change-Id: Ic0c65438f7f155caff72b3ceeb4e65f8184c8efc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2902666
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
4b92e089
|
2021-05-12T09:20:24
|
|
Vulkan: Add support for EXT_texture_border_clamp
Add support for GL_EXT_texture_border_clamp. This is implemented by
using VK_EXT_custom_border_color.
Bug: angleproject:3577
Test: dEQP-GLES31.functional.texture.border_clamp*
Change-Id: Ie9fa1eb5dd03b997b5ae182787641a53080a9e51
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830192
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
3b97452a
|
2021-05-18T09:29:29
|
|
Tests: Skip pokemon_go on Intel Linux Vulkan
Crashing on teardown.
Bug: angleproject:5989
Change-Id: Ie5560f4e1dee310f5f08a7bca83a0506c20f6920
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2904126
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
8d16e15e
|
2021-05-17T23:16:59
|
|
Tests: Add SAKURA School Simulator trace
Test: angle_perftests --gtest_filter="*sakura_school_simulator*"
Tbr: timvp@google.com,jmadill@chromium.org
Bug: b/188488065
Bug: angleproject:5987
Change-Id: Idf9966c32de8c2720edf1b7575722052c5cd294a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2902443
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
8bd3d7d5
|
2021-05-17T13:45:33
|
|
Vulkan: Fix a bug releasing DynamicBuffer-owned buffer
There was one instance of BufferVk releasing a buffer it had allocated
from a DynamicBuffer. This shouldn't have happened as the DynamicBuffer
owns the buffers.
Bug: angleproject:5720
Change-Id: I435512f4bb099130126bf3efb48a238fcd9f3ddb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2896168
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
848d8ddc
|
2021-05-13T15:52:14
|
|
Tests: Add Pokemon Go trace
Test: angle_perftest --gtest_filter="*pokemon_go*"
Tbr: jmadill@chromium.org,timvp@google.com
Bug: b/188091629
Bug: angleproject:5968
Change-Id: I3f48957a3063fbe5a443c235b6cabf87319b17c1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2895329
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
a1a418e2
|
2021-05-17T16:08:15
|
|
Skip Texture2DTest.TextureSize on Linux+GL+TSAN
Bug: angleproject:5982
Change-Id: I228c5549d7c83d5fb3eb12a097dd4bcc20f56955
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2900929
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
49ad51fb
|
2021-05-17T16:39:17
|
|
ANGLETest: Skip test setup/teardown on major error.
If something goes wrong in ANGLETestSetup, we can skip the test-
specific setup and teardown code to prevent further errors and
crashes. This is necessary for the new test expectation skips.
Bug: angleproject:5951
Change-Id: Ica7b9fed18cec20e7d0e340c39dbbb44f1f8958e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2896173
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9c262ad0
|
2021-05-14T12:26:48
|
|
Vulkan: Cleanup texture image respecify
Prior to this change, respecifying a texture image due to usage, base or
max level changes incurred a copy of every level and layer to a
temporary buffer which was then staged as an update to the new image.
This code was somewhat messy (for example with respect to depth/stencil
images), error prone (e.g. previously had bugs with compressed textures)
and disallowed further optimizations such as in anglebug.com/4835.
This change does the following:
- ImageHelper::SubresourceUpdate now takes ref-counted images, instead
of image pointers. This allows the same image to be staged for
multiple updates.
- Respecifying an image is still done through a copy, but to an
identical (temp) image instead of buffer, and each level of the image
is staged as an update.
* Further optimization is to stage the old image itself directly as
updates to the new image
Bug: angleproject:4835
Change-Id: I4a3ef2d616c9ab459ff65f918b0fb6d9a2161b73
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2897537
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
9e8fea5b
|
2021-05-13T07:04:05
|
|
Vulkan: Fix desc set cache bug with xfb offset
Prior to this change, the transform feedback buffer offset was not
stored in the descriptor set key, so if the offset changed, stale
descriptor sets could be used.
Bug: angleproject:5963
Change-Id: I3dec4ab9fa82092a65e9a75bdd19c5f2cf49521c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2894513
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3ff08c44
|
2021-05-14T15:41:50
|
|
Gold Tests: Implement flaky retries and sharding.
This CL implements two features: first off we can now split the tests
into several shards which we can run independently on different
machines.
Second it implements a simple retry mechanism that will retry a failed
test a number of times and count any first passing test as a pass.
Bug: angleproject:5875
Bug: angleproject:5966
Change-Id: Ieef4ea0e4eebdb286a32de3b1e3fef4f2eda0600
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2897546
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
1af7caa4
|
2021-05-14T11:46:54
|
|
Capture/Replay: Add suffix to label for test file search
When tests are run with a wildcard filter on the backend, e.g.
"TEST/ES2_Vulkan*" the same tests from different backends may
end up in the same trace file directory, e.g. TEST_ES2_Vulkan
and TEST_ES2_Vulkan_SwiftShader. So far, when searching for the
ES2_Vulkan trace files the check for trace files would them also
pick up all the _SwiftShader files, and the skript would assume
that the file count is wrong and skip the replay.
By adding "_capture" the start of the commonly used suffix, this
is avoided and replays are no longer skipped because mis-counting
capture files.
Bug: angleproject:5972
Change-Id: I7af54aaf51ee7070333ffe81974d866bd89dbd6f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2897236
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
022401f9
|
2021-05-12T09:21:04
|
|
Capture/Replay: Print context diff also with frame gaps
The capture/replay context differences may not be in each frame,
so if the test signals that comparisons fail, don't bail if the
context JSON files are not found for one frame, but continue the
search until all possibly captured frames have been checked
Bug: angleproject:5953
Change-Id: I8af34cc0fe4de5615fc43ef6c45915055546f507
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2891772
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
31cd0e98
|
2021-05-10T10:37:54
|
|
Capture/Replay: track robustResourceInit
Bug: angleproject:5938
Change-Id: I7c9ab9bebd1ec2dc572a071844a860f99d0befe6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2882580
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
3d082a10
|
2021-04-12T19:16:25
|
|
Vulkan: Add webgl conformance/texture-size test
This converts
webgl_conformance_vulkan_passthrough_tests/texture-size.html to an
end2end test for ease of debugging.
Bug: chromium:1197905
Change-Id: If77dc30e81450b277c6a02d66c076b088d069498
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2821944
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
65946f88
|
2021-05-12T18:19:52
|
|
Skip Texture2DArrayIntegerTestES3.NonZeroBaseLevel on OSX+OpenGL
This test is failing just because another test is been added. The theory
is that there is a OpenGL driver bug here.
Bug: angleproject:5959
Change-Id: I8405a512de28b10528c14be79f76815877a5771f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2893499
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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07ae2970
|
2021-05-12T11:15:01
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|
Fix IOSurfaceClientBufferTest.RenderToBGRX8888IOSurface on OSX+OpenGL
For BGRX, the alpha value is undefined. It wont write back to client
memory, so don't compare alpha to expected result.
Bug: angleproject:5958
Change-Id: I289f14f7c6a6ee63e74351d6abdd44fff8bf106b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2891926
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
dd686e48
|
2021-05-11T19:08:01
|
|
Test Runner: Add test expectations parser.
Moves the test expectations from dEQP into the test runner.
Also updates angle_end2end_tests to take an expectations file.
Includes some very simple angle_end2end_tests expectations.
Note that the expectations in the file are less expressive than the
skips we use in the cpp.
Bug: angleproject:5951
Change-Id: Ib92235575bc3ea5f3a977ce416b0e78fe806e39b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2892274
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
f871545d
|
2021-05-14T10:44:13
|
|
Roll VK-GL-CTS from 6498f4042d9f to 1c4a387382ea (19 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/6498f4042d9f..1c4a387382ea
2021-05-14 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/master
2021-05-13 juha.heiskanen@siru.fi Add test for PBO bounds
2021-05-13 pdaniell@nvidia.com Fix Windows MSVC build regression from GitHub!261
2021-05-13 piotr.byszewski@mobica.com Portability: use triangle strips in amber tests
2021-05-13 piotr.byszewski@mobica.com Portability: handle mutableComparisonSamplers
2021-05-13 srisser@google.com Require geometry shaders for adjacency topologies
2021-05-13 jari.komppa@siru.fi Static code analysis fixes
2021-05-13 toni.salmivalli@siru.fi New SSBO corner case test
2021-05-13 siglesias@igalia.com Add more spir-v tests with empty structs
2021-05-13 alexander.galazin@arm.com Fix GL compatbility mustpass file names
2021-05-13 ari.suonpaa@siru.fi Add dynamic indexing test using gl_VertexID
2021-05-13 tapani.palli@intel.com Fix to GL 4.5 geometry shading provoking vertex tests
2021-05-13 alexander.galazin@arm.com Support GL 4.5 in the Linkage Tests
2021-05-13 alexander.galazin@arm.com Support GL 4.5 in the Arrays of Arrays Tests
2021-05-13 antto.makinen@siru.fi Add a batch of GraphicsFuzz coverage tests
2021-05-13 ilkka.saarelainen@siru.fi Update Amber
2021-05-13 lars-ivar.simonsen@arm.com Fix use of binary semaphore in signaled state
2021-05-13 slawomir.cygan@intel.com Fix condition for checking support of XFB streams other than 0
2021-05-13 siglesias@igalia.com Make sure minImportedHostPointerAlignment in a power of 2
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC timvp@google.com,angle-bots+autoroll-info@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: timvp@google.com,angle-bots+autoroll-info@google.com
Change-Id: I12e13ac730ce2ac1989feeb382a70e99d5a2f447
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2895922
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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ec362f9b
|
2021-05-14T11:46:48
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|
Tests: Update capture_replay_expectations
Bug: angleproject:5974
Change-Id: If8f210f569bdd1bf4e81c74cac894049b8c9cb7a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2896905
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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6f35e366
|
2021-05-12T18:10:20
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|
TracePerfTests: Don't call framebuffer functions on GLES1.
Skip unbinding the framebuffer on GLES1, where the function does not
exist. This caused a crash when recording screenshots on native GLES1
implementations on Android.
Bug: angleproject:5961
Change-Id: I7a35474154a4a8d56b36df02629944de7660dcd8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2891567
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
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39ee3640
|
2021-05-11T22:27:08
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|
Translator: Fix struct/uniform separation w.r.t to arrays
When a uniform of struct type was redeclared, the arrayness information
was not transferred.
Bug: chromium:1204861
Change-Id: Ic3f461a4aa349a73bc48568ee14b5418f0556238
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2889599
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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e601181d
|
2021-05-11T21:23:17
|
|
Allow specifying GPU config on expectation check.
When we load the expectations we can now specify the config at a later
point. This will make it easier to run test suites that use multiple
APIs, like angle_end2end_tests. We can instead specify the config when
we check the expectation.
Bug: angleproject:5951
Change-Id: I9607db093e4a459550a7cd6864b17adfa55e17f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2892273
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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c5e344b1
|
2021-05-11T22:13:38
|
|
Translator: Fix local var inits vs struct/uniform separation
The declarations outside the global scope were being skipped in this
transformation, but if the initializer of a declaration referenced a
uniform struct that's being replaced, it should have been visited too.
Bug: chromium:1204861
Change-Id: Ie2a743126c785eb7d6e3542ba80faa4defc3509f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2889598
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
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ee2f3302
|
2021-05-12T12:07:42
|
|
Capture/Replay: recreate the EGL window if contexts don't match
In addition enable affected tests.
Bug: angleproject:5955
Change-Id: I4fb72e38a633daa4565d3c0ae7cddb6ace7226f1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2891775
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
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e354ff1a
|
2021-03-05T04:07:21
|
|
Vulkan: Allow DynamicBuffer suballocation in BufferVk
When allocations are made from DynamicBuffer, they suballocate from a
possibly larger BufferHelper. In BufferVk, the offset of the
suballocation was discarded, which limited the use of DynamicBuffer to a
pool of small buffers.
This change applies any such offset that may arise from suballocations
everywhere, and makes BufferVk use a larger buffer size when the
GL_DYNAMIC_* buffer usage hints are provided.
Bug: angleproject:5719
Change-Id: I3df3317f7acff1b1b06a5e3e2bb707616a7d0512
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2738650
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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cb69b46a
|
2021-05-12T17:01:27
|
|
Remove teglAndroidUtil.cpp override
The file was fixed in https://gerrit.khronos.org/c/vk-gl-cts/+/7296.
Bug: angleproject:5870
Change-Id: I46410985ef0e66f886a6ee2ba321725242e01ce7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2892288
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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1d019f49
|
2021-05-13T10:33:06
|
|
Test Runner: Fixes to skipped tests.
Uses a different token for skipped and not run tests in the json. The
token isn't standard but should only be visible when batches report
to the parent process that a test wasn't run. It shouldn't be visible
to the scripts that consume test results on the bots.
Also fixes the expected result for skipped tests to also be "SKIP".
Bug: angleproject:5951
Change-Id: I0bd7d13b2b25b583f9c42718786cb588bacd4bc6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2894524
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9a219a14
|
2021-05-12T09:52:16
|
|
Test Runner: Handle skipped gtests.
GTEST_SKIP() allows us to skip tests using the GoogleTest APIs.
This CL updates our test runner code to handle these skips.
Bug: angleproject:5951
Change-Id: Idef5802c7c81bd92226f5a93281a1cea0f1b24ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2892272
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
1d1c4518
|
2021-05-11T12:00:05
|
|
Tests: Add Dr. Driving trace.
Test: angle_perftests --gtest_filter="*dr_driving*"
Bug: b/181871119
Bug: angleproject:5944
Change-Id: I0a95f91d68957840da7c99580db60472e44467a0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2887286
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
|
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8af704bd
|
2021-05-11T11:27:17
|
|
Tests: Add Summoners War trace.
Skip the trace on Windows/Intel since it produces GL_INVALID_ENUM.
Test: angle_perftests --gtest_filter="*summoners_war*"
Bug: b/181870341
Bug: angleproject:5943
Change-Id: I99b551294eeb267311728fd6f566cd549f97e90d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2887285
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
|
|
14365e1d
|
2021-05-11T21:08:16
|
|
Roll VK-GL-CTS from dab93ea8f88c to 6498f4042d9f (9 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/dab93ea8f88c..6498f4042d9f
2021-05-07 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/master
2021-05-06 alexander.galazin@arm.com Merge vk-gl-cts/github-master into vk-gl-cts/master
2021-05-06 juha.heiskanen@siru.fi Add TexSubImage2D format compatibility tests
2021-05-06 piotr.byszewski@mobica.com Rename all OperationId enum values
2021-05-06 juha.heiskanen@siru.fi Fix validation error 'InputNotProduced' in Amber tests
2021-05-06 rgarcia@igalia.com Decrease 3D image size in image atomic op tests
2021-05-06 venni.ihanakangas@siru.fi Fix interfaceTypeMismatch validation errors in Amber tests
2021-05-06 antto.makinen@siru.fi Add a batch of GraphicsFuzz coverage tests
2021-05-06 jari.komppa@siru.fi Cover array input to interpolateAtCentroid
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC timvp@google.com,angle-bots+autoroll-info@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: angleproject:5952
Change-Id: Ic3a29ba2ae65ef1660c02b765a8fd767c6a5e133
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2890549
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
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e19182ce
|
2021-05-11T09:53:47
|
|
Suppress MultithreadingTest.MultiContextClear on Linux+Nvidia
MultithreadingTest.MultiContextClear/ES3_Vulkan_NoVirtual is flaky on
linux-clang-rel NVIDIA, so it's being suppressed for now.
Bug: angleproject:5945
Change-Id: I9ef142c57b3fcf5224732edcea1650634ecc18ca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2887905
Commit-Queue: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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2ba3763e
|
2021-05-10T10:08:27
|
|
Capture/Replay: reset CWD after the test ends
As suggested by Jamie
Bug: angleproject:5849
Change-Id: I3e548935a9119b7ca7ca392c50bcb0f58ae3e974
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2882578
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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2e84e59a
|
2021-05-10T17:37:28
|
|
Skip EndWithDifferentProgram() on Vulkan+Pixel 2
Skip the the test TransformFeedbackTest::EndWithDifferentProgram() on
Vulkan + Pixel 2 since it appears to be flaky.
Test: TransformFeedbackTest::EndWithDifferentProgram()
Bug: chromium:1207380
Change-Id: Iedfe1e96a204eca5954097be9e61820b775eb0b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2886358
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
913bc473
|
2021-05-07T11:37:01
|
|
Tests: Add --fixed-test-time option
Similar to --max-steps-performed, don't do any calibration and
just run flat out for a fixed amount of time.
Also rename --test-time to --max-trial-time to reflect what the
parameter actually does, limiting each trial to a ceiling.
Also remove a redundant check in doRunLoop.
Test: angle_perftests --fixed-test-time 20
Test: angle_perftests --max-trial-time 2
Bug: angleproject:5935
Change-Id: I854799a734cd6c019399f5a1444b4ef5f659ddf4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2878937
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
74177f31
|
2021-05-09T21:15:09
|
|
Tests: Run Android tests fullscreen
In order to hide the status bar and hopefully prevent any layers from
rendering on top of our traces, make all Android tests run fullscreen.
Test: angle_perftests
Bug: angleproject:5937
Change-Id: I649104a7d95b7f056b411e180632524a85b7c4f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2880335
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
daeac238
|
2021-05-08T22:09:38
|
|
Translator: Ensure structs and blocks are uniquely defined
A new AST validation is added to ensure that the same TStructure or
TInterfaceBlock is not redundantly defined. This helps with SPIR-V
generation by allowing the id to be used as key in a hash map that looks
up the corresponding SPIR-V type id.
A bug is fixed where the Vulkan driver uniform declaration created two
identical declarations for ANGLEDepthRangeParams.
A number of other bugs are also fixed in this change, where if a
variable declaration is eliminated (for example due to constant folding,
or inactive interface variable removal) and it contained a struct
specifier, the struct declaration was also removed. OutputGLSLBase had
a hack where structs were declared on first encounter, which was
incorrect as the scope of the declaration could change. Those bugs are
fixed and this hack is removed.
Bug: angleproject:2733
Bug: angleproject:4889
Bug: angleproject:5936
Change-Id: I8e13748c0bf552ae8b052249282769a1f0775603
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2881942
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c0d42fd9
|
2021-05-06T14:44:24
|
|
TracePerfTest: Delete offscreen objects only when initialized.
Delete Textures, Renderbuffers and Framebuffers that were created in the
SurfaceType::Offscreen case, when they were initialized.
This caused a crash when replaying traces using GLES 1 contexts
on native GLES Android implementations.
Bug: angleproject:5932
Change-Id: Ice4bcec620a6c3530044986ce39230b030a901ab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2877234
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
a83fe36d
|
2021-03-09T12:51:27
|
|
Capture/Replay: Add GLES1 test expectations.
Add failing OpenGL ES 1.0 capture / replay tests to expectations list.
The remainging 65 test pass on ES1 SwiftShader.
Test: python3 src/tests/capture_replay_tests.py --gtest_filter="*/ES1_Vulkan_SwiftShader"
Bug: angleproject:5751
Change-Id: If5157a3ac0ccebc904316ae08c54e670119384e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2877233
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
d469dcb1
|
2021-05-06T15:13:42
|
|
Translator: remove image2DRect
There is no such thing as image2DRect in GLSL. imageRect (the right
type) is present, but the code was mistakenly using image2DRect.
Bug: angleproject:4889
Change-Id: I42bacd2ad8866c715af0d9711bebc95897607354
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2878095
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7828506a
|
2021-04-06T23:42:16
|
|
Vulkan: Cleanup buffer format fallbacks
- Fallbacks for formats that have required vertex attribute support are
removed.
- Fallbacks are changed to ones with smaller sizes
- A bug is fixed where CopyNativeVertexData wasn't initializing the
alpha channel appropriately, which was not exercised due to fallback
to 32-bit float formats.
Bug: b/184163871
Change-Id: Icd9afa49d94c65545d1f3fcf521881726d64529d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809441
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2d5df9d9
|
2021-05-01T12:50:55
|
|
Vulkan: Don't assume host visibility for external buffers
When importing external buffers, Vulkan ICDs could choose to
import the memory into a memoryType that doesn't support the
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT property. Account for this
possibility.
Bug: angleproject:5073
Bug: angleproject:5909
Change-Id: Ied063b38fa48d0c8508c4aaca9214cc526f393ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2783669
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
fdb376ea
|
2021-05-03T14:58:09
|
|
Vulkan: minimize-gpu-work: Skip blit from offscreen fbo
Since we only care about driver state tracking logic, blit is unrelated
here. This further reduce the noise of test result. Instead of blit and
swap every N frame, we will issue glFlush for offscreen rendering. The
onscreen will still issue swap every frame.
Bug: b/186881553
Change-Id: Id048eaafa6dcef26d851fd19f069331d240e1bf5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2846527
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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|
3fc83291
|
2021-04-29T19:03:27
|
|
Vulkan: offscreen perftests: use two FBOs and call glFlush every frame
For offscreen variant of perf tests, we blit from offscreen to onscreen
for every frame and then every N frames we call swap. Right now we never
call glFlush. This causes test accumulate many frames rendering without
a flush, which changes the behavior. For example, gfxbench does issue
glFlush for every frame. This CL adds glFlush call for every frame when
swap is not called.
Also ARM native GLES driver and ANGLE skip glFlush call if it is issued
within the same FBO. For some traces that does not use any FBO, there
is no frame boundary for drivers to detect, versus for onscreen there is
actual frame boundary. To solve this mismatch problem, this CL also uses
two offscreen FBOs and ping pong between them so that it will still have
the frame boundary but not goes to screen. This allows drivers that try
to detect frame boundary still function properly.
Bug: b/184766477
Change-Id: I23edda66fdf391930afd3f6b1d955b41ec6ad019
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2861844
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
f45dad5e
|
2021-05-03T11:05:23
|
|
Capture/Replay: Enable test for CopyTextureTestWebGL.NPOT
Bug: angleproject:5850
Change-Id: I5a8e3ebf6d220251a76f8a428b959b226dca2ca0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2867077
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
39cef942
|
2021-04-27T08:28:13
|
|
Capture/Replay: capture WebGL compatibility
With that we can also enable the tests DifferentStencilMasksTest.*
Bug: angleproject:5851
Change-Id: If2c992e456716f606320e3992f389823d0af050f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2853584
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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422ec18a
|
2021-04-26T10:40:04
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|
tests: Move DrawAfterFlushWithNoStateChange to ES3
The test uses Vertex Array Objects, and these are only
supported from GLES 3.0 on, or by using the extension
OES_vertex_array_object, so make it part of the
StateChangeTestES3 set.
With that we also enable the test.
Bug: angleproject:5855
Change-Id: I0cfb5d23d19e3db8eefffd9d52b744d068666606
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2850642
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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078a2ba6
|
2021-04-19T11:52:38
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|
Capture/Replay: Print capture and replay exe in verbose mode
When running the test script to capture and replay it is helpful to
know the locations of the executables that are run to make it simpler
to locate them for debugging.
Bug: None
Change-Id: Ia43bd9863e94058515d9023981863ad6c711285e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2850640
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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a766ab14
|
2021-04-20T09:29:29
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|
Vulkan: minimize-gpu-work: Use 1x1 offscreen
When minimize-gpu-work is requested, the idea is to have GPU work
reduced to minimum. Without shrink the offscreen window to 1x1, the
driver load/store op may still have to load entire surface which could
be costly. This CL reduces the offscreen surface size to 1x1 when
--minimize-gpu-work is specified.
Bug: b/184766477
Change-Id: Ic8d9d4c2fe8295a0a5808dcee35120fdd20e0f56
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2840963
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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939dc8d9
|
2021-04-21T18:33:00
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|
Vulkan: minimize-gpu-work: Skip synchronization for glMapBufferRange
glMapBufferRange call requires CPU and GPU synchronization. Different
drivers implement this differently. Some may choose to keep multiple
copies of data to reduce the synchronization overhead while others may
choose to wait for GPU access to finish to save memory. While this
behavior is important, it should be looked under the scope of overall
game performance and we can write a standalone test for this. When
--minimize-gpu-work is specified, we mainly care about CPU overhead of
driver logic of state tracking. For this purpose, we should get this out
of picture in order to expose the true picture of what we intended to
see. This CL always adds GL_MAP_UNSYNCHRONIZED_BIT to the access bit to
avoid driver to do synchronization or make COW.
Bug: b/184766477
Change-Id: I36228a4ed9913e26aa9ad4e8446fb42ee0182c18
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2847101
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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7b77dc5b
|
2021-04-22T09:58:33
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|
Vulkan: minimize-gpu-work: Skip data copy when possible
When --minimize-gpu-work is specified while replaying app traces, the
goal is to avoid any GPU work when possible and focus on driver cpu
logic overhead. Data copy can be lengthy and each driver optimize it
differently for some real world usage scenario. This should be looked
along with normal app trace playback performance. When
--minimize-gpu-work is specified, we want to leave this out of picture.
Previously I have fixed TexImage2D by overwriting pixel pointer with
null. But there is a hole here when PBO is used. This CL fix the case
that when data is sourced from PBO, we ensure to skip data copy as well.
This CL also noops TexSubImage call instead of doing 1x1 copy. Again
depends on driver implementation, some may use CPU others use GPU which
will have different overhead. We can easily write a test to cover these
performance optimizations. By skipping the subImage call here we will
have less noise to deal with for CPU overhead investigation.
Bug: b/184766477
Change-Id: I84a5d26d2f25f8f0a6c5c9da72737906d6356a53
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2847100
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
be7049d7
|
2021-04-20T10:03:33
|
|
Vulkan: Redesign buffer descriptor set cache key.
Instead of writing the bitset masks, iterate up until the last active
buffer. Write zeros instead of skipping spaces. This is a bit simpler
to implement and also fixes a bug where empty buffers could cause us
to write invalid handles.
Bug: angleproject:5736
Change-Id: I785ef18ef5ae45109ec7d6e0b079b79a9984a1f8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2837848
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
904ac340
|
2021-04-26T15:54:25
|
|
Bug fix for WaitClient, WaitGL and WaitNative
It is valid to call eglWaitClient, eglWaitGL and eglWaitNative
when there is no active context in the current thread. Update code
to account for that possibility.
Bug: angleproject:5898
Test: EGLSyncTest.WaitClient*
EGLSyncTest.WaitGL*
EGLSyncTest.WaitNative*
Change-Id: I81f05a27f1f641cf8986e2e6c05c183ea8471889
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2849587
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
61167d52
|
2021-04-24T09:50:31
|
|
Add EXT_primitive_bounding_box entry points
Addition of the entry points for
GL_EXT_primitive_bounding_box extension.
Bug: angleproject:5896
Change-Id: I0dce407d2826ce3f730125d7c03f1233420f6780
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2849615
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
a25f21ee
|
2021-04-25T19:54:32
|
|
Tests: Add Candy Crush Soda Saga trace
Test: angle_perftests --gtest_filter="*candy_crush_soda_saga*"
Tbr: jmadill@google.com,timvp@google.com
Bug: b/186362192
Change-Id: I9a1f9663541e3b97d437a1803e8fe079a5dbd2b8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2846187
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
3182095f
|
2021-04-23T17:51:23
|
|
Tests: Add Higgs Domino Island trace
Test: angle_perftests --gtest_filter="*higgs_domino_island*"
Tbr: jmadill@google.com,timvp@google.com
Bug: b/186267543
Change-Id: Ic7154337724b075bcad1367a24ae7ebeaf65ce6c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2848133
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
7a161a56
|
2021-04-23T13:54:18
|
|
Tests: Add Gardenscapes trace
Test: angle_perftests --gtest_filter="*gardenscapes*"
Tbr: jmadill@google.com,timvp@google.com
Bug: b/186246356
Change-Id: Ie9395080ce1947b633b16c807aecbd52cb31c990
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2847984
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
7caff9d8
|
2021-04-23T09:05:34
|
|
Tests: Add Homescapes trace
Test: angle_perftests --gtest_filter="*homescapes*"
Tbr: timvp@google.com,jmadill@google.com
Bug: b/186215022
Change-Id: I83949d4a5450d512d010b2d91c45da618fae0aac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2848127
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
2aa68eba
|
2021-04-20T10:37:45
|
|
Vulkan: Update unsized array error
Update the error condition to reflect actual usecase -
an unsized array is declared in a shader other than tessellation shader.
Bug: angleproject:5557
Test: KHR-GLES32.core.texture_cube_map_array.texture_size_tesselation_con_sh
Change-Id: I3547f52a26a5c450ac7b6df65d026c3c38f7c71d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2823576
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3e1af85a
|
2021-04-19T18:12:30
|
|
Capture/Replay: Handle bindGeneratesResource in trace meta data
Bug: angleproject:5844
Change-Id: I0243cab70b5833efd83b0d75a1801f68025ee291
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2835889
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
c1da2794
|
2021-04-19T11:49:41
|
|
Capture/Replay: Handle ClientArraysEnabled in trace meta data
Bug: angleproject:5848
Change-Id: Ieba325e2b5efa3242b24cafa8363e562c258546c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2835888
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
1800d1d9
|
2021-04-22T12:09:31
|
|
Tests: Add Ludo King trace
Test: angle_perftests --gtest_filter="*ludo_king*"
Tbr: jmadill@google.com,timvp@google.com
Bug: b/186121782
Bug: angleproject:5888
Change-Id: I41cd5924c109e4d9448227c535a9fb92a5b52cb3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2845374
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
da791e3e
|
2021-04-22T09:46:49
|
|
D3D11: Disable CompositorNativeWindow11 in Chromium builds.
CompositorNativeWindow11's IsValidNativeWindow can only return true or
crash. If a user passes in an invalid window handle, ANGLE's D3D11
backend will always crash.
Ideally this window type would be exposed through an extension and
the user passes in an enum telling ANGLE that the window is an
ISpriteVisual instead of ANGLE trying to detect it from a void pointer.
Bug: chromium:1176118
Change-Id: Ia7568adcd929dcd9200c7da2d0a991da55e1e89a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2846800
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
f78927b0
|
2021-04-21T13:05:46
|
|
Remove libGLESv1_CM static.
These entry points are already duplicated into libGLESv2. Including
them in the static build causes a duplicate symbol error on Android.
Bug: angleproject:2344
Change-Id: I56a2f2029e7da49215e64484c1d1316add6ff1c3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2842354
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e77e4d92
|
2021-04-09T16:29:36
|
|
tests: Add DepthStencilTestES3.ReadPixelsDepth24.
Add a test that creates a framebuffer formatted GL_DEPTH_COMPONENT24 and
read pixels from it using glReadPixels.
This test uses a combination of the GL_OES_depth24 and GL_NV_read_depth
extensions.
This test can only run on GLES3 as the GL_DEPTH_COMPONENT24 internal
format is not available on GLES2.
Test: angle_end2end_tests --gtest_filter=DepthStencilTestES3.ReadPixelsDepth24/ES3_Vulkan_SwiftShader
Bug: angleproject:5799
Change-Id: I4e898bf756498796df02ef41cc2b989df78f13df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2817765
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a878e814
|
2021-04-11T15:04:19
|
|
Metal: Distinguish Metal backend from OpenGL's Metal driver
On macOS 11+ OpenGL is implemented on top of Metal internally.
This CL changes ANGLE's Metal backend's renderer string to better
differentiate it from the above OpenGL renderer.
Bug: angleproject:5841
Change-Id: I0d5466594e385cb663d537db034c82b006b6e907
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2820179
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
a3d52a4d
|
2021-04-20T17:52:17
|
|
Skip dEQP-EGL.functional.resize.surface_size.stretch_width
on Linix Vulkan NVIDIA
Bug: angleproject:5884
Change-Id: I46c330b2dc78b2271999315aa2b28930aee490f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2842305
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
39c33f34
|
2021-04-19T17:53:19
|
|
Tests: Add "Command and Conquer: Rivals" trace
Bug: angleproject:5830
Tests: TracePerfTest.Run/*command_and_conquer_rivals
Change-Id: I0b5fedfdeab3c0729bac706ceb7ce98f66b41986
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2838231
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
c275ce14
|
2021-04-19T14:06:53
|
|
Skip Texture2DBaseMaxTestES3.GenerateMipmapAfterRebase* on Mac ARM GL
Bug: angleproject:5880
Change-Id: I18698e0603938c43878ad4d28379d6976952c561
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2836787
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
2d741b43
|
2021-04-20T07:33:02
|
|
Add KHR_blend_equation_advanced entry points
Addition of the entry points for GL_KHR_blend_equation_advanced
extension.
Bug: angleproject:3586
Change-Id: I7a651c19a4b3d0a7cfe4af7813f1530d27704bc1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830140
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2f808349
|
2021-04-16T19:21:15
|
|
Add standalone Android build.
Includes necessary DEPS and GN build changes.
Some folders are copied directly from Chromium because they don't
exist as source mirrors or aren't available for other reasons.
Bug: angleproject:2344
Change-Id: Ibb7f8a3e2288048b7aed2b0e277ca63b5a932c57
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2826480
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
bdf5f084
|
2021-04-16T11:29:29
|
|
Add EXT_texture_border_clamp entry points
Addition of the entry points for EXT_texture_border_clamp extension.
Bug: angleproject:3586
Change-Id: I366c2748213d7fdde815543129320278937000e0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830146
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b574643e
|
2021-04-19T12:47:05
|
|
D3D11: Skip blits if there is no intersection of dest areas
Blit11 would clip the destination rectangle with the destination size
but ignore the result. gl::ClipRectangle returns false when the
rectangles do not intersect at all, indicating the blit can be skipped.
This could lead to an out-of-bounds write to the GPU memory for the
destination texture.
Mark ClipRectangle as nodiscard to prevent future issues.
Bug: chromium:1199402
Change-Id: I260e82d0917b8aa7e7887f2c9f7ed4b1a03ba785
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2836786
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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5aa5de76
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2021-04-16T11:22:15
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Vulkan: Keep the output variable of TCS active for barrier
OpControlBarrier implicitly synchronizes 'Output' storage class.
If TCS has an out varying it should be considered active because
TCS invocations themselves can read each others' outputs.
Bug: angleproject:5557
Tests: KHR-GLES32.core.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_*_calls
Change-Id: Ic252c0afff43a68828ee4cf5f4ba890b1b67731e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2770679
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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6d8e2f87
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2021-04-17T02:03:03
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Suppress fifa mobile on intel/windows
Flakily renders black.
Bug: angleproject:5875
Change-Id: I16805278e00d431bf81e531d5b0b17868ee8f476
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2833011
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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